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The Big Patch Thread - Page 12

Forum Index > General Games
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Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
December 09 2015 18:50 GMT
#221
This patch is so bad. One more thing nobody mentioned - the pistol move inaccuracy change. They just doubled the number an all pistols. So USP-S went from 13.87 to 27.74, glock from 12 to 24 etc. Thats all good, but then we have a tec9 - from 3.81 to 7.62. Tec9 is still better than any other pistol pre-nerf. How retarded is that?
Occupation: Legend
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 09 2015 18:54 GMT
#222
Another funny thing




LETS MAKE AN ACCURATE BOMB TIMER THAT WE CAN SEE OUTSIDE OF THE GAME SO WE KNOW ALL THE INFO AT ALL TIMES
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
zzdd
Profile Joined December 2010
United States484 Posts
December 09 2015 18:57 GMT
#223
Finally, people are realizing that Valve have no idea what their doing and extremely incompetent when it comes to balancing CS. I hope this means someone will make some kind of pro-mod or something so the community can tell Valve to fuck off. The faster we get away from Valve's idea of balance the faster this game can become perfect.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-12-09 19:01:14
December 09 2015 19:00 GMT
#224
This bomb timer is based on the thing they released for better tournament production, with CS integration right?

On December 10 2015 03:50 Censured wrote:
This patch is so bad. One more thing nobody mentioned - the pistol move inaccuracy change. They just doubled the number an all pistols. So USP-S went from 13.87 to 27.74, glock from 12 to 24 etc. Thats all good, but then we have a tec9 - from 3.81 to 7.62. Tec9 is still better than any other pistol pre-nerf. How retarded is that?


I'm fine with the fact that the Tec9 should be the least inaccurate pistol when moving. But not by that huge a gap... :x
LiquipediaWanderer
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 09 2015 19:13 GMT
#225
On December 10 2015 04:00 Ragnarork wrote:
This bomb timer is based on the thing they released for better tournament production, with CS integration right?

Show nested quote +
On December 10 2015 03:50 Censured wrote:
This patch is so bad. One more thing nobody mentioned - the pistol move inaccuracy change. They just doubled the number an all pistols. So USP-S went from 13.87 to 27.74, glock from 12 to 24 etc. Thats all good, but then we have a tec9 - from 3.81 to 7.62. Tec9 is still better than any other pistol pre-nerf. How retarded is that?


I'm fine with the fact that the Tec9 should be the least inaccurate pistol when moving. But not by that huge a gap... :x


yes; it's intended for major tournament production but exposing this to the public...
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
December 09 2015 19:28 GMT
#226
On December 10 2015 04:00 Ragnarork wrote:
This bomb timer is based on the thing they released for better tournament production, with CS integration right?

Show nested quote +
On December 10 2015 03:50 Censured wrote:
This patch is so bad. One more thing nobody mentioned - the pistol move inaccuracy change. They just doubled the number an all pistols. So USP-S went from 13.87 to 27.74, glock from 12 to 24 etc. Thats all good, but then we have a tec9 - from 3.81 to 7.62. Tec9 is still better than any other pistol pre-nerf. How retarded is that?


I'm fine with the fact that the Tec9 should be the least inaccurate pistol when moving. But not by that huge a gap... :x

wait you want the tec9s moving accuracy to be better?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
drgnak
Profile Joined July 2015
27 Posts
December 09 2015 20:02 GMT
#227
On December 10 2015 04:28 Aocowns wrote:
Show nested quote +
On December 10 2015 04:00 Ragnarork wrote:
This bomb timer is based on the thing they released for better tournament production, with CS integration right?

On December 10 2015 03:50 Censured wrote:
This patch is so bad. One more thing nobody mentioned - the pistol move inaccuracy change. They just doubled the number an all pistols. So USP-S went from 13.87 to 27.74, glock from 12 to 24 etc. Thats all good, but then we have a tec9 - from 3.81 to 7.62. Tec9 is still better than any other pistol pre-nerf. How retarded is that?


I'm fine with the fact that the Tec9 should be the least inaccurate pistol when moving. But not by that huge a gap... :x

wait you want the tec9s moving accuracy to be better?

Looks more like he wants the Tec-9 to be less accurate, or the other pistols to be more accurate.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
December 09 2015 20:11 GMT
#228
Maybe I misunderstood the patch, but I don't think they actually changed spraying at all.
Adjusted recovery time on the AK47, M4A4, and M4A1-S assault rifles to reduce the range at which spraying is preferable to tapping/bursting.


I took that to mean that the time it takes your recoil to correct is shorter. I don't think it has any effect on spray itself (which I believe remained the exact same).

If you needed to spray before, you still can the same way. However your opponents are going to be strafe juuxing you and tapping you 100x easier. Basically they are trying to encourage people to learn to aim rather than learn to spray.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
December 09 2015 20:39 GMT
#229
The update is worded poorly.

Spraying is actually more preferable now than it was before because they increased the recovery time. Read about it here:

https://www.reddit.com/r/GlobalOffensive/comments/3w1azc/in_depth_analysis_of_december_8_2015_weapon/
Writer
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 09 2015 21:00 GMT
#230
fun fact, you do not need to vote to start a timeout

https://www.reddit.com/r/GlobalOffensive/comments/3w3sql/timeouts_can_be_initiated_with_console_commands/
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
December 09 2015 21:17 GMT
#231
random note but I didn't actually realize how ridic the moving accuracy of the tec9 was before I saw the number, no wonder people run and gun with that thing.
WriterXiao8~~
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
December 09 2015 21:17 GMT
#232
This is just depressing, is this even real life? can they be this incompetent without someone getting fired?
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 09 2015 21:29 GMT
#233
so looks like both EU and NA FPL did gentlemen's agreement to ban the r8 from gameplay.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2015-12-09 21:35:27
December 09 2015 21:34 GMT
#234
You mean EU did, NA doesn't seem to be there, Hazed is using it and he is on council

people mad tho so should lead to a ban of the R8.

Would be nice if they ban it at ESL, stuff like this is not uncommon.I remember Dota tournaments banning the use of Armlet bear for a while.

also does this mean the price of M41-s skins will go down

Icarus fell come to me baby.
WriterXiao8~~
Mozdk
Profile Joined October 2010
Denmark6989 Posts
December 09 2015 21:36 GMT
#235
On December 09 2015 19:40 Nagisama wrote:
The normal attack, has a slight charge. You hold down mouse1, wait ~0.5 seconds, and then it fires (with perfect accuracy/100dmg etc), you can let go of mouse1 just before it's about to fire to cancel, as a way to "preaim" with the gun so you don't really have to wait for the charge delay. If you see an opponent, just keep holding mouse1 and it'll fire, if you don't, let go to cancel the animation, rinse repeat.


Do you think pros will learn to start charge behind cover and then stepping out and firing at standard sniper spots? Like from top mid vs window on Mirage.

I hope 3kliksphillip will take a look at the damage of the gun at different distances.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Clonester
Profile Joined August 2014
Germany2808 Posts
December 09 2015 21:42 GMT
#236
So i like the gun, but just because it is super op.
With the hold right, tab left trick you dont have to charge for run and gun shots with the left button, its so strong, way out of any balance.

I hope they nerf in certain ways:
From 8 chambers to 6 chambers, + 6 more bullets.
Fix the hold right - tab left trick
No charge possible while moving
Give right click WAY more inaccuracy. It should be nearly impossible to his anything what stands more then 6-7 meters away.

I think the gun could have place in CS:GO at the moment, but not at the moment.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Luolis
Profile Blog Joined May 2012
Finland7170 Posts
December 09 2015 22:18 GMT
#237
Well i just DMd with SG today. Its just much better now than AK. I also think using p90 is highly useful in close range. Theres no way a spraying AK can catch up with run&gun if they dont hit the first few shots lol
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
December 09 2015 22:30 GMT
#238
I made this earlier after trying out the new patch.

[image loading]
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
zzdd
Profile Joined December 2010
United States484 Posts
December 09 2015 23:12 GMT
#239
On December 10 2015 05:39 Souma wrote:
The update is worded poorly.

Spraying is actually more preferable now than it was before because they increased the recovery time. Read about it here:

https://www.reddit.com/r/GlobalOffensive/comments/3w1azc/in_depth_analysis_of_december_8_2015_weapon/

Actually they made spraying and tapping more inaccurate but spraying a lot more inaccurate and tapping slightly more inaccurate. It's a nerf to rifles overall.
Souma
Profile Blog Joined May 2010
2nd Worst City in CA8938 Posts
December 09 2015 23:16 GMT
#240
Actually you're right. Everything is so poorly worded that I am confused out of my mind.
Writer
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