I'm not very good so sorry if it's a relatively basic question.
The Falco Thread / Guide - Page 2
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darthfoley
United States8001 Posts
I'm not very good so sorry if it's a relatively basic question. | ||
Airking990
United States193 Posts
On August 10 2014 05:24 darthfoley wrote: As a falcon main who's trying to grasp a better understanding of matchups, why is Falco >>>>> Falcon so hard-- much(?)worse than Fox v. Falcon? Is it because of Falco's ability to shine into combos vs. a very combo-able character like Falcon? I'm not very good so sorry if it's a relatively basic question. Well the answer is fairly simple, to be honest The fact that Falco has a projectile that's much better than Fox's is one of the main reasons. It completely stops momentum because it's a projectile with a knockback, and Falcon's ability to control a match comes from his superior mobility. If you have something that takes away from or limits his mobility, then Falcon has problems with the match up. Not to forget stuff like Falco's Dair and Nairs beats Falcon's approaches most of the time. | ||
Airking990
United States193 Posts
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yamato77
11589 Posts
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Airking990
United States193 Posts
On September 07 2014 12:55 yamato77 wrote: Pillaring is technically the shield pressure technique of shine -> SHFFL dair -> shine, etc. Dair-shine is probably referring to the combo, which is a Falco BnB on most of the non-floaty cast. People use "pillaring" to refer to the combo, but it's actually the shield pressure string that holds the name. thanks for clearing that up. makes sense why they'd call the dair-shine combing "pillaring," though, or why people would think that that's what pillaring is. | ||
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yamato77
11589 Posts
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TyrionSC2
United States411 Posts
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Kyuukyuu
Canada6263 Posts
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yamato77
11589 Posts
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ffadicted
United States3545 Posts
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yamato77
11589 Posts
And lasers aren't even as good anymore. Plus 90% of the cast is designed to kill you because the PMBR hates spacies so much. Falco got a dicking in the transition. | ||
CapnAmerica
United States508 Posts
On the Falcon vs Falco thing -- lasers nullify a lot of Falcon approach options, so unless you're doing some crazy movin' it's much harder to set up your combos. Plus shine as a single frame response to anything that's not a real combo (out of hitstun) is very strong. | ||
ffadicted
United States3545 Posts
On October 02 2014 06:30 CapnAmerica wrote: It's sorta weird seeing someone say Falco has a 'godlike' recovery. If I get Falco offstage as Marth or Fox, he is dead unless I screw up basic inputs. Easily the worst of the top tier cast (as someone mentioned earlier) and Falco's real strength comes from his sick combo game and stage control with lasers. It's really good. On the Falcon vs Falco thing -- lasers nullify a lot of Falcon approach options, so unless you're doing some crazy movin' it's much harder to set up your combos. Plus shine as a single frame response to anything that's not a real combo (out of hitstun) is very strong. lol ya, falco has probably one of the worst recoveries in the viable metagame, | ||
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