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The Falco Thread / Guide - Page 2

Forum Index > General Games
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darthfoley
Profile Blog Joined February 2011
United States8004 Posts
August 09 2014 20:24 GMT
#21
As a falcon main who's trying to grasp a better understanding of matchups, why is Falco >>>>> Falcon so hard-- much(?)worse than Fox v. Falcon? Is it because of Falco's ability to shine into combos vs. a very combo-able character like Falcon?

I'm not very good so sorry if it's a relatively basic question.
watch the wall collide with my fist, mostly over problems that i know i should fix
Airking990
Profile Blog Joined July 2012
United States193 Posts
August 09 2014 20:28 GMT
#22
On August 10 2014 05:24 darthfoley wrote:
As a falcon main who's trying to grasp a better understanding of matchups, why is Falco >>>>> Falcon so hard-- much(?)worse than Fox v. Falcon? Is it because of Falco's ability to shine into combos vs. a very combo-able character like Falcon?

I'm not very good so sorry if it's a relatively basic question.

Well the answer is fairly simple, to be honest

The fact that Falco has a projectile that's much better than Fox's is one of the main reasons. It completely stops momentum because it's a projectile with a knockback, and Falcon's ability to control a match comes from his superior mobility. If you have something that takes away from or limits his mobility, then Falcon has problems with the match up. Not to forget stuff like Falco's Dair and Nairs beats Falcon's approaches most of the time.
aaaaaaaaaaaaaaaa
Airking990
Profile Blog Joined July 2012
United States193 Posts
September 07 2014 00:01 GMT
#23
Can somebody clarify the difference between Pillaring and Dair-shining? i don't quite get which is which, or otherwise mix them up
aaaaaaaaaaaaaaaa
yamato77
Profile Blog Joined October 2010
11589 Posts
September 07 2014 03:55 GMT
#24
Pillaring is technically the shield pressure technique of shine -> SHFFL dair -> shine, etc. Dair-shine is probably referring to the combo, which is a Falco BnB on most of the non-floaty cast. People use "pillaring" to refer to the combo, but it's actually the shield pressure string that holds the name.
Writer@WriterYamato
Airking990
Profile Blog Joined July 2012
United States193 Posts
September 07 2014 17:17 GMT
#25
On September 07 2014 12:55 yamato77 wrote:
Pillaring is technically the shield pressure technique of shine -> SHFFL dair -> shine, etc. Dair-shine is probably referring to the combo, which is a Falco BnB on most of the non-floaty cast. People use "pillaring" to refer to the combo, but it's actually the shield pressure string that holds the name.

thanks for clearing that up. makes sense why they'd call the dair-shine combing "pillaring," though, or why people would think that that's what pillaring is.
aaaaaaaaaaaaaaaa
yamato77
Profile Blog Joined October 2010
11589 Posts
September 07 2014 17:54 GMT
#26
It is easy to mix up, yes. As long as you understand what someone means, it's fine even if they use the term the wrong way. It's a common thing to do.
Writer@WriterYamato
TyrionSC2
Profile Joined November 2010
United States411 Posts
September 11 2014 16:36 GMT
#27
A PM player told me that falco is janky :/
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
September 11 2014 17:26 GMT
#28
falco feels weird in PM for sure
yamato77
Profile Blog Joined October 2010
11589 Posts
September 11 2014 20:17 GMT
#29
PM is janky.
Writer@WriterYamato
ffadicted
Profile Joined January 2011
United States3545 Posts
September 24 2014 01:44 GMT
#30
PM falco is mad janky tbh
SooYoung-Noona!
yamato77
Profile Blog Joined October 2010
11589 Posts
September 24 2014 04:38 GMT
#31
Yeah, shine absolutely blows in PM unfortunately. Dair is CC-able at low enough percents, too.

And lasers aren't even as good anymore.

Plus 90% of the cast is designed to kill you because the PMBR hates spacies so much.

Falco got a dicking in the transition.
Writer@WriterYamato
CapnAmerica
Profile Blog Joined November 2010
United States508 Posts
October 01 2014 21:30 GMT
#32
It's sorta weird seeing someone say Falco has a 'godlike' recovery. If I get Falco offstage as Marth or Fox, he is dead unless I screw up basic inputs. Easily the worst of the top tier cast (as someone mentioned earlier) and Falco's real strength comes from his sick combo game and stage control with lasers. It's really good.

On the Falcon vs Falco thing -- lasers nullify a lot of Falcon approach options, so unless you're doing some crazy movin' it's much harder to set up your combos. Plus shine as a single frame response to anything that's not a real combo (out of hitstun) is very strong.
After all this time, I still haven't figured out the correlation between sexual orientation and beating an unprepared opponent. Are homosexuals the next koreans? Many players seem to think it's an unfair advantage. - pandaburn
ffadicted
Profile Joined January 2011
United States3545 Posts
October 04 2014 18:52 GMT
#33
On October 02 2014 06:30 CapnAmerica wrote:
It's sorta weird seeing someone say Falco has a 'godlike' recovery. If I get Falco offstage as Marth or Fox, he is dead unless I screw up basic inputs. Easily the worst of the top tier cast (as someone mentioned earlier) and Falco's real strength comes from his sick combo game and stage control with lasers. It's really good.

On the Falcon vs Falco thing -- lasers nullify a lot of Falcon approach options, so unless you're doing some crazy movin' it's much harder to set up your combos. Plus shine as a single frame response to anything that's not a real combo (out of hitstun) is very strong.


lol ya, falco has probably one of the worst recoveries in the viable metagame,
SooYoung-Noona!
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