The Witcher: Battle Arena - Page 2
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TaShadan
Germany1965 Posts
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Yurie
11745 Posts
As it is mobile I won't play it (can't), but would otherwise probably tried a round or two to check it out based on name. Personally preferred the books to the games, so not holding too great hope. | ||
TheFish7
United States2824 Posts
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nimdil
Poland3748 Posts
I didn't like her very much ![]() On July 03 2014 05:03 TheFish7 wrote: God the video game industry is in such a sad state. It needs a major demand collapse so that these companies can get their shit together. What? O_O | ||
Manit0u
Poland17231 Posts
On July 03 2014 05:05 nimdil wrote: I didn't like her very much ![]() What? O_O That's true. Outside of some indie games, most AAA titles in recent years are complete garbage and biggest money-making franchises are utter garbage (CoD for example). | ||
TheFish7
United States2824 Posts
In other industries, for example the music industry, we've traditionally seen collapses in demand that have followed periods of high sales and profitability, caused normally by companies failures to recognize what the consumer actually wants. The video game industry is anticipating massive demand for these mobile games which in my opinion are generally very bad games. Thus there is a push into this mobile space which is driven 100% by profit motivations rather than by the artistic vision of a group of people trying to design a great game. In other industries this collapse in demand has lead to fat-trimming and re-structuring of the players in the market and then a re-invigoration normally towards re-focusing those organizations on targeting the actual want of the consumer rather than the perceived want. This collapse and rebuilding has yet to occur in the very young video game industry which continues to produce record profits year after year. | ||
TaShadan
Germany1965 Posts
On July 03 2014 05:15 TheFish7 wrote: I mean companies are just designing games based on what they think people will buy rather than what actually constitutes a good game, the entire push into mobile gaming is driven by huge profits from the candy crush sagas of the world. In other industries, for example the music industry, we've traditionally seen collapses in demand that have followed periods of high sales and profitability, caused normally by companies failures to recognize what the consumer actually wants. The video game industry is anticipating massive demand for these mobile games which in my opinion are generally very bad games. Thus there is a push into this mobile space which is driven 100% by profit motivations rather than by the artistic vision of a group of people trying to design a great game. In other industries this collapse in demand has lead to fat-trimming and re-structuring of the players in the market and then a re-invigoration normally towards re-focusing those organizations on targeting the actual want of the consumer rather than the perceived want. This collapse and rebuilding has yet to occur in the very young video game industry which continues to produce record profits year after year. I agree on that. | ||
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nimdil
Poland3748 Posts
I'm not saying that this particular title is artistic beaty but to be fair in the moba genre only original Dota was. After that all titles - LoL, HoN, Dota2, Smite - are titles that are trying to capitilize on the genre and fact that it started as Warcraft3 map rather than full product. I think that fast paced mobile moba would be nice, I think I will enjoy it especially as I have a LOT more sentiment for Philippa Eilhart or Zoltan Chivay than - I don't know - Furion, Teemo or Zeus. | ||
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