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On November 07 2014 02:24 arb wrote: Wonder if we'll get to see not completely melted Deathwing again or maybe Sinestra in 1 piece
Also curious as to if we're going to kill Nerzhul or if he's gonna play a bigger part later on There are no dragons on Draenor. Deathwing came to Draenor from Azeroth and that never happened in the timeline of WoD.
ner'zhul spoiler + Show Spoiler +Think Ner'zhul dies in a 5man dungeon tho
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On November 07 2014 02:30 Gorsameth wrote:Show nested quote +On November 07 2014 02:24 arb wrote: Wonder if we'll get to see not completely melted Deathwing again or maybe Sinestra in 1 piece
Also curious as to if we're going to kill Nerzhul or if he's gonna play a bigger part later on There are no dragons on Draenor. Deathwing came to Draenor from Azeroth and that never happened in the timeline of WoD. ner'zhul spoiler + Show Spoiler +Think Ner'zhul dies in a 5man dungeon tho
This will be such an amazing expansion. The only real question in regards to your question earlier about Ner'zul is if they can create captivating and convincing defeated/returned or evil/turnedgood - good/turnedevil storylines. 'Cause the chances of defeats and returns in this one is hugetastic.
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On November 06 2014 19:01 Atreides wrote: Honestly, both the WoD (expected) storyline and DEFINITELY the cinematic trashed their MoP counterparts imo. Not to say its good, but hey all things considered....
That's because you clearly didn't play MoP.
Mists of Pandaria has been lorewise the second best expansion WoW has ever had. The only one that tops it is Wrath of the Lich King.
TBC for all of its great and innovating raids had terrible lore. (who still remembers http://lorelol.ytmnd.com/ ?) Cataclysm peaked early (its best content is in the revamped 1-60 zones) and had a huge let down in Dragon Soul.
Mists of Pandaria not only had a whole host of brand new lore that added greatly to the Titan/Old God storyline but also managed to incorporate a great deal of character development in supporting characters like Jaina, Anduin, Garrosh and Vol'jin.
Anyone that bashes on MoP's theme or lore either didn't play it or still can't get over the fact that Pandaren are actually a thing.
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On November 07 2014 05:03 Vindicare605 wrote:Show nested quote +On November 06 2014 19:01 Atreides wrote: Honestly, both the WoD (expected) storyline and DEFINITELY the cinematic trashed their MoP counterparts imo. Not to say its good, but hey all things considered.... That's because you clearly didn't play MoP. Mists of Pandaria has been lorewise the second best expansion WoW has ever had. The only one that tops it is Wrath of the Lich King. TBC for all of its great and innovating raids had terrible lore. (who still remembers http://lorelol.ytmnd.com/ ?) Cataclysm peaked early (its best content is in the revamped 1-60 zones) and had a huge let down in Dragon Soul. Mists of Pandaria not only had a whole host of brand new lore that added greatly to the Titan/Old God storyline but also managed to incorporate a great deal of character development in supporting characters like Jaina, Anduin, Garrosh and Vol'jin. Anyone that bashes on MoP's theme or lore either didn't play it or still can't get over the fact that Pandaren are actually a thing. I really enjoyed T11/T12 type lore in Cata, Firelands is definitely my favorite raid content so far.
I quit before Dragonsoul but heard it was really the letdown of the expansion
On November 07 2014 02:35 Anlo wrote:Show nested quote +On November 07 2014 02:30 Gorsameth wrote:On November 07 2014 02:24 arb wrote: Wonder if we'll get to see not completely melted Deathwing again or maybe Sinestra in 1 piece
Also curious as to if we're going to kill Nerzhul or if he's gonna play a bigger part later on There are no dragons on Draenor. Deathwing came to Draenor from Azeroth and that never happened in the timeline of WoD. ner'zhul spoiler + Show Spoiler +Think Ner'zhul dies in a 5man dungeon tho This will be such an amazing expansion. The only real question in regards to your question earlier about Ner'zul is if they can create captivating and convincing defeated/returned or evil/turnedgood - good/turnedevil storylines. 'Cause the chances of defeats and returns in this one is hugetastic.
I know you + Show Spoiler +fight and "kill" him while he's doing some ritual but im curious as to what they'll do with him knowing how big of a character he becomes later
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For the past 3 expansions I intended to not buy them; ended up buying them and getting more than my money's worth of great entertainment out of the purchase, and eventually quitting because it starts to feel more like a job where I 'have to log in and do whatever repetitive task to keep up or progress" than my alternative entertainment options. I'm sure I would get more than my money's worth out of this expansion too, but not sure I want to be slave to the MMO time sink schedule again right now.
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rip garrosh best warchief
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On November 07 2014 05:03 Vindicare605 wrote:Show nested quote +On November 06 2014 19:01 Atreides wrote: Honestly, both the WoD (expected) storyline and DEFINITELY the cinematic trashed their MoP counterparts imo. Not to say its good, but hey all things considered.... That's because you clearly didn't play MoP. Mists of Pandaria has been lorewise the second best expansion WoW has ever had. The only one that tops it is Wrath of the Lich King. TBC for all of its great and innovating raids had terrible lore. (who still remembers http://lorelol.ytmnd.com/ ?) Cataclysm peaked early (its best content is in the revamped 1-60 zones) and had a huge let down in Dragon Soul. Mists of Pandaria not only had a whole host of brand new lore that added greatly to the Titan/Old God storyline but also managed to incorporate a great deal of character development in supporting characters like Jaina, Anduin, Garrosh and Vol'jin. Anyone that bashes on MoP's theme or lore either didn't play it or still can't get over the fact that Pandaren are actually a thing.
Well this is clearly opinion, I played MoP extensively and thought it was the best expansion since TBC arguably for a lot of reasons. Was miles better than Cata. What I was mostly commenting on was not really how it turned out, but people were talking about cinematics, and when I saw the original MoP cinematic back when it was released I was completely disgusted. I thought it was horrible. The WoD one is much better I think.
Also... wut? Illidan was best "bad guy" ever haha... I probably will think of that trailer anytime I hear "You are not prepared" for the rest of my life.
Yeh clearly opinion. The storyline for this expansion is obviously very contrived. I suspect I shall enjoy it much more than the last one. Also, the reason I dislike MoP lore is not just cuz "lol pandas" but mostly because of emo sha shit that I just never cared for. Anyways, this subject is like the definition of subjective.
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On November 07 2014 12:31 Atreides wrote:Show nested quote +On November 07 2014 05:03 Vindicare605 wrote:On November 06 2014 19:01 Atreides wrote: Honestly, both the WoD (expected) storyline and DEFINITELY the cinematic trashed their MoP counterparts imo. Not to say its good, but hey all things considered.... That's because you clearly didn't play MoP. Mists of Pandaria has been lorewise the second best expansion WoW has ever had. The only one that tops it is Wrath of the Lich King. TBC for all of its great and innovating raids had terrible lore. (who still remembers http://lorelol.ytmnd.com/ ?) Cataclysm peaked early (its best content is in the revamped 1-60 zones) and had a huge let down in Dragon Soul. Mists of Pandaria not only had a whole host of brand new lore that added greatly to the Titan/Old God storyline but also managed to incorporate a great deal of character development in supporting characters like Jaina, Anduin, Garrosh and Vol'jin. Anyone that bashes on MoP's theme or lore either didn't play it or still can't get over the fact that Pandaren are actually a thing. Well this is clearly opinion, I played MoP extensively and thought it was the best expansion since TBC arguably for a lot of reasons. Was miles better than Cata. What I was mostly commenting on was not really how it turned out, but people were talking about cinematics, and when I saw the original MoP cinematic back when it was released I was completely disgusted. I thought it was horrible. The WoD one is much better I think. Also... wut? Illidan was best "bad guy" ever haha... I probably will think of that trailer anytime I hear "You are not prepared" for the rest of my life. Yeh clearly opinion. The storyline for this expansion is obviously very contrived. I suspect I shall enjoy it much more than the last one. Also, the reason I dislike MoP lore is not just cuz "lol pandas" but mostly because of emo sha shit that I just never cared for. Anyways, this subject is like the definition of subjective. Of course, who would ever forget, "You are not prepared!" That being said, the way everything in WotLK tied into killing Arthas and the way that all built up, it really paced itself well. Also, if something didn't tie directly into killing Arthas, it was stellar content. Ulduar is still one of, if not, the best raids ever. TBC was good, definitely so, but the lore left a lot to be fulfilled. I believe that's part of the reason why WoD doesn't seem that bad of a premise, a lot of the basic story we have from TBC that is being redone wasn't done well in the first place.
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Wotlk definitely had the best pre expansion event ive ever seen. Hooray zombies!
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Also... wut? Illidan was best "bad guy" ever haha... I probably will think of that trailer anytime I hear "You are not prepared" for the rest of my life.
I most likely won't ever forget the voice of Arthas at the end of Zul'Drak, as weird as it sounds. We didn't spoiler us before, so we were actually a bit surprised to see him there - first time hearing the voice.
Honestly, that will stick as the most striking moment in WoW to me i think. I wouldn't call Ulduar one of the best raids though, i was really annoyed with alot of it. You could say that it was quite versatile, but the vehicle-combat annoyed the crap out of me, so tedious. Price for best raid for me would go to BWL or BT. Maybe because of nostalgia, but i really liked those.
edit: for the plot, sigh.. As long as there's something else than orcs to fight, i'm fine. Gets really old now.
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On November 07 2014 13:39 m4ini wrote:Show nested quote +Also... wut? Illidan was best "bad guy" ever haha... I probably will think of that trailer anytime I hear "You are not prepared" for the rest of my life.
I most likely won't ever forget the voice of Arthas at the end of Zul'Drak, as weird as it sounds. We didn't spoiler us before, so we were actually a bit surprised to see him there - first time hearing the voice. Honestly, that will stick as the most striking moment in WoW to me i think. I wouldn't call Ulduar one of the best raids though, i was really annoyed with alot of it. You could say that it was quite versatile, but the vehicle-combat annoyed the crap out of me, so tedious. Price for best raid for me would go to BWL or BT. Maybe because of nostalgia, but i really liked those. edit: for the plot, sigh.. As long as there's something else than orcs to fight, i'm fine. Gets really old now. BT was really great, but you can't knock Ulduar just for the FL fight (namely the shit before it). That was a huge pain in the ass after a while, waste of time, but the fight itself was unique, and the rest of the raid is only better.
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On November 07 2014 13:45 Duka08 wrote:Show nested quote +On November 07 2014 13:39 m4ini wrote:Also... wut? Illidan was best "bad guy" ever haha... I probably will think of that trailer anytime I hear "You are not prepared" for the rest of my life.
I most likely won't ever forget the voice of Arthas at the end of Zul'Drak, as weird as it sounds. We didn't spoiler us before, so we were actually a bit surprised to see him there - first time hearing the voice. Honestly, that will stick as the most striking moment in WoW to me i think. I wouldn't call Ulduar one of the best raids though, i was really annoyed with alot of it. You could say that it was quite versatile, but the vehicle-combat annoyed the crap out of me, so tedious. Price for best raid for me would go to BWL or BT. Maybe because of nostalgia, but i really liked those. edit: for the plot, sigh.. As long as there's something else than orcs to fight, i'm fine. Gets really old now. BT was really great, but you can't knock Ulduar just for the FL fight (namely the shit before it). That was a huge pain in the ass after a while, waste of time, but the fight itself was unique, and the rest of the raid is only better.
Yeah, but the "sigh, again that shit" feeling stuck to me everytime we went raiding there. Dunno, just wasn't for me. There certainly were interesting fights, Kologarn comes to mind, Mimiron - but there's also very boring fights like Razorscale, AoI, Freya etc. Guess that goes for every raid, but every time i heard "tonight ulduar clear" in my head i went "fuck, ...". That's the predominant feeling that i have when thinking "Ulduar". Maybe because i was Healer at the time, and the fights weren't really interesting in terms of healing.
edit: to be clear, i didn't like Flame Leviathan at all, not just the crap before. I never understood why people liked it.
edit2: i actually think the reason why BWL left such a big impression is simply because after molten core, it was a pretty big step up in terms of mechanics and difficulty. I'd say the biggest gap in terms of raid-difficulty (and mechanics) in two consecutive raids ever to happen in WoW.
AQ40 was interesting too, just got really, REALLY old really quick.
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On November 07 2014 13:49 m4ini wrote: Maybe because i was Healer at the time, and the fights weren't really interesting in terms of healing.
edit: to be clear, i didn't like Flame Leviathan at all, not just the crap before. I never understood why people liked it. That's fair. I never healed it, but I can see why that might be the case for most of those fights.
For FL, the added difficulty with addition pylons made it somewhat fresh every couple weeks too, and changing vehicles. I'll admit that overall it did get boring pretty fast, pre-fight and fight itself, but I thought it was cool and unique enough to add to Ulduar's quality nonetheless.
Edit: The AQ's had potential but I hated how much fucking RUNNING AROUND there was.
Corpse runs in AQ40 fffffffffffffffffffffffffff
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On November 07 2014 13:59 Duka08 wrote:Show nested quote +On November 07 2014 13:49 m4ini wrote: Maybe because i was Healer at the time, and the fights weren't really interesting in terms of healing.
edit: to be clear, i didn't like Flame Leviathan at all, not just the crap before. I never understood why people liked it. That's fair. I never healed it, but I can see why that might be the case for most of those fights. For FL, the added difficulty with addition pylons made it somewhat fresh every couple weeks too, and changing vehicles. I'll admit that overall it did get boring pretty fast, pre-fight and fight itself, but I thought it was cool and unique enough to add to Ulduar's quality nonetheless.
We just did it in hardmode because you could abuse the mechanics then (let one person run completely through the stuff, start FL fight, die/fd and the tanks spawned at the 2nd position at the boss). It was unique, yes - but as a healer who likes healing, it was just dumb. Made not just me, but my gear completely redundant (even though ilvl added to the power of the machines, simply not the same to me).
edit
Edit: The AQ's had potential but I hated how much fucking RUNNING AROUND there was.
Corpse runs in AQ40 fffffffffffffffffffffffffff
That's why it got old really quick :D
C'thun was a fun fight tho. After the hotfixes. And after you had figured it out a bit, so you didn't need to run twelvehundredtwentytwelve times a raid.
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United States24570 Posts
I guess C'thun was smart. He realized the best defense against a determined group of adventurers is to place the graveyard really far away!
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On November 07 2014 14:04 micronesia wrote: I guess C'thun was smart. He realized the best defense against a determined group of adventurers is to place the graveyard really far away!
Hehe, and an absolutely uncontrollable phase two, impossible to beat (before hotfixing). That helped too.
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United States24570 Posts
I wasn't playing then, but I have to wonder how blizzard let an impossible boss make it out to the public. I mean, if I design a toaster, and it gets manufactured, I'm probably going to turn one on before selling them in stores...
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On November 06 2014 12:43 farvacola wrote: I'm willing to overlook the time travel shit because I can play stuff that reminds me of wc2 hopefully.
Can't you just play wc2? >.>
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On November 07 2014 16:51 Roe wrote:Show nested quote +On November 06 2014 12:43 farvacola wrote: I'm willing to overlook the time travel shit because I can play stuff that reminds me of wc2 hopefully. Can't you just play wc2? >.> Yeah those single digit plygon models and a UI that makes brood war feel like a moba, no thanks.
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