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[TCG] Infinity Wars - Page 6

Forum Index > General Games
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Dust14
Profile Joined March 2010
Belgium490 Posts
November 20 2013 11:04 GMT
#101
I still have some invites left, pm me your e-mail address and I'll send one asap
Dust14
Profile Joined March 2010
Belgium490 Posts
November 22 2013 12:46 GMT
#102
Some changes just got announced. I'm just going to quote the e-mail I just got as I can't seem to find anything about this on their website ^^

Greetings General,

Exciting times are coming Infinity Wars, and we want to let you know what's on the way.

Steam, Drafting (Rift Runs), the Academy, and Infestation!

First up, we have a major facelift to our website. Make sure to check out all the new changes, additions, and even the Rulebook! www.infinitywarsgame.com

In early December, we'll be launching one of the largest content patches the Infinity Wars Beta has ever seen, and we want you to be a part of it so that you can see exactly what's happening with the evolution of the Beta and dTCG's everywhere. Our Steam Client will be downloadable, Drafting will be live and kicking, the Academy should be live later in December, and Infestation in January. Of course the largest part of this will be Drafting, which is what we refer to as Rift Runs.

Come join us in-game as we talk about what's happening, and gear up for the competition and fun that Rift Runs will bring. Weekly Leaderboards, friendly competitions, and all the rewards that come from competing in one of the most fun, entertaining, and competitive formats to ever grace Infinity Wars and it's great community! Stay tuned for more news, and visit us in-game to gear up for the patches!

Remember to keep up with all of the latest Infinity Wars news, highlights, and information by being a part of our social meda hubs!
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
November 22 2013 15:16 GMT
#103
Anyone has a key to share?
Ighox
Profile Joined July 2009
Norway580 Posts
November 27 2013 01:58 GMT
#104
On November 23 2013 00:16 antilyon wrote:
Anyone has a key to share?

Still need a key? Have 2 keys to give away later today so PM me your email (or IW username if you already made an account).
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
November 27 2013 14:36 GMT
#105
Already got one from dust14, but thanks anywy
The game is pretty neat but I'm still trying to finish the campaigns before jumping to multiplayer.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2013-12-12 19:21:11
December 10 2013 21:19 GMT
#106
Game got a draft mode finally, so sick :D

If anyone wants to join the game use this code so I can get some reward lol :3

F9407
Revolutionist fan
Werezerg
Profile Joined June 2008
Germany62 Posts
February 12 2014 07:59 GMT
#107
I recommend this game to everyone who wants a bit more complex TCG than hearthstone or just wants to see a TCG that plays completely different. The simultaneous turns in this game create a very unique playstyle.

Today this game will basically go into open beta, it will available on steam for free! So a lot of new players will come in, making this the perfect time to get into the game.
Also in a few days the 2nd expansion will come out adding another 100 cards to the game.
So check it out, IW is probably the most complex free TCG out there atm!
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2014-02-12 23:52:21
February 12 2014 22:32 GMT
#108
Been playing and it's been really fun. But those Verore Death Worshippers are pretty genetically gifted..

Also, if I want verore cards I would buy the "rise" booster pack, right?
Twitch.tv/Ragequitbm for all the fans
datscilly
Profile Blog Joined November 2007
United States529 Posts
February 13 2014 01:31 GMT
#109
I just started playing also and am rushing down the campaign with a Flame Dawn deck with 26 flame dawn zerglings. That's until I hit the jade defenders + zombie raising every turn level. Then I learned the value of flyers.

I'm too new to give advice on which booster to buy, but I think every set contains cards of all the factions. Now which set contains the good Verore cards? That, I don't know the answer to.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2014-02-13 02:10:51
February 13 2014 01:34 GMT
#110
Yeah I was zergling rushing the campaign too. Then I decided that the sleeper AI is too dumb to realize that death worshippers gain +2 while they only gain +1 so I make 60/60 death worshippers and one shot them. It's kinda funny.

Oh, do Verore cards come in the regular boosters too? I wasn't sure if Verore was an expansion faction or what not.

Made a little hybrid deck with the cards I have currently. It seems pretty good though I've only played about 3 games against other players. It seems a little bit unfocused though. And my only win condition is buffed Death worshippers
+ Show Spoiler +
[image loading]
I think I might need to add more Morale drain so that I have a secondary win condition too.
Twitch.tv/Ragequitbm for all the fans
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 13 2014 02:29 GMT
#111
I am 90% sure verore comes in the regular boosters
Call me Marge Simpson cuz I love you homie
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
February 13 2014 08:28 GMT
#112
^ I am 100% sure about it :D
Revolutionist fan
Ljas
Profile Joined July 2012
Finland725 Posts
February 14 2014 22:24 GMT
#113
Burned 18 hours over two days to this game, so I guess it's pretty okay.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
February 18 2014 04:26 GMT
#114
the draft mode takes forever to actually draft. Loading is so slow but other than that, great game.
Twitch.tv/Ragequitbm for all the fans
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-02-25 19:54:38
February 25 2014 19:50 GMT
#115
I just wanna comment on this and say this game a has huge potential, if you like the idea of hearthstone but are looking for something a bit more complex and with more creativity allowed, then this game is really neat.

They have FULLY adapted the game to be for computer, and the result is really cool.

The simultaneous turn system is incredibly awesome, as it almost completely removes the wait while the other player takes their turn. The result is that the game can be played mega-fast, with you actually playing constantly with no downtime. The command system allows for reallly interesting deck design, and it'll only get better as more cards and mechanics are added and smoothed out. Double turns also adds a huge kind of pokerlike bluffing and counterbluffing element to the game.

The client and game are still being worked on so things are a bit buggy and slow, but the core is really really fun and interesting.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 25 2014 19:53 GMT
#116
Also has anyone had ANY success with the warpath breeding mechanic? It seems incredibly weak. I tried several times to do anything with it and its was laughably terrible.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
February 25 2014 22:45 GMT
#117
I think the breeding mechanic can be good against Flamedawn, and Sleepers for free blockers, though it's hard to say because it's pretty slow for flamedawn, and they might just kill you before you get your wall of free shields up. Against Verore it's absolutely dreadful because it just gives them weak units to power up their death worshippers with.
Twitch.tv/Ragequitbm for all the fans
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2014-02-25 23:15:48
February 25 2014 23:15 GMT
#118
it just seems WAY too slow and the payoff is tiny.

why would I tap 2 beasts and waste my like 18 damage just to get like a 4/4 or a 6/6 next turn. All the beasts are so big compared to the bred token that its just a waste. The 4/4 token is a useless chump that dies to anything and the 6/6 is only one step above that, especially compared to 8/9 One of Many for 3 and really strong tribal buffs. I have also had really no problems with running out of cards, so its just seems silly to breed and not just play another beast.

It feels like they would have to make the tokens literally twice as big for it seem worth it. Or make some really cheap fast beasts for you to tap.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2014-02-26 00:45:24
February 26 2014 00:40 GMT
#119
I like it against sleepers because it doesn't kill their endless horde passed the first, but blocks an attack.

Talking about the Caretaker breeding. Though I have no idea how to play against sleepers, I just try to race them.
Twitch.tv/Ragequitbm for all the fans
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 26 2014 00:49 GMT
#120
warpath was op for a while and then got nerfed to the ground basically.
I think they are still trying to figure out a happy medium.
Call me Marge Simpson cuz I love you homie
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