The zipline is amazing, it makes the movement around the map goes even beyond what I experienced in beta. I love it so much. I had one kill which was using the zip line to get on top of titan and shoot it down
I am a bit sad there is only 3 types of titan, i really would love to have more customisation on the look for them as well. hopefully the weapon, core picks would be enough to make each titan experience unique.
Server is surprisingly very stable. My very first game experienced a BIG lag but it didn't happen again for my latter matches.
Some maps feel extremely challenging. you basically spawn right next to each other, and there is very little room for you to regain ground once you lose the control over that area.
Another problem I have with it is that on some particular maps, there are neutral robots. It is extremely confusing at some points because they look just like those "stronger" bot.
No offline mode.
Game length is too short imo, like I complained earlier on the beta. Each round lasts around 10 - 15 mins? In between match there is a relatively long period of waiting, I think right now it is 90 seconds?
I don't see the point of the campaign mode, it is same as any other multiplayer mode and you play against other humans.
This Game is just bad. I played 3 Games in the Beta and the Game is just bad. The Maps are too small, the 6v6 is a joke and the Gunplay is Console Spray'N'Pray with no Recoil at all. Not to mention the ridiculous Auto-Aim Pistol.
And the fucking stupid Retardo-AI is the worst I have ever seen in any Game. The AI is clearly only there to give the worst of the worst Console-Casuals a chance to get some Pts to get into their Titan.
I have not played a Call of Duty since CoD4, so I guess its how Call of Duty is nowadays and that it what the Call of Duty Kiddies want.
And well the Graphics are terrible too, even Maxed out. At least it runs wiht 100fps on nearly every PC, but it also looks like that.
Titanfall feels 100% like a Console-Game. No Dedicated Servers, no Serverbrowser, no Chat - just a "PLAY" Button...
BF4 is the only Shooter I play atm and well it feels superior in every way. More weapons, more maps, bigger, better and the weapons feel way better and more different.
On March 11 2014 03:06 ManniBender wrote: This Game is just bad. I played 3 Games in the Beta and the Game is just bad. The Maps are too small, the 6v6 is a joke and the Gunplay is Console Spray'N'Pray with no Recoil at all. Not to mention the ridiculous Auto-Aim Pistol.
And the fucking stupid Retardo-AI is the worst I have ever seen in any Game. The AI is clearly only there to give the worst of the worst Console-Casuals a chance to get some Pts to get into their Titan.
I have not played a Call of Duty since CoD4, so I guess its how Call of Duty is nowadays and that it what the Call of Duty Kiddies want.
And well the Graphics are terrible too, even Maxed out. At least it runs wiht 100fps on nearly every PC, but it also looks like that.
Titanfall feels 100% like a Console-Game. No Dedicated Servers, no Serverbrowser, no Chat - just a "PLAY" Button...
BF4 is the only Shooter I play atm and well it feels superior in every way. More weapons, more maps, bigger, better and the weapons feel way better and more different.
The AI is there because they want to make the fights not appear small. See, if you took a game like this and made it 16v16 or 32v32, all you'd have is a bunch of mechs fighting eachother by the halfway point, just like Hawken and other some such games (which is fine, but the problem then would be that Hawken already exists, making this game irrelevant). Because obviously even if playing infantry is reasonable and not too hard against mechs, almost everyone would still get their mechs as soon and as often as possible.
So they added in the AI to try to make it more enjoyable for both types of players, infantrymen will have more enemies to shoot at and will feel that they're part of a bigger war, and mechs will never outnumber infantry, as they otherwise would. Also I'm fairly sure the AI is there to act as a DotA-esque mechanic for the attrition gamemode where you gain victory points by slaughtering them. So it's not a game all about shooting the other guy in the face.
http://m.youtube.com/watch?v=9LIVG_6IzD0&feature=youtu.be made a video showing basic jumps on all the maps. So far the game is fun but it still feels like cod where there are a million cheap ways to get a kill. I feel bad for all the lvl 1 players that will get destroyed by players with op burn cards and ordinances lol
On March 11 2014 04:17 sulit wrote: http://m.youtube.com/watch?v=9LIVG_6IzD0&feature=youtu.be made a video showing basic jumps on all the maps. So far the game is fun but it still feels like cod where there are a million cheap ways to get a kill. I feel bad for all the lvl 1 players that will get destroyed by players with op burn cards and ordinances lol
The burn cards don't seem to make it that much easier to kill enemies. They're nice bonuses, but they don't make you unstoppable.
So apparently Titanfall, as an XBONE exclusive (aside from PC), isn't even optimized to run at 1080p on the XBONE. Wtf? Why the hell would Microsoft release a console that is so grossly underpowered?
I saw that too. Personally, I'm not worried. If the worst thing about the performance of this title is it's limited to 720p instead of 1080p, on consoles, then the game should still be massively fun to play.
On March 11 2014 06:10 xDaunt wrote: So apparently Titanfall, as an XBONE exclusive (aside from PC), isn't even optimized to run at 1080p on the XBONE. Wtf? Why the hell would Microsoft release a console that is so grossly underpowered?
Because, as most people pointed out long before the new generations of consoles came out that both the ps4 and xbone would still have issues doing 1080p 60fps in most games. This was well known. It'll be a long while before we get a majority of games to run 1080 60fps on consoles. Expect a lot of 900 res games.
On March 11 2014 06:10 xDaunt wrote: So apparently Titanfall, as an XBONE exclusive (aside from PC), isn't even optimized to run at 1080p on the XBONE. Wtf? Why the hell would Microsoft release a console that is so grossly underpowered?
so they don't release later then competition. Last generation showed it was a bad idea. The only thing I don't like about Titanfall is that I find it so painfull to cycle through so many high tech mechs within a few Minutes. Even if they are mass produced, the land you are fighting for can't be worth that much. But on the other hand it is a way to explain the short duration of the fights.
Resolution only matters if the effects and textures back it up. Personally, I would rather have a high frame rate with a slightly lower resolution on a huge TV. The difference between 720p and 1080p is only notable when I am at my PC.
At the end of the day, some people live to freak out about resolutions. It was like when twitch switched to low, medium and high, rather than resolutions and people freaked out. Even though if you pump out 1080p of anything at a shit bit rate, it still looks like 1080p shit.
On March 11 2014 13:20 KillerSOS wrote: I'm getting a ton of visual jitters when I move the camera left and right... any ideas? My computer isn't the issue.
On March 11 2014 13:20 KillerSOS wrote: I'm getting a ton of visual jitters when I move the camera left and right... any ideas? My computer isn't the issue.
On March 11 2014 13:20 KillerSOS wrote: I'm getting a ton of visual jitters when I move the camera left and right... any ideas? My computer isn't the issue.
I had that in the beta, disabling Vsync fixed it for me. Same for one of my friends.