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Warcraft III: The Frozen Throne - Page 60

Forum Index > General Games
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3point14
Profile Joined November 2011
Germany890 Posts
April 15 2015 20:33 GMT
#1181
Grubby streaming Sc2 mod Wc3 now
lestye
Profile Blog Joined August 2010
United States4208 Posts
April 15 2015 20:41 GMT
#1182
Yeah. He says it's 70-80% accurate. That's really good for how young the mod is.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
April 16 2015 00:32 GMT
#1183
I CANT BELIEVE I MISSED THE SHOW FEAT. GRUBBY T.T
John 15:13
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 16 2015 05:51 GMT
#1184
Are there VODs of this anywhere?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
April 16 2015 06:06 GMT
#1185
I missed it and vods not out yet
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
April 16 2015 06:08 GMT
#1186
On April 07 2015 22:43 MyrMindservant wrote:
Kinda off-topic, but as a huge DoW fan I feel the need to reply.

Show nested quote +
On March 27 2015 03:01 Tchado wrote:
note: yes DoW is broken I know, too many races , too many OP units and spells , BUT GOD DAMN IT IT'S SO FUCKING FUN !

Too many races is not really a problem, the issue was rather with not enough support from the developers. Same for units and spells. Also Soulstorm has fucked up some things, but it was made by a different developer so I prefer to just ignore it.
And even then, DoW 1 balance is only broken at high level, at low - mid levels of play the better player still wins most of the time, regardless of the racial matchup.


I was commenting on Soulstorm , but to some degree i agree , plus I didnt diss DoW Im a huge fan too myself , its still fucking awesome ! we had it in WCG for 2 years , Select win them
3point14
Profile Joined November 2011
Germany890 Posts
April 16 2015 14:36 GMT
#1187
tbh, it doesnt look like Grubby still cares about Warcraft much anymore
seems he is very hooked on Heroes.
and I dont think that it is like with Moon, wo would rather have stayed with Wc3 instead of Sc2. I think Grubby wanted to really move on after his Wc3 career
breaks my heart
TMG26
Profile Joined July 2012
Portugal2017 Posts
April 16 2015 21:23 GMT
#1188
http://puu.sh/hg9lt/4dab19436b.jpg you should be looking at Dota2 wc3 not sc2.
Supporter of the situational Blink Dagger on Storm.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
April 16 2015 21:40 GMT
#1189
On April 17 2015 06:23 TMG26 wrote:
http://puu.sh/hg9lt/4dab19436b.jpg you should be looking at Dota2 wc3 not sc2.


Eh. Feels really ripoff-y. I prefer the sc2 mods, at least it's from Blizzard and it doesn't have to be some obviously copied character.

It's fine in Dota, but when copying the actual base game... it doesn't cut it.
I like words.
Weavel
Profile Joined January 2010
Finland9223 Posts
April 16 2015 21:46 GMT
#1190
On April 17 2015 06:23 TMG26 wrote:
http://puu.sh/hg9lt/4dab19436b.jpg you should be looking at Dota2 wc3 not sc2.
Looks awful.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
3point14
Profile Joined November 2011
Germany890 Posts
April 16 2015 22:34 GMT
#1191
looks ok, but the real hope is Armies of Azeroth.

some nice quote from yesterdays chatlog of Grubbys stream:
"I dont know what weapons they are going to use in Wc4, but Wc5 will be fought with sticks and stones"
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
April 17 2015 11:10 GMT
#1192
I hope Blizzard does another ladder reset + shake the maps again.

when they did it a year ago or something is was fucking amazing , loved the new maps especially the 4v4 and 1v1 map pools , but now I'm bored of them again (4v4) , hell i miss some of the old ones despite that we played them for years ! I only started missing maps like "friends" just recently.
lestye
Profile Blog Joined August 2010
United States4208 Posts
April 18 2015 05:54 GMT
#1193
On April 16 2015 23:36 3point14 wrote:
tbh, it doesnt look like Grubby still cares about Warcraft much anymore
seems he is very hooked on Heroes.
and I dont think that it is like with Moon, wo would rather have stayed with Wc3 instead of Sc2. I think Grubby wanted to really move on after his Wc3 career
breaks my heart


idk, can you blame him? Unless those super rich Chinese organizations subsidizes European players, I don't think it's a smart move for Grubby to try and pick up WC3 again seriously.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
GeLaar
Profile Joined January 2003
2421 Posts
Last Edited: 2015-04-18 20:34:10
April 18 2015 11:14 GMT
#1194
Some VODs of the Eternal League just went up on the HungryAppTV channel ( https://www.youtube.com/user/HUNGRYAPPTV/videos ), with, among others, the female commentator who did a lot of BW casting.

Edit: Sorry, there's a full playlist with all the games played so far.
https://www.youtube.com/playlist?list=PLexl5vqjVZlG_X1clFda6pFs1kh9KZXVq
Brood War is alive and well.
DannyJ
Profile Joined March 2010
United States5110 Posts
Last Edited: 2015-04-26 08:12:44
April 26 2015 08:09 GMT
#1195
Played the LT WC3 mod on SC2. Very impressed... Legitimately felt like i was playing WC3. I'm sure there are issues still like pathing or building placement, etc, but overall it seemed almost there.

Graphically i'm perfectly happy with it. Just putting actual shadows in the game make it seem like it's a massive improvement alone...
lestye
Profile Blog Joined August 2010
United States4208 Posts
April 26 2015 13:06 GMT
#1196
On April 26 2015 17:09 DannyJ wrote:
Played the LT WC3 mod on SC2. Very impressed... Legitimately felt like i was playing WC3. I'm sure there are issues still like pathing or building placement, etc, but overall it seemed almost there.

Graphically i'm perfectly happy with it. Just putting actual shadows in the game make it seem like it's a massive improvement alone...

The author has improved on it so much since it was on the PTR. I'm really glad they got that classic Warcraft III clock up and running. The thing on the PTR that was just a digital clock felt soo out of place.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
3point14
Profile Joined November 2011
Germany890 Posts
Last Edited: 2015-05-01 13:40:20
May 01 2015 13:36 GMT
#1197
Since its release my mind has been obsessed with the asymmetries and unique
interpretations of the 4 races. Almost all aspects of classic fantasy lore
are represented somehow and the races are made as different as possible (similar to Starcraft).
Blizzard did an amazing job in both making each race feel different and fresh (like
putting air or siege units in different production facilities for every race) while still
balancing it with the symbolic background or racial theme (like putting only beasts in the beastery).
There is a lot of beauty in it, which is a big reason why I love this game so much !

symmetries (aside of basic structures like Altar):
caster mastertraining, at least 1 upgrade for every unit, at least one hero for every subrace, one summon amongst heros, 1 intelligence hero

themes:
Orc: Native American, Samurai, vodoo, shamanism, tamed beasts
Nightelf: Nature, wild, druids, night and moon, savage beasts, ancients and trees
Undead: Horror, necro/deathmagic, monsters, vampire, Egypt, sacrifice, corpses
Human: Arcane magic, steampower and technology, military, righteousness

Combobreaker (when 3 races are the same and one deviates):
Human: farm=6food, no t3 building, organic siege
Undead: no t1 anti air, Towers in supplybuilding, 2 worker types, no clarities, mining without main
Orc: no t3 air,only 1 defense upgrade, second t1 unit cheaper than first, 3 casters, unit with aura
Nightelf: buildings can walk, casters in seperated building, t1 siege

Cycles (doing the same thing different in every race):
Order: Human, Orc, Undead, Nightelf
t3 melee: t1 buidling, extra building, t2 building, upgrade of T2 unit
barracks 3. unit: t3 melee, siege, air, siege
attack upgrades: swords/gun, melee/range, undead/creature, t1/t2-3
magic immune: caster, none, air, range/air
build method: cooperative, inside, selfbuild/blight, sacrifice worker
base defense bonus: militia, burrows, blight, moonwell/ancient
invisibility: spell, Hero, shade, t1 unit ability
detection: air/towers/flare, ward, shade, unit ability (owl)
fast unit: t3 melee, t2 melee, t1 melee, t1 range/ t2 range
air units: 3, 2, 3, 5
Hero summons: normal, 2 units, no time limit, level increases number

there are also a lot of dualities like stomp/clap, Paladin/deathknight and blizzard/rain of fire with interesting differences.
just for fun
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
May 05 2015 11:15 GMT
#1198
Guys, what do I search to play it ?
John 15:13
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 21 2015 14:26 GMT
#1199
I had an idea that corpses should never decay while on blight and that one of the undead units (maybe crypt fiends?) should be able to convert corpses into something like the sentry ward of the witch doctor or the sentinel of the huntress to further spread blight. Similar to the creep tumor in Starcraft 2 obviously. I thought maybe that would give the undead some interesting resources to play with and fight over. This would also open up some room to give more units interactions with corpses since they can be available more reliably and it would promote spreading blight.

I think blight has been a somewhat disappointing aspect of multiplayer since it purely limits the race and doesn't provide any real benefits and there is a negative contrast with the vast undead bases you tend to face in the single player.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
lestye
Profile Blog Joined August 2010
United States4208 Posts
May 22 2015 04:54 GMT
#1200
Hmm, the fact they dont get movement speed makes blight suck compared to creep. The only real advantage to blight is the health regen. I know undead units dont recover HP off blight, but when they are on blight is it more passive regeneration than an orc/human unit would normally have?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
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