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Guardians of Atlas - Page 2

Forum Index > General Games
Post a Reply
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Development ended, game appears to be dead.
https://forums.artillery.com/discussion/911/end-of-development
-Jinro
comtraya101
Profile Joined October 2013
1 Post
October 01 2013 01:59 GMT
#21
i immediately thought this looks too much like starcraft 2. the development tools are nice and all, but i hope they will show us something other than marine/marauder in future updates. i'm still going to follow the development though, b/c day9's a talented dude.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 08 2013 19:35 GMT
#22
On October 01 2013 10:59 comtraya101 wrote:
i immediately thought this looks too much like starcraft 2. the development tools are nice and all, but i hope they will show us something other than marine/marauder in future updates. i'm still going to follow the development though, b/c day9's a talented dude.

According to the reddit thread, what was shown in the video was a tech demo intended to show off the game engine - both the art and the units were just placeholders and will definitely be updated later.
vibeo gane,
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 15 2013 20:19 GMT
#23
Day9 to talk about Artillery and stuff on this show: http://www.teamliquid.net/video/streams/ChanmanV

maru lover forever
Technique
Profile Joined March 2010
Netherlands1542 Posts
April 16 2014 10:21 GMT
#24
Been awfully silent around this project.
Anyone know whats going on?
If you think you're good, you suck. If you think you suck, you're getting better.
TaShadan
Profile Joined February 2010
Germany1978 Posts
April 16 2014 10:30 GMT
#25
I am curious too.
Total Annihilation Zero
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 16 2014 12:26 GMT
#26
yeah lol, there have been 0 updates. maybe it died
maru lover forever
TaShadan
Profile Joined February 2010
Germany1978 Posts
April 17 2014 15:18 GMT
#27
Too bad
Total Annihilation Zero
CeliosB
Profile Joined December 2010
Canada100 Posts
April 24 2014 02:04 GMT
#28
On April 16 2014 19:21 Technique wrote:
Been awfully silent around this project.
Anyone know whats going on?


apparently not, they are still tweeting about how the project is still going on @artillery
"To ze bank" -Stephano
Gaius Longinus
Profile Joined October 2013
United States38 Posts
April 24 2014 03:23 GMT
#29
Day9 still mentions it every now and then during his livestreams, right?
Know every solution to every problem ever solved.
professorjoak
Profile Joined July 2008
318 Posts
April 24 2014 03:45 GMT
#30
From their twitter account a couple days ago:

"We're working as hard as we can to get to the point where we can have a larger beta!"
"We'll open it up as soon as we get to the level of quality we want. That's more important to us than fixing a date."
"The different branches of Arithmetic -- Ambition, Distraction, Uglification, and Derision." --Lewis Carroll
Incognoto
Profile Blog Joined May 2010
France10239 Posts
April 24 2014 07:20 GMT
#31
On April 24 2014 12:23 Gaius Longinus wrote:
Day9 still mentions it every now and then during his livestreams, right?


Yes he did it in the daily about stories. So that's really reassuring. If they haven't given up and they're still working on it then it's really great news!
maru lover forever
TaShadan
Profile Joined February 2010
Germany1978 Posts
April 24 2014 09:29 GMT
#32
Sounds like good news.
Total Annihilation Zero
meatpudding
Profile Joined March 2011
Australia520 Posts
June 03 2014 03:13 GMT
#33
Project Atlas update on the artillery blog!

http://blog.artillery.com/2014/06/project-atlas-update.html

Sounds like they are still working through gameplay and technical issues. Personally I don't understand why is should be built on a browser-based framework in the first place.
Be excellent to each other.
Capresis
Profile Joined September 2008
United States518 Posts
June 03 2014 14:17 GMT
#34
Wow, I had literally just checked their website two days ago and got depressed thinking the project probably wasn't going anywhere. Very happy to see an update of some kind!
Incognoto
Profile Blog Joined May 2010
France10239 Posts
June 03 2014 14:19 GMT
#35
On June 03 2014 12:13 meatpudding wrote:
Project Atlas update on the artillery blog!

http://blog.artillery.com/2014/06/project-atlas-update.html

Sounds like they are still working through gameplay and technical issues. Personally I don't understand why is should be built on a browser-based framework in the first place.


accessibility

i'm excited to see an update and i'm excited to see what they'll do
maru lover forever
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
June 09 2014 15:40 GMT
#36
There will be a beta soon, did anyone get an invite?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
June 09 2014 17:27 GMT
#37
I will kill for a beta-key so beware
maru lover forever
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2014-06-19 17:46:00
June 19 2014 17:36 GMT
#38
On June 03 2014 12:13 meatpudding wrote:
Project Atlas update on the artillery blog!

http://blog.artillery.com/2014/06/project-atlas-update.html

Sounds like they are still working through gameplay and technical issues. Personally I don't understand why is should be built on a browser-based framework in the first place.

I'm not very impressed by this to be honest, although without having access to the actual game there is no reason for cynicism yet.

- Automated economy without worker management that defends itself.
- No fixed tech tree, but unit drafting.
- A heavy handed rubber-band mechanic.

I hope they don't merely try to lift some ideas from the MOBA genre and consider it a fait accompli.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
TaShadan
Profile Joined February 2010
Germany1978 Posts
June 19 2014 19:40 GMT
#39
On June 20 2014 02:36 Grumbels wrote:
Show nested quote +
On June 03 2014 12:13 meatpudding wrote:
Project Atlas update on the artillery blog!

http://blog.artillery.com/2014/06/project-atlas-update.html

Sounds like they are still working through gameplay and technical issues. Personally I don't understand why is should be built on a browser-based framework in the first place.

I'm not very impressed by this to be honest, although without having access to the actual game there is no reason for cynicism yet.

- Automated economy without worker management that defends itself.
- No fixed tech tree, but unit drafting.
- A heavy handed rubber-band mechanic.

I hope they don't merely try to lift some ideas from the MOBA genre and consider it a fait accompli.


Sounds like a dumbed down crappy game to me. I hope i am wrong.
Total Annihilation Zero
Incognoto
Profile Blog Joined May 2010
France10239 Posts
June 19 2014 19:44 GMT
#40
Heh, you can't judge until you've actually played the game or seen actual game-play.
maru lover forever
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