EVO 2013 - Fighting Game Championship - Page 8
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Mannerheim
766 Posts
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Warpticon
United States278 Posts
The brackets: http://evo2013.s3.amazonaws.com/brackets/index.html | ||
Levistus
1134 Posts
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GTR
51451 Posts
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DamageControL
United States4222 Posts
On July 13 2013 00:34 GTR wrote: maps are more established so you have more familiarity with all of them--but there are still quite large advantages certain characters get on certain mapshow important are stage picks in ssbm compared to say, map choice in sc2? | ||
KarlKaliente
United States434 Posts
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Noocta
France12578 Posts
On July 13 2013 00:34 GTR wrote: how important are stage picks in ssbm compared to say, map choice in sc2? Map choice is somewhat important but I think stage choice in Injustice is like already more influencial than on Melee. | ||
Warpticon
United States278 Posts
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WindWolf
Sweden11767 Posts
On July 13 2013 00:40 Noocta wrote: Map choice is somewhat important but I think stage choice in Injustice is like already more influencial than on Melee. How does maps in Injustice work? I played it at a friend, and the level itself wasn't "intractable" as far as I've noticed | ||
Lucumo
6850 Posts
On July 13 2013 00:39 DamageControL wrote: maps are more established so you have more familiarity with all of them--but there are still quite large advantages certain characters get on certain maps Exactly, like the ceiling of the stage, plattforms and their position, the wideness of the stage etc. | ||
Warpticon
United States278 Posts
On July 13 2013 00:33 Levistus wrote: first time watching mortal kombat. first game and it's with the champion. he's really good dominated mafia except when he got stabbed in the eyes lol. too much fireballs though. The projectile game in MK is really unique because of how high/lows work (unlike in most fighters, you can actually avoid most high projectiles altogether by ducking and not blocking) and because the game has a lot of teleports, meaning that poorly placed projectiles can be punished by a lot of characters pretty heavily. If you watch more MK you should starty to notice how this affects strategy. And as right as I said that, I saw a Reptile try to do a charged acid ball only to get hit by a teleporting Smoke's X-ray attack. | ||
Ognam
United States798 Posts
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Warpticon
United States278 Posts
On July 13 2013 00:42 WindWolf wrote: How does maps in Injustice work? I played it at a friend, and the level itself wasn't "intractable" as far as I've noticed There are certain parts of the stage that you can interact with using a specific button. | ||
Lucumo
6850 Posts
On July 13 2013 00:22 Warpticon wrote: Here's a list of most of the Evo streams: http://www.reddit.com/r/Fighters/comments/1hxec1/list_of_nonofficial_streamers_evo_if_you_know_of/ Thank you. Still no VF though...not even Tekken(not that I care about that too much). | ||
Noocta
France12578 Posts
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Mannerheim
766 Posts
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WindWolf
Sweden11767 Posts
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DamageControL
United States4222 Posts
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Lucumo
6850 Posts
On July 13 2013 00:44 Ognam wrote: I would argue that map choice in melee is more significant than in SC2. There are clear, massive advantages to certain stages for certain characters. They pick neutral stage and then loser's choice at EVO as well, right? Wouldn't make sense otherwise. | ||
Noocta
France12578 Posts
On July 13 2013 00:52 WindWolf wrote: The only Characters I don't like in SSF4AE is Guile and Dhalsim That's weird. I know they are frustrating sometimes but a well played Dhalsim or Guile is a thing of beauty I feel. So much fundamental skill required. | ||
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