EVO 2013 - Fighting Game Championship - Page 125
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75
Germany4057 Posts
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YoungTyTy
United States801 Posts
On July 15 2013 05:59 blobrus wrote: What do those percentages mean? Like I played the game very casually a couple times and never figured it out. I know the lives and stuff, but what should I be looking for, this game is so different from what I'm used to in a fighting game. You get knocked further the higher the percentage is. | ||
Fishgle
United States2174 Posts
On July 15 2013 05:59 blobrus wrote: What do those percentages mean? Like I played the game very casually a couple times and never figured it out. I know the lives and stuff, but what should I be looking for, this game is so different from what I'm used to in a fighting game. bonus knockback. The higher the number, the further you fly when getting hit. | ||
Arnstein
Norway3381 Posts
On July 15 2013 05:59 Noocta wrote: And Smash Bros break 100k concurrent in Twitch. I hope Nintendo is watching and learning. Indeed. As a Nintendo fanboy, I'm really disappointed with many of their choices lately. I really hope they learn, if not it's game over for them. | ||
Lucumo
6850 Posts
On July 15 2013 05:59 Noocta wrote: And Smash Bros break 100k concurrent in Twitch. I hope Nintendo is watching and learning. They are too big to learn. | ||
NPF
Canada1635 Posts
On July 15 2013 05:59 neurosx wrote: 100k :D First time in Evo's history. | ||
KarlKaliente
United States434 Posts
On July 15 2013 05:59 blobrus wrote: What do those percentages mean? Like I played the game very casually a couple times and never figured it out. I know the lives and stuff, but what should I be looking for, this game is so different from what I'm used to in a fighting game. The higher the percentage the further you are knocked back after getting hit. The further you are knocked back the more likely you are to die | ||
Noocta
France12578 Posts
On July 15 2013 05:59 blobrus wrote: What do those percentages mean? Like I played the game very casually a couple times and never figured it out. I know the lives and stuff, but what should I be looking for, this game is so different from what I'm used to in a fighting game. The higher it is, the easier it is to send you farther on hit. | ||
YoungTyTy
United States801 Posts
On July 15 2013 06:00 Arnstein wrote: Indeed. As a Nintendo fanboy, I'm really disappointed with many of their choices lately. I really hope they learn, if not it's game over for them. I'm pretty sure Nintendo is doing just fine | ||
hyptonic
2155 Posts
no last year broke 100k too | ||
Asymmetric
Scotland1309 Posts
Let it begin. | ||
Noocta
France12578 Posts
My character. Rest is the best thing ever in Melee <3 | ||
blobrus
4297 Posts
On July 15 2013 06:00 Noocta wrote: The higher it is, the easier it is to send you farther on hit. Ok so the only way to die is the knockback off map? Just making sure. | ||
Fatalize
France5210 Posts
On July 15 2013 06:02 blobrus wrote: Ok so the only way to die is the knockback off map? Just making sure. Yeah | ||
pyro19
6575 Posts
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Dingodile
4134 Posts
On July 15 2013 06:00 Noocta wrote: The higher it is, the easier it is to send you farther on hit. how much you need to kick someone guaranteed (one shot)? | ||
Ettick
United States2434 Posts
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Kkxtrouble
Brazil575 Posts
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Noocta
France12578 Posts
On July 15 2013 06:03 Dingodile wrote: how much you need to kick someone guaranteed (one shot)? Depend on which character you hit and with which move you hit. | ||
Pooshlmer
United States1001 Posts
On July 15 2013 06:03 Ettick wrote: Holy shit, imagine how many viewers SSF4 will get Not that many, because it's going to start around 11PM ![]() | ||
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