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Arcadia Online MMORTS free to play

Forum Index > General Games
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Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-02-11 02:11:55
December 25 2012 15:17 GMT
#1
EDIT: On page three you can find a little battle report to give you and idea of how battles are fought in the game.

Hello,

I would like to introduce you to Arcadia Online, a browser MMORTS that I've been working on with my team for the past 4 years. The closed beta test is finished and now Arcadia is released.

I know teamliquid is a great community since I use to lurk alot here, and I would like to hear your opinions about the game, we are a small team of indie game developers and any help is appreciated.

If you like to play browser games like Ogame or Imperia you might give Arcadia Online a try. What separates Arcadia from other games is that the entire game is played on a huge 2d world map (think medieval total war campaign style map) and the tone of the game is more hardcore than the mainstream browser mmorts-es out there. Player cities can be destroyed or conquered, and even total defeat is possible under some conditions.

Here are some screenshots of the game to give you a quick idea of what it looks like:

[image loading]

[image loading]

For more info you can got to the faq or screenshots section of the website.

What I would like to hear is what do you think about a game of this type? Can it compete with other more mainstream mmorts?

The trailer:

I love the smell of napalm in the morning.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
Last Edited: 2012-12-25 21:13:23
December 25 2012 20:36 GMT
#2
Signing up!

Edit: not working with my iPhone. I'll try later
So wait? I'm bad? =(
Arcanis
Profile Joined April 2006
Croatia117 Posts
December 25 2012 21:46 GMT
#3
We support mobile phones and the game works on the iphones (iphone 3+). However there are some problems with how the fixed elements of the user interface are rendered and thats why you probably could not see intro screen that tells you to choose your flag color and then choose your start location because that screen was rendered on the bottom center of the map (instead of being rendered at the center of your screen).
This problem doesnt surface on regular play because the fixed window is used much less than the city/unit windows

Right now thats a little inconvenience that proves almost impossible to fix for all different mobile browsers.


For the techies that have done some web design: The problem is in the fact that many mobile browser dont support position:fixed; and those that support many of them are buggy with fixed position. This is one of the problems that will get fixed as better mobile browsers gain market share.
I love the smell of napalm in the morning.
KtheZ
Profile Blog Joined October 2009
United States813 Posts
December 26 2012 01:58 GMT
#4
I like how you guys dont implement any pay-for-resources in your game, which makes it appeal a lot more to me.

Something you could fix is the large amount of typos in your game, such as the academy( Accademy ), founding a city (fund city), stone/iron excavation (escavation), etc
Wegandi
Profile Joined March 2011
United States2455 Posts
December 26 2012 08:10 GMT
#5
How do you increase gold production?
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
December 26 2012 11:51 GMT
#6
The FAQ and guide need to be more fleshed out. A lot of things that aren't obvious, such as exploitation of map tile resource bonuses and how resource gain/loss is calculated.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Arcanis
Profile Joined April 2006
Croatia117 Posts
December 26 2012 12:23 GMT
#7
On December 26 2012 10:58 KtheZ wrote:
I like how you guys dont implement any pay-for-resources in your game, which makes it appeal a lot more to me.

Something you could fix is the large amount of typos in your game, such as the academy( Accademy ), founding a city (fund city), stone/iron excavation (escavation), etc


Yep, we are all from Croatia so the language might have some typos in it. Thanks for pointing that out, I'll fix it!

On December 26 2012 17:10 Wegandi wrote:
How do you increase gold production?


A city gets gold by the taxes that are payed, so the bigger the population (Male and Female) the bigger the gold income.

On December 26 2012 20:51 lichter wrote:
The FAQ and guide need to be more fleshed out. A lot of things that aren't obvious, such as exploitation of map tile resource bonuses and how resource gain/loss is calculated.


Agree, the Guide is a work in progress and I'll start updating it now that I'm getting player feedback on things they are not sure how to accomplish.

Thanks for the help.
I love the smell of napalm in the morning.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
December 26 2012 12:36 GMT
#8
I'm also not sure what happens when I attack a rebel city. Is there a population there that becomes mine when I conquer it? Or do I need to bring people to populate it? Pros/cons of conquering versus founding a city would be nice.

Another comment is that making a move plan allows me to set the command to cross rivers and lakes, and once I get to the river, the move just stops. No error or message to inform me that may army has stopped. Would be nice to either have an error when issuing the move (so that I don't accidentally try to cross a river in vain) or get a message when the move command ends abruptly.

More comments soon

AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Silencioseu
Profile Joined June 2011
Cyprus493 Posts
December 26 2012 14:57 GMT
#9
Is it any different from games like Ikariam and such?
i kno i r badass no need to repeat
Arcanis
Profile Joined April 2006
Croatia117 Posts
December 26 2012 17:07 GMT
#10
On December 26 2012 21:36 lichter wrote:
I'm also not sure what happens when I attack a rebel city. Is there a population there that becomes mine when I conquer it? Or do I need to bring people to populate it? Pros/cons of conquering versus founding a city would be nice.


When you attack a rebel village you destroy it if you win the battle (taking the resources). It would be too easy to get new cities since rebel villages are easy to defeat. However cities can be conquered from other players, but only if the defender has a bigger number of cities than the attacker or else the city gets destroyed.

On December 26 2012 21:36 lichter wrote:
Another comment is that making a move plan allows me to set the command to cross rivers and lakes, and once I get to the river, the move just stops. No error or message to inform me that may army has stopped. Would be nice to either have an error when issuing the move (so that I don't accidentally try to cross a river in vain) or get a message when the move command ends abruptly.

More comments soon


The "Plan army movement" doesnt check if the terrain is crossasble or not, because you may want to set a plan to board your army on a fleet and for that you need to be able to move to non crossable terrain (water). If you want you can use the "Move army" command that works like in any other rts, using pathfinding.

On December 26 2012 23:57 Silencioseu wrote:
Is it any different from games like Ikariam and such?


The best way to find out is to try it, but I would say that the game offers more freedom and doesnt have a pay-to-win feature where you can swap real money for resources. This is not gonna happen in Arcadia Online since we are of a strong opinion that those kind of features destroy the gameplay.
I love the smell of napalm in the morning.
Dissenia
Profile Joined November 2011
United States34 Posts
Last Edited: 2012-12-27 18:24:50
December 27 2012 07:42 GMT
#11
On December 26 2012 23:57 Silencioseu wrote:
Is it any different from games like Ikariam and such?

There are a few difference that could be pretty big. From what I have noticed, your army must travel with a general (I'm not sure how may of these you could have but it could making things more interesting in wars if people don't always have them readily available). Another thing I have noticed are the random NPCs that I don't know too much about (killed a mammoth today and lost around 350 troops doing it - 600 units v 95 mammoths that didn't seem to drop any loot). It appears you can transfer population between cities. Combat can happen anywhere instead of only in a city. Different mechanics of how resource gathering works but its not a huge difference (I actually went down in resource generation after upgrading the structure that generates it because my population couldn't support it. It normally gives you a message when this will happen but it didn't for me this time).

I also have a few questions about the game. Does killing NPCs (orcs/mammoths/black dragon/etc) yield loot? What about NPC cities? Are there upkeep cost(food of gold) for soldiers while they're in a town(something is using 1k+ food per hr for me and I am unsure what it is)? If I get lost on the map by scrolling around too much, is there a way to return to one of my cities without relogging?

EDIT: I figured out, you do get loot for killing NPCs but its not reported anywhere, it just appears in your general's cargo
Arcanis
Profile Joined April 2006
Croatia117 Posts
December 27 2012 19:40 GMT
#12
On December 27 2012 16:42 Dissenia wrote:
Another thing I have noticed are the random NPCs that I don't know too much about (killed a mammoth today and lost around 350 troops doing it - 600 units v 95 mammoths that didn't seem to drop any loot). It appears you can transfer population between cities.


You probably didn't notice because Mammoths drop only food, all hostile NPC drop loot.

On December 27 2012 16:42 Dissenia wrote:
Are there upkeep cost(food of gold) for soldiers while they're in a town(something is using 1k+ food per hr for me and I am unsure what it is)? If I get lost on the map by scrolling around too much, is there a way to return to one of my cities without relogging?


The upkeep cost are for armies and navies are always present, the only difference is that while an army is outside the city it consumes 120% of the gold than while being in the city.

In the UI window Manage Realm there is a list of all cities/armies/navies, so if you want to get to one of them just click on the "Go to location" link.



I love the smell of napalm in the morning.
Wegandi
Profile Joined March 2011
United States2455 Posts
December 31 2012 17:07 GMT
#13
Bump.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Arcanis
Profile Joined April 2006
Croatia117 Posts
January 20 2013 18:36 GMT
#14
A little update, many things have happened since the last time I posted.

Now that almost a month has passed since the release of the game things are starting to get interesting with three major alliances forming and war is on the horizon

1. House Bolton
2. Equestria
3. Troll

There have been lots of changes and bug fixes thanks to the input of the community and some of the major ones are:
- Alliance Ranking
- Improved Manage Realm and Market

Here are some of the screenshots to document how the world is evolving:

This is the heart of the House Bolton Alliance, the strongest one on the realm
[image loading]

This is the heart of my own alliance Troll I joined
[image loading]

And here is a tribute to DAMMIT, the top ranked player in the realm, he choose to live a secluded life on the outskirts of the map
[image loading]

I love the smell of napalm in the morning.
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
January 22 2013 00:48 GMT
#15
I've signed up. In-game name is TribaL!
t(ツ)t
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
January 22 2013 00:51 GMT
#16
How come this looks like civilization?
https://twitter.com/SufficientStats
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
Last Edited: 2013-01-22 05:09:47
January 22 2013 04:59 GMT
#17
On January 22 2013 09:51 Sufficiency wrote:
How come this looks like civilization?


No idea, but so far I'm enjoying this game. I took out my starting army and pwned some rebels. Looted over 8k in gold and I was pretty excited lol.
I feel like there's not much going on, probably because I just started yesterday, and I keep refreshing my browser every 10 or so minutes.
I'm pretty secluded because I only have one neighbor, but he has two cities right next to me in the mountains.

Can NPC's attack cities? There's a black dragon that keeps flying near my city and plenty of rebels and orcs roaming around. That'd be cool if they tried to lay a siege every once in a while.
t(ツ)t
Archers_bane
Profile Joined February 2011
United States1338 Posts
January 22 2013 07:42 GMT
#18
Can you trade resources within alliances?? Looks a lot like civilization
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-01-22 14:26:59
January 22 2013 14:25 GMT
#19
On January 22 2013 09:48 PaqMan wrote:
I've signed up. In-game name is TribaL!


Civilization was a game that I loved playing, but what Civilization lacked for my taste was the MMO component. Thats one of the reasons I made Arcadia Online.

On January 22 2013 13:59 PaqMan wrote:
Show nested quote +
On January 22 2013 09:51 Sufficiency wrote:
How come this looks like civilization?


No idea, but so far I'm enjoying this game. I took out my starting army and pwned some rebels. Looted over 8k in gold and I was pretty excited lol.
I feel like there's not much going on, probably because I just started yesterday, and I keep refreshing my browser every 10 or so minutes.
I'm pretty secluded because I only have one neighbor, but he has two cities right next to me in the mountains.

Can NPC's attack cities? There's a black dragon that keeps flying near my city and plenty of rebels and orcs roaming around. That'd be cool if they tried to lay a siege every once in a while.


It takes a few days for things to really start to get interesting, right now you should be focusing on attacking Rebels/Orcs/Trolls for resources, developing your city and building a new one. As soon as you have a strong army 1000+ with at least 40 catapults you can try to conquer a city from another player if he is inactive.

NPCs cannot siege cities. A for the black dragon, ignore it, there is nothing you can do about it for now :D

On January 22 2013 16:42 Archers_bane wrote:
Can you trade resources within alliances?? Looks a lot like civilization


Yes you can trade resources, and not only within alliances. The Market tab has all the options you need for trading resources, but you need to build a Market first.

I love the smell of napalm in the morning.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
January 22 2013 16:32 GMT
#20
Seems like a neat game, thanks for your work on it.
BW forever || Thall
Archers_bane
Profile Joined February 2011
United States1338 Posts
January 22 2013 20:57 GMT
#21
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-01-22 22:24:22
January 22 2013 22:23 GMT
#22
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.
The 12 city cap is still here, as the game progresses maybe the cap will be raised, but right now its a must for three reasons:
- So that Veteran players dont get a too big advantage, imagine someone with 50+ cities
- To promote Alliance gameplay, and work together towards world domination.
- It can get tiresome to manage too many cities.
I love the smell of napalm in the morning.
Archers_bane
Profile Joined February 2011
United States1338 Posts
Last Edited: 2013-01-22 23:27:53
January 22 2013 23:13 GMT
#23
On January 23 2013 07:23 Arcanis wrote:
Show nested quote +
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.


Don't really understand the specifics. How far away can they be to trade? Like 10 land tiles away from the city? Does upgrading market only allow for higher quantities of trade between cities?
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-01-23 01:05:48
January 23 2013 00:20 GMT
#24
On January 23 2013 08:13 Archers_bane wrote:
Show nested quote +
On January 23 2013 07:23 Arcanis wrote:
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.


Don't really understand the specifics. How far away can they be to trade? Like 10 land tiles away from the city? Does upgrading market only allow for higher quantities of trade between cities?


Not land tiles (land tiles are the hexagonal tiles that can contain a city or an army), its provinces (quadrants, sectors, howewer you want to call them ). That means you can trade in your province (the entire map that fills your browser screen) and in the provinces bordering it. When you look at the World Map provinces are the big squares.
I love the smell of napalm in the morning.
Archers_bane
Profile Joined February 2011
United States1338 Posts
Last Edited: 2013-01-23 06:54:06
January 23 2013 05:59 GMT
#25
Bumping with a questions:

What does an experienced general do? Are there any bonuses with it?

Also, can you combine two of your armies in the fields to make 1 big army? Or do you have to go back to a city and combine.

Does trade bonus means that you get better deals in the local market? Like you can buy/sell at a better price than someone with lower trade bonus?
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
Arcanis
Profile Joined April 2006
Croatia117 Posts
January 23 2013 12:23 GMT
#26
On January 23 2013 14:59 Archers_bane wrote:
What does an experienced general do? Are there any bonuses with it?

Also, can you combine two of your armies in the fields to make 1 big army? Or do you have to go back to a city and combine.

Does trade bonus means that you get better deals in the local market? Like you can buy/sell at a better price than someone with lower trade bonus?


An experienced general give an advantage during battle (it is calculated along with other advantages like army morale).

Armies can be combines in the field using the "Transfer units or resources to (commander name)" link, this can only be done if the two armies are near each other.

The Trade bonus is used to balance all other bonuses as it is added to them (Woodcutting, Stoneworking etc..), tiles near the sea have a bigger trade bonus to compensate for the fact that they dont have any other bonuses (other than the Fishing bonus).
I love the smell of napalm in the morning.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
Last Edited: 2013-01-23 19:14:44
January 23 2013 17:46 GMT
#27
How is the total move cooldown calculated? Is it the average of the move cooldown of the army or is it always the slowest person in the army?

Edit: Also, when does the next line of defense fights in melee? Is it when a group of unit dies and a hole opens up, then the units next in line goes in the front? Or is it only when the entire front line is wiped out?
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Arcanis
Profile Joined April 2006
Croatia117 Posts
January 23 2013 22:25 GMT
#28
On January 24 2013 02:46 Nemesis wrote:
How is the total move cooldown calculated? Is it the average of the move cooldown of the army or is it always the slowest person in the army?

Edit: Also, when does the next line of defense fights in melee? Is it when a group of unit dies and a hole opens up, then the units next in line goes in the front? Or is it only when the entire front line is wiped out?


The move cooldown is equal to the slowest unit in the army/fleet. This opens interesting strategies with fast armies consisting only of cavalry that can outrun normal armies.

A group of units that is placed in the formation second line will go to the frontline as soon as the group of units in front of it dies.
I love the smell of napalm in the morning.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
January 24 2013 14:13 GMT
#29
I see, so it would be kind of advantageous to make an all cavalry army.

Does siege units do splash damage, that is hit more than one group at a time? Also how is damage calculated in here? Does each unit have its own health or do they have a pool of health? I'm guessing it's the latter, as otherwise those 17k dragons can only kill 1 at a time >.<
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Arcanis
Profile Joined April 2006
Croatia117 Posts
January 24 2013 20:26 GMT
#30
On January 24 2013 23:13 Nemesis wrote:
I see, so it would be kind of advantageous to make an all cavalry army.

Does siege units do splash damage, that is hit more than one group at a time? Also how is damage calculated in here? Does each unit have its own health or do they have a pool of health? I'm guessing it's the latter, as otherwise those 17k dragons can only kill 1 at a time >.<


Yes, an all cavalry army has a big disadvantage if the enemy has enough anti cavalry units like Spearmen and Pikemen.

As for the damage its a little bit complicated, units fight in groups up to 100 units and the resulting casualties are calculated using many criterias (Attack, Defense, Morale, Special abilities). The Combat Mechanics section of the guide explain it in a more detailed manner.

http://www.arcadiaonline.org/guide.php?loc=combat2#guidetitle

Also no splash damage for siege, their main role is to destroy walls.
I love the smell of napalm in the morning.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
January 28 2013 02:02 GMT
#31
This deserves a bump! Very fun game, frequently updated, deserves more players.
BW forever || Thall
Callagan
Profile Joined January 2011
United States46 Posts
January 29 2013 01:29 GMT
#32
Is there some kind of TL alliance in this game? Or is everyone just going solo?
droNenn
Profile Joined April 2011
Norway20 Posts
January 30 2013 21:56 GMT
#33
We definitely need a TL alliance Would be fun to see which of my neighbours came from this thread.
Callagan
Profile Joined January 2011
United States46 Posts
Last Edited: 2013-01-31 16:47:58
January 31 2013 16:41 GMT
#34
Since it doesn't seem like anyone else was making it, I've made a TeamLiquid alliance now. Just apply to the alliance (it's TeamLiquid, one word) and post your IGN here (or send me it in a PM) and I'll accept you in.
droNenn
Profile Joined April 2011
Norway20 Posts
January 31 2013 17:19 GMT
#35
On February 01 2013 01:41 Callagan wrote:Just apply to the alliance (it's TeamLiquid, one word) and post your IGN here (or send me it in a PM) and I'll accept you in.


I applied, IGN is same as TL name
anatase
Profile Joined May 2010
France532 Posts
Last Edited: 2013-01-31 18:18:51
January 31 2013 18:18 GMT
#36
I wonder, can you stay outisde of warmongering and exclusively focus on economic(trade/prodt/expos)? Or will you be dragged no matter what into world scale conflict ?
Arcanis
Profile Joined April 2006
Croatia117 Posts
February 01 2013 00:57 GMT
#37
Nice to see a TeamLiquid alliance forming

On February 01 2013 03:18 anatase wrote:
I wonder, can you stay outisde of warmongering and exclusively focus on economic(trade/prodt/expos)? Or will you be dragged no matter what into world scale conflict ?


You can create a strong kingdom by simply expanding peacefully, however there is no guarantee that another player wont try to take what you have accomplished with force and you'll be forced to defend yourself.

BTW war has broken out between two of the top alliances in the realm, Troll and Equestria, expect some battle reports to give you an idea what combat is like in the game.
I love the smell of napalm in the morning.
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
February 01 2013 03:42 GMT
#38
I'll join the TL guild, although my activity is low because of work and school. IGN is TribaL
t(ツ)t
Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-02-01 13:03:10
February 01 2013 13:01 GMT
#39
On February 01 2013 12:42 PaqMan wrote:
I'll join the TL guild, although my activity is low because of work and school. IGN is TribaL


The nice thing about games like this is that the best way to play them is to log in a few times a day (but a normal play session duration is a few minutes), so you can sneak and play during work/school

Things get more intense during wars. Anybody remembers playing Ogame and setting your alarm clock to wake you up during the night for a sneak attack? Well I do

However in Arcadia Online sneak attacks while someone sleeps aren't as efficient as in other games, since the siege timer makes it impossible to blitzkrieg a city. But sneaking in an army on their island while they sleep so they cannot intercept you with their fleet is an efficient way to avoid a naval battle, I just did that :D (while my alliance mate got his entire fleet destroyed because he tried to land yesterday.)
I love the smell of napalm in the morning.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
February 02 2013 04:18 GMT
#40
On January 29 2013 10:29 Callagan wrote:
Is there some kind of TL alliance in this game? Or is everyone just going solo?


Well, technically everyone from the Shakuras alliance is from TL (or almost everyone). But maybe that doesn't count since we're also from another website (shakuras!)
BW forever || Thall
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 02 2013 04:34 GMT
#41
Shakuras alliance 4 life bro.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Arcanis
Profile Joined April 2006
Croatia117 Posts
February 03 2013 14:45 GMT
#42
Here is a little battle report from a few days ago to give you an idea of how wars are fought in the game.

Fate was a top ranked player that decided he needed to expand and attacked my alliance leader Ivan (Troll alliance). The attack was unexpected, and worst of all, Fate was the first player on the realm to get Dragons, and not only one dragon, but three

Fate put under siege Sharqi city and we had only two days to prepare a defense. Me and my friend "camper" managed to scramble an army and set sail to defend our alliance leader. The problem was that he was two regions away from us and so we had one day of voyage ahead of us.
Our mission looked more like a suicide mission at this point than a rescue one, however the player DAMMIT offered his assistance in the attack against Fate and this is how the battle unfolded:

Me Ivan and Ivan approaching from the east (camper was late) while DAMMIT attacks the army that has Sharqi under siege.

[image loading]

This is the battle report of DAMMIT vs FATE:

[image loading]

After having lost the first battle against DAMMIT Fate starts to retreat towards his city.

[image loading]

But DAMMIT and Ivan intercept his retreat from the North and Fate has no other option but to fight.
This battle was a massacre, Ivan had a much bigger army but Fate had better units and Dragons! Fate won the engagement, however he lost almost his entire army.

In the end Fate managed to escape with one army since he had a fast fleet.

[image loading]

And the city of Ivan was saved!
I love the smell of napalm in the morning.
Archers_bane
Profile Joined February 2011
United States1338 Posts
February 06 2013 18:45 GMT
#43
Have yet to capture my first dragon, and now its harder!

Nice battle report, can't wait to have a big alliance war
Starcraft's BW glory days have passed, RIP Jaedong's dominance - 2013...EDIT 2017: WE BACK BOYS
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
February 06 2013 18:51 GMT
#44
On January 23 2013 07:23 Arcanis wrote:
Show nested quote +
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.
The 12 city cap is still here, as the game progresses maybe the cap will be raised, but right now its a must for three reasons:
- So that Veteran players dont get a too big advantage, imagine someone with 50+ cities
- To promote Alliance gameplay, and work together towards world domination.
- It can get tiresome to manage too many cities.

i woudn't mind that somebody had like 20 orsomething,

that would really make things intresting
The harder it becomes, the more you should focus on the basics.
Callagan
Profile Joined January 2011
United States46 Posts
February 06 2013 21:06 GMT
#45
On February 07 2013 03:51 sabas123 wrote:
Show nested quote +
On January 23 2013 07:23 Arcanis wrote:
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.
The 12 city cap is still here, as the game progresses maybe the cap will be raised, but right now its a must for three reasons:
- So that Veteran players dont get a too big advantage, imagine someone with 50+ cities
- To promote Alliance gameplay, and work together towards world domination.
- It can get tiresome to manage too many cities.

i woudn't mind that somebody had like 20 orsomething,

that would really make things intresting


SlayersBoxer supposedly has 9 of them, but he's kinda isolated I think.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
February 07 2013 16:22 GMT
#46
On February 07 2013 06:06 Callagan wrote:
Show nested quote +
On February 07 2013 03:51 sabas123 wrote:
On January 23 2013 07:23 Arcanis wrote:
On January 23 2013 05:57 Archers_bane wrote:
Do provinces need to be a certain distance to trade, or can they located like in another world tile?

Also, is the cap 12 cities per player still?


Yes, a city can trade only in the province it is in and with the provinces it borders, by building cities in the bordering provinces you can make a trade chain and extend the reach of trading.
The 12 city cap is still here, as the game progresses maybe the cap will be raised, but right now its a must for three reasons:
- So that Veteran players dont get a too big advantage, imagine someone with 50+ cities
- To promote Alliance gameplay, and work together towards world domination.
- It can get tiresome to manage too many cities.

i woudn't mind that somebody had like 20 orsomething,

that would really make things intresting


SlayersBoxer supposedly has 9 of them, but he's kinda isolated I think.


Geographically yeah but he's part of the Shakuras alliance
BW forever || Thall
Arcanis
Profile Joined April 2006
Croatia117 Posts
Last Edited: 2013-02-11 13:19:05
February 11 2013 02:12 GMT
#47
The trailer for Arcadia Online has been released:

http://www.youtube.com/watch?v=qzePtdn4v8Y&feature=youtu.be
I love the smell of napalm in the morning.
Rostam
Profile Blog Joined December 2008
United States2552 Posts
February 11 2013 23:07 GMT
#48
C'mon folks, need more players to fill up this insanely huge world map.
BW forever || Thall
drivec
Profile Joined May 2009
United States354 Posts
February 11 2013 23:24 GMT
#49
just started playing seems i decided to start near where alot of people are. got few questions.
would it be better to find a more desolate spot and start over since iam only a day in.
is there a way to see alliance rankings without being in an alliance.

does navel warfare rely soly on ships or armies inside the ships.

if i join an alliance could it be feasible to focus on naval production to help dominant the seas.
starcraft is chess at warp speed
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
Last Edited: 2013-02-11 23:43:44
February 11 2013 23:40 GMT
#50
I'm in the TL alliance but it's pretty boring. I have no action going on whatsoever. My closest neighbor is a Troll, Mivani, with three cities right next to me. Also Arcanis you have a city in my region as well :3 Arc Treasure
t(ツ)t
Arcanis
Profile Joined April 2006
Croatia117 Posts
February 12 2013 00:07 GMT
#51
On February 12 2013 08:24 drivec wrote:
just started playing seems i decided to start near where alot of people are. got few questions.
would it be better to find a more desolate spot and start over since iam only a day in.
is there a way to see alliance rankings without being in an alliance.

does navel warfare rely soly on ships or armies inside the ships.

if i join an alliance could it be feasible to focus on naval production to help dominant the seas.


I prefer more populated spots since you can start conquering cities quite early with the right army. But the more desolated spots offer more Diamond/Palladium mines. I would say start where you are with the first 2-3 cities and then expand to more desolated spots.

You can see alliance ranking under Manage Realm -> Alliance Ranking. It doesn't matter if you are not a member of an alliance.

At the start its better to focus on land armies, at the later stages when big wars start breaking out naval warfare becomes important.

On February 12 2013 08:40 PaqMan wrote:
I'm in the TL alliance but it's pretty boring. I have no action going on whatsoever. My closest neighbor is a Troll, Mivani, with three cities right next to me. Also Arcanis you have a city in my region as well :3 Arc Treasure


Yes thats right, the only spot I could find with both a Diamond and Palladium mine.
Also if you want action, find someone to attack
I love the smell of napalm in the morning.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
February 12 2013 05:54 GMT
#52
So far its pretty fun. I think if the map was a bit smaller than the big alliances would clash more.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-02-12 06:59:34
February 12 2013 06:56 GMT
#53
Just signed up..did the tutorial, It said my armies only cost money when they move out of a city right? i sent mine back to my town so i shouldnt spend anything correct?

Hopefully because i plan on just building up for a few days before going off to trololol people

EDIT: got it, just put them i nreserves.

Also - is there a chat feature?
Useless wet fish.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 12 2013 15:06 GMT
#54
Having a lot of fun so far actually, checking it inbetween workloads / games of LoL. Just tried to kill some trolls with 200 archers...eh...they died.

You guys should definitely go ahead and try this if you like civilisation or something of the sort, you can play it with just a few minutes a day.

You'll find me and my city "Capptown" In the upper middle of E7 :D
Useless wet fish.
Arcanis
Profile Joined April 2006
Croatia117 Posts
February 12 2013 20:53 GMT
#55
On February 12 2013 15:56 Capped wrote:
Just signed up..did the tutorial, It said my armies only cost money when they move out of a city right? i sent mine back to my town so i shouldnt spend anything correct?

Hopefully because i plan on just building up for a few days before going off to trololol people

EDIT: got it, just put them i nreserves.

Also - is there a chat feature?


Armies in city also cost an upkeep in gold, its just 20% less than when they are outside the city.
And a realm chat feature will be coming soon, right now there is only private messages and alliance chat.
I love the smell of napalm in the morning.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 13 2013 09:55 GMT
#56
Awesome thanks!

I tried to kill 150 trolls with 50 spears and 200 archers yesterday and got owned..

I left 300 spearmen and 150 archers to kill them when i went to sleep, and they owned those too..

Trolls OP. xD
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
Last Edited: 2013-02-13 14:09:52
February 13 2013 14:07 GMT
#57
dont use spears against them. spears are only good against Calvary and Mammoths if im not mistaken? And arent trolls more powerful than orcs? Perhaps targeting rebel armies/cities and orcs would be better for now.

I lost a 700+ army of spears and some archers archers against a 2 or 3 hundred orc army. I also lost a big army of spears and archers to a decent sized mammoth group.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 14 2013 06:29 GMT
#58
Yeah im going to keep away from anything non-rebel now haha, i killed some orcs when i first started though and looted like 3k gold and other stuff, but there was only 100 there so im assuming somebody tried to kill them before hand and failed.

Also, how do you build a new city..? Thats my next target
Useless wet fish.
Weedk
Profile Blog Joined June 2010
United States507 Posts
February 14 2013 16:09 GMT
#59
If you hover over units with your mouse, you can see their stats. Trolls have nearly 3x the offensive and defensive stats of spearmen.
drivec
Profile Joined May 2009
United States354 Posts
February 15 2013 03:11 GMT
#60
On February 14 2013 15:29 Capped wrote:
Yeah im going to keep away from anything non-rebel now haha, i killed some orcs when i first started though and looted like 3k gold and other stuff, but there was only 100 there so im assuming somebody tried to kill them before hand and failed.

Also, how do you build a new city..? Thats my next target


3000 wood
3500 stone
500 iron
10k food
1500 males
1500 females
1.25(number of cities) X1000 gold

just a tip u will need another captain that u can leave in that city to get your army out of it.

i just got my second town pretty excited.
starcraft is chess at warp speed
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 15 2013 07:22 GMT
#61
^ Thanks i found it out eventually :D

Just sent my army off to build my 2nd city ^_^

Palladium, Iron and a port on a river. Surrounded by mountains.

Such an awesome defensive / prosperous location!
Useless wet fish.
Malkavian183
Profile Joined February 2011
Turkey227 Posts
February 15 2013 19:38 GMT
#62
I've been playing this for a little more than a week. I have to say it's quite enjoyable. Just joined the Troll alliance and built my 4th city, on my way to conquer my first city

One of the best browser games that I have played!
Inject Bitch!
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 16 2013 17:57 GMT
#63
About to form my own alliance with a couple people down in E7.

Worlds too big for just two giant alliances yo
Useless wet fish.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
February 17 2013 05:20 GMT
#64
So on the above ^ started an alliance with 3 dudes down here now, the guy named it "Cerberus" (-__-) so if you start playing and want to join (theres a TL alliance too btw) just send me a PM there or here.

World domination baby
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 01 2013 04:38 GMT
#65
Is House Bolton still active?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-03-05 12:25:25
March 05 2013 12:20 GMT
#66
I have no idea if house bolton are still active, i think a couple of them maybe are but atm diego is sieging one of them so perhaps not.

My alliance are recruiting anybody who will remain active in the game, goes by the name Cerberus. Atm we're still small and based to the south, looking to expand to "strategic" positions north soon for future wars. I am willing to get you started with any help you might need (questions on how things work, best places to expand, can send you some resources) and get you involved with the alliance if you want to play and stick around for a while. Any active players are more then welcome to join us too!

EDIT: Just realised that drivec is part of our alliance too, had no idea he was on TL lol!

Drop me a PM here or ingame (Still capped) or PM Snipe5000 in game about it too.

Out of curiousity, did the TL alliance ever take off? Did you guys want to join up with us instead and make it the "TL hub" so to speak? I dont see any TL alliance on the list :-)

And to any players in the troll / shakuras alliance...the games too small for two huge alliances, spread out the power and have some fun :-D

Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 08 2013 01:42 GMT
#67
Well Shakuras and Troll are now at war. All kinds of fighting happening now, although it seems quite a few people from both sides are inactive.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 09 2013 14:56 GMT
#68
^ I didnt realise they were at war..maybe we should attack one of you all sneaky beaky and take advantage xD
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 09 2013 15:39 GMT
#69
That would be... unwise
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 10 2013 05:08 GMT
#70
But fun! :D


But seriously...not going to happen xD
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 10 2013 07:10 GMT
#71
Which region are you located?
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-03-10 07:32:04
March 10 2013 07:31 GMT
#72
E7 is where our alliance is, ive spread to D7 and one of our dudes started in E6 but the main bulk is down in E7.

Way out of your way ... :D

Looking to start expanding north soon for future...engagements.
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 10 2013 08:08 GMT
#73
Ah, I see nothing there... I see how it is. We will find you once our war is done...
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 10 2013 12:26 GMT
#74
On March 10 2013 17:08 DyEnasTy wrote:
Ah, I see nothing there... I see how it is. We will find you once our war is done...


You might find us, but you'll never take us :-D please dont find us O.O

What do you mean you see nothing there? xD we're right in the top-middle of E7
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 10 2013 19:34 GMT
#75
yeah all i see is someone from shakuras alliance and his cities there.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 10 2013 19:44 GMT
#76
On March 11 2013 04:34 DyEnasTy wrote:
yeah all i see is someone from shakuras alliance and his cities there.


WOW i am such a retard, ive been posting here we are in E7 the entire time, when we are in E4, where the hell did i get E7 from? thats the corner of the map hahaha.

For future reference, bottom row, middle tile, Mainly based in the north ! With a few cities in E3 and D4..where the hell did i get E7 from
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 10 2013 20:22 GMT
#77
Cerberus scum!
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 11 2013 10:24 GMT
#78
^ HA. who are you with anyway, Shakuras?

Id post a picture of cerberus with 3 troll faces but i really dont have the time, picture it in your mind though! :D
Useless wet fish.
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
March 13 2013 00:52 GMT
#79
lol dont wanna say who im with ^^

Yeah uh mages need to be nerfed, like asap. They are way to OP.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 17 2013 19:39 GMT
#80
Had to reform my alliance, the leader went idle lol, playing under Arc Angels now, just recruited someone being sieged by diego, no.2 player in the realm lul. "Negotiating" with him now to see if he'll back off, if not..i guess its time to get smashed in a war.

Dyenasty call him off for me if your in troll :-D and if your in shakuras, lets take him down if he refuses! :D

Still welcoming any active players to the Arc Angel alliance, old or new! Just send me a PM here or in game
Useless wet fish.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 21 2013 05:20 GMT
#81
Well the game shuts down on april 7th due to lack of a playerbase and funding, shame really but cant be helped.

If anyone knows of another game like this one then PM me ^_^ was fun micromanaging each day
Useless wet fish.
nimbim
Profile Blog Joined June 2009
Germany984 Posts
March 21 2013 13:58 GMT
#82
Thanks to Arcanis for putting this game out there, it was a lot of fun. Too bad it didn't work out.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
March 21 2013 14:04 GMT
#83
Rather sad that it's shutting down. First shakuras shuts down, and now this

Capped, want to fight during the last week of the game?
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Weedk
Profile Blog Joined June 2010
United States507 Posts
March 21 2013 19:54 GMT
#84
Ironically, a continuous war was what the game needed :/
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
March 22 2013 00:10 GMT
#85
Thanks for the fun game, I just about got my first city to max tech as well. Good luck to your next project.
Brood War forever!
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