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Pillars of Eternity (Obsidian Isometric RPG Kickstarter) -…

Forum Index > General Games
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
January 27 2017 11:07 GMT
#1301
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
HolydaKing
Profile Joined February 2010
21254 Posts
January 27 2017 11:33 GMT
#1302
... and that's almost done already. https://www.fig.co/campaigns/deadfire
Bacillus
Profile Joined August 2010
Finland1978 Posts
January 27 2017 11:44 GMT
#1303
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.

I'm fine with this. If it allows them some creative freedom or reduces risks, go for it. It's not like anyone is forced to participate.

That being said, I hope they handle the crowdfunding content better than in PoE. The contributor characters seemed pretty much out of place in the original and a lot of the backer goal features felt like they were simply crossing over stuff on the to do list rather than actually focusing on making the game more meaningful. For example the stronghold was very bland in almost every aspect.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
January 27 2017 11:59 GMT
#1304
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.
Bora Pain minha porra!
Merany
Profile Blog Joined February 2011
France890 Posts
January 27 2017 12:29 GMT
#1305
Pumped as fuck for PoE2. Really hope that it can be Obsidian's BG2.
Need to find some spare money for a collector edition now :D
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-01-27 12:42:26
January 27 2017 12:41 GMT
#1306
On January 27 2017 20:59 Sbrubbles wrote:
Show nested quote +
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.

Actually Banner Saga 3 has no other options because Banner Saga 2 sold poorly.

Crowdfunding in 2016 and 2017 is more about free marketing than collecting funds.
Bacillus
Profile Joined August 2010
Finland1978 Posts
January 27 2017 12:56 GMT
#1307
On January 27 2017 21:41 -Archangel- wrote:
Show nested quote +
On January 27 2017 20:59 Sbrubbles wrote:
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.

Actually Banner Saga 3 has no other options because Banner Saga 2 sold poorly.

Crowdfunding in 2016 and 2017 is more about free marketing than collecting funds.

Apparently Obsidian was in dire financial troubles before PoE though. I'd like to think it made more than enough money to secure the studio's future, but it might be possible that they actually need some extra finance to finish the new one without some kind of time/publisher pressure.

... Or it's purely a marketing trick.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 27 2017 13:47 GMT
#1308
On January 27 2017 21:56 Bacillus wrote:
Show nested quote +
On January 27 2017 21:41 -Archangel- wrote:
On January 27 2017 20:59 Sbrubbles wrote:
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.

Actually Banner Saga 3 has no other options because Banner Saga 2 sold poorly.

Crowdfunding in 2016 and 2017 is more about free marketing than collecting funds.

Apparently Obsidian was in dire financial troubles before PoE though. I'd like to think it made more than enough money to secure the studio's future, but it might be possible that they actually need some extra finance to finish the new one without some kind of time/publisher pressure.

... Or it's purely a marketing trick.

I think it is more of a marketing trick but also they can use funds from Fig to add some more system and content they might not want to risk doing if only investing their own money.
Bacillus
Profile Joined August 2010
Finland1978 Posts
January 27 2017 13:53 GMT
#1309
On January 27 2017 22:47 -Archangel- wrote:
Show nested quote +
On January 27 2017 21:56 Bacillus wrote:
On January 27 2017 21:41 -Archangel- wrote:
On January 27 2017 20:59 Sbrubbles wrote:
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.

Actually Banner Saga 3 has no other options because Banner Saga 2 sold poorly.

Crowdfunding in 2016 and 2017 is more about free marketing than collecting funds.

Apparently Obsidian was in dire financial troubles before PoE though. I'd like to think it made more than enough money to secure the studio's future, but it might be possible that they actually need some extra finance to finish the new one without some kind of time/publisher pressure.

... Or it's purely a marketing trick.

I think it is more of a marketing trick but also they can use funds from Fig to add some more system and content they might not want to risk doing if only investing their own money.

Yeah. To put the 1,1 million dollar goal to context, apparently the total budged for PoE was around 4 million dollars.
HolydaKing
Profile Joined February 2010
21254 Posts
January 27 2017 17:16 GMT
#1310
On January 27 2017 20:33 HolydaKing wrote:
... and that's almost done already. https://www.fig.co/campaigns/deadfire

It's reached now.
Velr
Profile Blog Joined July 2008
Switzerland10801 Posts
January 27 2017 17:31 GMT
#1311
I just hope that they nail the mainstory(telling) this time. That was just a giant weakpoint in poe.
andrewlt
Profile Joined August 2009
United States7702 Posts
January 27 2017 18:00 GMT
#1312
I'm hoping we start from level 1 again. BG2 worked because the ruleset didn't have many abilities for non-casters and we stopped at level 5 spells in BG1. POE1 ended at level 7 spells and even non-casters have plenty of abilities.
JazVM
Profile Joined October 2012
Germany1196 Posts
January 27 2017 18:18 GMT
#1313
The thing that sucked the most in PoE for me was the dungeons. It was trash mob after trash mob with no puzzles whatsoever. BG2 did a much better job at creating interesting dungeons.
mind mind mind mind mind mind
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
January 27 2017 19:02 GMT
#1314
I'm hoping for more gods and that we aren't the traditional BG trope "son of Baal" sort of guy. I wanna be a farmer like in Dungeon Siege TT. Blank slate PC start is the best start.

The main antagonist in PoE was so good - I hope they develop another like him more and a whole host of characters / interactions around the gods and their mysteries.

I think Obsidian learned a lot from Tyranny so if they just go in that direction with PoE while keeping the mechanics that make PoE's world feel unique then the sequel will be perfect.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Yurie
Profile Blog Joined August 2010
11923 Posts
Last Edited: 2017-01-27 21:21:55
January 27 2017 21:21 GMT
#1315
On January 28 2017 04:02 Qwyn wrote:
I'm hoping for more gods and that we aren't the traditional BG trope "son of Baal" sort of guy. I wanna be a farmer like in Dungeon Siege TT. Blank slate PC start is the best start.

The main antagonist in PoE was so good - I hope they develop another like him more and a whole host of characters / interactions around the gods and their mysteries.

I think Obsidian learned a lot from Tyranny so if they just go in that direction with PoE while keeping the mechanics that make PoE's world feel unique then the sequel will be perfect.


Farmer is a bad background if you want a realistic main character. It is more likely they do as in Dragon Age or recent Tyranny. Maybe have you just finishing your education when it starts. If you are a special person or not isn't relevant, more that you actually have a background that allows for strong level 1 characters. Else you have a very different game where you start out weak and it either has time skips in it or you force getting strong.
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 27 2017 22:28 GMT
#1316
On January 27 2017 21:41 -Archangel- wrote:
Show nested quote +
On January 27 2017 20:59 Sbrubbles wrote:
On January 27 2017 20:07 ahswtini wrote:
kinda disgusting they want crowdfunding for the sequel, when they already had a sucessful game.


Banner saga 3 is doing the same thing. Kickstarter is sold as a way to finance projects that have difficulties of doing so in regular ways, but devs seem to think it's also a good way to get the game community and hype train going. I don't see anything wrong with that, it's practically a finance-through-preorders at that point.

Actually Banner Saga 3 has no other options because Banner Saga 2 sold poorly.

Crowdfunding in 2016 and 2017 is more about free marketing than collecting funds.


Depends, if its an established Studio (kickstarter established), its usually for exposure. Because Steam doesn't give you exposure anymore and to many people use adblock. As Banner Saga 2 showed. In that case its just the best way to do preorders for a customer, because things get added that wouldn't be there.

New studios still need it for funding etc, but in that case its still a risk where nothing may come from, except the physical rewards you payed for.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-01-27 22:47:58
January 27 2017 22:45 GMT
#1317
Hope for more class focus and not many shared talents. Hope for more class feel in combat as well, as a wizard i want to cast spells not autoattack.
More active play in combat as well, on my 2handed char i play right now i mostly auto attack.

I dont like that you have so many different spells either as priest or druid and so on. I want more builds that matters.

Anyway, really good that they are bringing in more animations. Seeing a wizard actually cast a spell matteres in your decision what to do so animations are really important.
For example ,right now i dont really see a wizard cast a spell until its to late.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-01-28 23:59:29
January 28 2017 23:55 GMT
#1318
https://www.fig.co/campaigns/deadfire?update=243#updates

What THe Hell.
Those stretch goals are bloody ridicilous. Since they reached goal 1 it they will add multi-classing. I guess this means talents and skills will be shared, not all but some. Complete bullshit.
Its not even fun with shared class skills.. it removes gameplay. A class works like x, but with some class skills from another class he can have great aoe as well.. Kinda remove strategy building and tactic since its a jack of all trades to much.

Means making challenges will be not challenging enough for the player to use his brain. So the combat will never reach a high peak in greatness.
Ah oh well maybe i care to much.

Will most likely buy the game anyway, if they release it soonish.


EDIT:
And then next goal you can have 2sub-classes per class.. WTF!!!!!! Game developers know shit about gameplay these days. Although the gameplay might be decent on poe1 and might be decent in poe2 as well but thats it.
FUCK!!! FUCK!!!
Oh well
Wegandi
Profile Joined March 2011
United States2455 Posts
January 29 2017 00:00 GMT
#1319
Isn't the spiritual successor to BG2 supposed to be Torment: Tides of Numenera? It's official release date is about a month away :p
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Nebula
Profile Blog Joined February 2004
England780 Posts
January 29 2017 00:20 GMT
#1320
On January 29 2017 08:55 Foxxan wrote:
https://www.fig.co/campaigns/deadfire?update=243#updates

What THe Hell.
Those stretch goals are bloody ridicilous. Since they reached goal 1 it they will add multi-classing. I guess this means talents and skills will be shared, not all but some. Complete bullshit.
Its not even fun with shared class skills.. it removes gameplay. A class works like x, but with some class skills from another class he can have great aoe as well.. Kinda remove strategy building and tactic since its a jack of all trades to much.

Means making challenges will be not challenging enough for the player to use his brain. So the combat will never reach a high peak in greatness.
Ah oh well maybe i care to much.

Will most likely buy the game anyway, if they release it soonish.


EDIT:
And then next goal you can have 2sub-classes per class.. WTF!!!!!! Game developers know shit about gameplay these days. Although the gameplay might be decent on poe1 and might be decent in poe2 as well but thats it.
FUCK!!! FUCK!!!
Oh well


And yet NWN had a plethora of sub classes and had IMO the most complex character building in any RPG to date due to the multiclassing it provided. You could have two subclasses and it just made the game super interesting and added a ton of longevity.
<3
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