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Etrian Odyssey Series - Page 2

Forum Index > General Games
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veQ
Profile Joined November 2010
Poland339 Posts
Last Edited: 2012-07-23 20:42:44
July 19 2012 23:37 GMT
#21
Alchemist, Good EO1 times, they wanted u to have one in 6th stratum cause some mobs were Immune to physical attacks (1-5dmg physical with enemy having ~800 hp was a pain without troubadour for exchange for alchemist)

On June 28 2012 04:06 SeeDLiNg wrote:
Looks fun I might try them out!

Show nested quote +
I only played the 3rd one and thought it was amazing. However, the games seem very similar so I never really felt the need to go back to the old ones


On this note, what is the best one to play? Is one dramatically better than the others (like say... suikoden 2)

I doubt I'll play the series, but I'd love to try at least one of them out. Any recommendations?


My opinion: start with EO1, people say its the hardest but I dont think so cause u dont need to plan so much sh** like in the third one (when subclasses come into play and u need to know what are you going to do.. especially after retiring 99lv char..)

Party that I would suggest is: Front [S/P/D(whip)] Back [T/M]
It got me through the Main and Post game without problems (No extra grind required)
One thing, some quest require certain classes and I'm the guy who sticks to that what works, so my Main party = Only party.

For some reason I dont like the 2nd game.. maybe its just get 1 skill to 10/10 and spam it all the way (cause they removed few skills and added what+ Show Spoiler +
Increasing Stats, AVGN qoute: WHAT WERE THEY THINKING..?
This destroyed the feeling of a party for me.. (In EO3 Its required to have a strategy just like in 1st game. Every character plays a role, and if it doesnt why would you have a character that does nothing or does only 1 thing.

To say the least they've made many good switches along the way so If U'll start from 3rd one U prolly will not want to play the first and maybe second one (in 3rd u can just switch battle time to no wait mode and hold A button, bam only numbers pop up (u still get animation but the time saved is a great deal), that doesnt exist in 1st or 2nd game, so that makes u feel like battle is taking forever..

On July 13 2012 07:57 Cedstick wrote:
Been thinking about going back to this. Bought Etrian Odyssey when it came out, but only got a few floors in before I gave up. I gave up under the impression that I'd have to start from scratch if my builds/team composition weren't going to get me through the game. Is this true? Would I have to start over?


If You went blinded without a strat in our head that can mean a new beginning cause "few floors" means to me less than 20 levels (resting costs 10 levels, and if classes dont work together with themselfs it can be very bad)

Cant really tell what has gone wrong but U can post ur Party here, maybe we'll do something. Yes I know starting all over can destroy the whole fun cause the beggining of any EO game is the hardest point.

***Update***
Damn typos... I need to work on my writing skills :<
Found the missing chest, :D but still charted is at 99,9%.
"Victory comes to those who look forward" Proud SPECTER EVO Owner - http://imgur.com/a/Me9LU
IPA
Profile Joined August 2010
United States3206 Posts
July 27 2012 18:44 GMT
#22
1up's Jeremy Parish did a video preview of EO4 (import):

http://www.1up.com/do/blogEntry?bId=9111936

Please let there be a US announcement already....
Time held me green and dying though I sang in my chains like the sea.
mikedebo
Profile Joined December 2010
Canada4341 Posts
July 28 2012 13:40 GMT
#23
On paper, I should have loved these games, but I could never really get into them. I think I made it to floor #8 on EO before giving up. Beautiful art, though, and it was nice to have a challenging dungeon crawler on DS.

Did anyone here ever play that noir dungeon crawler on the DS? It was really creepy, almost black-and-white, and it had a mode in which you could play as if you were on a Commodore 64 (completely flat untextured walls, ghetto enemy sprites). I can't remember the name now.
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
veQ
Profile Joined November 2010
Poland339 Posts
Last Edited: 2012-08-08 12:03:02
July 29 2012 13:43 GMT
#24
On July 28 2012 22:40 mikedebo wrote:
On paper, I should have loved these games, but I could never really get into them. I think I made it to floor #8 on EO before giving up. Beautiful art, though, and it was nice to have a challenging dungeon crawler on DS.

Did anyone here ever play that noir dungeon crawler on the DS? It was really creepy, almost black-and-white, and it had a mode in which you could play as if you were on a Commodore 64 (completely flat untextured walls, ghetto enemy sprites). I can't remember the name now.


Uhm wanst it "The Dark Spire" also relased by Atlus?, its good but hard as well

*Edit, watched the video...
My mind was blown.... so many changes.. skill trees, 7 + 3 classes, enemies in back/front, party burst meter
damn wish that 3ds would be cheaper and that eo4 would come to eu :<
"Victory comes to those who look forward" Proud SPECTER EVO Owner - http://imgur.com/a/Me9LU
mikedebo
Profile Joined December 2010
Canada4341 Posts
Last Edited: 2012-07-29 15:16:47
July 29 2012 14:31 GMT
#25
On July 29 2012 22:43 veQ wrote:
Show nested quote +
On July 28 2012 22:40 mikedebo wrote:
On paper, I should have loved these games, but I could never really get into them. I think I made it to floor #8 on EO before giving up. Beautiful art, though, and it was nice to have a challenging dungeon crawler on DS.

Did anyone here ever play that noir dungeon crawler on the DS? It was really creepy, almost black-and-white, and it had a mode in which you could play as if you were on a Commodore 64 (completely flat untextured walls, ghetto enemy sprites). I can't remember the name now.


Uhm wanst it "The Dark Spire" also relased by Atlus?, its good but hard as well



That's the one!!! That game was so awesome. Really weird storyline, I enjoyed it.

Edit: Also, just went back and checked out EO again. I remember what killed the game for me: That stupid mapping thing. I want a real automap, not a minigame masquerading as one!!
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
IPA
Profile Joined August 2010
United States3206 Posts
July 30 2012 18:25 GMT
#26
On July 29 2012 23:31 mikedebo wrote:
Show nested quote +
On July 29 2012 22:43 veQ wrote:
On July 28 2012 22:40 mikedebo wrote:
On paper, I should have loved these games, but I could never really get into them. I think I made it to floor #8 on EO before giving up. Beautiful art, though, and it was nice to have a challenging dungeon crawler on DS.

Did anyone here ever play that noir dungeon crawler on the DS? It was really creepy, almost black-and-white, and it had a mode in which you could play as if you were on a Commodore 64 (completely flat untextured walls, ghetto enemy sprites). I can't remember the name now.


Uhm wanst it "The Dark Spire" also relased by Atlus?, its good but hard as well



That's the one!!! That game was so awesome. Really weird storyline, I enjoyed it.

Edit: Also, just went back and checked out EO again. I remember what killed the game for me: That stupid mapping thing. I want a real automap, not a minigame masquerading as one!!


Manual mapping seems to be highly polarizing. I love mapping personally. It adds to the sense of conquering the unknown, like I had a hand in it. I find it enjoyable and strangely relaxing.
Time held me green and dying though I sang in my chains like the sea.
mikedebo
Profile Joined December 2010
Canada4341 Posts
August 02 2012 22:03 GMT
#27
On July 31 2012 03:25 IPA wrote:
Show nested quote +
On July 29 2012 23:31 mikedebo wrote:
On July 29 2012 22:43 veQ wrote:
On July 28 2012 22:40 mikedebo wrote:
On paper, I should have loved these games, but I could never really get into them. I think I made it to floor #8 on EO before giving up. Beautiful art, though, and it was nice to have a challenging dungeon crawler on DS.

Did anyone here ever play that noir dungeon crawler on the DS? It was really creepy, almost black-and-white, and it had a mode in which you could play as if you were on a Commodore 64 (completely flat untextured walls, ghetto enemy sprites). I can't remember the name now.


Uhm wanst it "The Dark Spire" also relased by Atlus?, its good but hard as well



That's the one!!! That game was so awesome. Really weird storyline, I enjoyed it.

Edit: Also, just went back and checked out EO again. I remember what killed the game for me: That stupid mapping thing. I want a real automap, not a minigame masquerading as one!!


Manual mapping seems to be highly polarizing. I love mapping personally. It adds to the sense of conquering the unknown, like I had a hand in it. I find it enjoyable and strangely relaxing.


Yup, that's fair! I just wish it was optional, though. The very first quest in EO forces you to fully map out the first level, IIRC, and right there I was like, I JUST WANNA KILL THINGS!

It's just already such a niche genre that it seems like weird decision to potentially alienate even _more_ of the total audience with an incidental feature like that. I grew up on Might and Magic, which got rid of all the tedious stuff so that you could jump right in and enjoy the min/maxing. (At least, that's how I remember it through rose-colored glasses.)
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Zhou
Profile Joined February 2009
United States832 Posts
October 08 2012 15:37 GMT
#28
If anyone is as excited as I am, Etrian Odyssey IV is supposed to have a release outside of Japan in 2013!

It's forcing my hand on the 3DS since I want to play it so badlly.
S1eth
Profile Joined November 2011
Austria221 Posts
October 08 2012 15:46 GMT
#29
Yes. However, since a release outside of the US is very unlikely and because the 3DS is region locked, I'll have to either buy another 3DS (which I won't) or wait for an emulator/flash card, etc.
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