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EVO 2012 - Page 131

Forum Index > General Games
Post a Reply
Prev 1 129 130 131 132 133 273 Next
Kkxtrouble
Profile Joined April 2012
Brazil575 Posts
July 08 2012 20:27 GMT
#2601
Is this gam Ml vs Dc or is it some other game? I thought nobody played that game.
I pledge myself to conquer all the foes who stand before the mighty gift bestowed in my unworthy hand
HPoirot
Profile Joined June 2011
United States1303 Posts
July 08 2012 20:27 GMT
#2602
At least this has life bars! But yeah, this looks like a shittier version of MK.
Dubzex
Profile Joined October 2010
United States6994 Posts
July 08 2012 20:27 GMT
#2603
This game looks awful.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Belgo
Profile Joined September 2009
United States721 Posts
July 08 2012 20:28 GMT
#2604
That flash super was pretty tight.
12 gateways being thrown down, which is standard transition after the two observatory opening
Al Bundy
Profile Joined April 2010
7257 Posts
July 08 2012 20:28 GMT
#2605
Might be a fun casual game, but so far, with the interactive stages, it doesn't really look like a competitive game.
o choro é livre
0kz
Profile Joined January 2010
Italy1118 Posts
July 08 2012 20:28 GMT
#2606
lol whatsdis looks bad
DwD
Profile Joined January 2010
Sweden8621 Posts
July 08 2012 20:28 GMT
#2607
Lol! Punched him into space dafuq
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Snausages
Profile Blog Joined June 2009
United States529 Posts
July 08 2012 20:29 GMT
#2608
i was laughing the entire demo
teaaaaaaaa
Belgo
Profile Joined September 2009
United States721 Posts
July 08 2012 20:29 GMT
#2609
On July 09 2012 05:28 Al Bundy wrote:
Might be a fun casual game, but so far, with the interactive stages, it doesn't really look like a competitive game.



Ed boon said he didn't want to make a new mk so soon, since 9 did well. And he wanted to do something other than mk
12 gateways being thrown down, which is standard transition after the two observatory opening
ShoKakuUtena
Profile Joined May 2011
United States304 Posts
July 08 2012 20:30 GMT
#2610
On July 09 2012 05:26 Lucumo wrote:
Show nested quote +
On July 09 2012 05:19 ShoKakuUtena wrote:
On July 09 2012 05:14 Lucumo wrote:
On July 09 2012 05:10 ShoKakuUtena wrote:
From what I've seen, very few Tekken players like the game because even though the Tekken characters are there, little to none of them actually work competitively. As you can see from Top 3, there are absolutely no Tekken characters.

That has also to do with the players having a Street Fighter background.


There are some Tekken players that have the primary Tekken background that made the switch over to AE (with probably little background in SF) with some success. Mr. Naps (Evil Ryu player, had a few matches in stream too. He's known as one of the top Bryan players in the U.S. for Tekken 6) comes to mind, unless he's played SF3 or SF2 before. (EDIT: I actually think he played Viper in Vanilla, but he is primarily either known as either a Tekken player or one of the few good U.S. Evil Ryus)

I was only referring to the top 3 that you mentioned

By the way, what is this horrible game? Talking about lightning, graphics etc in fighting games, really?


Oh right, sorry read it wrong. lol

Damn, even the punches & uppercuts look the same as the MK9 animations. And I highly doubt this could ever be a competitive game, it looks more to serve the fans of the DC Comics. But hey, if people made Smash 64 & Melee work competitively, then maybe this too?
世界を革命する力を。
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
July 08 2012 20:30 GMT
#2611
I think that's the 5th time he said that they have 2 types of charecters
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
farvacola
Profile Blog Joined January 2011
United States18846 Posts
July 08 2012 20:31 GMT
#2612
On July 09 2012 05:30 ShoKakuUtena wrote:
Show nested quote +
On July 09 2012 05:26 Lucumo wrote:
On July 09 2012 05:19 ShoKakuUtena wrote:
On July 09 2012 05:14 Lucumo wrote:
On July 09 2012 05:10 ShoKakuUtena wrote:
From what I've seen, very few Tekken players like the game because even though the Tekken characters are there, little to none of them actually work competitively. As you can see from Top 3, there are absolutely no Tekken characters.

That has also to do with the players having a Street Fighter background.


There are some Tekken players that have the primary Tekken background that made the switch over to AE (with probably little background in SF) with some success. Mr. Naps (Evil Ryu player, had a few matches in stream too. He's known as one of the top Bryan players in the U.S. for Tekken 6) comes to mind, unless he's played SF3 or SF2 before. (EDIT: I actually think he played Viper in Vanilla, but he is primarily either known as either a Tekken player or one of the few good U.S. Evil Ryus)

I was only referring to the top 3 that you mentioned

By the way, what is this horrible game? Talking about lightning, graphics etc in fighting games, really?


Oh right, sorry read it wrong. lol

Damn, even the punches & uppercuts look the same as the MK9 animations. And I highly doubt this could ever be a competitive game, it looks more to serve the fans of the DC Comics. But hey, if people made Smash 64 & Melee work competitively, then maybe this too?

How dare you sully the name of Melee with comparisons to this! :D
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Lucumo
Profile Joined January 2010
6850 Posts
July 08 2012 20:31 GMT
#2613
On July 09 2012 05:30 ShoKakuUtena wrote:
Show nested quote +
On July 09 2012 05:26 Lucumo wrote:
On July 09 2012 05:19 ShoKakuUtena wrote:
On July 09 2012 05:14 Lucumo wrote:
On July 09 2012 05:10 ShoKakuUtena wrote:
From what I've seen, very few Tekken players like the game because even though the Tekken characters are there, little to none of them actually work competitively. As you can see from Top 3, there are absolutely no Tekken characters.

That has also to do with the players having a Street Fighter background.


There are some Tekken players that have the primary Tekken background that made the switch over to AE (with probably little background in SF) with some success. Mr. Naps (Evil Ryu player, had a few matches in stream too. He's known as one of the top Bryan players in the U.S. for Tekken 6) comes to mind, unless he's played SF3 or SF2 before. (EDIT: I actually think he played Viper in Vanilla, but he is primarily either known as either a Tekken player or one of the few good U.S. Evil Ryus)

I was only referring to the top 3 that you mentioned

By the way, what is this horrible game? Talking about lightning, graphics etc in fighting games, really?

But hey, if people made Smash 64 & Melee work competitively, then maybe this too?

Grr, you shouldn't even put this game(whatever it's called) with Melee in the same sentence :<
ShoKakuUtena
Profile Joined May 2011
United States304 Posts
July 08 2012 20:32 GMT
#2614
On July 09 2012 05:31 farvacola wrote:
Show nested quote +
On July 09 2012 05:30 ShoKakuUtena wrote:
On July 09 2012 05:26 Lucumo wrote:
On July 09 2012 05:19 ShoKakuUtena wrote:
On July 09 2012 05:14 Lucumo wrote:
On July 09 2012 05:10 ShoKakuUtena wrote:
From what I've seen, very few Tekken players like the game because even though the Tekken characters are there, little to none of them actually work competitively. As you can see from Top 3, there are absolutely no Tekken characters.

That has also to do with the players having a Street Fighter background.


There are some Tekken players that have the primary Tekken background that made the switch over to AE (with probably little background in SF) with some success. Mr. Naps (Evil Ryu player, had a few matches in stream too. He's known as one of the top Bryan players in the U.S. for Tekken 6) comes to mind, unless he's played SF3 or SF2 before. (EDIT: I actually think he played Viper in Vanilla, but he is primarily either known as either a Tekken player or one of the few good U.S. Evil Ryus)

I was only referring to the top 3 that you mentioned

By the way, what is this horrible game? Talking about lightning, graphics etc in fighting games, really?


Oh right, sorry read it wrong. lol

Damn, even the punches & uppercuts look the same as the MK9 animations. And I highly doubt this could ever be a competitive game, it looks more to serve the fans of the DC Comics. But hey, if people made Smash 64 & Melee work competitively, then maybe this too?

How dare you sully the name of Melee with comparisons to this! :D


Sorry!! XD

And really, Batman = Spencer?
世界を革命する力を。
Scribble
Profile Blog Joined March 2011
2077 Posts
July 08 2012 20:32 GMT
#2615
I enjoy MK9, and this is looking great so far, but why does Netherrealm fail so badly at sound design? Hype action, anti-hype sound effects and no music.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-07-08 20:33:12
July 08 2012 20:32 GMT
#2616
Batman should be dead 100%, that's preposterous. he flew through buildings and shit, and he's still alive???
o choro é livre
ShoKakuUtena
Profile Joined May 2011
United States304 Posts
July 08 2012 20:33 GMT
#2617
On July 09 2012 05:31 Lucumo wrote:
Show nested quote +
On July 09 2012 05:30 ShoKakuUtena wrote:
On July 09 2012 05:26 Lucumo wrote:
On July 09 2012 05:19 ShoKakuUtena wrote:
On July 09 2012 05:14 Lucumo wrote:
On July 09 2012 05:10 ShoKakuUtena wrote:
From what I've seen, very few Tekken players like the game because even though the Tekken characters are there, little to none of them actually work competitively. As you can see from Top 3, there are absolutely no Tekken characters.

That has also to do with the players having a Street Fighter background.


There are some Tekken players that have the primary Tekken background that made the switch over to AE (with probably little background in SF) with some success. Mr. Naps (Evil Ryu player, had a few matches in stream too. He's known as one of the top Bryan players in the U.S. for Tekken 6) comes to mind, unless he's played SF3 or SF2 before. (EDIT: I actually think he played Viper in Vanilla, but he is primarily either known as either a Tekken player or one of the few good U.S. Evil Ryus)

I was only referring to the top 3 that you mentioned

By the way, what is this horrible game? Talking about lightning, graphics etc in fighting games, really?

But hey, if people made Smash 64 & Melee work competitively, then maybe this too?

Grr, you shouldn't even put this game(whatever it's called) with Melee in the same sentence :<



Sorry!!!! XD XD It's just Smash 64 was conceived in similar way as a gathering for all the Nintendo characters with a different type of fighting game mechanic. I'm probably just gonna edit out Melee from my post. >_<
世界を革命する力を。
Belgo
Profile Joined September 2009
United States721 Posts
July 08 2012 20:33 GMT
#2618
On July 09 2012 05:32 Scribble wrote:
I enjoy MK9, and this is looking great so far, but why does Netherrealm fail so badly at sound design? Hype action, anti-hype sound effects and no music.



Sound doesn't sound done.
12 gateways being thrown down, which is standard transition after the two observatory opening
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
July 08 2012 20:33 GMT
#2619
shoutouts to the least exciting combo counter i've ever seen
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
2stra
Profile Joined March 2011
Netherlands928 Posts
July 08 2012 20:34 GMT
#2620
ulltimate timerscam..throw opponent through building..
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