On October 04 2013 02:11 aTnClouD wrote: Anyone has a solid idea on what's the most lucrative profession atm? Gonna roll one to 50 tomorrow just need to decide which. I was thinking armorer or leatherworker due to Vanya but I'm not sure yet.
Cook/alchemist. Actual armor crafts are only worth it if you run cm 90000 times for the animal fat/coke to make the shit. Everyone always needs food and potions are beyond good (an extra 60ish points to primary stats for the high end ones)
Cooks and alchemists don't seem to make lots of money on my server at the moment.
I make tons O.o. Dunno. I just throw all my shit up on the AH. HQ sells for like 4x more than NQ of the same thing on my server at the moment.
I see, thank you. There's tons of food and potions, which ones sell the most as far as you have experienced?
On October 04 2013 03:43 ragz_gt wrote:
On October 04 2013 02:11 aTnClouD wrote: Anyone has a solid idea on what's the most lucrative profession atm? Gonna roll one to 50 tomorrow just need to decide which. I was thinking armorer or leatherworker due to Vanya but I'm not sure yet.
I'd say weaver (btw Vanya is Weaver), but how you make money is make HQ felt / twinthread and sell those.
Armorer if you have alot money to invest as Heavy Darksteel body / leg are most cost efficient i70 crafted gear, due to use less tome than darklight, so there is a better market selling those 2 pieces than other i70.
Thanks for the answer. I did some math and I would have to craft several hours to get HQ stuff from normal fleece and sell them to make a decent profit, I guess there isn't another way other than investing that much time into marketing.
Intelligence ones are by far the best. If you're a SCH or SMN and you use an intelligence potion and then summon your pet your pet will get the boosted stats. It's pretty ridiculous.
I was 99% certain that potion int doesn't affect pets.
Unless they ninja patched it, it did. I wouldn't be surprised though because it gave the pets a lot of extra dps.
everyone that was investigated had their accounts returned and money divided by 100. I dont know, but this kinda looks really unfair to me.
i think there was an exploit for creating money since the prices went down to like 30 dollar for 10s of millions last week (i know because SE doesnt do anything about THE FUCKING SPAM) The bots also stopped running dungeons for the pity treasure chest loots.
quick synthesis unlocks pretty early in the leveling process, but it will give you a tiny portion of the XP you would normally get, and almost no chance of getting HQ items.
Never seen this before. Seems like 1 instant kill and one damage spreading move.
Oh and Jump sucks.
Yeah my guild has one group on Turn 5 and two groups on turn 4. So far I've gotten all the drops from 1/2 (DRG lol). Turns 1,2, and 3 are fucking ez. Turn 4 ramps it up on dps and turn 5 Yoshi has said he only expects 100 people or so to beat. People bitching about no end game have no idea what they're talking about lol.
And yes, jump is the single worst designed skill in the game. 2.5 seconds of huge frame vulnerability and .1 second stun after landing. It's horrible.
Edit: Turn 3 is by far the most fun though. You feel like sonic.
Never seen this before. Seems like 1 instant kill and one damage spreading move.
Oh and Jump sucks.
Yeah my guild has one group on Turn 5 and two groups on turn 4. So far I've gotten all the drops from 1/2 (DRG lol). Turns 1,2, and 3 are fucking ez. Turn 4 ramps it up on dps and turn 5 Yoshi has said he only expects 100 people or so to beat. People bitching about no end game have no idea what they're talking about lol.
And yes, jump is the single worst designed skill in the game. 2.5 seconds of huge frame vulnerability and .1 second stun after landing. It's horrible.
Edit: Turn 3 is by far the most fun though. You feel like sonic.
Lucky... I still need Tank body... we get tank pants every single frigging run and never seen a body yet.
Hit 50 and finished my first Wanderer's Palace run. Wow that dungeon was hilarious. "NOOOOO RUN HE'S COMIINNNGGGGGGGGG" and we ended up pulling like 3 groups of monsters at once and somehow survived. I also found 2 item lvl 55 equips in there, pretty nice luck :3 Kind of a hilarious survival horror feel to it.
Never seen this before. Seems like 1 instant kill and one damage spreading move.
Oh and Jump sucks.
Yeah my guild has one group on Turn 5 and two groups on turn 4. So far I've gotten all the drops from 1/2 (DRG lol). Turns 1,2, and 3 are fucking ez. Turn 4 ramps it up on dps and turn 5 Yoshi has said he only expects 100 people or so to beat. People bitching about no end game have no idea what they're talking about lol.
And yes, jump is the single worst designed skill in the game. 2.5 seconds of huge frame vulnerability and .1 second stun after landing. It's horrible.
Edit: Turn 3 is by far the most fun though. You feel like sonic.
Lucky... I still need Tank body... we get tank pants every single frigging run and never seen a body yet.
There's pieces missing for every class. Right now nothing drops from turn 3, supposedly. I think there's a trick to it that people are missing. Because there's blue rings at certain points and there's a lot of platforms that you don't get to. My group just ran through it as fast as possible of course because they didnt want to test my theory.
So what should I prioritize with Darklight? I have 2 pieces of item lvl 55 equipment from Wanderer's Palace and the Allagan equipment I got from the class quests is sort of all right. However, my accessories are mostly trash, so would it be the correct course of action to begin with upgrading those or is it still the best to upgrade the bigger slots like chest and legs?
On October 06 2013 04:36 Shikyo wrote: So what should I prioritize with Darklight? I have 2 pieces of item lvl 55 equipment from Wanderer's Palace and the Allagan equipment I got from the class quests is sort of all right. However, my accessories are mostly trash, so would it be the correct course of action to begin with upgrading those or is it still the best to upgrade the bigger slots like chest and legs?
A lot of people are going to disagree with on this but I feel this is the best way to do it.
Run ak, run it until you cap on mythology (300/300) By the time you're capped on that you should have almost full AK (ilvl 60 greens) whatever you don't have fill in with philo (darklight) gear. Then run cm to replace the rest of the pieces. You can get all the way to turn 1 coil with just full ak. Also, the darklight accessories only have on average on more point in each stat than the AK accessories. So they're really not worth the tomes.
A lot of people say just run cm 50 times and get full darklight (yes it's 50 runs). However after 5 runs of cm you have 1 minor piece of gear and nothing else. After 5 runs of AK you have at least 3 pieces of AK gear + the one darklight.
3 pieces allagan (belt ring earring) +1 weapon af2 boots
Never seen this before. Seems like 1 instant kill and one damage spreading move.
Oh and Jump sucks.
Yeah my guild has one group on Turn 5 and two groups on turn 4. So far I've gotten all the drops from 1/2 (DRG lol). Turns 1,2, and 3 are fucking ez. Turn 4 ramps it up on dps and turn 5 Yoshi has said he only expects 100 people or so to beat. People bitching about no end game have no idea what they're talking about lol.
And yes, jump is the single worst designed skill in the game. 2.5 seconds of huge frame vulnerability and .1 second stun after landing. It's horrible.
Edit: Turn 3 is by far the most fun though. You feel like sonic.
Lucky... I still need Tank body... we get tank pants every single frigging run and never seen a body yet.
There's pieces missing for every class. Right now nothing drops from turn 3, supposedly. I think there's a trick to it that people are missing. Because there's blue rings at certain points and there's a lot of platforms that you don't get to. My group just ran through it as fast as possible of course because they didnt want to test my theory.
Well, I know it's from turn 1, I just never seen it drop... fml
Never seen this before. Seems like 1 instant kill and one damage spreading move.
Oh and Jump sucks.
Yeah my guild has one group on Turn 5 and two groups on turn 4. So far I've gotten all the drops from 1/2 (DRG lol). Turns 1,2, and 3 are fucking ez. Turn 4 ramps it up on dps and turn 5 Yoshi has said he only expects 100 people or so to beat. People bitching about no end game have no idea what they're talking about lol.
And yes, jump is the single worst designed skill in the game. 2.5 seconds of huge frame vulnerability and .1 second stun after landing. It's horrible.
Edit: Turn 3 is by far the most fun though. You feel like sonic.
Lucky... I still need Tank body... we get tank pants every single frigging run and never seen a body yet.
There's pieces missing for every class. Right now nothing drops from turn 3, supposedly. I think there's a trick to it that people are missing. Because there's blue rings at certain points and there's a lot of platforms that you don't get to. My group just ran through it as fast as possible of course because they didnt want to test my theory.
Well, I know it's from turn 1, I just never seen it drop... fml
On October 06 2013 07:32 Shikyo wrote: Okay, that sounds like a good plan. At what point in equips should I start looking at doing the primals? Is full AK enough for Titan?
Full AK is enough for titan if you have a good group, not for pug though. Most pug ask for full DL but yo prob want a mix of DL / AK and maybe AF2
On October 06 2013 07:32 Shikyo wrote: Okay, that sounds like a good plan. At what point in equips should I start looking at doing the primals? Is full AK enough for Titan?
depends on ur class but you should most likely aim to have a few darklight gears before you try titan