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Company of Heroes 2 - Page 22

Forum Index > General Games
Post a Reply
Prev 1 20 21 22 23 24 37 Next All
PeggyHill
Profile Joined February 2011
1494 Posts
June 22 2013 15:43 GMT
#421
Does anyone cast high level games of this?
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 22 2013 16:10 GMT
#422
On June 15 2013 05:45 Blitzkrieg0 wrote:
Show nested quote +
On June 15 2013 05:36 Infernal_dream wrote:
On June 15 2013 05:16 Zuxo wrote:
I just don't understand how you are suppose to deal with the Germans late game now, I mean the ISU costs 290 gas (I think) which is just fucking insane. I guess Relic don't want Soviet to use tanks.


You don't. If germans ever get tanks you're pretty fucked unless you have more than a 2 to 1 advantage. Of course they'll always say "just ram the panther then it's worthless!" yeah so is my tank. And that's assuming my tank makes it to your panther before your other tanks/mg/at stop it. The issue with the panther is how good it is at killing it's counter AND destroying infantry. You can get it to vet 3 ridiculously fast just rolling it around killing infantry. Compare that to an SU85 which is fucking horrendous at killing infantry. Put 1 panther against 1 team AT weapon and the panther wins. Put 2 su85 against the same weapon, and the SU85's get annihilated.


Viewing units in isolation is your problem. Almost all of the soviet weapons are dual purpose and truly shine in combined arms situations. The T34/85 annihilates infantry after the patch to increase accuracy; try comparing that one to the panther.


Uh, the T34 vs. Infantry compared to a Panther vs. Infantry? That's a huge win for the panther. Have you ever used infantry to blow up a panther? It doesn't work. You will lose every single squad. T34 on the other hand will get shot down by three groups of infantry. You also mentioned that looking at them in isolation is my problem yet you set an example based in isolation. If you look at the overall of the t34 and the panther the gap becomes even larger. You can do this with every tank against the panther except the ISU-152 which is the only one comparable to the current panther. SU-85 is decent against panthers but utterly horrendous against infantry. Anything other tank that isn't an IS-2 or ISU-152 isn't even worth building against panthers. Not even to ram them. The only downside of the panther is that it's expensive. It's far too all around and not situational at all. I have to build different tanks depending on the composition, he can just build panthers. They're not unbeatable (unless you still only have infantry, good luck) but it takes a lot more micro.
Vault Boy
Profile Joined June 2013
Germany131 Posts
June 22 2013 16:22 GMT
#423
I just can't get into this. I want resource-gathering and base-building in my RTSs. CoH plays way too slow. And if you have no idea what to do, its just no fun at all.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 22 2013 17:28 GMT
#424
On June 23 2013 01:10 Infernal_dream wrote:
Show nested quote +
On June 15 2013 05:45 Blitzkrieg0 wrote:
On June 15 2013 05:36 Infernal_dream wrote:
On June 15 2013 05:16 Zuxo wrote:
I just don't understand how you are suppose to deal with the Germans late game now, I mean the ISU costs 290 gas (I think) which is just fucking insane. I guess Relic don't want Soviet to use tanks.


You don't. If germans ever get tanks you're pretty fucked unless you have more than a 2 to 1 advantage. Of course they'll always say "just ram the panther then it's worthless!" yeah so is my tank. And that's assuming my tank makes it to your panther before your other tanks/mg/at stop it. The issue with the panther is how good it is at killing it's counter AND destroying infantry. You can get it to vet 3 ridiculously fast just rolling it around killing infantry. Compare that to an SU85 which is fucking horrendous at killing infantry. Put 1 panther against 1 team AT weapon and the panther wins. Put 2 su85 against the same weapon, and the SU85's get annihilated.


Viewing units in isolation is your problem. Almost all of the soviet weapons are dual purpose and truly shine in combined arms situations. The T34/85 annihilates infantry after the patch to increase accuracy; try comparing that one to the panther.


Uh, the T34 vs. Infantry compared to a Panther vs. Infantry? That's a huge win for the panther. Have you ever used infantry to blow up a panther? It doesn't work. You will lose every single squad. T34 on the other hand will get shot down by three groups of infantry. You also mentioned that looking at them in isolation is my problem yet you set an example based in isolation. If you look at the overall of the t34 and the panther the gap becomes even larger. You can do this with every tank against the panther except the ISU-152 which is the only one comparable to the current panther. SU-85 is decent against panthers but utterly horrendous against infantry. Anything other tank that isn't an IS-2 or ISU-152 isn't even worth building against panthers. Not even to ram them. The only downside of the panther is that it's expensive. It's far too all around and not situational at all. I have to build different tanks depending on the composition, he can just build panthers. They're not unbeatable (unless you still only have infantry, good luck) but it takes a lot more micro.


I'd attribute the infantry versus tanks German winning and Soviet not because Germans have infantry AT weapons like panzershrecks while the Soviets have PTRS (and these are doctrine specific). If your shock troops loot a panzershreck you can wreck German vehicles just as easily as a Pgren wrecks your vehicles. The SU-85 makes up for this though; Elephants are stronger, but SU-85 is a cheap and effective tank destroyer. With it's obscene range you can't even take it out. This is also why the IS-2 and ISU-152 are so good. Their range is their biggest strength despite having weaker stats for heavy tanks.

There are differences between the T34/85 and the standard T34/76. The 85 shoots HE rounds which make it much stronger versus infantry much like the IS-2 or the ISU-152 which also fire HE rounds. The T34s don't have the front armor of a panther so of course they'd lose to it one on one, but that isn't the purpose of the Soviet arsenal. If you play Soviet like you play German you're going to lose the game. Different race, different play style. Your tanks aren't front line sponges as Soviet.

The Germans don't have variety right now because the stug got overnerfed to the point where it is useless. It is so expensive now that it isn't worth picking up, much like the IS2 and the KV8 relationship.
I'll always be your shadow and veil your eyes from states of ain soph aur.
IpKaiFung
Profile Joined September 2007
United Kingdom91 Posts
June 22 2013 17:30 GMT
#425
On June 23 2013 00:43 PeggyHill wrote:
Does anyone cast high level games of this?


Best casts for CoH2 at the moment in my opinion.

http://www.youtube.com/user/TheFrontlineNetwork/videos
iXphobos
Profile Joined July 2010
Germany1464 Posts
June 22 2013 17:43 GMT
#426
On June 23 2013 00:43 PeggyHill wrote:
Does anyone cast high level games of this?

http://www.coh2.org/
duckii
Profile Joined April 2010
Germany1017 Posts
June 22 2013 18:22 GMT
#427
I really have trouble as the Wehrmacht sometimes. Mostly T70 and 120mm mortar makes my life a pain. That T70 shreds through my Infantry if I don't have any AT out. After the Faust/AT-Nade range nerf it is really difficult to get one off if the soviet pays attention.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
June 23 2013 05:52 GMT
#428
Anyone else really hate blizzards?
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2013-06-23 06:40:52
June 23 2013 06:39 GMT
#429
On June 23 2013 00:43 PeggyHill wrote:
Does anyone cast high level games of this?



No mostly because Soviets run over Germans in 1v1s like 95% of the time. Basically in a legit high level 1v1 Germans never win unless the Soviet player just completely fucks up or the German player is significantly better by huge margins. 4 Conscript/Molotov = > Scout Car openings basically ruin everything a German player can field early, and combine Scout Car with Sniper you can harass and MP bleed Germans into the ground to the point where they will essentially have nothing come midgame.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
Last Edited: 2013-06-23 17:47:05
June 23 2013 17:46 GMT
#430
On June 23 2013 15:39 superstartran wrote:
Show nested quote +
On June 23 2013 00:43 PeggyHill wrote:
Does anyone cast high level games of this?



No mostly because Soviets run over Germans in 1v1s like 95% of the time. Basically in a legit high level 1v1 Germans never win unless the Soviet player just completely fucks up or the German player is significantly better by huge margins. 4 Conscript/Molotov = > Scout Car openings basically ruin everything a German player can field early, and combine Scout Car with Sniper you can harass and MP bleed Germans into the ground to the point where they will essentially have nothing come midgame.


Clown car is just the worst designed thing in this game. Dunno who had the idea of having snipers still retain 100% accuracy while in a moving vehicle. Too bad it doesn't work near as well in team games.

They should just introduce mirror matches to be quite honest.
Disregard
Profile Blog Joined March 2007
China10252 Posts
June 24 2013 02:27 GMT
#431
There seems to be a long delay when telling units to move, makes it impossible when dodging nades and molotovs. I feel that infantry in COH1 is much more responsive.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
lamprey1
Profile Joined June 2012
Canada919 Posts
June 24 2013 02:34 GMT
#432
$60 for 1 match up makes me just want to play Airmech for free.
chroniX
Profile Blog Joined January 2008
517 Posts
June 24 2013 21:06 GMT
#433
So how is the game?

I only played 1-2 hours in the beta. We had terrible connection problems and a lot of crashes...

Did they fix that?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 24 2013 21:42 GMT
#434
On June 25 2013 06:06 chroniX wrote:
So how is the game?

I only played 1-2 hours in the beta. We had terrible connection problems and a lot of crashes...

Did they fix that?


The game is still using the same peer to peer connections that were in vcoh and their dawn of war titles so I'd expect the connection issues and crashes to remain.
I'll always be your shadow and veil your eyes from states of ain soph aur.
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
June 25 2013 02:25 GMT
#435
Guy, i really like coh1 but i am still can not decide to buy coh 2. I have skim through your comment on beta and still can not make up my mind. May be i should wait a few month until threr is a discount on steam? Can anyone please give a final review for it because i am not going to trust a review from metaric or gamespot. Thanks
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-06-25 03:35:56
June 25 2013 02:39 GMT
#436
On June 25 2013 11:25 pedduck wrote:
Guy, i really like coh1 but i am still can not decide to buy coh 2. I have skim through your comment on beta and still can not make up my mind. May be i should wait a few month until threr is a discount on steam? Can anyone please give a final review for it because i am not going to trust a review from metaric or gamespot. Thanks


What reasons would you not buy it? The big nail why you wouldn't want to pick it up are lack of dedicated severs (Noun has posted on official forums that there are also no plans to implement dedicated servers). There are also lack of stats/leaderboards, but I imagine that will get fixed eventually (or a third party will intervene).

You may want to wait a few days to see how these DLC/CE edition commanders turn out as well. If they turn out to be pay to win then there is gonna be a huge uproar. The E3 code possibly being exclusive already has peoples panties in a bunch. Apparently you can buy all the Pre-order/CE edition commands for $3 each ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 25 2013 04:34 GMT
#437
On June 25 2013 06:06 chroniX wrote:
So how is the game?

I only played 1-2 hours in the beta. We had terrible connection problems and a lot of crashes...

Did they fix that?


I personally didn't have 1 crash or any connection problems, but I didn't start playing until a week after the beta started (might have been 2 weeks).
When I think of something else, something will go here
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
June 25 2013 07:40 GMT
#438
I've got about 30 hours played and haven't crashed once.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9755 Posts
June 25 2013 11:45 GMT
#439
On June 25 2013 16:40 GGTeMpLaR wrote:
I've got about 30 hours played and haven't crashed once.


Well i just loaded the game up for the first time, ran a performance test (the performance, BTW, is terrible. Its the first game i have EVER played which doesn't run smoothly on my computer) and afterwards the game crashed to desktop.
Good start :\
RIP Meatloaf <3
JazVM
Profile Joined October 2012
Germany1196 Posts
June 25 2013 15:55 GMT
#440
On June 23 2013 01:22 Vault Boy wrote:
I just can't get into this. I want resource-gathering and base-building in my RTSs. CoH plays way too slow. And if you have no idea what to do, its just no fun at all.


I find that this is exactly why I like it so much. You don't have to worry about economy management so much that you can actually think a lot while playing and make good moves. Also its just much more relaxed overall.
mind mind mind mind mind mind
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