• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:25
CEST 02:25
KST 09:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Pros React To: SoulKey's 5-Peat Challenge
Tourneys
BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1515 users

SimCity 5 - Page 78

Forum Index > General Games
Post a Reply
Prev 1 76 77 78 79 80 81 Next
[TL]Hanabi - US West 4
[TL]Ohana - US East 4
[TL] Destination East 4
17Sphynx17
Profile Joined September 2011
580 Posts
Last Edited: 2013-04-21 13:49:11
April 21 2013 13:47 GMT
#1541
HI Guys, I just bought the game today and installed. Now, my download speed is really horrendous. About 20-30kb/s only I feel like.

I've been crawling with the update for 3 hours already, am just about 30% with it.

I;ve enabled ports TCP and UDP to open them up to both origin and simcity on my laptop. My ping to eams.ea.com was around 300ms and just wouldn't go down. Don't know if its on my end or ea's end that's causing the slowdown bec. EA specifically states 60 is good 100 is ok, above 200 is crap.

Any help would be appreciated. Thanks in Advance.

EDIT 1: I know there has been a lot of news and reports of server issues but I still want to play this game and hoping there would be a fix but I am having difficulty finding any. But if there is none, then I'll just wait for download to complete.
woody60707
Profile Joined November 2010
United States1863 Posts
Last Edited: 2013-04-21 14:37:36
April 21 2013 14:34 GMT
#1542
i don't think it's EA. The server issues have mostly been fix by now.

Now tomorrow a big patch. "2.0" is coming out that will fix many of the bugs in this game. So FYI on that.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2013-04-28 23:39:02
April 28 2013 23:36 GMT
#1543
So I am curious. Has anyone ever needed to add more then 1 patient wing to a Hospital? My hospital and ambulance is servicing two cities in my region plus my own and I've only ever had 70 people in it at one time (School of medicine in town plus attached Surgical center and emergency wing)

Oh BTW. If your wondering wether or not the Police Precinct/Hospital/Large Fire Station are worth it, they apsolutley are. Plop all 3 in the dead center of your city and the whole place is covered. The fire station in paticular is nice once you can get helicopters.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
skyR
Profile Joined July 2009
Canada13817 Posts
April 28 2013 23:47 GMT
#1544
Lol I had four hospitals maxed out in one city before because I thought it was a smart idea to go pure high wealth. Ended up drowning in recycling which caused a billion sick people.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2013-04-30 23:42:53
April 29 2013 09:57 GMT
#1545
On April 29 2013 08:47 skyR wrote:
Lol I had four hospitals maxed out in one city before because I thought it was a smart idea to go pure high wealth. Ended up drowning in recycling which caused a billion sick people.

Note to self. When making a stupid high wealth city, add extra recycling centers.

Not to self. Do not make high density roads for industry before a hazmat garage is avalible. My most recent MP region city was ment to be a education/utilities city. Thats simply not going to happen now that my entire industry zone is high density because I didn't expand it and is buring down unstopped
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
May 01 2013 08:26 GMT
#1546
I've finally managed to get that education meter to have all 5 hats full. One garbage truck and one incinerator is enough for 245k people...

I have two maxed out recycling centers and need to bulldoze for a 3rd and maybe 4th.....
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
SayGen
Profile Joined May 2010
United States1209 Posts
May 05 2013 07:16 GMT
#1547
Game is still broken, we desperately need a patch 3.0 ASAP.
Less focus on DLC, more focus on adding integrity and balance to the simulation.
I haven't played in over a month- after reading all the things left off the patch 2.0 notes I haven't even updated.

Also you need a hospital for high indy cities.
Sadly you do not need any indy in your city.

You can make only Com and Res and even before patch 2.0 you could make only Res.....

Broke simulation is broke.
I don't blame Maxis- I do blame EA.
We Live to Die
Hrrrrm
Profile Joined March 2010
United States2081 Posts
May 05 2013 07:36 GMT
#1548
On May 05 2013 16:16 SayGen wrote:
Game is still broken, we desperately need a patch 3.0 ASAP.
Less focus on DLC, more focus on adding integrity and balance to the simulation.
I haven't played in over a month- after reading all the things left off the patch 2.0 notes I haven't even updated.

Also you need a hospital for high indy cities.
Sadly you do not need any indy in your city.

You can make only Com and Res and even before patch 2.0 you could make only Res.....

Broke simulation is broke.
I don't blame Maxis- I do blame EA.


Maxis is EA and has been for a very long time.
alot = a lot (TWO WORDS)
SayGen
Profile Joined May 2010
United States1209 Posts
May 05 2013 07:38 GMT
#1549
On May 05 2013 16:36 Hrrrrm wrote:
Show nested quote +
On May 05 2013 16:16 SayGen wrote:
Game is still broken, we desperately need a patch 3.0 ASAP.
Less focus on DLC, more focus on adding integrity and balance to the simulation.
I haven't played in over a month- after reading all the things left off the patch 2.0 notes I haven't even updated.

Also you need a hospital for high indy cities.
Sadly you do not need any indy in your city.

You can make only Com and Res and even before patch 2.0 you could make only Res.....

Broke simulation is broke.
I don't blame Maxis- I do blame EA.


Maxis is EA and has been for a very long time.


A square is a rectangle, not all rectangles are squares.
We Live to Die
skyR
Profile Joined July 2009
Canada13817 Posts
May 07 2013 09:30 GMT
#1550
If bug fixes are considered a major patch, we're going to be at Patch 20.0 by the end of the year.

Update 3.0 scheduled for release later this week.

Update 3.0 Notes

• New: Added more Hotel models to increase hotel variety.
• Traffic: Updated routing system to improve traffic. Routing system now understands more information about u-turns, required vehicle stops, and vehicle behavior on certain road types. This should make traffic smarter.
• Traffic: Commercial and industrial buildings stagger their work shifts to start throughout commute hours instead of at the top of the hour. This should reduce traffic.
• Traffic: Fixes one issue where a car won't move causing traffic to back up behind it.
• Traffic: Vehicles can now make right turns on Red. This should improve some cases of traffic.
• Traffic: Trading polish that will improve regional traffic when one city has a lot of jobs and its neighboring city has a lot of workers.
• Air Pollution: Fixed more issues where cities that placed air polluting buildings received large amounts of air pollution from unknown sources.
• Service Vehicles: Fix for disappearing service vehicles on cities that whose vehicles had disappeared before update 2.
• School Buses: Fix for issue where school buses were getting stuck at neighbor's city or arcology.
• Audio: Tuned audio on French Police Station.
• Trading: Fixed issue where fire servers were not trading consistently between Brakeman's Folly and Twain in Whitewater Valley.
• Trading: Sewage trading: Sewage will now take a more direct route to regional sewage plant instead of throughout the city.
• Trading: Made gifting more reliable.
• Ferry Terminal: Ferry Terminal can now send its sewage to the output pipe and treatment plant.
• RCI Tuning: Fixed issue where sims going to a park via transit would sometimes lose their money or happiness on the way home.
• RCI Tuning: Bulldozing abandoned or rubble buildings will now prevent new developments for 6-12 hours.
• RCI Tuning: Less Happiness is taken from wealth 2 and 3 buildings when rent is due when no money is present.
• RCI Tuning: Fix for issue some users experienced where buildings would stay abandoned because moving trucks would not be able to move in.
• Trees: Trees now last longer, but also do not eliminate as much ground pollution.
• Radiation: Radiation causes less ground pollution than previously.
• Transit: Changed thought bubble suggestion to add more trains to deal with crowded passenger trains to suggest that you add more train stations.
• Transit: Improvements to lights to make rail look better at night.
• Transit: Streetcar stops can now be placed directly on standalone streetcar tracks, and passengers can walk along the tracks to them.
• Transit: Tuned the chance buses or streetcars will go to high-traffic stops first as a minor traffic improvement.
• Roads: University pedestrian paths can now cross streets.
• Manufacturing Trucks: Fixed issue some users experienced where manufacturing trucks left the city and were lost permanently.
• Delivery Trucks: Fixed issue where some users would experience a loss of resources is their delivery trucks returned to garages without proper storage.
• Sports Parks: Tuned the amount of skateboarders and neighborhood athletes at the sports parks.
• Data Layers: Zones are now visible in heavy data layers.
• Edit Mode: Added more valid snap points in edit mode. This improvement is most noticeable on Parks.
• Buildings: Addressed some cases where buildings would stack on one another.
nihlon
Profile Joined April 2010
Sweden5581 Posts
May 07 2013 09:58 GMT
#1551
On May 05 2013 16:38 SayGen wrote:
Show nested quote +
On May 05 2013 16:36 Hrrrrm wrote:
On May 05 2013 16:16 SayGen wrote:
Game is still broken, we desperately need a patch 3.0 ASAP.
Less focus on DLC, more focus on adding integrity and balance to the simulation.
I haven't played in over a month- after reading all the things left off the patch 2.0 notes I haven't even updated.

Also you need a hospital for high indy cities.
Sadly you do not need any indy in your city.

You can make only Com and Res and even before patch 2.0 you could make only Res.....

Broke simulation is broke.
I don't blame Maxis- I do blame EA.


Maxis is EA and has been for a very long time.


A square is a rectangle, not all rectangles are squares.

You are doing yourself a disfavor by letting Maxis off the hook if you are at all interested in having them make better games in the future. It's very convenient for them that people just blame EA for everything...
Banelings are too cute to blow up
Oghren
Profile Joined May 2013
Djibouti14 Posts
May 07 2013 10:15 GMT
#1552
I'm always so smart. I'm so glad I didn't bought this crap. With a little bit of brain everyone could see that coming and shouldn't have wasted money on this.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 07 2013 13:25 GMT
#1553
i really hate how they market simple bug fixes for bugs that never should have never made it out of beta as a major patch.


And even with those they fail:
patch 2.0: fixed traffic and air pollution.
patch 3.0 fixed traffic and airpollution more. (because it was still broken)


gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
May 07 2013 13:41 GMT
#1554
On May 07 2013 19:15 Oghren wrote:
I'm always so smart. I'm so glad I didn't bought this crap. With a little bit of brain everyone could see that coming and shouldn't have wasted money on this.

I dodged the bullet too. (Since D3 launch there are 0 gaming companies left, which you can trust to buy their product on day 1)
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
May 09 2013 10:54 GMT
#1555
have they added cheetah speed yet?
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
May 09 2013 11:26 GMT
#1556
On May 09 2013 19:54 TOCHMY wrote:
have they added cheetah speed yet?


... you are kidding me right? It's been added back for aaaaaaages now.
Pokemon Master
skyR
Profile Joined July 2009
Canada13817 Posts
May 09 2013 11:59 GMT
#1557
Great, 3.0 fixed air pollution which they broke with 2.0 but now the game becomes unplayable on cheetah (FPS plummets), great job EA.
Tilorn91
Profile Joined July 2012
Serbia218 Posts
May 10 2013 00:13 GMT
#1558
On May 07 2013 22:41 gingerfluffmuff wrote:
Show nested quote +
On May 07 2013 19:15 Oghren wrote:
I'm always so smart. I'm so glad I didn't bought this crap. With a little bit of brain everyone could see that coming and shouldn't have wasted money on this.

I dodged the bullet too. (Since D3 launch there are 0 gaming companies left, which you can trust to buy their product on day 1)


I'm pretty much gonna buy everything Bioware ever releases on day1. On topic tho: Having not bought the game yet, what's the status? I know the situation is bad, but is the game unplayable? I really love the simcity series.
SayGen
Profile Joined May 2010
United States1209 Posts
May 10 2013 00:18 GMT
#1559
On May 10 2013 09:13 Tilorn91 wrote:
Show nested quote +
On May 07 2013 22:41 gingerfluffmuff wrote:
On May 07 2013 19:15 Oghren wrote:
I'm always so smart. I'm so glad I didn't bought this crap. With a little bit of brain everyone could see that coming and shouldn't have wasted money on this.

I dodged the bullet too. (Since D3 launch there are 0 gaming companies left, which you can trust to buy their product on day 1)


I'm pretty much gonna buy everything Bioware ever releases on day1. On topic tho: Having not bought the game yet, what's the status? I know the situation is bad, but is the game unplayable? I really love the simcity series.


give it 30-60 days and it should be 'playable'
give it 6 months and you'll be good to go. Depends on how long you want to wait and how glitched a game can be before you consider it broken.

I have mine uninstalled waiting for 60 days.
We Live to Die
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
May 10 2013 00:46 GMT
#1560
On May 09 2013 20:59 skyR wrote:
Great, 3.0 fixed air pollution which they broke with 2.0 but now the game becomes unplayable on cheetah (FPS plummets), great job EA.


Do you have any mods enabled? some of the mods cause crashes and performance issues.
Pokemon Master
Prev 1 76 77 78 79 80 81 Next
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Spirit vs PercivalLIVE!
Cham vs TBD
ByuN vs Jumy
SteadfastSC1046
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 1061
Nathanias 108
RuFF_SC2 13
StarCraft: Brood War
Rain 2167
Artosis 724
Shuttle 572
NaDa 34
Dota 2
monkeys_forever964
LuMiX1
Counter-Strike
fl0m1768
Fnx 460
Stewie2K209
Other Games
summit1g6764
FrodaN1048
JimRising 270
C9.Mang0241
ToD232
Maynarde130
ViBE63
Trikslyr57
NeuroSwarm0
Organizations
Other Games
gamesdonequick710
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH52
• davetesta36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1374
• Scarra1265
Upcoming Events
RSL Revival
9h 35m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
10h 35m
The PondCast
12h 35m
RSL Revival
1d 9h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.