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SimCity 5 - Page 33

Forum Index > General Games
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Prev 1 31 32 33 34 35 81 Next
[TL]Hanabi - US West 4
[TL]Ohana - US East 4
[TL] Destination East 4
Hrrrrm
Profile Joined March 2010
United States2081 Posts
March 08 2013 22:58 GMT
#641
So apparently the AI is completely broken. Reading this thread over on reddit is quite eye opening. Forget about the DRM and the servers for a second. Seems like this game is completely fubar from the ground up. I remember watching TB's play-through with his wife and it showed all his buses moving in pack behavior. Thought it might've just been a glitch, ends up it's happening to every single person every single time.

Incomplete game. What a surprise.
alot = a lot (TWO WORDS)
synapse
Profile Blog Joined January 2009
China13814 Posts
March 08 2013 22:59 GMT
#642
this game looks really fun... i would totally buy it if not for server issues and the lack of city space....
:)
mordk
Profile Blog Joined November 2010
Chile8385 Posts
Last Edited: 2013-03-08 23:02:36
March 08 2013 23:02 GMT
#643
I wonder how distressed EA is at having their problems laughed at and displayed on a stream as popular as Day9's

He's making it funny though hahaha
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-03-08 23:28:49
March 08 2013 23:27 GMT
#644
does anyone know if sims can use busses to get to streetcars and then use those?

i really want to get rid of some bus stops.
The streetcars are awesome, they just zoom zoom around with their 200 capacity.




i wish my firetrucks would just use the streetcars line.
semantics
Profile Blog Joined November 2009
10040 Posts
March 08 2013 23:32 GMT
#645
On March 09 2013 08:27 LaNague wrote:
does anyone know if sims can use busses to get to streetcars and then use those?

i really want to get rid of some bus stops.
The streetcars are awesome, they just zoom zoom around with their 200 capacity.




i wish my firetrucks would just use the streetcars line.

I wish my casinos couldn't generate 1000 taxis out of no where clogging up my streets.
furymonkey
Profile Joined December 2008
New Zealand1587 Posts
March 08 2013 23:41 GMT
#646
Anyone found it annoying that the density of the zone are dictated by the size of the road? What if I don't want high rise with big roads? Nope, fuck you Maxis.
Leenock the Punisher
Jibba
Profile Blog Joined October 2007
United States22883 Posts
March 08 2013 23:42 GMT
#647
Thanks for the link, Fzero!

Guillaume Pierre ‏@MaxisGuillaume
@Bjartr @colinlim1988 Everything you do in the city is also done on the server, so everything is synchronized with the other cities


O.O That explains a lot.

Richard Hordijk ‏@Riess88
@MaxisGuillaume Loving the game. Is it possible to only let one firetruck etc. go to an incident instead of 24? If not will this be added?

Guillaume Pierre ‏@MaxisGuillaume
@Riess88 That's something we're working on
ModeratorNow I'm distant, dark in this anthrobeat
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 08 2013 23:55 GMT
#648
also, does anyone know why there are 200 persons waiting in some of my streetcar stops, ignoring every single streetcar that passes trough?

I have empty streetcars coming in to each station every few seconds from each direction, yet people stand around and increase the average waittime to 1 hour instead of 1 minute, making all the other sims ignoring my masstransit.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 09 2013 00:01 GMT
#649
i was hesitant with DRM and $60 price tag (though i was 100% sure i'll be getting it on release until the news of DRM), with all the negativity about server and gameplay, i guess i'll be waiting for a big o' patch before i join the pack

i still got too many games to go through anyways lol
age: 84 | location: california | sex: 잘함
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
Last Edited: 2013-03-09 00:06:24
March 09 2013 00:02 GMT
#650
After watching some real gameplay vids, went back to an old copy of Simcity 4. It's a blast.

+ Can play whenever you want, offline
+ Much larger map
+ Modding-ability (just go to Simtropolis)
+ Competent pathing for Sims (no herding for emergency services or mass transit)
+ Better modeling of income and employment. The RCI meter responds in a more "predictable" way.

There's basically no chance of mass transit or emergency services working well in Sim 5, from seeing the herding behavior.

Just remember to play in XP SP2 compatibility mode, or use SimLauncher. If we could get the Simcity 4 engine with the map size of Simcity 3000, I'd be set.
You must construct additional pylons.
Conti
Profile Joined November 2010
Germany2516 Posts
March 09 2013 00:05 GMT
#651
I just wish people could mod this game to fix the few glaring AI simplifications that exist. It would be such an awesome game then. The basics just look fantastic.
Disregard
Profile Blog Joined March 2007
China10252 Posts
March 09 2013 00:08 GMT
#652
Looks like I will be going back to good old SC4.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 09 2013 00:08 GMT
#653
On March 09 2013 07:49 daemir wrote:
Companies are gonna keep doing this always online shit that never works during launch, effectively selling scam to people, until customers actually go "this shit stops now"

People will go "this shit stops now" when this happens and the game itself isn't very good. Unfortunately (?) this sim city despite it's flaws is pretty good when it's working. When you get this kind of disastrous launch in combination with a crappy game, you'd see people flip out for real.
Banelings are too cute to blow up
YMCApylons
Profile Blog Joined August 2010
Taiwan359 Posts
March 09 2013 00:10 GMT
#654
Lol, if you thought dragoon pathing was bad...

You must construct additional pylons.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
March 09 2013 00:20 GMT
#655
On March 09 2013 09:08 nihlon wrote:
Show nested quote +
On March 09 2013 07:49 daemir wrote:
Companies are gonna keep doing this always online shit that never works during launch, effectively selling scam to people, until customers actually go "this shit stops now"

People will go "this shit stops now" when this happens and the game itself isn't very good. Unfortunately (?) this sim city despite it's flaws is pretty good when it's working. When you get this kind of disastrous launch in combination with a crappy game, you'd see people flip out for real.

If only Aliens: Colonial Marines had been always online LOL
FromShouri
Profile Blog Joined April 2012
United States862 Posts
March 09 2013 00:37 GMT
#656
On March 09 2013 09:20 mordk wrote:
Show nested quote +
On March 09 2013 09:08 nihlon wrote:
On March 09 2013 07:49 daemir wrote:
Companies are gonna keep doing this always online shit that never works during launch, effectively selling scam to people, until customers actually go "this shit stops now"

People will go "this shit stops now" when this happens and the game itself isn't very good. Unfortunately (?) this sim city despite it's flaws is pretty good when it's working. When you get this kind of disastrous launch in combination with a crappy game, you'd see people flip out for real.

If only Aliens: Colonial Marines had been always online LOL


Would anyone of noticed?
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
Manit0u
Profile Blog Joined August 2004
Poland17557 Posts
March 09 2013 00:56 GMT
#657
https://www.gameinformer.com/b/news/archive/2013/03/08/test-headline.aspx

I hope that EA will burn for this and all developers will cease this kind of crap.
Time is precious. Waste it wisely.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
March 09 2013 00:58 GMT
#658
I think a lot of the behavioral issues could be described as a result of the decision to forgo statistical modeling and instead use individual sim-based modeling. I mean, we've all seen or played The Sims. They're idiots. Instead of a somewhat more realistic statistical model, SimCity has implemented the Idiocracy modeling system. (Which is also computationally intensive, thus the "we have to have servers to run aspects of the city".)

Since individual Sims are modeled at a less-than-real level, you scale that up and you get a city full of WTF. As opposed to reasonably accurate statistical modeling based on real cities and the mathematics that drive real city planning.

It's still fun, when you can play, because those moments of boredom get filled with "What the hell are these morons doing?!"
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
KobraKay
Profile Joined March 2010
Portugal4231 Posts
March 09 2013 00:59 GMT
#659
Hey guys I have a question to all of you in the UK.

I still dont think im going to buy this game due to the always on line but im curious about the prices. The game is being priced way up around here (up like in the EA site 59€ and 79€) and that is just ridiculous for a pc game. Around here those are console prices only (yup I dont get it either lol) but since my gf will be in the uk this weekend, if the price is way lower (like 34£ as it was at some point on amazon), I might ask her to buy it there.

So are the prices on retail stores for physical copies lower around there? Or was it just luck when I looked that day on amazon uk?

Thanks.
CJ Fighting! (--.--)
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
March 09 2013 01:07 GMT
#660
On March 09 2013 09:59 KobraKay wrote:
Hey guys I have a question to all of you in the UK.

I still dont think im going to buy this game due to the always on line but im curious about the prices. The game is being priced way up around here (up like in the EA site 59€ and 79€) and that is just ridiculous for a pc game. Around here those are console prices only (yup I dont get it either lol) but since my gf will be in the uk this weekend, if the price is way lower (like 34£ as it was at some point on amazon), I might ask her to buy it there.

So are the prices on retail stores for physical copies lower around there? Or was it just luck when I looked that day on amazon uk?

Thanks.


My guess (and it seems to be relatively standard in the game industry) is that the pricing is 59 (currency units) and 79 (currency units) for the "Limited Edition" and "Digital Deluxe". Because in the US, it's $59 and $79. They just swap $ and Euro like they are the same, and in the process all of Europe gets fucked.

Kind of obnoxious, really. Other companies do the same, and while I don't mind (being in the US) I can imagine how much this should piss off people who are paying ~$75 for what the US is paying $59 for - despite whatever cost of living BS someone might come up with to explain it.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
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