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[WarCraft 3] Let's Play~!! > - Page 22

Forum Index > General Games
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Prev 1 20 21 22 23 24 37 Next All
PowerDes
Profile Blog Joined September 2010
United States520 Posts
August 02 2012 20:59 GMT
#421
no they just swapped the maps around, added some old ones in.
twitch.tv/PowerDes
TheWorldToCome
Profile Joined January 2012
United States452 Posts
August 02 2012 21:39 GMT
#422
I still count that as adding "new" ones lol
Starcraft 2 was designed to have a best race. You play the worst one.
babylon
Profile Blog Joined April 2011
8765 Posts
August 02 2012 23:55 GMT
#423
They took out irrelevant, shitty maps and put in irrelevant, shitty maps!

I'm surprised they even bothered though. I don't think any of the maps are worst at least, lol.
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
August 04 2012 00:07 GMT
#424
Blizzard has a map pool?
John 15:13
babylon
Profile Blog Joined April 2011
8765 Posts
Last Edited: 2012-08-04 07:13:53
August 04 2012 06:57 GMT
#425
^ Good one. They apparently just have a map rotation, lol.

I just realized they removed Gold Rush from the 4v4 and FFA map-pool. Urgh. I'm fine with the rest going out (everyone almost always immediately left on HI, Slalom was basically turtle-until-frosties, and Friends is an auto-lose depending on who you get partnered up with, but Gold Rush was a pretty good map.

Anyways, is there any reason why Orcs don't typically tri-hero even if they go t3? I was just watching a game where Lyn went BM+SH+TC (granted, against UD), and it struck me that you don't see that very often. I know TC tends to be really, really useless until he hits lvl3 in most cases, but a SH even at lvl1 isn't anything to sneer at if used correctly, so as a third hero, it's not a bad choice. If you're at t3 also, you can expand pretty easily, so that takes care of the upkeep problem. Is the main concern that it's really hard to level up the third hero enough so that the food+resources are worth it?
acie
Profile Blog Joined July 2010
United States247 Posts
August 04 2012 07:49 GMT
#426
usually by the time an orc would be t3 there aren't enough creeps left to level that guy up especially on the smaller maps. Usually orc has the strongest T2 so they focus on that, while other races can afford to tech to t3 quicker if they want to do a tri-hero strat. With tri-hero orc it's way better to get TC 2nd then SH but TC 2nd isn't always viable, also when you do get TC you probably want to get him level 5 as level 3 stomp is like broken good vs UD and you need high level shockwave vs dotts so getting a third hero would slow that down. Tri-hero is pretty viable vs UD depending on the map/situation, the only other time orc goes tri-hero is vs Human when you play counter-expand vs Human air, they typically pick up Alchemist 3rd as he has a natural air attack and his bomb has AOE armor reduction is also good vs air.
EchelonTee
Profile Joined February 2011
United States5257 Posts
August 04 2012 08:28 GMT
#427
With WCG coming around, I'm curious; does wcg have a scene outside of china/korea at all? I really like watching the game and don't want to see it die out
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
paralleluniverse
Profile Joined July 2010
4065 Posts
August 04 2012 08:31 GMT
#428
I'd like to get back into this game.

How's the maphacker situation? Really bad or no worse than SC?
Mafe
Profile Joined February 2011
Germany5966 Posts
August 04 2012 08:43 GMT
#429
Could anybody post the changes in the 1on1 mappool?
TheWorldToCome
Profile Joined January 2012
United States452 Posts
August 04 2012 13:08 GMT
#430
Im super pumped for wcg!
Starcraft 2 was designed to have a best race. You play the worst one.
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
Last Edited: 2012-08-04 17:06:23
August 04 2012 15:37 GMT
#431
On August 04 2012 17:43 Mafe wrote:
Could anybody post the changes in the 1on1 mappool?


They add a bunch of different maps in all modes, which is FUCKING EPIC , we needed this for such a long ass time !!!!!!

1v1 map pool changes : (this is what i noticed , not from any patch log or anything)

-Road to Stratholme
-Tirisfal Glades
-Broken Shard

are taken out

-Plunder Isles
-The Two Rivers
-Wetlands

are in

Edit : The two rivers is such a cheesy map XD
paralleluniverse
Profile Joined July 2010
4065 Posts
August 05 2012 08:40 GMT
#432
Is there actually a TL community around this game, as in a server and possibly a clan?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
August 05 2012 08:45 GMT
#433
On August 05 2012 00:37 Tchado wrote:
Show nested quote +
On August 04 2012 17:43 Mafe wrote:
Could anybody post the changes in the 1on1 mappool?


They add a bunch of different maps in all modes, which is FUCKING EPIC , we needed this for such a long ass time !!!!!!

1v1 map pool changes : (this is what i noticed , not from any patch log or anything)

-Road to Stratholme
-Tirisfal Glades
-Broken Shard

are taken out

-Plunder Isles
-The Two Rivers
-Wetlands

are in

Edit : The two rivers is such a cheesy map XD

Aren't stagnant maps what supposedly made wc3 unfun?

new maps means the scene could come back doesnt it? or is it too far gone
Artillery spawned from the forges of Hell
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
August 05 2012 18:18 GMT
#434
On August 05 2012 17:45 arb wrote:
Show nested quote +
On August 05 2012 00:37 Tchado wrote:
On August 04 2012 17:43 Mafe wrote:
Could anybody post the changes in the 1on1 mappool?


They add a bunch of different maps in all modes, which is FUCKING EPIC , we needed this for such a long ass time !!!!!!

1v1 map pool changes : (this is what i noticed , not from any patch log or anything)

-Road to Stratholme
-Tirisfal Glades
-Broken Shard

are taken out

-Plunder Isles
-The Two Rivers
-Wetlands

are in

Edit : The two rivers is such a cheesy map XD

Aren't stagnant maps what supposedly made wc3 unfun?

new maps means the scene could come back doesnt it? or is it too far gone


I think it's too far gone , but it does give a small breath of life into the scene , and for us casual players of the game.

I would never say wc3 was ever unfun , but the redundant map issue was overshadowed by how awesome the game is :D
babylon
Profile Blog Joined April 2011
8765 Posts
August 07 2012 20:57 GMT
#435
http://www.wcreplays.com/forums/showthread.php?p=2922657#post2922657

Close call.
Tru_m4n
Profile Joined September 2009
162 Posts
August 08 2012 22:39 GMT
#436
People still play this? I'm not good at all but would probably like to join if you guys play... Maybe then I won't have to play 2v2 with my bro against the AI lol.
"Member of Hyuk Hyuk Hyuk Cafe! He's the next Jaedong, baby!"
Release
Profile Blog Joined October 2010
United States4397 Posts
August 08 2012 22:50 GMT
#437
They actually removed the maps?
Or just from battle.net?
☺
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
August 08 2012 22:58 GMT
#438
On August 04 2012 15:57 babylon wrote:
^ Good one. They apparently just have a map rotation, lol.

I just realized they removed Gold Rush from the 4v4 and FFA map-pool. Urgh. I'm fine with the rest going out (everyone almost always immediately left on HI, Slalom was basically turtle-until-frosties, and Friends is an auto-lose depending on who you get partnered up with, but Gold Rush was a pretty good map.

Anyways, is there any reason why Orcs don't typically tri-hero even if they go t3? I was just watching a game where Lyn went BM+SH+TC (granted, against UD), and it struck me that you don't see that very often. I know TC tends to be really, really useless until he hits lvl3 in most cases, but a SH even at lvl1 isn't anything to sneer at if used correctly, so as a third hero, it's not a bad choice. If you're at t3 also, you can expand pretty easily, so that takes care of the upkeep problem. Is the main concern that it's really hard to level up the third hero enough so that the food+resources are worth it?

Usually with orc you try to end the game when sh hits 3 and bm hits 5. If I remember correctly, you'll be hit at that moment (talon or first sorceress/towers) or you'll hit at that moment (against an ud or Orc v Orc). I think the main concern is that your two first heroes are really really level dependent. You're not a NE that can rely on invocation/spells or an UD with incredible burst with three heroes.
Welp hope i helped u, i could be wrong bc I didnt play in a long time but it was like that in my time :p
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Release
Profile Blog Joined October 2010
United States4397 Posts
August 08 2012 23:36 GMT
#439
On August 04 2012 15:57 babylon wrote:
^ Good one. They apparently just have a map rotation, lol.

I just realized they removed Gold Rush from the 4v4 and FFA map-pool. Urgh. I'm fine with the rest going out (everyone almost always immediately left on HI, Slalom was basically turtle-until-frosties, and Friends is an auto-lose depending on who you get partnered up with, but Gold Rush was a pretty good map.

Anyways, is there any reason why Orcs don't typically tri-hero even if they go t3? I was just watching a game where Lyn went BM+SH+TC (granted, against UD), and it struck me that you don't see that very often. I know TC tends to be really, really useless until he hits lvl3 in most cases, but a SH even at lvl1 isn't anything to sneer at if used correctly, so as a third hero, it's not a bad choice. If you're at t3 also, you can expand pretty easily, so that takes care of the upkeep problem. Is the main concern that it's really hard to level up the third hero enough so that the food+resources are worth it?

The point of Tri-Hero is that they have to complement each other.
That's why human tri-hero is always 1 mage 2 men. Two mage is just lots of useless mana (unless bolt + clap, but that's not effective)
In NE vs OC, the demon prevents shockwave, while the tinker and Beastmaster provide a buffer for the dots.
UD can do the DK,Naga,Lich nuke combo or the DK,Lich, Ranger nuke silence. Ranger prevents healing, making the nuke more effective.
☺
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
August 11 2012 12:08 GMT
#440
On August 05 2012 17:40 paralleluniverse wrote:
Is there actually a TL community around this game, as in a server and possibly a clan?

Everyone tries their best, but the time differences really affect what we can do
John 15:13
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