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Kingdoms of Amalur: Reckoning thread - Page 3

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Laids
Profile Joined January 2011
United Kingdom596 Posts
February 01 2012 02:16 GMT
#41
I just finished up with the demo and I thought I'd share my thoughts.

It's pretty interesting honestly, for the first 10 mins I was a little bit worried, but then I started getting more weapons, abilities and combos and it started to become really fun. The combat, from what I experienced, get's progressively more complex as you get more abilities. It's not simply standard RPG fare, it's like actiony combat with cool combos and spells/abilities. As you level you can improve your abilities through the skill tree, unlocking more combos and picking up new abilities along the way.

The game feels very similar in style to Fable, except the combat is much better, kinda like Jade Empire actually. I didn't enjoy using the bow as you can't manually aim it, but from what I've seen the bow is more of a support weapon, although you can definitely use it as primary. What I mean is you can use the 2h sword to throw people into the air, quickly switch to the bow and start firing, you even have a bow ability that will hold the enemy in the air for longer to allow longer air combos.

The stealth mechanic works well enough, not much to say, think Skyrim. Similarly in style is the lockpicking which is Skyrim-like. You also have the dispel system for chests which is a mini-game involving clicking on icons to unlock chests, icons will stay activated for a certain amount of time before disabling, causing the chest to blow up. Different icons will stay activated for longer/shorter durations, so remembering the icons and using them in the right order is the challenge, it's not bad tbh.

Overall I enjoyed the combat for the most part, the fludity of switching between you arsenal was satisfying. The characters I encountered were well voice-acted and the story is okay, although it's potentially a slow burner, it's really hard to judge story in RPG's often. I had to switch off Post-processing the get the game to not black screen for me, seems to be an ATI issue, I'm sure it will be fixed, if it hasn't already.

Pretty good honestly.
Brett
Profile Blog Joined October 2002
Australia3822 Posts
Last Edited: 2012-02-01 03:31:57
February 01 2012 03:26 GMT
#42
On February 01 2012 04:11 crms wrote:
Show nested quote +
On February 01 2012 01:52 Tobberoth wrote:
On February 01 2012 01:39 crms wrote:
On February 01 2012 01:31 Tobberoth wrote:
On February 01 2012 01:24 crms wrote:
congrats to you all that got to play the demo.. I downloaded the demo on steam, turned it to max settings and it never loaded when I was supposed to 'wake up'. It would just freeze and spam menu overlays until I closed it out. I found out later the demo won't run with post processing enabled or AA turned up very high. Why have those options if the game can't run them? I uninstalled in frustration before I learned about how you have to 'fix' their demo to play it. Anyway, that encounter made the game irrelevent to me.

A DEMONSTRATION not working as the final release? BY GOD!


It reflets poorly on the quality of the design team and creators of the game. Are you saying releasing a demo that crashes and locks up your computer is a good way to market your game? A demo is supposed to show off their game, entice you to buy it.. if all it does is locks your computer and crashes because you enable post processing (an option they allow you to enable) you aren't exactly going to be thrilled or confident in the release.

The fuck is your point?

You aren't forced to enable it, obviously enabling it triggers a bug which crashes the game for you, a bug which will probably be fixed in the final release.

My point stands: It's a demo, live with it.


Obviously? I had to go research the issue on forums unrelated to the game developers to find out what the issue was.

I don't think you understand the difference between a beta (which has acceptable flaws) and a demo. A demo is a purposefully released segment of the game for the developer to show off, THIS IS OUR GAME, PLAY IT, SEE HOW GREAT IT IS. They hope the demo is good enough to make you BUY the game when it comes out.

Why are you even arguing with me? I didn't say the game will be bad. I said I stopped caring about the game because the demo was a broken mess. I played a broken demo and my interest went down, isn't that completely fucking reasonable?Releasing a demo with settings that will break the game is not GOOD, I don't care how you want to look at the value of a demo is a STUPID thing for a developer to do. How can you even begin to argue otherwise?

Jesus Christ wtf is with people like you.

Lol wow... Calm down, buddy...

There are loads of game demos released with minor bugs, especially when we're talking PC releases... Hell, even full version, printed media regularly release with bugs being fixed by release day patches. If you want to become near-enraged by a minor inconvenience in a demo and write the whole experience off that's definitely your prerogative, but there's nothing surprising about people holding the opposite view.

Just one example of many I was able to google: http://au.pc.ign.com/articles/121/1212534p1.html
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
February 01 2012 11:04 GMT
#43
post processing in demo makes demo not work.

therefore i hate this game and will not get the full version.

*clap clap*
I AM THE UNIVERSAL CONSTANT
Merany
Profile Blog Joined February 2011
France890 Posts
February 01 2012 11:10 GMT
#44
Finished the demo and I'm super super excited for this game. I love the graphic part and the combat system is already a ton of fun in the beginning.
I've heard that fights are actually quite hard later on which I really hope. A game somewhere between World of Warcraft and Dark Souls? I sign every day of the week

One thing I'm not really sure right now is if I should get it on PS3 or PC. Cheaper on PC but I tried both demos and controls felt slightly better on PS3... Guess I have a week and a half to decide :D

The only thing I'm slightly worried about the game is the Role Play aspect of it. The first quests are all about being nice and stuff, helping people, giving polite answers etc which is not how I like to play RPGs. Hope this aspect gets better later on in the game.

Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-02-01 11:27:33
February 01 2012 11:23 GMT
#45
On February 01 2012 04:11 crms wrote:
Show nested quote +
On February 01 2012 01:52 Tobberoth wrote:
On February 01 2012 01:39 crms wrote:
On February 01 2012 01:31 Tobberoth wrote:
On February 01 2012 01:24 crms wrote:
congrats to you all that got to play the demo.. I downloaded the demo on steam, turned it to max settings and it never loaded when I was supposed to 'wake up'. It would just freeze and spam menu overlays until I closed it out. I found out later the demo won't run with post processing enabled or AA turned up very high. Why have those options if the game can't run them? I uninstalled in frustration before I learned about how you have to 'fix' their demo to play it. Anyway, that encounter made the game irrelevent to me.

A DEMONSTRATION not working as the final release? BY GOD!


It reflets poorly on the quality of the design team and creators of the game. Are you saying releasing a demo that crashes and locks up your computer is a good way to market your game? A demo is supposed to show off their game, entice you to buy it.. if all it does is locks your computer and crashes because you enable post processing (an option they allow you to enable) you aren't exactly going to be thrilled or confident in the release.

The fuck is your point?

You aren't forced to enable it, obviously enabling it triggers a bug which crashes the game for you, a bug which will probably be fixed in the final release.

My point stands: It's a demo, live with it.


Obviously? I had to go research the issue on forums unrelated to the game developers to find out what the issue was.

I don't think you understand the difference between a beta (which has acceptable flaws) and a demo. A demo is a purposefully released segment of the game for the developer to show off, THIS IS OUR GAME, PLAY IT, SEE HOW GREAT IT IS. They hope the demo is good enough to make you BUY the game when it comes out.

Why are you even arguing with me? I didn't say the game will be bad. I said I stopped caring about the game because the demo was a broken mess. I played a broken demo and my interest went down, isn't that completely fucking reasonable?Releasing a demo with settings that will break the game is not GOOD, I don't care how you want to look at the value of a demo is a STUPID thing for a developer to do. How can you even begin to argue otherwise?

Jesus Christ wtf is with people like you.

How is the demo "a broken mess" because one graphics option made the game crash on your computer? Seriously, realize that you're overracting. It's a demo, it has a minor bug which unfortunately happened to you because you maxed settings, it didn't work... so you gave up. Saying you stopped caring about the game because of this is just ridiculous.

It would probably benefit you greatly to try working in software development for a while so you realize how ridiculously impossible it is to release a completely glitch free product... and this was just a demo.
PeZuY
Profile Blog Joined February 2011
935 Posts
February 01 2012 11:29 GMT
#46
@OP, since you started this thread I sincerely hope that you will update and make your first post to contain more than just what you have there currently.

Otherwise, been looking forward this game for a while and the time is upon us soon!: )
Daray
Profile Blog Joined August 2010
6006 Posts
February 01 2012 14:53 GMT
#47
Played the demo for 40minutes or so and apparently you have to start all over again if you want to continue so i'll leave it at that for now.

I liked the game and especially the combat feels so fluid compared to skyrim where you hold down mouse1 and try to hit the mobs. Interface was a bit meh and when you go to inventory you have to press esc like 2-3 times to get back to game which was frustrating. But it's no worse then skyrim which was pretty meh in those departments aswell.

Graphics are more cartoonish and i actually prefer the more colorful fantasy like compared to Skyrims.
What bothered me was the audio effects which were in some parts quite terrible like in the first cinematic where the knight slashes the evil dude with his sword and the sound effect is like hitting a boar in WoW.

If there's interesting characters, interesting lore and good quests i'll definitely enjoy this game.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
February 01 2012 15:12 GMT
#48
Just finished the demo. It's ok I guess. It feels like Fable with better combat and more detailed lore. I'm not convinced enough to order it right away, but I'll keep my eye on it.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50753 Posts
February 01 2012 15:19 GMT
#49
On February 02 2012 00:12 Telcontar wrote:
Just finished the demo. It's ok I guess. It feels like Fable with better combat and more detailed lore. I'm not convinced enough to order it right away, but I'll keep my eye on it.


while I'm already sold on the game, I'll let Day[9] do the convincing for you.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=308033
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Bosu
Profile Blog Joined June 2008
United States3247 Posts
February 01 2012 15:25 GMT
#50
Demo was pretty good. The combat and level system is great. The graphics are fine. But the quests seemed really fucking boring. I don't want to play a single player MMO. Hopefully that isn't the case.
#1 Kwanro Fan
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 01 2012 15:32 GMT
#51
Feels like the game Fable wanted to be. Should prove to be interesting.

Thankfully I'll play even the shittiest RPG and enjoy myself, so this game can't go wrong for me, hahah.

(That's my racial ability. All Torenhires get +10 to bad game playability for some reason)
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
Last Edited: 2012-02-01 15:46:11
February 01 2012 15:45 GMT
#52
On February 02 2012 00:19 BLinD-RawR wrote:
Show nested quote +
On February 02 2012 00:12 Telcontar wrote:
Just finished the demo. It's ok I guess. It feels like Fable with better combat and more detailed lore. I'm not convinced enough to order it right away, but I'll keep my eye on it.


while I'm already sold on the game, I'll let Day[9] do the convincing for you.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=308033

It's just that I prefer a darker and grittier setting for my fantasy RPGs and this feels pretty PG-13. The plot also seems pretty bog-standard as in a hero with mysterious powers goes on a journey to defeat the baddies causing chaos in the world. I hope it's a lot more than that, but I'm not convinced by the demo. We'll see what the critics make of the whole game.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 01 2012 16:07 GMT
#53
If you like darker RPGs then it's probably not your type...like I said above, it is more along the lines of a Fable type RPG than a, say, Witcher or anything like that.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Maginor
Profile Joined May 2010
Norway505 Posts
February 01 2012 16:13 GMT
#54
On January 31 2012 20:50 Aela wrote:
The game looks way to colorful. I hope there will be a option to make the look more normal and turn down the saturation.

Show nested quote +
I'm itching for a good RPG until ME3 comes out

Mass Effect is a Action-Shooter and no RPG lolz!


It's just as much an RPG as it is an action shooter. Genres aren't that clearly defined and often overlap. Mass Effect has all the elements of an RPG: stat and ability systems, classes, leveling up, party management, inventory management, story focus, npc conversations, nonlinearity+sidequests etc. etc.
Zvenn3n
Profile Blog Joined July 2011
Sweden1196 Posts
Last Edited: 2012-02-01 16:23:49
February 01 2012 16:17 GMT
#55
On February 01 2012 20:29 PeZuY wrote:
@OP, since you started this thread I sincerely hope that you will update and make your first post to contain more than just what you have there currently.

Otherwise, been looking forward this game for a while and the time is upon us soon!: )


I'll update it with some trailers & stuff, but I can't afford the game myself, so that will probably have to be it =/

BTW: How do I make it so youtube links show up as videos, and not links? Want to make the OP look better =)

-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-02-01 16:17:43
February 01 2012 16:17 GMT
#56
On February 01 2012 20:10 Merany wrote:

The only thing I'm slightly worried about the game is the Role Play aspect of it. The first quests are all about being nice and stuff, helping people, giving polite answers etc which is not how I like to play RPGs. Hope this aspect gets better later on in the game.


What do you expect, the story is made by Salvatore. The guy that made Drizzt, the happy go around do gooder dark elf. I don't remember Drizzt swear at any point, not to mention do anything even questionably morally wrong.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
February 01 2012 19:14 GMT
#57
Just played the demo, got to the part where you're free to roam. I'm impressed, it's way better than Fable in all regards, and I personally like the graphics. The combat indeed seems extremely simple, but as has been said, it hopefully gets harder later on.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
February 01 2012 19:44 GMT
#58
On February 02 2012 01:17 -Archangel- wrote:
Show nested quote +
On February 01 2012 20:10 Merany wrote:

The only thing I'm slightly worried about the game is the Role Play aspect of it. The first quests are all about being nice and stuff, helping people, giving polite answers etc which is not how I like to play RPGs. Hope this aspect gets better later on in the game.


What do you expect, the story is made by Salvatore. The guy that made Drizzt, the happy go around do gooder dark elf. I don't remember Drizzt swear at any point, not to mention do anything even questionably morally wrong.

That's ONE of his characters. He also created Entreri, Jarlaxle, Malice and many other characters of different shades. Of course Salvatore doesn't explore the extremities of the dark side of the soul. That's because it's not his thing. His books are practically children's books. It doesn't mean everyone in his world is a goody two-shoe waxing rainbow and marshmallows.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
February 01 2012 20:03 GMT
#59
http://www.giantbomb.com/what-it-is-kingdoms-of-amalur-reckoning/17-5382/

footage of some higher level characters and some impressions and stuff
Kevmeister @ Dota2
Pangolin
Profile Joined March 2008
United States1035 Posts
February 01 2012 23:46 GMT
#60
I was planning on just waiting for the first steam sale to get this. But after playing the demo and messing around with a talent calculator I had hyped myself up enough that I just gave in and pre-ordered on amazon. Here's the talent calculator if anyone wants to check it out: http://amalurfoundry.com/calculator

I think I'll probably go with a finesse/sorcery build, in which anything I can't stealth kill with daggers I use chakrams and magic on.
It's easier not to.
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