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Dust 514 (PS3)

Forum Index > General Games
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abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-07-04 17:22:05
January 03 2012 17:04 GMT
#1
[image loading]
Trailer
Dust 514 PS3 Exclusive

As many of you should be aware, the Team Liquid forum community has had a very successful chapter in the internet spaceship mmo game known as Eve. CCP, the company who makes eve, is set to release a new game this summer called Dust 514. This game is a first person shooter that is linked directly to the Eve Player base. Basically, while thousands of Eve players fight over star systems above, Dust players will be on the ground fighting it out for the planets. What makes this unique is that both groups will directly and indirectly impact each other.

What is Dust, or are you trying to make me play another Halo/CoD ripoff?

Dust 514 is a sort of MMO Shooter. While there are some inevitable similarities to bigger named games of the past, there are several a good reasons why Dust 514 has been winning "Most Innovative" at pretty much any trade show they go to. Here are some key points to the game.

+ Show Spoiler +
1. Game Matches matter. While Dust does have a traditional auto matching system, the true magic lays with taking player contracts. Contracts are made by Eve players to assault or defend planets. While in the past only spaceships were used to conquer systems, planetary conquest will be a huge key in taking over new systems.

2. Combat Classes Revisited You may be familiar with the combat classes or kit type systems in CoD or the Battlefield Series. Dust 514 takes a whole new approach to kits. Instead of grinding out thousands of death match games to unlock your fancy new rifle, Dust will use a modified version Eve's skill training system.

This system works very simply, whether you are playing or not you are gaining skill points. You use those skill points to purchase new skills, like more damage, better armor, or better vehicle handling. Theres about 7 years of skills to go through, however when you do play matches you get pretty decent chunks of skill points depending on how you performed in the match, this cuts down that time significantly but still specializing is key.

This allows you to specialize, develop goals, and make your character unique. Perhaps you want to make your character an expert pistol shot with the ability to fly the most advanced air craft in the game. No more grinding or getting frustrated that your kit doesn't have access to that one really cool side arm you wanted.


Some More info on fitting your kits

3. Customization Customization doesn't just end at developing your personal kit. Vehicles will be a major portion of the game with over 26 vehicles planned. These vehicles range for fast scout vehicles (think Halo warthog) to different tanks and eve aircraft. Also these vehicles can be customized by changing out their 'fittings' you can use this to adjust what kind of weapon the vehicle is using as well and adjusting its speed and armor. As long as you brought the supplies with you, these fittings can be adjusted on the field allowing you to change tactics.
More Info on Vehicles

4. Cross Game interaction Interactions between Dust and Eve go both ways. Eve players need to control planets/disrupt their enemies and Dust players need isk(money) to replace lost and destroyed equipment and/or purchase upgrades. However the interaction doesn't stop there. Lets say a dust group is running into a sizable obstacle, for example an obnoxious tank that just wont seem to die, no matter how many times you charge at it. No problem, you can call for another Eve player to bring out whats called a Dreadnaught (think :Battlecruiser operational) and bomb the site from orbit. Or perhaps on the other side of the equation, your adversaries are bombing YOU from orbit. The planet you're on may have been upgraded by the current owners to have defenses against orbital attacks, controlling those defenses can allow you to destroy *permanently* some eve players shiny new ship hes raining death down upon you with.
Interview about Interaction

5. You wont have to play Blood Gulch 9000 Times The Dust map system is modular. While at launch you only temperate planets will be available to fight over, this will involve nearly 6000 different permutations of maps. Additionally the goal is to continue to add in new planet types to fight in over each of dusts free twice a year expansions.



The Hatchery Needs You!
The Hatchery is the premier TL corporation in Eve and runs the Team Liquid Alliance. We would like to incorporate a dust division into our alliance line up. The benefit for Dust players is that they will already have an established portal to the Team Liquid community in the Eve universe. Eve player experience will be able to help Dust players understand the fittings systems (which is already used by eve players) as well as understand the current political map. Additionally, we (or at least I will) should be able to help finance the dust group into getting a strong head start on the battlefield.

FAQ

Why is this only for PS3? - CCP wanted to develop a new non pc market. Microsoft was unwilling to allow cross console game play, nor would it allow access with the Eve servers, thus they were dropped from the lineup.

How much will it cost? - Dust 514 is now a free to play game. Micro transactions will not give advantages over items you purchase with earned game money.

Do I get a space ship? - Dust corporations can purchase a war barge which is necessary to have for contracts involving Null Sec space (the player owned areas). It acts as a supply vessel and a sort of customizable lobby. Early Barge Video

When does this come out? - Late 2012

Will there be beta? - Yes currently currently in NDA closed beta with weekly beta events, you can sign up at dust514.com or at the PSN homespot for Dust 514. Additionally if you pay 20$ for the Dust Mercenary pack, which includes some collector type items and 20$ of ingame currency you can get into the beta immediately.

Beta servers are typically up Thurs-Monday

Articles about Dust


Video Interview with David Reid from CCP

Massively Article

Article on Dust being the most important game to come to the PS3

MMO Crunch's Most Innovative Award

Dust Homepage

Dust 514 Fansite

Joytiq : Contractual Murder

UPDATE: Name chosen Sons of Korhal.

List of TL members in beta, PM or post in thread and I'll add in your name if youre interested in getting a group together in beta.

TL Name-------------------Dust Name-------------------PSN Name
Abominare________Cruor Abominare__________DKAPT
ExPresident ______ MR ExPresident ________ExPresident
Lewfen
Profile Blog Joined August 2009
Sweden88 Posts
January 03 2012 17:14 GMT
#2
Have they mentioned how the economy in the game will work, will you need an active eve account to get ISK?
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
January 03 2012 17:17 GMT
#3
I FIGHT

FOR THE HATCHERY
OjKa OjKa OjKa!
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-01-03 17:23:19
January 03 2012 17:19 GMT
#4
On January 04 2012 02:14 Lewfen wrote:
Have they mentioned how the economy in the game will work, will you need an active eve account to get ISK?


At the onset nearly all non micro transacted gear will be seeded by npcs in the dust equivalent of station purchases. When last asked CCP said that dust players would be using isk and that isk could be generated by playing in auto matches or by taking on contracts in the eve world.

So no, you won't need an eve character to make money, however you are able to transfer money between eve and dust characters.

At some point in the future, CCP has said that they would like to make dust gear manufactured by eve players, but at the beginning it was necessary to have npcs sell it to get the market rolling.

Because taking on contracts in null sec require you to have a war barge and to have that barge in the contested system, things like supply chains for vehicles/clones/gear are important for protracted campaigns and eve players will be incredibly useful.

While war barges have been called expensive by ccp, that term is subjective. I am hoping to use my eve wealth to donate a barge to the dust cause.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
January 03 2012 17:43 GMT
#5
How does the Hatchery plan to utilize the Dust players? Do both games fight over the same null sec? If so, what happens when planets are taken over in an alliance's sov?

I feel I know too little about this so can't really focus a question, but would appreciate some kind of overview on how this works, if that information is available
OjKa OjKa OjKa!
abominare
Profile Joined March 2010
United States1216 Posts
January 03 2012 17:55 GMT
#6
On January 04 2012 02:43 ToT)OjKa( wrote:
How does the Hatchery plan to utilize the Dust players? Do both games fight over the same null sec? If so, what happens when planets are taken over in an alliance's sov?

I feel I know too little about this so can't really focus a question, but would appreciate some kind of overview on how this works, if that information is available


Yes the games fight over the same locations. Both world are linked on the same servers. The exact process hasnt been announced, but the general feeling is that in order for a system to have sov changed over there will be need for planetary battles. Now whether thats a system of controlling the most planets or controlling a capital planet hasn't been revealed. In terms of taking over an individual planet the interaction video talks a little about it.

The Hatchery and the rest of the TL alliance lives in null sec. Ideally if we can field our own dust teams they would operate much like the hatchery has, freedom to do what you want but a strong enough core that can make much larger alliances (like reddit's and something awfuls') look silly when we beat them. If you spend any amount of time in the eve thread, we've always excelled on taking on much larger groups and beating them.
Otolia
Profile Blog Joined July 2011
France5805 Posts
January 03 2012 18:47 GMT
#7
The Dust beginning will be controlled by EVE, if the Hatchery wants a piece of the cake (and I think CCP made Dust interaction very profitable for the EVE players) we are going to fund the first few months for our own business. After that, we will see. So you can count me in the EVE side.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
January 03 2012 18:47 GMT
#8
Also these vehicles cant be customized by changing out their 'fittings' you can use this to adjust what kind of weapon the vehicle is using as well and adjusting its speed and armor.


Typo?
Moderator
Valashu
Profile Joined August 2010
Netherlands561 Posts
January 03 2012 19:09 GMT
#9
Looks intersting, I don't have a ps3 but I am really interested how this'll change EVE.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-01-03 19:23:29
January 03 2012 19:20 GMT
#10
On January 04 2012 03:47 Firebolt145 wrote:
Show nested quote +
Also these vehicles cant be customized by changing out their 'fittings' you can use this to adjust what kind of weapon the vehicle is using as well and adjusting its speed and armor.


Typo?


fixed thanks

@ Otolia, likewise we live in a very target rich environment we certainly shouldn't have an shortage of people to induce tears upon.
Risen
Profile Blog Joined March 2010
United States7927 Posts
January 03 2012 20:10 GMT
#11
So it begins... I'll check it out. Mainly have my PS3 for some Mahvel, but we'll see how this works.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Lewfen
Profile Blog Joined August 2009
Sweden88 Posts
January 03 2012 20:30 GMT
#12
How will it work for people playing this game, will they join up in a corp or will they just join w/e side they want in this game they get into in the match making system?
abominare
Profile Joined March 2010
United States1216 Posts
January 03 2012 20:50 GMT
#13
On January 04 2012 05:30 Lewfen wrote:
How will it work for people playing this game, will they join up in a corp or will they just join w/e side they want in this game they get into in the match making system?


Well in eve there are four main playable 'races' which are all technically humans. These four races have very different design and warfare philosophies. However as a mercenary the decision to be one race over another does not impede your ability to work with or use the technology of other races, it mostly helps you determine your avatar and starting skill set.

Once you have a race, it should work much like eve does. You're thrown into an NPC corp with other players to get acquainted with your new game. Here you should be able to do any sort of quick play auto matching (which typically won't affect eve) or you can look for open contracts. The concept behind open contracts is that the Eve or other dust corp (they can conquer their own planets too) is looking for bodies, you will join other freelancers to either take solely or support perhaps a smaller group of organized mercs in their objectives.

At any point you can join one of the thousands of other eve corporations or create/join a dust corporation independent of eve players. This is like joining a clan and while you'll certainly be looking to get paid you may find yourself more involved with the political nature of the eve universe. Scheming with your Eve counterparts on how best to conquer or defend the universe from other players.

Of course you could just simply join a corporation that solely markets itself as a coordinated group of freelance guns for hire. One of the nice things about Dust & Eve is the freedom to operate how you want.

(you can still do auto matching regardless of whether or not you're in a corp)
Diizzy
Profile Joined August 2011
United States828 Posts
January 03 2012 20:59 GMT
#14
why is this only ps3? when eve is a computer game
goose114
Profile Joined April 2011
United States7 Posts
January 03 2012 21:02 GMT
#15
why is this only ps3? when eve is a computer game


Did you read the post?

Why is this only for PS3? - CCP wanted to develop a new non pc market. Microsoft was unwilling to allow cross console game play, nor would it allow access with the Eve servers, thus they were dropped from the lineup.
Sermokala
Profile Blog Joined November 2010
United States13926 Posts
January 03 2012 21:12 GMT
#16
I'll be offering the beta key that I signed up for if people are interested in this. you need playstation plus for it as well but I'll let people know if I get a key.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
January 03 2012 21:13 GMT
#17
I'm excited that Dust will bring a lot of Planetary things to EVE, so that Planets aren't just things that are in space with you and you launch factories at. They'll have people on them, and invested value that could be lost, which is more in line with the core values of EVE.

Also:
So, five-card stud, nothing wild... and the sky's the limit
lurked
Profile Blog Joined March 2010
Canada918 Posts
January 03 2012 21:15 GMT
#18
Seems to me like a really interesting concept.

I never really got attracted to EVE online, but maybe I'll give Dust a shot.

Thanks for posting this!
Magic is "just" magic until I get my hands on the source code.
recline
Profile Joined December 2010
United States76 Posts
January 08 2012 23:02 GMT
#19
I really cant wait for this game!
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
January 09 2012 02:16 GMT
#20
I'm wondering if enough people will be playing Dust 514 for planetary equipment and infantry to be a worthwhile investment for EVE players.
love.less
Profile Joined May 2010
United Kingdom293 Posts
January 09 2012 02:35 GMT
#21
On January 09 2012 11:16 LoLAdriankat wrote:
I'm wondering if enough people will be playing Dust 514 for planetary equipment and infantry to be a worthwhile investment for EVE players.


probably not=[ its not being pushed as hard as the other fps games like cod or bf and its only ps3 so its numbers will be slashed again.

i really hope its awesome though and grabs more players after launch
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-01-09 03:27:17
January 09 2012 03:26 GMT
#22
On January 09 2012 11:35 love.less wrote:
Show nested quote +
On January 09 2012 11:16 LoLAdriankat wrote:
I'm wondering if enough people will be playing Dust 514 for planetary equipment and infantry to be a worthwhile investment for EVE players.


probably not=[ its not being pushed as hard as the other fps games like cod or bf and its only ps3 so its numbers will be slashed again.

i really hope its awesome though and grabs more players after launch


It certainly wont be as large as Cod and BF, CCP is a small developer. In terms of eve investment I would say that I think the eventual demand will be there. Though note that it will be some time before CCP will cede over production to the players, expect everything to be seeded directly from npc corps for at least the first year. Eve runs off of about 350kish player base, I would be amazed if dust got to that number in the short term.

Small player base isn't a bad thing mind you. Eve Universe is very much a social political thing as it is about the stand alone game.

I would expect in the coming months for the advertisements to ramp up on the web, though I doubt we'd see a TV spot unless sony pushes it.
ExPresident
Profile Joined January 2010
United States215 Posts
January 31 2012 15:38 GMT
#23
Nice to find this thread.

I've been reading and watching a lot of video's about Dust 514 as of late and plan on getting the game. I've skimmed through the Eve Online thread here on the forums, but due to having never played Eve Online, the vast majority of it means nothing to me. That being said I'd be extremely interested in working with the TL Eve Online crew/Corp as a PS3 Dust 514 player. From what I gather you guys are fairly organized through the forum, do you utilize another site or just in-game means to cooridnate etc?

As for myself I'm 29 and have been visiting TL.net since I was probably 15 or so when I first started playing the original SC, and through SC2. I play PS3 regularly and was a big fan of MAG which is a bigger FPS game which required more coordination among players imo.

At any rate if there is to be a TL Dust 514 division of the Eve Online Corp (if thats whe way to state it) I'd be extremely interested in participating. Given that I've never been an Eve Online player if anyone gets a BETA code that doesn't have a PS3 I'd love and appreciate the hook up. Let me know where and how I can assist
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
January 31 2012 16:21 GMT
#24
Well, FPS was never my cup of tea, but I hope Dust 514 manages to obtain dedicated, consistent player community. The possibilities really are too intriguing to let this game end as a fad.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-02-02 16:13:50
February 02 2012 16:02 GMT
#25
On February 01 2012 00:38 ExPresident wrote:
Nice to find this thread.

I've been reading and watching a lot of video's about Dust 514 as of late and plan on getting the game. I've skimmed through the Eve Online thread here on the forums, but due to having never played Eve Online, the vast majority of it means nothing to me. That being said I'd be extremely interested in working with the TL Eve Online crew/Corp as a PS3 Dust 514 player. From what I gather you guys are fairly organized through the forum, do you utilize another site or just in-game means to cooridnate etc?

As for myself I'm 29 and have been visiting TL.net since I was probably 15 or so when I first started playing the original SC, and through SC2. I play PS3 regularly and was a big fan of MAG which is a bigger FPS game which required more coordination among players imo.

At any rate if there is to be a TL Dust 514 division of the Eve Online Corp (if thats whe way to state it) I'd be extremely interested in participating. Given that I've never been an Eve Online player if anyone gets a BETA code that doesn't have a PS3 I'd love and appreciate the hook up. Let me know where and how I can assist


Eve chat/mail is confirmed to be linked in Dust, which is where we do most of our coordinating anyways. I'll save your PM and msg you when the game gets going. Funny you should mention MAG, Ill have to hunt down some articles but the gist from what I've read is the more active early bird recruiting has come from a number of prominent MAG guilds.

Edit: Oh right also forgot, Eve/Dust corps are gettting the ability to make hidden forum boards on the main Eve online forums, not sure if we'll use it though.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 02 2012 16:44 GMT
#26
We can just make a hidden TL board right?

I've got a PS3, depending on how well I take ot it (I don't care a ton for console shooters -_-) I might take up arms for the Hatchery!

SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
February 02 2012 17:03 GMT
#27
I play Eve (not so much, as late; after my last corporation moved on to other things I've been having trouble getting motivated) and have thought about Dust 514. It looks interesting - and as for its impact on Eve... Well, all of the things needed to run personally owned structures are developed on planets. With Dust, rather than sending a fleet in to hammer at the structures building new supercapital ships, there's the opportunity to severly hamper their ability to use the planets available to them to create the fuels that allow those structures to run. Not sure if that will have any impact without a lot of coordination, intelligence, and the usual amount of backstabby fun, but just a thought.

I'll have to check out the Beta, once I get my TV situation fixed so I can get my PS3 running once more.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-02-02 19:20:43
February 02 2012 19:16 GMT
#28
On February 03 2012 01:44 Torenhire wrote:
We can just make a hidden TL board right?

I've got a PS3, depending on how well I take ot it (I don't care a ton for console shooters -_-) I might take up arms for the Hatchery!



I didn't know if I was suppose to talk about that publicly

Edit: Current Rumors, March 15 is the new beta start date rumor after Hilmar (guy in charge of CCP) responded to some twitter pestering from dust news sites with the tag #D514S153 153 being 15 March [2012] since in iceland its usually day month year.

Also, personal dust beta status page goes up tomorrow.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 03 2012 20:04 GMT
#29
Kwark will smack us both if we weren't supposed to. :p

I'm excited to give it a go, definitely ready to lead the TL Ground forces charge to battle!
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
February 03 2012 20:39 GMT
#30
Dat horseflag banner can't wait
OjKa OjKa OjKa!
Abracadaver
Profile Joined April 2010
United States21 Posts
February 03 2012 21:00 GMT
#31
I remember looking into this game a few months ago and thinking it sounded interesting, but I absolutely suck at shooters with gamepads. If I can plug in a keyboard and mouse I'll definitely give it a shot... I've got a PS3 but it's for rock band :D
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 03 2012 21:06 GMT
#32
I thought I read in one of the OP's articles that no KB/mouse integration T_________T

That kinda breaks the game for me, I could be wrong about that though...like 80% sure I read it somewhere.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
abominare
Profile Joined March 2010
United States1216 Posts
February 03 2012 21:20 GMT
#33
On February 04 2012 06:06 Torenhire wrote:
I thought I read in one of the OP's articles that no KB/mouse integration T_________T

That kinda breaks the game for me, I could be wrong about that though...like 80% sure I read it somewhere.



All thats really been said openly about control schemes


Will CCP be making sure the Sharpshooter/Move will be fully competitive with DS3 users?

We are dedicated to making a smooth integration for the SONY Move. But we also want to allow choices for the players. Some may prefer DS3, while others may go with Move and still others might want to use keyboard and mouse. We will be providing more details on this later on.


at least hints that they want to offer it.
Abracadaver
Profile Joined April 2010
United States21 Posts
Last Edited: 2012-02-05 04:18:49
February 05 2012 04:17 GMT
#34
Thanks! I will hold out some hope for it
Spent about 4 hours playing Counter-Strike with friends today but it'd be neat if there were PERMANENT CONSEQUENCES...
ExPresident
Profile Joined January 2010
United States215 Posts
February 06 2012 22:26 GMT
#35
http://www.dust514.com/en/news/article/3359/dust-514-closed-beta-signup-now-live

Closed BETA sign-ups are now open for Eve Online players. I would like to reiterate that if at all possible, any EVE player who gets a code and does not have a PS3, I'd be happy to use it

Thanks
abominare
Profile Joined March 2010
United States1216 Posts
February 17 2012 16:58 GMT
#36
http://blog.us.playstation.com/2012/02/17/the-future-of-war-building-dust-514s-arsenal/

Look minmatar actually do have equipment!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
February 17 2012 18:08 GMT
#37
On February 18 2012 01:58 abominare wrote:
http://blog.us.playstation.com/2012/02/17/the-future-of-war-building-dust-514s-arsenal/

Look minmatar actually do have equipment!

Duct tape, is there anything it cannot do?!?!
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-05 14:36:23
March 05 2012 14:35 GMT
#38
Dust 514 is going to be free to download and play.

http://www.eurogamer.net/articles/2012-03-01-ps3-mmo-dust-514-will-now-be-free-to-download-and-play
Moderator
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
Last Edited: 2012-03-05 14:53:43
March 05 2012 14:50 GMT
#39
So it's going to be with micro-transactions, this is probably a smart move considering they are somewhat of an 'indie' dev.

So gonna buy me a ps3 now ;o
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
March 06 2012 07:24 GMT
#40
How has this news not pissed off the entire PC Eve playerbase? Since the the two games are supposed to be somewhat connected...
"Smokey, this is not 'Nam, this is bowling. There are rules."
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 06 2012 07:35 GMT
#41
On March 06 2012 16:24 {CC}StealthBlue wrote:
How has this news not pissed off the entire PC Eve playerbase? Since the the two games are supposed to be somewhat connected...

Why should it? Eve on the PC is 'pretty much' free anyway.

Btw the two games are supposed to be -entirely- connected, not just somewhat.
Moderator
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
March 06 2012 17:21 GMT
#42
On March 06 2012 16:35 Firebolt145 wrote:
Show nested quote +
On March 06 2012 16:24 {CC}StealthBlue wrote:
How has this news not pissed off the entire PC Eve playerbase? Since the the two games are supposed to be somewhat connected...

Why should it? Eve on the PC is 'pretty much' free anyway.

Btw the two games are supposed to be -entirely- connected, not just somewhat.

I think you misunderstood completely, he meant how has it that it is a ps3 exclusive not pissed off the community.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
March 06 2012 17:52 GMT
#43
On March 07 2012 02:21 Roflhaxx wrote:
Show nested quote +
On March 06 2012 16:35 Firebolt145 wrote:
On March 06 2012 16:24 {CC}StealthBlue wrote:
How has this news not pissed off the entire PC Eve playerbase? Since the the two games are supposed to be somewhat connected...

Why should it? Eve on the PC is 'pretty much' free anyway.

Btw the two games are supposed to be -entirely- connected, not just somewhat.

I think you misunderstood completely, he meant how has it that it is a ps3 exclusive not pissed off the community.


They were pissed, you just have to look for it.
/commercial
Mandini
Profile Joined April 2011
United States1717 Posts
March 06 2012 18:08 GMT
#44
Meh, i would have loved for it to be on pc as well but ccp needed the money from sony, so its understandable that its exclusive.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
March 06 2012 21:37 GMT
#45
It really annoys me that microsoft refuses to adhere to cross platform play. Why are they so fucking against that? Id love to pay this in xbox but I can't
Python is garbage, number 1 advocate of getting rid of it.
abominare
Profile Joined March 2010
United States1216 Posts
March 22 2012 14:48 GMT
#46
lots of Eve and Dust info coming out the next few days over CCP's fanfest (think blizzcon). A little over 2 hours and the dust keynote speech begins.

http://fanfest.eveonline.com/en/stream/free
Risen
Profile Blog Joined March 2010
United States7927 Posts
March 22 2012 14:56 GMT
#47
I am the 10%
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 23 2012 19:35 GMT
#48


Watch the first 20 seconds. That is all.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
March 23 2012 19:52 GMT
#49
Willing to pick up arms for the hatchery. LMK what and when i can do it always been interested in EVE as the coolest MMO but was too intimidated by learning curve, this is perfect for me.
abominare
Profile Joined March 2010
United States1216 Posts
March 23 2012 22:59 GMT
#50
for those interested the dust fanfest panel on battlefield roles is starting in a couple mins http://fanfest.eveonline.com/en/stream/free
Infernal_dream
Profile Joined September 2011
United States2359 Posts
March 23 2012 23:32 GMT
#51
On March 24 2012 04:35 Firebolt145 wrote:
http://www.youtube.com/watch?v=iAnWPLMf1o4

Watch the first 20 seconds. That is all.


Fucking awesome. I don't have a ps3 but this is the most innovative and coolest thing done with a video game yet.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 26 2012 00:50 GMT
#52
So, five-card stud, nothing wild... and the sky's the limit
SiN]
Profile Blog Joined February 2010
United States540 Posts
March 26 2012 01:22 GMT
#53
sad that this is a ps3 exclusive
i hope it changes eventually but it probably wont
still, at least we have the X series
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
Last Edited: 2012-03-26 01:48:38
March 26 2012 01:48 GMT
#54
Nah, all indicators from CCP is that they're prepared to have the game released on PC.

Edit: Released sometime in the future, because Sony
So, five-card stud, nothing wild... and the sky's the limit
ExPresident
Profile Joined January 2010
United States215 Posts
March 26 2012 02:46 GMT
#55
Lots of new information released recently from Fanfest and it looks awesome. That being said the BETA should be starting soon. I'd like to throw it out there again that if any current EVE players get a BETA key and don't have a PS3 I'd really appreciate it if you gave me the BETA key.

I'd love to help The Hatchery out on the Dust 514 side as I never really knew about Eve until recently and don't have the time to get into that but I play my PS3 reguarly. Hit me up!
abominare
Profile Joined March 2010
United States1216 Posts
March 26 2012 06:24 GMT
#56
OP now has a poll for Dust Corp Names, all of team liquid is invited to help us pick out a name!

In the next few days all the fanfest videos should be on youtube with a lot of gameplay information.

Flakes
Profile Blog Joined July 2008
United States3125 Posts
March 26 2012 07:27 GMT
#57
Suggestion: Orbital Command

If there's too many BW diehards I'll settle for Comsat Station
bored01
Profile Joined February 2011
Australia119 Posts
March 26 2012 07:35 GMT
#58
Does that mean you have to play at the same time as your corporation for both Dust and Eve players for the planet mechanics to work? Too bad I live in australia D:
gosuMalicE
Profile Joined March 2011
Canada676 Posts
March 26 2012 07:43 GMT
#59
On March 07 2012 06:37 Jayme wrote:
It really annoys me that microsoft refuses to adhere to cross platform play. Why are they so fucking against that? Id love to pay this in xbox but I can't

It really strange seeing as how they have allowed it in the past, Shadowrun and Final Fantasy XI are the first examples that spring to mind.
I play Protoss, because lets face it, who doesn't love hyper-advanced Egyptian ninja-aliens that kill people with lightsabres attached to both arms?
polluxtby
Profile Joined August 2010
Sweden207 Posts
March 26 2012 08:16 GMT
#60
Templar Archives is just a great name
Ten years ago we had Johnny Cash, Bob Hope and Steve Job. Now we got no cash no job and no hope
Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
March 26 2012 09:49 GMT
#61
Gotta go with Baneling nest, but Templar Archives would be my second .
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
March 26 2012 10:12 GMT
#62
Templar Archives is cool but if we want to keep it "zergy", could have Lurker Tech.

cos we're like, on da ground, like de lurkers and tech makes it sound like a corp
OjKa OjKa OjKa!
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
March 26 2012 11:35 GMT
#63
Remember that we are supposed to a merc band, templar archives is kind of a cool name but not sure if it fits that well to a merc band :o
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
March 26 2012 12:12 GMT
#64
Definitely Raynor's Raiders.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-29 12:21:48
March 26 2012 12:45 GMT
#65
Gonna throw 'Sons of Korhal' out there.
Moderator
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2012-03-26 13:25:55
March 26 2012 12:59 GMT
#66
Spawning Pool. Then I'll just endorse Hydralisk Den idea. Gotta stick with the Zerg theme!
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
BearSandwich
Profile Joined April 2010
United States44 Posts
March 26 2012 13:00 GMT
#67
Infested Terrans or Infested Command Center
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
Last Edited: 2012-03-26 13:05:08
March 26 2012 13:04 GMT
#68
On March 26 2012 21:59 Hesmyrr wrote:
Spawning Pool.


That's for the new eve players before they get into the Hatchery

Sons of Korhal is pretty cool
OjKa OjKa OjKa!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 26 2012 13:04 GMT
#69
On March 26 2012 21:59 Hesmyrr wrote:
Spawning Pool.

This is already the name of our Eve training corp.
Moderator
pQylling
Profile Blog Joined September 2010
Denmark139 Posts
March 26 2012 13:43 GMT
#70
On March 26 2012 21:12 Soap wrote:
Definitely Raynor's Raiders.


I second this!
Ueberlisk
Profile Joined August 2010
Finland455 Posts
March 26 2012 15:09 GMT
#71
might wanna edit the cost to free to play. templar archives ftw
I got honor. - Johnny Business
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
March 26 2012 15:27 GMT
#72
Sounds like I'll need to check this out.
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2012-03-26 16:36:09
March 26 2012 16:35 GMT
#73
On March 26 2012 19:12 ToT)OjKa( wrote:
Templar Archives is cool but if we want to keep it "zergy", could have Lurker Tech.

cos we're like, on da ground, like de lurkers and tech makes it sound like a corp


I think it's kind of cool to have the space ships be zerg and the ground forces be protoss/terran. Ironic in a way.

Edit: Voted Templar Archives
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
ExPresident
Profile Joined January 2010
United States215 Posts
March 26 2012 16:41 GMT
#74
On March 26 2012 22:04 ToT)OjKa( wrote:
Show nested quote +
On March 26 2012 21:59 Hesmyrr wrote:
Spawning Pool.


That's for the new eve players before they get into the Hatchery

Sons of Korhal is pretty cool


Like the Sons of Korhal idea :o
Eschaton
Profile Joined May 2010
United States1245 Posts
March 26 2012 16:45 GMT
#75
Char Brood!
abominare
Profile Joined March 2010
United States1216 Posts
March 27 2012 00:15 GMT
#76
Keep going with the ideas, Going to most likely have a round two with some of these great ideas.

One of the Nice things about Templar Archives, is that lore wise the first Dust soldiers were called Templars.

Can't believe I over looked sons of korhal.
Percutio
Profile Blog Joined April 2010
United States1672 Posts
March 27 2012 00:31 GMT
#77
Sons of Korhal is my vote, or Raynor's Raiders.
What does it matter how I loose it?
Sylvex
Profile Joined January 2009
United States127 Posts
March 27 2012 00:54 GMT
#78
I feel we should stick with the zerg theme, hydralisk den or some other zerg tech. :p
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2012-03-27 01:11:24
March 27 2012 01:03 GMT
#79
I have a LONG history with FPS games. Duke3d, Quake (original), Goldeneye, Shadowrun, Every halo, every call of duty ect. I am long time friends with several clans. My brother is also very interested in Dust ( I showed him the trailers), he was one of only 7 ppl to earn a legit 50 in halo 2 team snipers. I also have contacts to a few MLG halo pros (my brother knows a few and I am friends with a few from my halo 2 days).

Halo 2 big team battle (8v8) was very complex and competitive, I ran a clan of about 100 ppl for a few years in it. It actually seems similar to Dust in many ways. I will definitely be getting a ps3 just for Dust. If the game is as good as it looks, I will probably be able to round up some very good players. Already being in the TL EVE corp I have isk and understand the skill and fitting system too, so I feel I will be able to help new players as well.

As for a name, Ghost Academy would be my 1st pick. Good FPS players love to snipe and play like ninjas I look forward to being out gunned, out manned, and completely surrounded. People get their feelings hurt when they loose while having every possible in game advantage

Here's the latest footage from fan fest this past weekend

Game play starts at 11:30
[image loading]

:)
abominare
Profile Joined March 2010
United States1216 Posts
March 27 2012 01:54 GMT
#80
On March 27 2012 10:03 Reborn8u wrote:
I have a LONG history with FPS games. Duke3d, Quake (original), Goldeneye, Shadowrun, Every halo, every call of duty ect. I am long time friends with several clans. My brother is also very interested in Dust ( I showed him the trailers), he was one of only 7 ppl to earn a legit 50 in halo 2 team snipers. I also have contacts to a few MLG halo pros (my brother knows a few and I am friends with a few from my halo 2 days).

Halo 2 big team battle (8v8) was very complex and competitive, I ran a clan of about 100 ppl for a few years in it. It actually seems similar to Dust in many ways. I will definitely be getting a ps3 just for Dust. If the game is as good as it looks, I will probably be able to round up some very good players. Already being in the TL EVE corp I have isk and understand the skill and fitting system too, so I feel I will be able to help new players as well.

As for a name, Ghost Academy would be my 1st pick. Good FPS players love to snipe and play like ninjas I look forward to being out gunned, out manned, and completely surrounded. People get their feelings hurt when they loose while having every possible in game advantage

Here's the latest footage from fan fest this past weekend

Game play starts at 11:30
[image loading]




Dust conquest mode will be very team oriented. I'll be making a long post/edit to OP when CCP releases their youtube videos on all the discussions. However the jist of conquest mode, is that you are infarct taking over planets with teams of 24. The 24 is divided into 4 squads and a commander. The commander voice comms only let you talk to squad leaders and squad leaders must relay orders to squad members. This is where team work becomes absolutely critical. I will definitely be looking for squad leaders for this mode. Since this will be the mode that garners potentially lucrative player made contracts for planetary conquest.

Hopefully I get into the beta and can get the ball rolling from there, but anyone interested in playing with this kind of experience is definitely wanted for leadership positions on the battle field. Of course we'll need spies as well =D. Spies are also important because people in opposing sides at certain levels will have access to the recorded matches that hold information of squad and vehicle fittings, and that insight is very important (more on this when that round tale i watched is available from ccp)
dronebabo
Profile Blog Joined December 2003
10866 Posts
Last Edited: 2012-03-27 06:13:16
March 27 2012 05:13 GMT
#81
--- Nuked ---
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 27 2012 05:34 GMT
#82
Someone explain to me the logic behind tying a space mmo, for pc, with an fps, and then not having it on the pc? Surely it would be more beneficial to have it on pc so the userbase can actually communicate with eachother?
rwrzr
Profile Joined February 2010
United States1980 Posts
March 27 2012 05:41 GMT
#83
On March 27 2012 14:34 Excludos wrote:
Someone explain to me the logic behind tying a space mmo, for pc, with an fps, and then not having it on the pc? Surely it would be more beneficial to have it on pc so the userbase can actually communicate with eachother?


By entering the PS3 market with an exclusive FPS title, not only does EVE tap into the console money pot, but they also appeal to the dedicated PS3 fans (See Killzone). Also from what I understand PSN is easier to integrate probably.

(ALL GUESSES NO CITATIONS OR EVIDENCE TO BACK UP CLAIMS)
FADC
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
March 27 2012 07:17 GMT
#84
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.
:)
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-27 08:40:55
March 27 2012 08:40 GMT
#85
We already have a Ghost Academy corp in EVE. Gogo Sons of Korhal!
Moderator
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
Last Edited: 2012-03-27 09:03:21
March 27 2012 08:59 GMT
#86
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
March 27 2012 10:17 GMT
#87
Just some additional names:

Swarm of the Torrasque
Hive Cluster
Fist of Ulrezaj
Vanguard of Aiur
Devouring Ones
Mr. HumanX2000

Sons of Korhal/Templar Archives are still good though
OjKa OjKa OjKa!
freestalker
Profile Joined March 2010
469 Posts
March 27 2012 10:53 GMT
#88
Sons of Korhal/Raynors Raiders... all the way.

Also I want this for PC >_< I could drag all my FPS friends to play this and be playing with me as well in a way. Duh
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 28 2012 16:57 GMT
#89
I guess this is relevant to the topic:

http://penny-arcade.com/patv/episode/transgaming

The guys at Extra Credits talk about Dust 514 and why its concept is brilliant.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
March 28 2012 17:11 GMT
#90
The Hunter seekers would be a good name too.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
March 28 2012 17:31 GMT
#91
On March 29 2012 01:57 Excludos wrote:
I guess this is relevant to the topic:

http://penny-arcade.com/patv/episode/transgaming

The guys at Extra Credits talk about Dust 514 and why its concept is brilliant.


why he keep calling it 541
OjKa OjKa OjKa!
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 28 2012 20:37 GMT
#92
On March 29 2012 02:31 ToT)OjKa( wrote:
Show nested quote +
On March 29 2012 01:57 Excludos wrote:
I guess this is relevant to the topic:

http://penny-arcade.com/patv/episode/transgaming

The guys at Extra Credits talk about Dust 514 and why its concept is brilliant.


why he keep calling it 541


Because nitpicker, thats why. He apologized on his forum for the misspellings in the video.
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
March 29 2012 00:37 GMT
#93
Devouring Ones sounds badass. Personally I would want the name to be Zerg themed since we're already using The Hatchery and Spawning Pool.
t(ツ)t
Risen
Profile Blog Joined March 2010
United States7927 Posts
March 29 2012 01:10 GMT
#94
Woah I wish I could change my vote to Sons of Korhal or Raynor's Raiders! Why were these not included in the initial poll T_T (other option can go suck a D)
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
freestalker
Profile Joined March 2010
469 Posts
Last Edited: 2012-03-29 12:15:36
March 29 2012 12:15 GMT
#95
On March 29 2012 09:37 PaqMan wrote:
Devouring Ones sounds badass. Personally I would want the name to be Zerg themed since we're already using The Hatchery and Spawning Pool.

There are also non-zerg themed names in EVE. (now I'm not sure how public they are )
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
March 29 2012 12:40 GMT
#96
On March 27 2012 17:59 Excludos wrote:
Show nested quote +
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.

Simple answer from the main economics employee of CCP was: "We want seperate markets, so we aren't eating from the EVE market as much". Basically it was a decision of theirs to atleast start the game on a totally seperate market, so they Dust playerbase will be a bit more seperate from the EVE playerbase, which will probably make it more fun for Dust players(that they don't _need_ to know the whole history of EVE) and entering a new market will make the CCP's brand open for wider audience.
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
Last Edited: 2012-03-29 14:24:15
March 29 2012 14:23 GMT
#97
On March 29 2012 21:40 Zarahtra wrote:
Show nested quote +
On March 27 2012 17:59 Excludos wrote:
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.

Simple answer from the main economics employee of CCP was: "We want seperate markets, so we aren't eating from the EVE market as much". Basically it was a decision of theirs to atleast start the game on a totally seperate market, so they Dust playerbase will be a bit more seperate from the EVE playerbase, which will probably make it more fun for Dust players(that they don't _need_ to know the whole history of EVE) and entering a new market will make the CCP's brand open for wider audience.


I don't dismiss that they've said that, but that only really makes sense if the game is similar and completely seperate from the other game in question. They wont be eating out of their current market, any more than they'll be eating out of WoWs market. People play EvE because they like that game, not because they're going to abandon it on the first sign of an FPS coming out. And like I said, if these two games are to impact eachother, communication between them will be important. Communication, which consoles lack.

And as a mostly pc gamer myself (I do own a ps3, but I only take it out to play with friends or certain driving games), I loathe playing fps games on consoles. Which is really sad because I did like the eve universe, although after two months the constant grinding put me off, and I would have loved to play this game.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 29 2012 14:49 GMT
#98
Constant grinding in EVE? What?
Moderator
abominare
Profile Joined March 2010
United States1216 Posts
March 29 2012 14:57 GMT
#99
The PM's can stop round two of name voting is in the OP now.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2012-03-29 15:00:52
March 29 2012 15:00 GMT
#100
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.
Python is garbage, number 1 advocate of getting rid of it.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-03-29 15:12:08
March 29 2012 15:09 GMT
#101
On March 29 2012 23:23 Excludos wrote:
Show nested quote +
On March 29 2012 21:40 Zarahtra wrote:
On March 27 2012 17:59 Excludos wrote:
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.

Simple answer from the main economics employee of CCP was: "We want seperate markets, so we aren't eating from the EVE market as much". Basically it was a decision of theirs to atleast start the game on a totally seperate market, so they Dust playerbase will be a bit more seperate from the EVE playerbase, which will probably make it more fun for Dust players(that they don't _need_ to know the whole history of EVE) and entering a new market will make the CCP's brand open for wider audience.


I don't dismiss that they've said that, but that only really makes sense if the game is similar and completely seperate from the other game in question. They wont be eating out of their current market, any more than they'll be eating out of WoWs market. People play EvE because they like that game, not because they're going to abandon it on the first sign of an FPS coming out. And like I said, if these two games are to impact eachother, communication between them will be important. Communication, which consoles lack.

And as a mostly pc gamer myself (I do own a ps3, but I only take it out to play with friends or certain driving games), I loathe playing fps games on consoles. Which is really sad because I did like the eve universe, although after two months the constant grinding put me off, and I would have loved to play this game.



Eve and Dust share the same built in voice comms system when not playing a match(I swear there are people who have used it) as well as sharing access to the ingame text chat, additionally the in game mail systems are linked as well, and finally having access to the corp forum boards on the eve website.

The built in voice comms will be sufficient for dust during matches. FPS team play requires a lot more talking than an Eve fleet. In an eve fleet you basically keep your mouth shut while Kwark yells at you. 24 FPS players talking at once would be a head ache, hence that they will be separated by squad with the commander speaking directly to the squad leaders, at least in conquest modes, might still be a cluster fuck in drop in play modes (think of those as your normal auto join games)
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
Last Edited: 2012-03-29 15:28:56
March 29 2012 15:25 GMT
#102
On March 30 2012 00:00 Jayme wrote:
Show nested quote +
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 29 2012 15:32 GMT
#103
On March 30 2012 00:09 abominare wrote:
Show nested quote +
On March 29 2012 23:23 Excludos wrote:
On March 29 2012 21:40 Zarahtra wrote:
On March 27 2012 17:59 Excludos wrote:
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.

Simple answer from the main economics employee of CCP was: "We want seperate markets, so we aren't eating from the EVE market as much". Basically it was a decision of theirs to atleast start the game on a totally seperate market, so they Dust playerbase will be a bit more seperate from the EVE playerbase, which will probably make it more fun for Dust players(that they don't _need_ to know the whole history of EVE) and entering a new market will make the CCP's brand open for wider audience.


I don't dismiss that they've said that, but that only really makes sense if the game is similar and completely seperate from the other game in question. They wont be eating out of their current market, any more than they'll be eating out of WoWs market. People play EvE because they like that game, not because they're going to abandon it on the first sign of an FPS coming out. And like I said, if these two games are to impact eachother, communication between them will be important. Communication, which consoles lack.

And as a mostly pc gamer myself (I do own a ps3, but I only take it out to play with friends or certain driving games), I loathe playing fps games on consoles. Which is really sad because I did like the eve universe, although after two months the constant grinding put me off, and I would have loved to play this game.



Eve and Dust share the same built in voice comms system when not playing a match(I swear there are people who have used it) as well as sharing access to the ingame text chat, additionally the in game mail systems are linked as well, and finally having access to the corp forum boards on the eve website.

The built in voice comms will be sufficient for dust during matches. FPS team play requires a lot more talking than an Eve fleet. In an eve fleet you basically keep your mouth shut while Kwark yells at you. 24 FPS players talking at once would be a head ache, hence that they will be separated by squad with the commander speaking directly to the squad leaders, at least in conquest modes, might still be a cluster fuck in drop in play modes (think of those as your normal auto join games)


An ingame system would definately work for the players of dust, to communicate with other players of dust. However communicating with players from EvE who for the most part only uses chat and Ventrilo/TS, its a different story. Sure the chat will probably be on the same server, but have you ever tried to text chat with someone using a console controller? Its not exactly quick.

If they do find a way to make it work, and they might, then hats off to CCP.
chaokel
Profile Blog Joined October 2010
Australia535 Posts
March 29 2012 15:32 GMT
#104
On March 25 2012 02:58 chaokel wrote:
Raynor's Raiders?


Clearly best name.

Though i have to say sons of korhal would be an acceptable second choice.
freestalker
Profile Joined March 2010
469 Posts
March 29 2012 15:49 GMT
#105
On March 30 2012 00:25 Excludos wrote:
Show nested quote +
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

Well, you're wrong (sorry but you are). You don't work half a year for a t2 ship. Definitely not when you're with The Hatchery.. anyway, this is a different story and is a complete derail.

I was considering Raynors raiders and Sons of Korhal. While Raynors raiders sounds cool, it makes it sound like.. a bunch of chaotic non-organized kids that do their stuff as they want to. I mean, in theory that's what it possibly will be in most cases, but Sons of Korhal raise more respect in my mind, from the 'how the name sounds' when being represented.

"We, Sons of Korhal, will stand by your side and wipe off any opposition you may encounter." .. I think if we used "Raynors raiders" there that wouldn't work as.. cool.
abominare
Profile Joined March 2010
United States1216 Posts
March 29 2012 16:02 GMT
#106
While I definitely love Templar Archives, the sons of korhal imagery would be pretty awesome for propaganda pics. NEed to find people with photoshop skills.
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
March 29 2012 16:10 GMT
#107
Raynor's Raiders are to closely knitted with being the good guys, it would just feel wrong in New Eden. So therefore I hope the name will end up as something else.
"Jag är för stark helt enkelt"
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 29 2012 16:13 GMT
#108
On March 30 2012 00:25 Excludos wrote:
Show nested quote +
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

I'm sorry to say it, but you're very wrong. Even most 'pubbie' EVE players are better than this and do not take that long to grind for a tech 2 ship. And if you join Hatchery, your perspective on things changes even more. Most tech2 ships are worth about 150-200m. Most Hatchery members easily make that isk in about an hour from level 4 missions and there are many of us that make even more from trading etc. Isk is very easy to make once you have the knowledge.

As for grinding to fly new ships: Training skills for new ships takes purely -time- and nothing else. You put the skill on queue and it takes x number of hours/days to complete, whether you're logged in or off. What's better is that you can legally buy characters with isk. Making isk is much faster than training skillpoints so all you have to do make isk and buy an account that already has a lot of skillpoints.
Moderator
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
March 29 2012 17:11 GMT
#109
On March 29 2012 23:23 Excludos wrote:
Show nested quote +
On March 29 2012 21:40 Zarahtra wrote:
On March 27 2012 17:59 Excludos wrote:
On March 27 2012 16:17 Reborn8u wrote:
Actually, CCP said they also went to xbox. But Microsoft refused to allow integration from the eve severs to xbox live (which is really a core concept of dust) So they just went 100% with ps3. Will be really nice though to play a quality FPS on dedicated servers.


Yeah, I read the OP. I get why its not on Xbox. What I don't get is why its not on PC as well as PS3, where their existing userbase already is. I mean, if you're suppose to cooperate in both this game and eve to reach a goal, it would be kind of nice to be able to communicate as well.

edit: I guess its possible to sit on skype on the computer while playing on the ps3, even thought its a workaround. I'm just hating because I want to play this game, and I can't stand fps games on consoles.

Simple answer from the main economics employee of CCP was: "We want seperate markets, so we aren't eating from the EVE market as much". Basically it was a decision of theirs to atleast start the game on a totally seperate market, so they Dust playerbase will be a bit more seperate from the EVE playerbase, which will probably make it more fun for Dust players(that they don't _need_ to know the whole history of EVE) and entering a new market will make the CCP's brand open for wider audience.


I don't dismiss that they've said that, but that only really makes sense if the game is similar and completely seperate from the other game in question. They wont be eating out of their current market, any more than they'll be eating out of WoWs market. People play EvE because they like that game, not because they're going to abandon it on the first sign of an FPS coming out. And like I said, if these two games are to impact eachother, communication between them will be important. Communication, which consoles lack.

And as a mostly pc gamer myself (I do own a ps3, but I only take it out to play with friends or certain driving games), I loathe playing fps games on consoles. Which is really sad because I did like the eve universe, although after two months the constant grinding put me off, and I would have loved to play this game.

I wasn't really saying that I agree with it, I was just answering your question as to why it is only for PS3 and not PC. I personally think it sucks, since I'd love to try it out, but I like you don't fancy playing console FPS, so I'll skip it. In the class that the CCP guy was talking about it, people were arguing with him about how stupid it was, but it was clear that they had made their mind on this issue, though he did say that you never knew what they'd do after it had launched, if they'd add PC support or what..

I'm also not sure about the x-box thing, since the last thing I knew was that they were considering PS3 only, mostly because of the money Sony would pay them for it. But I haven't really paid much attention to Dust the last half a year, so maybe Microsoft gave them the finger, dunno.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 29 2012 17:12 GMT
#110
Nah reason for not going on XBOX is because Microsoft was against the way it interacts with another platform (PC).
Moderator
Risen
Profile Blog Joined March 2010
United States7927 Posts
March 29 2012 17:21 GMT
#111
I'm really pulling for Sons of Korhal :D
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 29 2012 18:49 GMT
#112
On March 30 2012 00:49 freestalker wrote:
Show nested quote +
On March 30 2012 00:25 Excludos wrote:
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

Well, you're wrong (sorry but you are). You don't work half a year for a t2 ship. Definitely not when you're with The Hatchery.. anyway, this is a different story and is a complete derail.


Whoa, 3 replies and they all focused on the one sentence that said "half a year" no one noticed the "or however long it takes" behind. You can't really disagree with the fact that this game is about grinding, I was in the hatchery for about 2 months doing salvaging and missions before I got really bored of it. I didn't participate in much of the PvP, altough that is clearly my own fault. But saying this game doesn't have grind is just plain and simple wrong.

But yes, it is way off topic. It all started with "I want to play this game on PC and not on PS3". The concept is brilliant, no doubt, and might very well be the future of gaming..But I just hate fps on consoles >.<
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
March 29 2012 19:25 GMT
#113
Doesn't it have keyboard/mouse functionality?
OjKa OjKa OjKa!
abominare
Profile Joined March 2010
United States1216 Posts
March 29 2012 19:33 GMT
#114
indeed it does ToT)OjKA(
Leftwing
Profile Blog Joined January 2011
Canada229 Posts
March 29 2012 19:43 GMT
#115
Never really played EVE, a few of my friends played it when I was in grade 9 and they told me it was really complicated and fun. At the time I really only played Battlefield, Halo and CoD with a few other games here and there, so I couldn't be bothered to start.

However this game does sound quite unique and I'd be quite interested in assaulting some planets in the near future
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-29 19:46:05
March 29 2012 19:45 GMT
#116
On March 30 2012 03:49 Excludos wrote:
Show nested quote +
On March 30 2012 00:49 freestalker wrote:
On March 30 2012 00:25 Excludos wrote:
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

Well, you're wrong (sorry but you are). You don't work half a year for a t2 ship. Definitely not when you're with The Hatchery.. anyway, this is a different story and is a complete derail.


Whoa, 3 replies and they all focused on the one sentence that said "half a year" no one noticed the "or however long it takes" behind. You can't really disagree with the fact that this game is about grinding, I was in the hatchery for about 2 months doing salvaging and missions before I got really bored of it. I didn't participate in much of the PvP, altough that is clearly my own fault. But saying this game doesn't have grind is just plain and simple wrong.

But yes, it is way off topic. It all started with "I want to play this game on PC and not on PS3". The concept is brilliant, no doubt, and might very well be the future of gaming..But I just hate fps on consoles >.<

Not really. Reread my post. I go beyond the 'half a year' and talk about how you don't need to be logged in to train things, and making money eventually becomes so quick that it's no longer a grind.

If you choose to start mining or salvaging forever, then yes that can become a grind. Fortunately at Hatchery we teach you other ways to make money. Missioning can becoming a grind but Hatchery missioning is like grinding at 10x normal speed. Compared to other games that is barely anything. There are many other ways of making isk as well which can hardly be considered grinding: scamming and thievery are some examples.

Yes, many people grind at EVE. But if you're grinding, you're not doing it right. In the Hatchery we teach you how to do it right.
Moderator
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
March 29 2012 19:56 GMT
#117
On March 30 2012 00:25 Excludos wrote:
If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one?

meanwhile, in saranen....
+ Show Spoiler +
[image loading]

and that's just one of my many hangars.
it takes about 20 minutes to afford a new t2 ship when you're a member of the hatchery
Liquipediaasante sana squash banana
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-29 20:01:34
March 29 2012 20:00 GMT
#118
Why do you have Ashimmus lol

Anyway back on topic?

edit: wait a sec, you started EVE roughly the same time as I did. How the fuck do you have the SP to fly all that?
Moderator
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
March 29 2012 20:07 GMT
#119
On March 30 2012 03:49 Excludos wrote:
Show nested quote +
On March 30 2012 00:49 freestalker wrote:
On March 30 2012 00:25 Excludos wrote:
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

Well, you're wrong (sorry but you are). You don't work half a year for a t2 ship. Definitely not when you're with The Hatchery.. anyway, this is a different story and is a complete derail.


Whoa, 3 replies and they all focused on the one sentence that said "half a year" no one noticed the "or however long it takes" behind. You can't really disagree with the fact that this game is about grinding, I was in the hatchery for about 2 months doing salvaging and missions before I got really bored of it. I didn't participate in much of the PvP, altough that is clearly my own fault. But saying this game doesn't have grind is just plain and simple wrong.

But yes, it is way off topic. It all started with "I want to play this game on PC and not on PS3". The concept is brilliant, no doubt, and might very well be the future of gaming..But I just hate fps on consoles >.<

Well you joined, didn't really play with us, left, and then said false things -.-
There isn't grind if you don't want there to be.
Liquipediaasante sana squash banana
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
Last Edited: 2012-03-29 20:08:20
March 29 2012 20:07 GMT
#120
On March 30 2012 05:00 Firebolt145 wrote:
Why do you have Ashimmus lol

Anyway back on topic?

edit: wait a sec, you started EVE roughly the same time as I did. How the fuck do you have the SP to fly all that?

Never got battleships.

Also I can't fly hacs yet
Liquipediaasante sana squash banana
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 29 2012 20:09 GMT
#121
On March 30 2012 04:56 tofucake wrote:
Show nested quote +
On March 30 2012 00:25 Excludos wrote:
If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one?

meanwhile, in saranen....
+ Show Spoiler +
[image loading]

and that's just one of my many hangars.
it takes about 20 minutes to afford a new t2 ship when you're a member of the hatchery


Alright, lets replace t2 with capital then. or something else. It was just an example everyone got hooked up on instead of focusing on the actual message of the post. Like I said, I was a memmber of the hatchery for 2 months, I was salvaging and missioning for about half that time, and not logged on the rest because I saw no reason to log in once I had the money for the next tier ship, while my skills weren't even halfway done. The guides on your wall includes PvP, Salvaging guide, missioning guide, trading guide, and so on. And you seriously don't consider any of those grinding? This game is built around grinding for crying out loud. I'm honestly surprised you don't see it. Of course mining is the worst of the bunch, and if you're having fun while doing these chores then it can't technically be called grinding. But saying this game has none is a straight up lie as its looked upon as the vanguard of grinding MMOs.
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
Last Edited: 2012-03-29 20:12:31
March 29 2012 20:11 GMT
#122
On March 30 2012 05:07 tofucake wrote:
Show nested quote +
On March 30 2012 03:49 Excludos wrote:
On March 30 2012 00:49 freestalker wrote:
On March 30 2012 00:25 Excludos wrote:
On March 30 2012 00:00 Jayme wrote:
On March 29 2012 23:49 Firebolt145 wrote:
Constant grinding in EVE? What?


Yea I was wondering about that as well.

If you're grinding in EvE and you don't mean to grind you are doing something terribly wrong.


Everything in EvE is a grind to get to the next lvl of ship. Missions is a grind (I did a lot of those), salvaging is a grind, trading is a grind. Hell, even PvP is a grind if thats your only source of income (I guess if its entertaining it can't be looked on as grind, so this last one might be up for debate). If you lose a tech 2 ship in EvE, don't tell me you're looking forward to another half year of grinding to get enough cash for another one? (or however long it takes, I never got that far). But like I said, I did enjoy the universe. An fps set in the same place impacting the same things is a brilliant idea and I would love to try it..if not for being PS3 exclusive

edit: Yes, I guess technically you could stay on that Rifter and be just as helpful. And if thats all you seek out of a game then thats all well and fine. personally I look for progress as well. Which simply takes a lot of grind in this game. Not saying its bad, just saying it wasn't for me.

Well, you're wrong (sorry but you are). You don't work half a year for a t2 ship. Definitely not when you're with The Hatchery.. anyway, this is a different story and is a complete derail.


Whoa, 3 replies and they all focused on the one sentence that said "half a year" no one noticed the "or however long it takes" behind. You can't really disagree with the fact that this game is about grinding, I was in the hatchery for about 2 months doing salvaging and missions before I got really bored of it. I didn't participate in much of the PvP, altough that is clearly my own fault. But saying this game doesn't have grind is just plain and simple wrong.

But yes, it is way off topic. It all started with "I want to play this game on PC and not on PS3". The concept is brilliant, no doubt, and might very well be the future of gaming..But I just hate fps on consoles >.<

Well you joined, didn't really play with us, left, and then said false things -.-
There isn't grind if you don't want there to be.



Nvm. Seriously. You havent even bothered reading my post at this point, and it shows. Lets get back on the topic instead of turning this into a "eve got grind" "no lolol u noob join hatchery we never grind" kind of thread. This game might be the future of gaming, and the thread deserves better.
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
March 29 2012 20:14 GMT
#123
No, games like WoW or D2 were around grinding. You have to run dungeons and kill unique monsters to get special items to do it better etc etc etc

In EVE I run 5 missions and I'm set for a few days. Or I can just go out, kill people, take their stuff, sell it, and be set for a few days.

There is very very very very very little grind in EVE if you don't want grind.
Liquipediaasante sana squash banana
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
March 29 2012 20:31 GMT
#124
On March 30 2012 05:14 tofucake wrote:
No, games like WoW or D2 were around grinding. You have to run dungeons and kill unique monsters to get special items to do it better etc etc etc

In EVE I run 5 missions and I'm set for a few days. Or I can just go out, kill people, take their stuff, sell it, and be set for a few days.

There is very very very very very little grind in EVE if you don't want grind.


Then I am mistaken. Lets get this topic back on track and talk about why its not on PC. I somehow just can't see the reason "we don't want to steal players from our own userbase" as very legit =|
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
March 29 2012 20:35 GMT
#125
Dunno why it's not on PC yet. Someone (Hilmar I think) mentioned it's strange because it's already got keyboard+mouse control programmed in in that funny little voice that you know means "it'll be on PC eventually".
Liquipediaasante sana squash banana
3772
Profile Joined May 2010
Czech Republic434 Posts
March 29 2012 20:37 GMT
#126
Not to burst your bubble, but doing something to "be set for a few days" is exactly what grind is.

It's not on PC because you can't pass shitty shooter for a decent one that well there.
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
March 29 2012 20:42 GMT
#127
On March 30 2012 05:37 3772 wrote:
Not to burst your bubble, but doing something to "be set for a few days" is exactly what grind is.

It's not on PC because you can't pass shitty shooter for a decent one that well there.

Grind is doing something because that's what you need to do to do things. Not grind is being able to not do things and still be able to do things.
Liquipediaasante sana squash banana
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-03-29 20:46:20
March 29 2012 20:45 GMT
#128
Yes, it has some grind, if you're pedantic enough. But it's the teensiest ever grind in a game when compared to any other MMO out there. All the 'level upping' can be done while offline and all the isk can be made in minutes if you're smart enough. Saying that the game is built around grinding or the vanguard of grinding is utterly untrue and false.

Excludos, for some reason you joined Hatchery and when you left you had a very skewed perspective on what EVE is. You even give a possible reason for it yourself saying that you never joined us for our PvP exploits and that your experience was limited to the missioning/salvaging aspects of EVE. It is fair to write about your experience but trying to counter people that know EVE a lot more than you is just silly.

BACK TO DUST514.
Moderator
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 29 2012 20:51 GMT
#129
I am interested to see how remote/self repair works in game. Can you basically have medics, is my line of thought here. Might it be a player in a dropship that follows other players around, or a medic type suit. I have seen the bit about the dropships having remote reps and repping a tank.
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 29 2012 20:53 GMT
#130
Also it would be a hilarious parallel for two guys on a team to run around jumping up and down in a circle repping each other, exactly like Guardians do in space.
So, five-card stud, nothing wild... and the sky's the limit
Excludos
Profile Blog Joined April 2010
Norway8075 Posts
Last Edited: 2012-03-29 21:02:59
March 29 2012 20:56 GMT
#131
On March 30 2012 05:45 Firebolt145 wrote:
Excludos, for some reason you joined Hatchery and when you left you had a very skewed perspective on what EVE is.


Thats what happends when you get Kwark as a mentor (ooooooh!).

I didn't realise this game was in beta yet? If someone here has tried it: How does it play? Any good at all?

On March 30 2012 05:37 3772 wrote:
It's not on PC because you can't pass shitty shooter for a decent one that well there.


While being crude, it might have a grain of truth in it. Maybe they where afraid of their game being below average on launch? I can't completely believe that either though, as PC gamers have an easier time diving into games with lower standards than console players (case in point: Tribes Ascend. While I have no number on how many are playing, it does look rather successfull. and its really fun, despite running on unreal 3 engine)
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 29 2012 20:57 GMT
#132
Kwark is pretty much the worst mentor possible.
Moderator
freestalker
Profile Joined March 2010
469 Posts
Last Edited: 2012-03-30 12:33:34
March 30 2012 12:33 GMT
#133
On March 30 2012 05:56 Excludos wrote:
I didn't realise this game was in beta yet? If someone here has tried it: How does it play? Any good at all?


I lol'd. ^_^ Sorry, couldn't resist.


While being crude, it might have a grain of truth in it. Maybe they where afraid of their game being below average on launch? I can't completely believe that either though, as PC gamers have an easier time diving into games with lower standards than console players (case in point: Tribes Ascend. While I have no number on how many are playing, it does look rather successfull. and its really fun, despite running on unreal 3 engine)


Well this is just a matter of taste. I, for example, can't care less about the graphics. Also I hate too many effects. If it's doable and you can see all you need to see to be able to get all the info, without exceeding distraction, it's good enough. The playability is the important part and that's where Dust is interesting, in the fact it co-operates with EVE. It is unique. And there are not that many new unique games out there lately. (a bit of derail - I also don't like Tribes Ascend. I play it a bit with my friend and I feel like I lack any type of control over what's happening. It also might be that I suck, but if you have a game with such high speed movement and open space, and you just see 3 guys passing you by not caring because you can't do enough damage/stop them then something is wrong. And I definitely suck too.. even though I did quite decent in other shooters, here it just feels terrible.)

I am just wondering how would they deal with the fact that PC controls > PS3 controls for shooters, if they decided to add PC and merge it with PS3 players.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:11 GMT
#134
man this game is going to be amazing
gumshoe bullshitting at 120%~~Prplz
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 30 2012 16:45 GMT
#135
I'm pretty sure should it come to PC they will split PC and console battles apart. There is no way it would be fair to make them play together.
Moderator
abominare
Profile Joined March 2010
United States1216 Posts
March 30 2012 17:00 GMT
#136
On March 31 2012 01:45 Firebolt145 wrote:
I'm pretty sure should it come to PC they will split PC and console battles apart. There is no way it would be fair to make them play together.


Because the eve universe is full of fairness? Ultimately i think its against the spirit of the game to not mix them, and realistically from what we've seen at the fanfest tourny, team work is much more important than individual skill, which would help hide the control discrepancy
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
March 30 2012 17:12 GMT
#137
Fairness within the game is one thing, fairness because you have a console instead of a PC is another.
Moderator
ExPresident
Profile Joined January 2010
United States215 Posts
Last Edited: 2012-03-31 03:41:35
March 31 2012 03:30 GMT
#138
Has anyone considered setting up an actual website for the TL Eve/Dust514 community? I'm not saying change the name or not be related to TL, but just its own site? Seems like there is more than enough interest, especially in the Eve Corporation thread to have enough users to make it worthwhile.

If anyone is interested in something like this I'd love to talk about it some more and maybe work on something.


Also, incase you haven't seen it yet. Decent 14 minute video about Dust 514 from Bandon Laurino:

http://www.tentonhammer.com/dust-514/interviews/fanfest-2012-brandon-laurino?utm_source=rss&utm_medium=rss
abominare
Profile Joined March 2010
United States1216 Posts
April 04 2012 07:10 GMT
#139
On March 31 2012 12:30 ExPresident wrote:
Has anyone considered setting up an actual website for the TL Eve/Dust514 community? I'm not saying change the name or not be related to TL, but just its own site? Seems like there is more than enough interest, especially in the Eve Corporation thread to have enough users to make it worthwhile.

If anyone is interested in something like this I'd love to talk about it some more and maybe work on something.


Also, incase you haven't seen it yet. Decent 14 minute video about Dust 514 from Bandon Laurino:

http://www.tentonhammer.com/dust-514/interviews/fanfest-2012-brandon-laurino?utm_source=rss&utm_medium=rss



at some point I think we did have some one trying to make a hatchery website. While I'd love an awesome site that put to shame the other major alliance website, there's honestly not a lot of use in one for us. I don't even think anyone has bothered to even use the CCP corp forums we were given. The most use we would get out of one is making it a prettier recruiting post, rather than the obscenely long eve OP.

If you really want to make one though, I'd talk to Kwark about it.
tofucake
Profile Blog Joined October 2009
Hyrule19053 Posts
April 04 2012 14:11 GMT
#140
I accidentally made the corp boards on eveo forums :|
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
April 04 2012 15:27 GMT
#141
http://penny-arcade.com/report/editorial-article/fanfest-feature
Around 1,000 of the most dedicated EVE Online super-fans and a few members of the press [Disclosure: CCP paid for the hotel and airfare] made the voyage to Iceland to attend the 2012 Eve Fanfest, and the majority of them were politely watching a demonstration of Dust 514, an upcoming PlayStation 3 first-person shooter set in the world of EVE Online. The crowd didn’t quite know what to expect, and the action on the screen didn’t look bad, but it was hard to tell how it differed from many other first-person shooters already on the market.

So, five-card stud, nothing wild... and the sky's the limit
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-04-04 22:47:44
April 04 2012 22:47 GMT
#142
On April 05 2012 00:27 Body_Shield wrote:
http://penny-arcade.com/report/editorial-article/fanfest-feature
Show nested quote +
Around 1,000 of the most dedicated EVE Online super-fans and a few members of the press [Disclosure: CCP paid for the hotel and airfare] made the voyage to Iceland to attend the 2012 Eve Fanfest, and the majority of them were politely watching a demonstration of Dust 514, an upcoming PlayStation 3 first-person shooter set in the world of EVE Online. The crowd didn’t quite know what to expect, and the action on the screen didn’t look bad, but it was hard to tell how it differed from many other first-person shooters already on the market.




The beauty of the reporting is they answered their own question in their own freaking headline.

"CCP’s Dust 514 wants to bring EVE Online’s world of lies, corporations, and deceit to a console FPS"
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
April 04 2012 23:10 GMT
#143
I can't wait for this.
t(ツ)t
ExPresident
Profile Joined January 2010
United States215 Posts
Last Edited: 2012-04-19 00:29:30
April 17 2012 19:17 GMT
#144
Here's a short walkthrough of starting up Dust 514. Just kind of what to expect:

http://www.dust514.org/home/item/your-first-steps-in-dust-514


4/18/12

Here's a new update regarding the game, or atleast some new info including an interview about it:

http://www.dust514.org/home/item/dust514-character-sheet-skills-and-market-dissection
abominare
Profile Joined March 2010
United States1216 Posts
April 19 2012 05:33 GMT
#145
On April 18 2012 04:17 ExPresident wrote:
Here's a short walkthrough of starting up Dust 514. Just kind of what to expect:

http://www.dust514.org/home/item/your-first-steps-in-dust-514


4/18/12

Here's a new update regarding the game, or atleast some new info including an interview about it:

http://www.dust514.org/home/item/dust514-character-sheet-skills-and-market-dissection



http://www.dust514.org/home/item/first-wave-of-dust-514-beta-keys-rolling-out


first wave of keys got sent out.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
April 19 2012 19:44 GMT
#146


:D
So, five-card stud, nothing wild... and the sky's the limit
ExPresident
Profile Joined January 2010
United States215 Posts
May 03 2012 22:32 GMT
#147
Some new updates regarding Dust 514:

Fanfest BETA clarification:
http://www.dust514.org/home/item/dust-514-fanfest-beta-access-clarification
+ Show Spoiler +

CCP Navigator just posted on EVE Online site to clarify when fanfest attendees can expect to get into the beta and play. Here is what he had to say:

Dear Fanfest 2012 attendees,

We are pleased to announce that all Fanfest attendees will now be able to redeem their CCP Codes at http://www.dust514.com/redeem. To get a DUST 514 Closed Beta voucher code, simply click on the link above and enter your CCP code from the card you received at Fanfest. Once you have done so, you will then be placed in our queue to receive your DUST 514 Closed Beta voucher code via email. We will start sending out beta codes very soon, hopefully as early as the week of May 7, 2012.

The DUST 514 Development Team

Now it is time to write big angry letters yet again everywhere and hope they help you get in the beta quicker! Good luck! And we will see you in two weeks time on the battlefield if servers continue to be available for just weekends. But who knows!


This post was made the other day stating Fanfest attendee's could start claiming their codes:
http://www.dust514.org/home/item/dust-514-beta-the-replication-update

And this video on Connecting to Eve:

ghost_403
Profile Joined September 2010
United States1825 Posts
May 17 2012 17:37 GMT
#148
https://secure.dust514.com/

Registrations for the closed beta now open.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Sky
Profile Blog Joined July 2004
Jordan812 Posts
May 19 2012 16:04 GMT
#149
On May 18 2012 02:37 ghost_403 wrote:
https://secure.dust514.com/

Registrations for the closed beta now open.


You're the best kind of person.
...jumping into cold water whenever I get the chance.
Zedd Althor
Profile Joined August 2011
United States67 Posts
June 03 2012 21:00 GMT
#150
How many of us have gotten into the beta?

PSN: Rocketman276
Dust: Zedd Althor
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 07 2012 18:42 GMT
#151


This is fucking amazing. Makes me want to get a ps3.
Moderator
Sylvex
Profile Joined January 2009
United States127 Posts
Last Edited: 2012-06-07 19:17:48
June 07 2012 18:58 GMT
#152
I actually have the beta if anyone has a PS3 and does not have access yet. My PS3 is sitting on version 3.55 for the ability to keep linux and such and although there's recently been a new crack to get on PSN I haven't bothered trying to install the game on my PS3 nor do I want to have my account banned. If any of the EVE corp guys want to give it a shot and have their own PS3 and no key send me a PM. Also I think you'd have to log in to the US PSN so keep that in mind.

To make it clear I'm looking for someone from the EVE corp who I know at least a little bit to take this key.
matiK23
Profile Joined May 2011
United States963 Posts
June 07 2012 19:11 GMT
#153
So the people playing on dust affects people on eve online? Wat.

*blows dust off ps3* I'm sorry I neglected you baby. Daddy's home.
Without a paddle up shit creek.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 07 2012 19:33 GMT
#154
On June 08 2012 04:11 matiK23 wrote:
So the people playing on dust affects people on eve online? Wat.

*blows dust off ps3* I'm sorry I neglected you baby. Daddy's home.

Yep, very much so.
Moderator
Taktik
Profile Joined January 2011
Poland680 Posts
June 07 2012 19:53 GMT
#155
Wow it looks really cool and interaction between those two games is exciting. I've been looking for some WarHawk like game for my PS3 it could be it ^^ I dont know much about Eve I heard about it but never tried to play it. If the game happens to be good enough to spend my time on Id love to help fellow TLers to conquer some planets!
abominare
Profile Joined March 2010
United States1216 Posts
June 07 2012 20:44 GMT
#156
I'm in the beta and have been for some time, unfortunately I'm under an Nda. Luckily I think on the 29th it's getting rescinded.

for those who recently got in cruor abominare is my character name.

May do a tl AMA in thread or tl team speak once my Nda is up for those interested but unlucky enough to get in beta events that start up soon.

I can say that it's pretty damn awesome.
WTFZerg
Profile Joined February 2011
United States704 Posts
June 08 2012 01:33 GMT
#157
Just signed off. I had no idea you could signup for the beta.

Glad I just resubbed to EVE.
Might makes right.
NathanEO
Profile Joined May 2008
Germany254 Posts
June 08 2012 09:44 GMT
#158
Free "Dust 514: Closed Beta PSN Voucher Code (SCEE)" here. Should either be an Eve corp member or a person vouched for by an Eve corp member.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-06-08 10:06:47
June 08 2012 10:05 GMT
#159
it kinda looks like a new age c&c renegade
+ Show Spoiler +
"God fights on the side with the best artillery." - Napoleon Bonaparte
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
June 08 2012 10:20 GMT
#160
hope i can play this looks cool
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
dormer
Profile Joined October 2010
United States1314 Posts
June 15 2012 16:35 GMT
#161
Some gameplay videos with developer commentary from E3:
Machinima
+ Show Spoiler +

Gamespot
+ Show Spoiler +


I read that Dust will feature mouse and keyboard compatibility, though I'm curious how that will work out -- will it be as good as it is on PC, or will the fact that it's designed for PS3 make mouse / keyboard a bit awkward or less effective somehow? Don't know, I've never really heard of being able to use a mouse and keyboard on a console shooter.

Overall I'm really excited for this game, and also really curious how it will play out in general. 48 players max on a huge map doesn't sound like a ton, but with a ton of vehicles around, how will it feel? How will the fact that you lose all your gear when you die actually feel when you're playing? It could be very harsh, or it could be well balanced to let you run more expensive fittings if you're actually good enough to not die constantly or rich enough to not mind when you do.

I don't know, it's just such a deep game that's doing a lot of new things (well, new to console FPS at least), I can't wait to actually get into it and see how it plays, especially the actual combat.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
Executor1
Profile Joined April 2011
1353 Posts
June 16 2012 17:11 GMT
#162
On June 16 2012 01:35 dormer wrote:
Some gameplay videos with developer commentary from E3:
Machinima
+ Show Spoiler +
http://www.youtube.com/watch?v=PoAb2AF-4F0

Gamespot
+ Show Spoiler +
http://www.youtube.com/watch?v=_4Ql8O_E-mg


I read that Dust will feature mouse and keyboard compatibility, though I'm curious how that will work out -- will it be as good as it is on PC, or will the fact that it's designed for PS3 make mouse / keyboard a bit awkward or less effective somehow? Don't know, I've never really heard of being able to use a mouse and keyboard on a console shooter.

Overall I'm really excited for this game, and also really curious how it will play out in general. 48 players max on a huge map doesn't sound like a ton, but with a ton of vehicles around, how will it feel? How will the fact that you lose all your gear when you die actually feel when you're playing? It could be very harsh, or it could be well balanced to let you run more expensive fittings if you're actually good enough to not die constantly or rich enough to not mind when you do.

I don't know, it's just such a deep game that's doing a lot of new things (well, new to console FPS at least), I can't wait to actually get into it and see how it plays, especially the actual combat.

Wow mouse and keyboard will be pretty much essential if its giving that compatibility as there is no chance that someone playing with a controller would be nearly as accurate or quick to head shots movement etc. Guess i got to shell out for a mouse and keyboard for a ps3. Honestly i hope it isnt true as it will certainly make a divide between skill between those who have it and those who dont. Nothing wrong with a controller and i have no doubt that very good players can be quite accurate with controllers but its just not as intuitive for FPS as a mouse and keyboard plain and simple.
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
June 16 2012 19:25 GMT
#163
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
June 16 2012 19:30 GMT
#164
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.

Compatible doesn't mean only uses those things in that awkward way no matter what
So, five-card stud, nothing wild... and the sky's the limit
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
June 16 2012 19:46 GMT
#165
On June 17 2012 04:30 Body_Shield wrote:
Show nested quote +
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.

Compatible doesn't mean only uses those things in that awkward way no matter what


In which way do you suggest? Keyboard on lap and hope the coach's arm is flat enough for the mouse?
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
June 16 2012 19:47 GMT
#166
On June 17 2012 04:46 Soap wrote:
Show nested quote +
On June 17 2012 04:30 Body_Shield wrote:
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.

Compatible doesn't mean only uses those things in that awkward way no matter what


In which way do you suggest? Keyboard on lap and hope the coach's arm is flat enough for the mouse?

Or, use the controllers.
So, five-card stud, nothing wild... and the sky's the limit
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
June 16 2012 19:59 GMT
#167
On June 17 2012 04:47 Body_Shield wrote:
Show nested quote +
On June 17 2012 04:46 Soap wrote:
On June 17 2012 04:30 Body_Shield wrote:
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.

Compatible doesn't mean only uses those things in that awkward way no matter what


In which way do you suggest? Keyboard on lap and hope the coach's arm is flat enough for the mouse?

Or, use the controllers.


Please read the post immediately above mine.
Duskbane
Profile Joined August 2010
United States178 Posts
June 16 2012 21:02 GMT
#168
On June 04 2012 06:00 Zedd Althor wrote:
How many of us have gotten into the beta?

PSN: Rocketman276
Dust: Zedd Althor


You killed me a bunch earlier D:
Is it against NDA to share our IDs on here? Or is that just for showing off the game to the public?

anyway,
PSN Havok_Razor
DUST: Havok Razor
PYLOOOOOOOOO NOOOOOOOOOOOOO
matiK23
Profile Joined May 2011
United States963 Posts
Last Edited: 2012-06-16 21:34:45
June 16 2012 21:34 GMT
#169
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.


How is it dead already when millions of people play fps on consoles? Maybe you heard of this little game called Call of Duty? Perhaps Halo? A controller doesn't make or break a game.
Without a paddle up shit creek.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
Last Edited: 2012-06-16 21:42:34
June 16 2012 21:42 GMT
#170
I think he's saying if people can use mouse/keyboard in the same games against people with controllers then it's not fair, which I agree with.

I'm not going to be playing Dust 514 (no ps3) but I too am curious as to how they plan to deal with this.
Moderator
matiK23
Profile Joined May 2011
United States963 Posts
June 16 2012 21:48 GMT
#171
On June 17 2012 06:42 Firebolt145 wrote:
I think he's saying if people can use mouse/keyboard in the same games against people with controllers then it's not fair, which I agree with.

I'm not going to be playing Dust 514 (no ps3) but I too am curious as to how they plan to deal with this.


Meh bring it. I like the challenge. Some people use controllers and some people use fight sticks in the FGC. imo I don't think it will make a big difference.
Without a paddle up shit creek.
Executor1
Profile Joined April 2011
1353 Posts
Last Edited: 2012-06-16 21:58:30
June 16 2012 21:57 GMT
#172
On June 17 2012 06:48 matiK23 wrote:
Show nested quote +
On June 17 2012 06:42 Firebolt145 wrote:
I think he's saying if people can use mouse/keyboard in the same games against people with controllers then it's not fair, which I agree with.

I'm not going to be playing Dust 514 (no ps3) but I too am curious as to how they plan to deal with this.


Meh bring it. I like the challenge. Some people use controllers and some people use fight sticks in the FGC. imo I don't think it will make a big difference.

Ive personally never seen any top players using a controller over a fighting stick in the FGC, maybe im wrong though. Regardless for sure if your down for the challenge, but especially if there is sensitivity options (or your mouse has them) there is just no way that a player with a controller can get to a head shot as fast as a mouse(assuming players of similair skill level with their respective choice of controls), or do an instant 180 like a mouse, thats just not how controllers work =( So it may be more of a challenge then you think.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
June 16 2012 22:34 GMT
#173
On June 17 2012 04:59 Soap wrote:
Show nested quote +
On June 17 2012 04:47 Body_Shield wrote:
On June 17 2012 04:46 Soap wrote:
On June 17 2012 04:30 Body_Shield wrote:
On June 17 2012 04:25 Soap wrote:
Then it's already dead. One thing is to require a different peripheral, but keyboard and mouse are incredibly cumbersome to use with a TV. Add that it is the first FPS from an MMO developer and we might have another Amalur on the making.

Compatible doesn't mean only uses those things in that awkward way no matter what


In which way do you suggest? Keyboard on lap and hope the coach's arm is flat enough for the mouse?

Or, use the controllers.


Please read the post immediately above mine.

He's basically wrong , DUST is not going to be utterly dependent on mouse and keyboard style of shooting. Tanks have limited turret turning speed, allows controllers to be fairly easy to aim, Dropships, they'll be fine, Command ship duties probably have a decently controller friendly interface.

Also Soldiers have turning speed as an actual imposed value depending on what suit you have on and what fittings you have, that also limits the difference between the two control interfaces.
So, five-card stud, nothing wild... and the sky's the limit
Otolia
Profile Blog Joined July 2011
France5805 Posts
June 16 2012 22:46 GMT
#174
On June 17 2012 06:57 Executor1 wrote:
Show nested quote +
On June 17 2012 06:48 matiK23 wrote:
On June 17 2012 06:42 Firebolt145 wrote:
I think he's saying if people can use mouse/keyboard in the same games against people with controllers then it's not fair, which I agree with.

I'm not going to be playing Dust 514 (no ps3) but I too am curious as to how they plan to deal with this.


Meh bring it. I like the challenge. Some people use controllers and some people use fight sticks in the FGC. imo I don't think it will make a big difference.

Ive personally never seen any top players using a controller over a fighting stick in the FGC, maybe im wrong though. Regardless for sure if your down for the challenge, but especially if there is sensitivity options (or your mouse has them) there is just no way that a player with a controller can get to a head shot as fast as a mouse(assuming players of similair skill level with their respective choice of controls), or do an instant 180 like a mouse, thats just not how controllers work =( So it may be more of a challenge then you think.

In EU and JP, I think the sticks are the norm at the top level but in the US it's the exception. Just watch the MLG this weekend and you'll see.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 16 2012 22:46 GMT
#175
How bout we ask people currently in the beta :D
Moderator
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-06-16 23:09:00
June 16 2012 23:06 GMT
#176
On June 17 2012 07:46 Firebolt145 wrote:
How bout we ask people currently in the beta :D



*grumble grumble* NDA, NDA, NDA

Sharing user names isn't against NDA, for those who asked. Its mostly there to keep us from showing off gameplay and discussing mechanics of a WIP game.

Risking breaching my NDA I'll sort out what has been candidly sorted out by devs in a handful of discussions outside of our beta feeds.

CCP plans to allow M/Keyboard, PS Move, and Controllers at launch. It would be pretty silly if they hadn't thought about having mechanics that kept this in the realm of balanced. Silly even for CCP.

That said use what you're comfortable with.

I hoping that NDA is lifted on the 29th since its a big semi open beta event that we should get news on, would be nice to answer the fears and concerns.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 16 2012 23:27 GMT
#177
What I expect is that for gamers using mouse/keyboard to be in separate games from those using controller.
Moderator
dormer
Profile Joined October 2010
United States1314 Posts
June 16 2012 23:58 GMT
#178
This is an article from Dus514base.com I found that discusses the kb/m vs. controller thing. Some interesting points, mainly that how good kb/m is depends on how its implemented.

Relevant passage:
But don't pop the champagne just yet. What does this mean for DUST 514? What happens when you throw both the KB/M and the controller into the same arena? Many players will point to a story that Microsoft was going to start a massive project to bring PC and Xbox 360 gamers together in the same game as a major part of the console. The story goes that they decided to shelve the project entirely when it turned out that average PC gamers would soundly beat even the best Xbox 360 players they had available. But where does the story come from? Turns out it's from HP's Rahul Sood (Founder of Voodoo. Just mind the plug for webOS at the end).

But is he right? From Joystiq's experience with Shadowrun back in 2007, he might not be completely right. Shadowrun, for those that don't know, was a game for both the Xbox 360 and PC that allowed you play cross-platform. According to them, the PC and Xbox 360 shared a similar number of victories in their play test sessions, despite the difference in input devices. They say that it comes down to is how the developer builds the game mechanics - the keyboard and the controller were on equal footing because the game play was designed as such.


So some interesting things to think about, but in general I trust CCP to work something out. At the least, it's too early to be saying "this game is doomed" based solely on the fact that kb/m is supported.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
PH
Profile Blog Joined June 2008
United States6173 Posts
June 17 2012 00:54 GMT
#179
That this is not going to be available for PC is making me so sad. ):
Hello
gaizka
Profile Blog Joined August 2008
United States991 Posts
June 17 2012 05:21 GMT
#180
In the machinima video they mentioned epic stories about eve, can anyone share some of the epicness? maybe some stories from the eve tl group?
Zedd Althor
Profile Joined August 2011
United States67 Posts
June 17 2012 15:17 GMT
#181
On June 17 2012 14:21 gaizka wrote:
In the machinima video they mentioned epic stories about eve, can anyone share some of the epicness? maybe some stories from the eve tl group?


The Exploits of the TL EVE Corporation are chronicled in the "EVE Corporation" thread in the sports and games forum. Beware, it is over 1100 pages long...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=88359&currentpage=last
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 17 2012 15:29 GMT
#182
Should also link him the metagaming in eve thread, I'm lazy to find it atm.
Moderator
Zedd Althor
Profile Joined August 2011
United States67 Posts
June 17 2012 15:35 GMT
#183
EVE metagaming thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=88121
abominare
Profile Joined March 2010
United States1216 Posts
June 26 2012 18:42 GMT
#184
http://i.joystiq.com/2012/06/26/dust-514s-20-mercenary-pack-lets-you-play-the-game-right-now/


Is pretty worthwhile if you wanted in the beta and didn't get in. Any aur spent is refunded back to you at the end of the beta.

While none of the aurum gear is technically better than in game isk gear, aur is used to also by the skill boosters, which are really nice and the closest we get to p2w, whether or not available for launch at some point we have the option of buying them for isk from people who paid cash for aur to get them.

Can't talk about exact subject to change price, but they're pretty cheap dollar wise.
Elienore
Profile Joined June 2012
Greenland2 Posts
June 28 2012 01:02 GMT
#185
I can't wait to see Dust corps used in the large nullsec campaigns.

As far as I'm concerned, that's where the real meat of Dust 514 is, not the pesky highsec auto-match making fights against AI (because really, what's the purpose of that? >,>).

Been on/off EVE player for 7 years or something, so being able to be an infantry grunt on the PS3 excites me alot.

I really hope the command structure is gonna be good, that'd be the best part ^^

Sons of Korhal is a nice name by the way, sadly it sounds a bit too much Minmatar for my taste :l
ExPresident
Profile Joined January 2010
United States215 Posts
June 28 2012 16:46 GMT
#186
Are any TL members currently playing this together? Seems like the op hasn't been updated much considering a lot of people are in the BETA. Also the Mercenary Pack goes live today for $20 and grants BETA access among other features.
abominare
Profile Joined March 2010
United States1216 Posts
June 28 2012 18:57 GMT
#187
On June 29 2012 01:46 ExPresident wrote:
Are any TL members currently playing this together? Seems like the op hasn't been updated much considering a lot of people are in the BETA. Also the Mercenary Pack goes live today for $20 and grants BETA access among other features.


I do need to update op, been busy irl, and it's often hard to separate the Nda covered stuff without be rewatching all the footage released to filter out what I can and cannot say. I'll sit down Saturday and clean it up some though.
ExPresident
Profile Joined January 2010
United States215 Posts
June 28 2012 19:31 GMT
#188
On June 29 2012 03:57 abominare wrote:
Show nested quote +
On June 29 2012 01:46 ExPresident wrote:
Are any TL members currently playing this together? Seems like the op hasn't been updated much considering a lot of people are in the BETA. Also the Mercenary Pack goes live today for $20 and grants BETA access among other features.


I do need to update op, been busy irl, and it's often hard to separate the Nda covered stuff without be rewatching all the footage released to filter out what I can and cannot say. I'll sit down Saturday and clean it up some though.


Yeah I understand. I was referring more to maintaining an updated list of players etc so we can add each other and have people to play with etc. I'm also curious as to what everyones level of involvement plans on being for this as far as an organization and being tied to the hatchery etc. thoughts on an actual website for discussion and what not. Sorry I'm just OCD.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
June 28 2012 23:35 GMT
#189
Afaik, although some members in Hatchery have a big interest in Dust 514, we currently have no big 'k this is what we're gonna do when it comes out' plans.
Moderator
Risen
Profile Blog Joined March 2010
United States7927 Posts
June 29 2012 00:11 GMT
#190
On June 29 2012 08:35 Firebolt145 wrote:
Afaik, although some members in Hatchery have a big interest in Dust 514, we currently have no big 'k this is what we're gonna do when it comes out' plans.


Of course we do.

Summary of Hatchury Plans
Be Awesome.

Should be fairly simple.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Conti
Profile Joined November 2010
Germany2516 Posts
June 29 2012 21:21 GMT
#191
Am I the only one who just got a beta-code for the weekend?
..and whose beta-code does not seem to work? :/
gaizka
Profile Blog Joined August 2008
United States991 Posts
July 04 2012 02:10 GMT
#192
I just don't get it >.<

If I buy the 20$ bundle, can I play it when I want or just on the weekends?
Zedd Althor
Profile Joined August 2011
United States67 Posts
Last Edited: 2012-07-04 03:35:20
July 04 2012 03:25 GMT
#193
The Servers are only up Thursday 11:30 GMT- Monday 11:00 GMT with a half hour daily downtime.

Servers will be up tomorrow, July 4th.

It's interesting that they turn them on for US holidays, like Memorial Day & Independence Day, but not for any other nationality, for example, The Queen's Jubilee.
abominare
Profile Joined March 2010
United States1216 Posts
July 04 2012 16:30 GMT
#194
1000th post is going to this.

OP updated. Post or PM me to have your name added to the list of people in beta perhaps we can organize into some beta matches.
ExPresident
Profile Joined January 2010
United States215 Posts
July 04 2012 16:42 GMT
#195
Add me

PSN: ExPresident
Dust: MR ExPresident
dormer
Profile Joined October 2010
United States1314 Posts
July 07 2012 19:28 GMT
#196
On July 04 2012 11:10 gaizka wrote:
I just don't get it >.<

If I buy the 20$ bundle, can I play it when I want or just on the weekends?


Just to clarify, from www.dust514.com/mercpack/:

What is included in the “All Access” Beta Pass?

The “All Access” pass is your ticket to every beta event from June 28th until the official release of DUST 514. In addition, “All Access” Beta Pass holders will also be able to play on the weekends that are not official beta events. In other words, you’ll be able to play DUST 514 every weekend from now until launch. Be here for every new patch, feature, and update right up until DUST 514 opens to the public.


I'm tempted to buy the merc pack because the game looks really intriguing and I wouldn't mind supporting CCP + getting an early look at the game, but not sure. Trying to save money at the moment, and $20 is enough to get an older full-release game on PSN.

I played Slay for like an hour and a half tonight, though -- actually found it really fun, took me three or four complete ass-kickings to kind of get the hang of it and then have a clean win. Apparently the first map is quite hard, though -- I was reading some people saying the second is much easier, but haven't tried it yet. Actually felt damn good getting a win, though -- not easy, but it gives you some interesting options for strategy.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
Last Edited: 2012-07-12 04:01:09
July 12 2012 00:54 GMT
#197
Just thought I would share this:

[image loading]

Basically, if you are IGN prime member you get beta key NOW, if you are regular ign member (I would guess just having account) then you get one the 13th.

Name on dust: Mowlay
Name on PSN: MowlaY
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Zedd Althor
Profile Joined August 2011
United States67 Posts
Last Edited: 2012-07-27 01:21:24
July 27 2012 01:21 GMT
#198
I have 2 weekend beta keys. They are only good for this weekend (Thursday-Monday) .
GP8F-DHN6-BALT
THN9-MHNL-TBJ3

Note: These PSN Voucher codes are region-specific and can only be used by players in North America, Central America, and South America.
dormer
Profile Joined October 2010
United States1314 Posts
Last Edited: 2012-07-27 05:57:15
July 27 2012 02:46 GMT
#199
On July 27 2012 10:21 Zedd Althor wrote:
I have 2 weekend beta keys. They are only good for this weekend (Thursday-Monday) .
GP8F-DHN6-BALT
THN9-MHNL-TBJ3

Note: These PSN Voucher codes are region-specific and can only be used by players in North America, Central America, and South America.


Much appreciated, I'll try using the top one -- PSN is back up after maintenance, but the PS Store is down, so I haven't been able to enter it yet. There's a ton of keys floating around on Reddit, too, if anyone is looking for a few more.

Edit: PS Store back up, used the top one and got it installing now, thanks a bunch ^^ Looking forward to trying it out, but hard to imagine what an Eve-like FPS will be like. I'll definitely be giving it a good run through tonight, though, hope to get shot by some of you there :-)
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
SkySpy
Profile Joined October 2010
United States245 Posts
July 27 2012 04:03 GMT
#200
just grabbed the 2nd one, downloading now thanks ^_^
Fanciful
Profile Joined March 2010
United States59 Posts
July 29 2012 05:52 GMT
#201
PM if you want my code. I dont have time to test this out
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
August 07 2012 21:23 GMT
#202
Art!
[image loading]
So, five-card stud, nothing wild... and the sky's the limit
Flame-
Profile Joined September 2010
5 Posts
August 07 2012 21:28 GMT
#203
Anyone have a code I can use?
Am0n3r
Profile Joined April 2010
United States254 Posts
August 07 2012 21:41 GMT
#204
Where can I find a schedule for current beta? I don't mind dropping $20 for this...
Get comfortable being uncomfortable
abominare
Profile Joined March 2010
United States1216 Posts
August 08 2012 03:35 GMT
#205
beta servers are scheduled up Thursday through Monday. The rest of the week they're "down" while the devs compile data and play with code, some times though they'll come up a little early for holidays.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2012-08-11 10:16:35
August 11 2012 10:14 GMT
#206
So, I got invited to the Beta about a week before they threw open the floodgates to all Eve subscribers. Hope this means the beta will have somewhat higher populations.

edit - I'll probably add my PSN name once I get home and figure out what it is. (It may be the same as my TL name, but then it might not be, too.)
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
PsiXSpider
Profile Joined March 2011
United States15 Posts
August 29 2012 13:42 GMT
#207
Hey everyone, I wanted to find out if there are any updates for a TL group playing. There are a lot of major EVE corps actively recruiting and setting up their Dust teams.

I played EVE for quite some time with my friends and sadly never got involved with the Hatchery, for me this is sort of a way to finally get into the community.

Have there been any updates? The OP only has two names listed but going through the pages it looks like there are many more interested in it. If there is a place people are meeting up to chat I would like to jump in!
Trainrunnef
Profile Blog Joined July 2010
United States599 Posts
September 02 2012 22:25 GMT
#208
Psn plus members get in for free fyi. Not sure if it was already mentioned. My in game name is genghis pewpew.
I am, therefore I pee
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
September 03 2012 17:21 GMT
#209
If anyone has a code they want to give away PM me please!!
t(ツ)t
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
September 06 2012 20:31 GMT
#210
finally got my code :DDDDDDDD
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
gaizka
Profile Blog Joined August 2008
United States991 Posts
September 11 2012 20:58 GMT
#211
So i got my invite, and damm I am hating this game lol

Don't understand anything, from the interface, the skills, the game modes, sometimes i cant even deploy, all my classes say invalid, I bought a rifle and it would fire, guess i needed to buy ammo too?

The one thing I hate the most is how long it takes to start a game: loading, do you agree?, are you sure? are you really sure? download some stuff, do you agree?, select profile, walk around, search for game, server full, search again, loading, wierd pointless 2nd lobby(srly whats the point of walking around when you can access everything from the start menu), loading again then you are playing. I just want to shoot people lol

Can anyone help me? or link me a quick guide or something?
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 26 2012 19:53 GMT
#212
So, five-card stud, nothing wild... and the sky's the limit
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 26 2012 23:01 GMT
#213
Yup. I'm hype.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Mandini
Profile Joined April 2011
United States1717 Posts
October 27 2012 01:39 GMT
#214
On August 29 2012 22:42 PsiXSpider wrote:
Hey everyone, I wanted to find out if there are any updates for a TL group playing. There are a lot of major EVE corps actively recruiting and setting up their Dust teams.

I played EVE for quite some time with my friends and sadly never got involved with the Hatchery, for me this is sort of a way to finally get into the community.

Have there been any updates? The OP only has two names listed but going through the pages it looks like there are many more interested in it. If there is a place people are meeting up to chat I would like to jump in!

The op isnt updated because abom is lazy :p
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
November 23 2012 21:48 GMT
#215

So, five-card stud, nothing wild... and the sky's the limit
Nikentic
Profile Joined March 2011
Sweden51 Posts
December 06 2012 02:21 GMT
#216
Is this worth checking into? Sold all my EVE characters a while ago, got a few 10s of b. Could I use that in Dust?
ramon
Profile Joined April 2011
Germany4842 Posts
December 26 2012 19:51 GMT
#217
I got 2 Keys, but want to use one at max. PM me if you want one.
bisu
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
Last Edited: 2013-01-22 21:45:18
January 22 2013 21:40 GMT
#218


http://www.warpdriveactive.com/2013/01/22/the-monster-dust-514-beta-review/
Summary

It goes without saying that even though the NDA is just now being lifted the game is still in beta. All of the above is likely to be balanced, improved, tweaked, etc. However, having owned a PS3 since its launch, I have very little faith the game can and will be brought to a state that it needs to be in order to worth a long term investment of your time. This whole business isn’t meant to bash the game or the efforts put into it, I’ve been itching for DUST to be a quality experience since day 1. In its current beta state, the game has serious flaws, and resolving those is going to take considerable effort.

Marketing screenshots for the game show a hell of a lot more detail than is present in the game we’ve been playing thus far. I have a sneaky suspicion that CCP is, as usual, not putting its eggs in one basket. A move to the PC would be one that most EVE players would be interested in, and games like Planetside 2 have shown there is a market for a capable sci-fi free-to-play shooter. With new consoles just around the corner, CCP will have to migrate DUST to a new platform soon, or the game is destined to be a ghost town by this time next year.

If you’re looking for a different way to experience the worlds of the EVE cluster, then by all means give this a whirl. EVE lore doesn’t quite feel as alive here as I’d prefer, and the experience certainly suffers for the choice in platform, but the technological achievement of linking the PlayStation Network with EVE Online is compelling. For me to wholeheartedly recommend this to anyone though, I feel that CCP has a lot of work ahead of it to get the whole experience streamlined enough.

As the worlds of both games are brought more in step with each other there will be interesting financial and combat opportunities for EVE players, and DUST players will be able to plan active role in what is arguably one of the most complex and fascinating universes in gaming.

So, five-card stud, nothing wild... and the sky's the limit
ExPresident
Profile Joined January 2010
United States215 Posts
January 25 2013 23:27 GMT
#219
+ Show Spoiler +
On January 23 2013 06:40 Body_Shield wrote:
https://www.youtube.com/watch?v=Xnt1tTlnqfY

http://www.warpdriveactive.com/2013/01/22/the-monster-dust-514-beta-review/
Show nested quote +
Summary

It goes without saying that even though the NDA is just now being lifted the game is still in beta. All of the above is likely to be balanced, improved, tweaked, etc. However, having owned a PS3 since its launch, I have very little faith the game can and will be brought to a state that it needs to be in order to worth a long term investment of your time. This whole business isn’t meant to bash the game or the efforts put into it, I’ve been itching for DUST to be a quality experience since day 1. In its current beta state, the game has serious flaws, and resolving those is going to take considerable effort.

Marketing screenshots for the game show a hell of a lot more detail than is present in the game we’ve been playing thus far. I have a sneaky suspicion that CCP is, as usual, not putting its eggs in one basket. A move to the PC would be one that most EVE players would be interested in, and games like Planetside 2 have shown there is a market for a capable sci-fi free-to-play shooter. With new consoles just around the corner, CCP will have to migrate DUST to a new platform soon, or the game is destined to be a ghost town by this time next year.

If you’re looking for a different way to experience the worlds of the EVE cluster, then by all means give this a whirl. EVE lore doesn’t quite feel as alive here as I’d prefer, and the experience certainly suffers for the choice in platform, but the technological achievement of linking the PlayStation Network with EVE Online is compelling. For me to wholeheartedly recommend this to anyone though, I feel that CCP has a lot of work ahead of it to get the whole experience streamlined enough.

As the worlds of both games are brought more in step with each other there will be interesting financial and combat opportunities for EVE players, and DUST players will be able to plan active role in what is arguably one of the most complex and fascinating universes in gaming.



That sounds mostly like speculation. They've said before it isn't for PC and that they have already planned to make it portable to a new Playstation when that time comes. Considering its still in BETA we have no idea what CCP has planned for its 'final' release, and even then we'll probably still see updates just as Eve Online has seen updates.

That being said, is anyone still playing this? I would love for people to add me that have mics and willing to work together as a squad/team. Hit me up on PSN - ID = ExPresident

Thanks
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 27 2013 04:08 GMT
#220
Just got the open beta of this. Having a blast!

Few issues I have with the game. Most of them related to being on PS3.

Don't have a mic. I assume u need one of those bluetooth ones. Fuck that.
I don't want to be part everything. I want to be something. - Weapon X
ExPresident
Profile Joined January 2010
United States215 Posts
January 28 2013 01:49 GMT
#221
On January 27 2013 13:08 Khul Sadukar wrote:
Just got the open beta of this. Having a blast!

Few issues I have with the game. Most of them related to being on PS3.

Don't have a mic. I assume u need one of those bluetooth ones. Fuck that.


Any mic will work, even the blue-tooth you may have for your phone.
_PulSe_
Profile Joined August 2006
United States541 Posts
January 28 2013 06:45 GMT
#222
On January 28 2013 10:49 ExPresident wrote:
Show nested quote +
On January 27 2013 13:08 Khul Sadukar wrote:
Just got the open beta of this. Having a blast!

Few issues I have with the game. Most of them related to being on PS3.

Don't have a mic. I assume u need one of those bluetooth ones. Fuck that.


Any mic will work, even the blue-tooth you may have for your phone.


sent you a pm in Dust. Is there any TL Dust corp or no? Also does anybody know what the dealio is with when it's supposed to go live for a full release?
Its not that Im lazy. Its that I just dont care.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 28 2013 11:25 GMT
#223
On January 28 2013 10:49 ExPresident wrote:
Show nested quote +
On January 27 2013 13:08 Khul Sadukar wrote:
Just got the open beta of this. Having a blast!

Few issues I have with the game. Most of them related to being on PS3.

Don't have a mic. I assume u need one of those bluetooth ones. Fuck that.


Any mic will work, even the blue-tooth you may have for your phone.


Oh wow didnt realise that. I can use my bluetooth headphones lol.

Gonna test that now. Also yea is there a TL Dust corp going?
I don't want to be part everything. I want to be something. - Weapon X
ExPresident
Profile Joined January 2010
United States215 Posts
January 29 2013 23:01 GMT
#224
To my knowledge there hasn't been anything said about a TL Dust Corp. I skim the Eve Corporation thread a bit and haven't seen anything but that doesn't mean they haven't discussed it to themselves off the forum.
Shootemup.
Profile Blog Joined July 2010
United States1044 Posts
January 30 2013 00:21 GMT
#225
On January 30 2013 08:01 ExPresident wrote:
To my knowledge there hasn't been anything said about a TL Dust Corp. I skim the Eve Corporation thread a bit and haven't seen anything but that doesn't mean they haven't discussed it to themselves off the forum.

The main TL community corp (Shield Battery) is a FW corp, so there is some potential overlap between a Dust group and Shield Battery. If you want to talk to one of the directors of Shield Battery then hop into the in game channel Hatchery Pub and ask for a Shield Battery director. They tend to be on most during US prime time, so that would be your best bet to find one of them.
"Dirty Timber Picker" Mity Teem Larquad. "I am a baddie and tango is a smartiepants." -KwarK "When you said you didn't play Invoker I thought you were just being modest"
recline
Profile Joined December 2010
United States76 Posts
January 30 2013 22:49 GMT
#226
what kinds of fit is everyone running?

I'm currently running assault with a focus on shields. working towards 2 complex shield extenders and militia everything else.
ExPresident
Profile Joined January 2010
United States215 Posts
January 31 2013 20:57 GMT
#227
Logi build. Type I suit with nanite injector, nanohive, and militia rep tool. I've got GEK assault rifle but typically run around with the cheap basic assault rifle and iron sites cause it works great. I'm using a shield extender and recharger right now but I'm more than likely going to switch those out for damage mods so I can do clean up quicker in areas to revive downed teamates.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2013-02-03 02:28:20
February 03 2013 02:26 GMT
#228
I've found it better to use double extenders instead of 1 recharger. 15% doesn't make that much difference but the extra shield can keep u alive longer.

Basically working towards same build as recline. Started a new char too cause always hit the SP cap really quick, and I want a char with all the base skills that I can specialize later.

Started with a sick K/D on the new one. Then had a match against my corp and it plummeted lol. They really need to work on the matchmaking system. So many times get 1-2 corps making up the majority of 1 team facing a pug team for a farm fest.
I don't want to be part everything. I want to be something. - Weapon X
ExPresident
Profile Joined January 2010
United States215 Posts
February 05 2013 05:03 GMT
#229
What Corp are you in Khul? I'll check out using the two extenders instead of a recharger.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2013-02-05 09:19:27
February 05 2013 09:16 GMT
#230
I joined The Southern Legion

IGN: Weapon Kaiser

I applied to Tritan Industries (website then ingame) a week before Southern, took em 2d to setup my website access and then I heard nothing from them since.

Turns out Southern is full of Aussies so its a better fit anyway.

Also I ended up buying a crappy PS3 bluetooth mic - EX-03

I cant get the volume right, very hard to hear some ppl. Could just be their mics but its soo much worse than just using proper communication like TS on a PC. That and Dust push to talk doesn't work. I'm learning to breathe quieter lol.
I don't want to be part everything. I want to be something. - Weapon X
ExPresident
Profile Joined January 2010
United States215 Posts
February 05 2013 11:19 GMT
#231
Ah ok I got yah. I joined Zion TCD because at the moment they appear to be the most organized and have a legitimate plan for what they want to do. But considering the is still in BETA and very new we'll have to see how it all pans out.

As far as mics I personally highly recommend the official Sony wireless BT ones for $99. I had the TurtleBeach PX21's prior to them and my only regret was not getting them sooner. The battery life is 6-8 hours, no wires obviously, extremely comfortable and the audio is crystal clear. I'd check em out if you have the money.

I'll add you to my contacts list next time I'm on or you can add me - IGN is MR ExPresident and PSN is ExPresident
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2013-02-09 00:16:44
February 09 2013 00:09 GMT
#232
Added.

Yea i'm thinking about getting the Sony ones. Currently my mic makes it really hard to hear ppl properly. Also our first tournament seed match was a disaster, missing key ppl and got a team together at the last minute.

Key to corp battles seems to be running mostly heavy suits. The guys we faced were all using broadside HMGs too with flux grenades. Completely shutdown my shield tank assault setup.

Starting to rethink my Assault skillplan.

Edit: oh my corp is facing urs today. This should be interesting.
I don't want to be part everything. I want to be something. - Weapon X
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
Last Edited: 2013-02-09 16:21:02
February 09 2013 07:32 GMT
#233
Just started playing, I have no idea at all what to do regarding builds so I just use the default ones they gave me. I'm an enforcer currently.
IGN is FilipinoSonn
t(ツ)t
ExPresident
Profile Joined January 2010
United States215 Posts
February 09 2013 07:48 GMT
#234
On February 09 2013 09:09 Khul Sadukar wrote:
Added.

Yea i'm thinking about getting the Sony ones. Currently my mic makes it really hard to hear ppl properly. Also our first tournament seed match was a disaster, missing key ppl and got a team together at the last minute.

Key to corp battles seems to be running mostly heavy suits. The guys we faced were all using broadside HMGs too with flux grenades. Completely shutdown my shield tank assault setup.

Starting to rethink my Assault skillplan.

Edit: oh my corp is facing urs today. This should be interesting.


Our guys went 1-1 with you guys today in those contracts.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 10 2013 03:29 GMT
#235
Yea. They changed up their team for the 2nd match. I'm working on my sharpshooter skills, just constantly outranged in those corp battles.
I don't want to be part everything. I want to be something. - Weapon X
Risen
Profile Blog Joined March 2010
United States7927 Posts
February 26 2013 03:05 GMT
#236
Can't resist anymore... Hopefully school doesn't tank :D
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Dozle
Profile Joined April 2010
Canada147 Posts
February 26 2013 03:36 GMT
#237
I'm using all militia shit and rape face, haven't even upgrades skills yet

Whats the point of buying things when they do almost nothing
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
February 26 2013 03:56 GMT
#238
I have a question about Orbital Bombardment.

I know for the EVE side you have to be in FW to do OBs, but do you have to be in the same corporation to do so? Or as long as you're on the same side you can offer OB support?
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
March 03 2013 00:22 GMT
#239
On February 26 2013 12:36 Dozle wrote:
I'm using all militia shit and rape face, haven't even upgrades skills yet

Whats the point of buying things when they do almost nothing


Ppl in militia get raped by anyone decent with Type I gear or higher.

I can kill ppl with militia gear as well (skillpoints are helping) but when coming across anyone in decent gear you get destroyed.
I don't want to be part everything. I want to be something. - Weapon X
abominare
Profile Joined March 2010
United States1216 Posts
March 28 2013 01:14 GMT
#240
On January 28 2013 20:25 Khul Sadukar wrote:
Show nested quote +
On January 28 2013 10:49 ExPresident wrote:
On January 27 2013 13:08 Khul Sadukar wrote:
Just got the open beta of this. Having a blast!

Few issues I have with the game. Most of them related to being on PS3.

Don't have a mic. I assume u need one of those bluetooth ones. Fuck that.


Any mic will work, even the blue-tooth you may have for your phone.


Oh wow didnt realise that. I can use my bluetooth headphones lol.

Gonna test that now. Also yea is there a TL Dust corp going?


I had originally been planning to start and run the tl dust 514 Corp. When hatch fell apart I ended up putting it on the back burner. If theres enough interest I might pick it up, especially if theres some good stuff for us to do with FW if shield battery gets re kickstarted.

Right now I'm running with subdreddit in anticipation of planetary conquest. A lot has changed since I made the OP, I might rewrite it this week.

Ideally if anyone currently with dust wants to squad up I started an ingame channel 4Gate for that purpose.
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
Last Edited: 2013-04-11 10:32:45
April 11 2013 10:30 GMT
#241
Ye I'll go do that.
"Jag är för stark helt enkelt"
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
April 11 2013 10:33 GMT
#242
Haven't really set up a mic, yet though.
"Jag är för stark helt enkelt"
Pr0d1gy2k5
Profile Joined August 2010
Portugal110 Posts
Last Edited: 2013-04-11 10:36:11
April 11 2013 10:34 GMT
#243
My life for The Hatchery!


edit: from what i read in the thread, the beta is already available? How does one sign up for beta invites? I just recently got a PS3 and im kind of clueless..is it in the console, or here, on the internets?
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
Last Edited: 2013-04-11 10:42:54
April 11 2013 10:41 GMT
#244
Just search the store for it. The search function is in the top right I believe.
"Jag är för stark helt enkelt"
Pr0d1gy2k5
Profile Joined August 2010
Portugal110 Posts
April 13 2013 00:08 GMT
#245
On April 11 2013 19:41 SoundProof wrote:
Just search the store for it. The search function is in the top right I believe.


Thank you
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
April 23 2013 14:36 GMT
#246
My first ever shooter and I love it. So happy it is linked with my favorite game!
Luppa <3
Ayaz2810
Profile Joined September 2011
United States2763 Posts
April 23 2013 16:11 GMT
#247
Just downloaded this. I forgot how ugly console games are. I will say though, the game is very deep, and pretty fun. I felt really satisfied with the classes, progression, and weapons. I started as a sniper just so I could stay away from the action until I had things figured out. It was really satisfying (and difficult) to land a hit on an enemy and then have a teammate finish him off up close with an assault rifle. The aiming is very unforgiving (as it should be), and I could see myself playing this once it's out of the beta phase and (hopefully?) ported to a next gen console. Or definitely a PC version.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Tdelamay
Profile Joined October 2009
Canada548 Posts
April 27 2013 14:36 GMT
#248
They're going to give the game a big graphic improvement with the uprising expansion. It basically doubles the texture of the game and introduces better skydomes and lighting.
This road isn't leading anywhere...
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
May 06 2013 16:29 GMT
#249
Dust 514: Uprising is up! :D

http://dust514.com/news/blog/2013/05/uprising-skill-point-re-spec-details/
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
August 06 2014 20:01 GMT
#250
http://www.pcgamer.com/previews/project-legion-first-look/
Project Legion first look: shooting and looting in the Eve Online universe
Dust 514 was a PlayStation 3-only FPS set in the EVE universe. Its limitations and flaws were obvious. Now CCP are bringing a reimagined version of Dust to PC, with a greater focus on community, customisation and emergence. It’s an attempt to marry the freeform, story-generating magic of EVE to a modern multiplayer shooter. DayZ, curiously, comes to mind.

“Dust 514 and Project Legion share a common DNA, but Legion is a very different experience,” says Jean- Charles Gaudechon, executive producer. “It’s a competitive shooter that takes place in a sandbox that mixes PvP and PvE. There’s also a player-driven economy, which is really important. If you use the EVE name you have to have an economy that’s influenced by the players.

“We have a hub designed to make players feel like they’re connected... Between missions and battles you come back here and regroup, deciding what to do next: helping your corporation in battle, scavenging for gear, or whatever. It’s your springboard to the universe. It’s from here you’re going to scan New Eden, find stuff to do, and jump there. We always want you to have the feeling that you’re playing with other people.”

“Project Legion will have its own economy,” says Julien Dulioust, producer and monetisation director. “We’ll have a link at an account level, where you’ll be able to trade virtual currency, but at a game level it’ll be its own thing.”

“At least at first,” adds Gaudechon. “First we want to make Project Legion stand on its own two feet. Then, when we’re strong, we can open the door up to linking multiple economies. We’re in New Eden, and this is a CCP game, but first it needs to be awesome on its own.”
...
So, five-card stud, nothing wild... and the sky's the limit
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 22 2014 20:25 GMT
#251
https://forums.dust514.com/default.aspx?g=posts&t=175420
I know, I know...

Here's this guy coming to talk about how great Dust is...
We don't want to hear this...
We don't care...

Well you should care.
You might need to hear this.
And I'm not talking about how great Dust/Legion is but rather how great the effect would be.

- - - - - -


Compared to the other shooters, Dust/Legion offered, and has promised to offer, a many things that the rest of the industry hasn't done and doesn't seem to be attempting to offer. Dust is one of the few shooters, and games for that matter, that offers real risk that sticks with you. Sure you have Day-Z, a zombie apocalypse game where if you die, you stand a chance to lose all of your equipment, and similar games but the only thing you risk is personal gains and potentially some associates gain and not only that but although it's hard to gain your desired resources and equipment, you come back into the game essentially as a new person. In Dust, this doesn't happen. Your clone dies, but you as a character, a person, an entity, never truly died. You lost your assets, maybe a few bonds and trust(if you screwed up royally), some of your corpmates gear, if you're in an executive or office position in your corp, you've weakened your corporation, and potentially lost the respect of your colleagues or if you're CEO, the respect of your operatives and officers. Now bring on to the fact that the EVE Universe is the most publicized meta-Universe in all of gaming and your mistakes and screw ups become much more physical.

Dust is also one of the most complex and innovative FPS games I've played thanks to both the RPG aspects and the social aspects. In game, you have a few paths to take with the most beaten path being that of the lone operative. Even as a lone wolf, you still have the ability to effect the world around you. People actually grow bonds in game and you make formidable allies and enemies. You prove to one of the better snipers in the game that you're a capable friend, and you have a credible sniper in your network. You **** off one of the immortal elites by adding your cheeky insult to the injury of mass driver to the face, you could be black balled and made a target by him and his peers. You work your way into communities as a lone player, you could sell information or gain a name. All of that can be done through pure social relations as a loner.

As a corporate official or operative, you carry a name on your back and have a role to perform in and out of the battlefield. As a CEO you don't have to be the best fighter, after all that's what your squad of Aces is for, but instead you must are the physical manifestation of the image of your corporation. If you're an official you could have several jobs which include recruiter which requires you to be one of the more friendlier players, an accountant which means you'd need some understanding of dealing with money, and a planetary logistics which requires some obvious skills in handling planetary logistics and associated management. As an operative, your job depends completely on the command structure of the corporation. Some corporations focus on free-rankings, i.e. no rankings or organization just players, while others have a more rigid hierarchy that focuses on squad leaders, snipers, pilots, scouts, logistics, etc. Regardless of your role, like all players in your corporation, you're responsible for walking around with the name on your back.

Now the battlefield is what I consider one of the more interesting parts. Again, no other FPS has the same complexity and versatility(even while Dust only consists of a few maps), as well as depth in strategic culture. It blazes paths where others only lightly tread. The ability to set up a battle, a campaign, and a theatre if you have access to an alliance, or if your corps the size of an alliance, is amazing. In the COD series, you're simply just fighting against the other team in a shooting gallery. Dust requires strategy and tactics in a real competitive battle, one that resembles what's often seen in e-Sports(think Dota 2 competitions). You want to set up a blitzkrieg with tanks and LAVs that'll lead to a desperate red-line push into objective C which is prone to ambushes due to the geographic area, then by all means you're allowed to and in fact, you're encouraged to as long as you consider Murphy's Law. Now expand that strategic mindstate to taking a district through multiple battles and outwitting the enemy logistics and depleting resources, or better yet to taking a whole planet, you see why it's a much different beast than what's out there right now. Then think about how you can enhance your original strategy through intelligence, counter-intelligence, sabotage, and politics(aka Metagaming)...It's much harder to wrap your head around.

Then there's the fact the Dust/Legion is supposed to have a P2P market, gladiator like bloodsport arenas, interaction with EVE players, and other CCP tailored goodies. With these additions added on, the already diverse and deep gameplay becomes even more enchanting and immersible.

While we have honestly become pretty disengaged from Dust as we all initially were, you couldn't argue that what we have and what we could have is pushing boundaries and barriers that the gaming industry needs. The most innovative FPSes usually push innovation through gimmicks and story(which are usually not as well written as other genres). Dust actually does so through mechanics and meta-constructing. This game's scope is much larger than what most of us are used to but we sour our faces in thought that this was possibly ever going to happen. And you know what, that's sad. That's why I'm urging CCP to push. You have something here. Something that can be built upon and made better. Something that the industry and FPS genre needs, innovation. Not that we're in a slump, but if Dust was successful, we would be living in a different videogame era...
So, five-card stud, nothing wild... and the sky's the limit
TaShadan
Profile Joined February 2010
Germany1970 Posts
October 22 2014 20:27 GMT
#252
I might be interested in a PC version of the game.
Total Annihilation Zero
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
February 04 2016 02:03 GMT
#253
https://forums.dust514.com/default.aspx?g=posts&t=225484

Dear DUST 514 Community,

CCP’s development team in Shanghai has been working on a prototype for a first-person shooter for PC with the goal of building a great FPS set in our sci-fi universe of New Eden (the universe in which EVE Online, DUST 514, EVE: Valkyrie, and Gunjack are set). Their experience is being utilized to build a new game from scratch using Unreal Engine 4 while harnessing all our learnings from DUST 514. This is in many ways an evolution of Project Legion, the concept we announced at EVE Fanfest 2014, but without the limitations of technical debt and development paths we quickly discovered in that effort that could never serve as a future-proof technology base for a full production game. This new project is still in an early phase of production, and we feel like we’re on the right track and plan to give an update at EVE Fanfest on April 21st as a part of the free livestream of the event. Since this new game will be different from DUST 514 (although keeping many of its great parts), we will provide tiered recognition rewards to our loyal DUST customers, details to be announced.

We are very proud of what we’ve learned and accomplished with DUST 514 on PlayStation 3 over the past three years and it is an honor to be a part of such a dedicated community. We consider DUST 514 one of the best free-to-play offerings on the platform, but the years have caught up with us. It is with a heavy heart that we inform you that DUST 514 will be shutting down on May 30th, 2016. We therefore will not be releasing the 1.3 update as we had planned. Players will continue to be able to play for free on our servers until then, but all further PSN packs and purchases have been removed and disabled from the in-game marketplace and the PlayStation Store. Players with existing Aurum will be able to continue to purchase items from the in-game marketplace.

Thank you for being a part of DUST 514 on the PlayStation 3. We look forward to the next chapter, and hope you’ll be a part of it and continue the journey with us.

On the project announcement:

CCP allowed us access to the announcement plans early on. What the CPM saw in that first draft did not fill us with confidence, and we felt it would not be received positively.

But that was only the first draft. We argued with CCP, in face to face meetings as well as text, to rework and reword the blog post that would forever change Dust as we knew it.

What you just finished reading is not perfect, and there are so many more things left to be addressed that the CPM feels should be shared. But despite all that, CCP (a group of actual real live people) deserve credit for listening to the constant criticism and doing what they felt is best.

I feel that I can safely speak for the rest of CPM2 when I say that we haven’t given up, and will continue to champion what is best for this community and its future, no matter the challenges.

Thank you, Dust community. We are in this together.



On Patch 1.3:

We learned that there would be no 1.3 on January 11th. I think you will find that after this date, the CPM did its best to not promise anything concerning the patch, and we hope that no one felt mislead.

We all thought it was coming “Soon,” CCP included, but things changed. We can only hope that some of the better features of 1.3 receive the polish they deserve and become part of this new project.



Now we are on the same page:

Now you know why we couldn’t say anything. Why you didn’t see feedback threads, Dust 514 wishlists, or peaks behind the curtain.

We are sorry we couldn’t do more, but it was simply the situation we inherited. Going forward however, the shroud of complete secrecy will be lifted somewhat.
So, five-card stud, nothing wild... and the sky's the limit
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