SD Gundam Online - Page 4
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Crazyspoon
United States50 Posts
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Southlight
United States11761 Posts
Edit: @ sent I think every mech has an interesting part, but Paper is a bit too strong, which has been insinuated in the wikis. The problem is that scissors theoretically counters paper but in reality paper outranges almost every sciss so much, that the only "viable" scissors are the ones with long range ;< In fact with scissors I find myself mostly actually pot-shotting rock instead of anything else :[ | ||
Lucumo
6850 Posts
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rwrzr
United States1980 Posts
On December 06 2011 20:29 Southlight wrote: lol, finally fucking finished grinding that worthless CGUE double machine gun piece of asdhausfhfafasf, got Deep Arms, so much happier with laserspam. Gotta get those two skills ASAP though so I actually do damage, but man this is my first mech with the BS Beam I think. Edit: @ sent I think every mech has an interesting part, but Paper is a bit too strong, which has been insinuated in the wikis. The problem is that scissors theoretically counters paper but in reality paper outranges almost every sciss so much, that the only "viable" scissors are the ones with long range ;< In fact with scissors I find myself mostly actually pot-shotting rock instead of anything else :[ hue. I'll try this out | ||
Sentenal
United States12398 Posts
On December 06 2011 20:29 Southlight wrote: lol, finally fucking finished grinding that worthless CGUE double machine gun piece of asdhausfhfafasf, got Deep Arms, so much happier with laserspam. Gotta get those two skills ASAP though so I actually do damage, but man this is my first mech with the BS Beam I think. Edit: @ sent I think every mech has an interesting part, but Paper is a bit too strong, which has been insinuated in the wikis. The problem is that scissors theoretically counters paper but in reality paper outranges almost every sciss so much, that the only "viable" scissors are the ones with long range ;< In fact with scissors I find myself mostly actually pot-shotting rock instead of anything else :[ Dealing with Papers just requires a whole lot of cover, so its pretty annoying. And then when you get up close to them you won't be doing as much damage as they would. Seems like if they reversed the weapon triangle, so to speak, it could work out better. | ||
Southlight
United States11761 Posts
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cmen15
United States1519 Posts
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whsper
Canada48 Posts
applied just now ![]() | ||
CrackSpider93
United States136 Posts
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Southlight
United States11761 Posts
CGUE Deep Arms has gained a new dimension for me LOL Weapon 3 now extremely useful :o | ||
Sentenal
United States12398 Posts
On December 07 2011 17:50 Southlight wrote: I feel retarded for this but I just discovered an hour ago that you can lock onto a target outside of vision with long-ranged weapons... CGUE Deep Arms has gained a new dimension for me LOL Weapon 3 now extremely useful :o IDK what its Weapon 3 is, but I guess that lets you have a general idea of which direction to fire into thin air at? I haven't really made much use of it with my rocks, but thats just because I figured the lock-on feature would be too slow/inaccurate for practical use. | ||
Southlight
United States11761 Posts
Weapon 3 is its double shoulder cannon shot, which evidently has massive range because I can literally just lock onto targets with right-click that I can't see. Which I believe is the case with all the long-range beams (ie. Aegis), I just didn't know about it until a couple hours ago lol | ||
Sentenal
United States12398 Posts
On December 07 2011 18:12 Southlight wrote: I use lock-on for beams because they're near-instantaneous, although I try to lock on as late as possible to get a clean lock (instead of holding). I did the same with machine guns (right-click left-click spam to keep refreshing lock). Weapon 3 is its double shoulder cannon shot, which evidently has massive range because I can literally just lock onto targets with right-click that I can't see. Which I believe is the case with all the long-range beams (ie. Aegis), I just didn't know about it until a couple hours ago lol Seems like if I try to lock-on someone, the crosshair will lag behind the target/not be fast to keep up with a moving target, so I just never bothered. | ||
Southlight
United States11761 Posts
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LunaSaint
United Kingdom620 Posts
Going to have to choose between Zeta, ∀ and Nu though. | ||
Lucumo
6850 Posts
On December 07 2011 17:50 Southlight wrote: I feel retarded for this but I just discovered an hour ago that you can lock onto a target outside of vision with long-ranged weapons... CGUE Deep Arms has gained a new dimension for me LOL Weapon 3 now extremely useful :o He he, yeah, I discovered that yesterday. Usually, I never bothered with that function because I almost always hit the target anyway. But I always wondered how they are able to shoot me while I can't even see them. And then I randomly tried locking on and voilà, it works wonders. Still, I will probably only use it with fat beams and not those smaller ones. Didn't play much yesterday because it's already getting stale. Hitting Lance Sergeant(~48,600 exp) takes forever and I pretty much got the Gundams I wanted(or rather, the ones I want aren't available yet). | ||
Kaal
Djibouti2466 Posts
On December 07 2011 21:13 Lucumo wrote: He he, yeah, I discovered that yesterday. Usually, I never bothered with that function because I almost always hit the target anyway. But I always wondered how they are able to shoot me while I can't even see them. And then I randomly tried locking on and voilà, it works wonders. Still, I will probably only use it with fat beams and not those smaller ones. Didn't play much yesterday because it's already getting stale. Hitting Lance Sergeant(~48,600 exp) takes forever and I pretty much got the Gundams I wanted(or rather, the ones I want aren't available yet). You'd be surprised at how many plan-only suits are available. Friggin' H has Char's Zaku II plans, the BS Full Vernier gundam, and I think two of the Astray BS ranks. | ||
Lucumo
6850 Posts
On December 08 2011 01:16 Kaal wrote: You'd be surprised at how many plan-only suits are available. Friggin' H has Char's Zaku II plans, the BS Full Vernier gundam, and I think two of the Astray BS ranks. Surprised? I know those kinda blueprints are available, I even have some of them and beating the missions/scenarios on hard isn't that difficult(had to do it for quests anyway). Well, I haven't tried expert yet but I guess I won't bother without a real team and oc. | ||
Southlight
United States11761 Posts
I enjoy the game, but mostly for its pvp, hahah. | ||
Lucumo
6850 Posts
Not that the obtainable mobile suit is any good... | ||
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