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i've been desperate to get ahold of this game for about 2 weeks now
for some fucking reason i can't get a good full version of the game
if any of you have it, PLEASE BURN AN ISO for me and link me to it (i'm on a ridiculously good connection)
OR
someone tell me how to apply the fucking v1.3 patch without it saying "old file not found"
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HoMM2 kicked so much ass.
It all went downhill from there.
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HoMaM 2 is the best heroes ever, though every heroes has something new, HoMaM 2 was ultimate fun... awesome game
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Australia4514 Posts
i beat the demo on impossible mode! so damn hard.
eventually bought the game even though it was pretty outdated then, was lots of fun though, pity not exactly balanced.
ghosts are way too strong
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HoMM1 was an excellent introduction to the series, and at the time of its arrival, it exceeded the standard.
HoMM2 was a really, really good game, best in the series by far.
HoMM3 and on was all "here are a billion different creatures with no artistic vision, half of which you won't even remember the names of, and here's a hundred different campaigns where each stage seems to take weeks to complete. give me $60 please"
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On May 03 2005 01:41 Legionnaire wrote:i beat the demo on impossible mode! so damn hard. eventually bought the game even though it was pretty outdated then, was lots of fun though, pity not exactly balanced. ghosts are way too strong 
Hell yes ghosts.
Did you ever play that game multiplayer? How was it imbalanced? I thought ghosts were hired by your heroes, not bought from a particular race's town...
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Australia4514 Posts
I only played lan with friends, and always on maps with no ghosts, else you would just boost up dimplomacy or whatever it is and rush to the ghosts and buy however many will join your forces. Then go hobgoblin/peasant abuse 
So yeah i'm not to knowledgable on how balanced it was. Seemed ok, i liked wizard race best though. warlocks weren't bad either. I thought humans were a bit weak.
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That was so long ago... like 7 years. I liked the green race with the phoenixes and druids and unicorns, because I'm a woman.
Warlocks also. There was just something so indescribably satisfying about gathering all the needed resources and finally making it to black dragons.
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That's one thing we'll always wonder about HoMM2. How was it balanced?
It never really gathered a competitive multiplayer scene.
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Australia4514 Posts
Phoenixs were so weak for an ultimate unit, fortunately you could get them pretty quick and got so more of them then other races each week.
Also magic races owned non magic races mid to late game. Chain lightning and ressurrect so good
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that game was so much fun
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While most computer games are made to be played while sitting alone in a dark room with headphones on, HoMM2 was completely different.
I'd be on the livingroom computer, parents watching TV or making dinner 20 feet away, playing that game with a couple friends.
Real actual friends that have heartbeats and stuff.
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Nothing more human than gathering together with your real actual friends to ... stare at a pacifying box of commercial enslavement together in silence. Hey, it's not false advertising when they call it "programming." Your country, 'tis of thee.
Feuerbach out
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We weren't staring at a pacifying box of commercial enslavement together in silence.
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HoMM 2 owns so bad. I have a copy but I don't know how to burn ico's. 
And the game was suprisingly balanced, Knigth and Barbarian owned up early game and then got weaker in the midgame and then the magic races owned lategame.
I can't think of any of the races being any worse than the others, although all had their weakness. (Warlock NEVER having any ranged power whatsoever regardless of what you did. And only reason they survived midgame was minutour kings, and maybe hydras if you had teleport. Also undead only survived midgame because they hade vampire lords.)
Edit: Also agreed that you almost never played it alone. Usually 3 persons infront of a computer. Man I must have played Good vs Evil 20 times.
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i have this one: Heroes Of Might And Magic 4 , The Gathering Storm And Winds Of War. Its a ace file but it weights 1 gb more or less... Dunno how to share with you :|
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Funny, I was looking for a good heroes 2 torrent recently but so far couldn't find one, or even an old demo
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heroes2 was very imbalanced IMO. The "castle" town (or however it was called) was probably the weakest (the palladin was a crappy high tech unit), maybe it could do some damage in early game, not sure. The town with phoenix had 2range units I think, still it was pretty weak and expensive. I think that the best town was the one with dragons (despite hydras) I think barbarian castle was in middle
As for HOMM3 (I remember this game much better) the best town was definitely castle (the one with angels), still on LAN most people I knew preferred to take the dungeon (with black dragons) and one hero with bonus to Logistics and Tactics (Gunnar??), because there was a certain "fast capital with quite a lot of army" BO. The castle with the devils was probably the most sucky (or maybe it was the swamp one with dragonflies), the barbarian castle was pretty weak too. The necro castle seemed weak despite the skeletons :/ My friend played HOMM3 multi a lot and said that everyone was choosing "castle", the second was the one with elfes (on bigger maps) and the one with titans was chosen only on really big maps. Only few enthusiasts chose dungeon. Still from my games on LAN where we chose random races and heroes usually the person with dungen or castle won
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Sweden33719 Posts
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Yeah I played Heroes III alot too =D ! Really one of my all-time favourites, I only played against the AI though. You're kinda right with the towns I think, even though I liked the Town (with the giants) most because of the strong sorcerers you got in the endgame.. That really rocked! Mhh, maybe I'll play a bit again after my examinations :D.
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On May 03 2005 01:44 Chris307 wrote: HoMM1 was an excellent introduction to the series, and at the time of its arrival, it exceeded the standard.
HoMM2 was a really, really good game, best in the series by far.
HoMM3 and on was all "here are a billion different creatures with no artistic vision, half of which you won't even remember the names of, and here's a hundred different campaigns where each stage seems to take weeks to complete. give me $60 please"
did you give homm3 a real chance or did you just give up at once? i think it was fun with more spells, more balanced races, more creautures, more everything.. it took a while to get used to it tho.. i didnt want to stop playing homm2 when homm3 was released but after i while , when i "got to know" the game and learned all the new features it was impossible to go back to homm2 and i havent played homm2 since. .. only homm3 i've tried homm4 too.. but imo its really really bad if you compare to homm3
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Really?! I thought about buying it... Other peoples opinions on HOMM IV ?
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HOMM1 - supposed to be masterpiece but i havent played much.. because i bought 3 first
HOMM2 - same as above..
HOMM3 - my favorite ^^, i've played original, armageddon's blade, shadow of death
HOMM4 - booo.. failure.. lots of bugs, lag, crappy graphic, (put something bad words here)
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I remember that I was playing this game a long time ago(maybe about 7~ years)with my dad.This game was really awesome I had shitload of fun and play it from time to time nowadays.HOMM 3 was also very ok.I ve never liked HOMM 4 maybe I just did not played enough but I was simply bored after a couple of hours. To this man who shared HOMM2 thanks a lot You rocks ; )
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Heroes 2 : mostly imbalanced due to warlock and wizard having dragons and titans grownth 3 per week. Fortunately I managed to edit the game in order to balance it a little bit, decreasing titan/dragon grownth, slightly modifying their stats a bit, increasing peasan Hp and dmg decrasing their grownth and som other resource cost issues. Advantages of the game : Very good town-building tree, combats very simple and exciting, simple skills, high race difference. Beautiful painted graphics, and midi music. Disadvantages : Combat type heroes became ultimate after playing few weeks and gaining 10++ attack/defence. This was due to 10% damage increase per attack skill above defence. Shitty spell system - higher spells often less useful than lower spells.
Heroes 3 : Imbalanced - if u had an creature generator dwelling, it would increase unit grownth +1, plus you could buy additional units from it. If u were dungeon, creature portal could allow you to build additional units from the same dwelling. This could mean, normally dragons grow +2 per week, with this +5 per week. Fly spell was imba, you could take artifacts and treasures without fighting the guardians. Dragon Utopias were giving too many good artifacts, but were poorly guarded. Resurrect and Animate Dead spells were too powerful. Advantages : Nice Graphics. More complex towns with economy buildings. Wait button in Combat. Attack skils gives +5% bonus. Disadvantages : After few games Music became really disturbing. Every unit is upgradable. Very bad spell system - Many high level spell unuseful. Secondary Magic skills allowed warrior heroes to became powerful casters(mass haste,mass slow,mass ...).
Heroes 4 : Balanced the most, mostly because of the equilibris mode. Advantages : Town - u may choose from two unit-dwellings to build. Creature abilities desined very well. Heroes, with ability to act as a normal combat units. Spell Casting units. Combat - covering units in order to protect the weak ones from ranged attacks and spells. Very good spell and skill system - Higher the spell, the better it is + skill dependancies. Disadvantages : Town only 4 dwellings. Low level creatures unuseful later - cannot match higher level units due to skill difference and grownth. Also low level creatures benefit less from many spells and skills since attack/defence is increased percentually. Combat grid is awful. Graphics generally sux.
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Damn I liked Heroes of Might and Magic 3! Was a long time ago, but I had really fun with it.
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Yeah, I read the entire thread and will download as soon as I get home. Hell, I'm gonna cut work early =)
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Wait I thought this weren't allowed on TL.net?
btw I have the full game with CD if it's easy enough I would burn cd make torrent or w/e
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H2 wasn't that imbalanced. It mostly depended on map size. Knigth and barbarian owned pretty nicely on small maps and did ok at medium sized maps, but got owned pretty badly on larger size map.
Knigth for example had pretty good lower tier units except the peasent wich sucked total ass (as opposed to the barbarian goblin which was good for a tier one.) I can't remember which units came in which tiers (I think archer was tier 2) but all of their 2's and 3's and 4's were very solid units, and also very cheap units. Also pikemen and swordsmen worked decent unupgraded so you could max out with rangers, peasents, pikemen and swordsmen very fast which meant that you expanded a lot faster. Having a tier 2 ranged unit hurt somewhat when figthing random ranged critters though, even if ranger were argubly the beast tier 2 in the game. Champion worked ok for a tier 5 but paladin sucked horribly if you weren't up against undead.
I can't really remember barb units, I think they had goblins, wolfs, orcs, ogres, trolls and cycklops.
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pikmen, archers and the swordsmen are amazing ;O but yea, once u have a wizard or warlock with 10+ dragons / titans, ur pretty fucked if ur barb or knight -_-
HOMM 2 was the best of all, so much fun, i remeber i used to play the demo, and NEVER get tiered of it ;D i would go own up everything, get all the castles and get a crazy amount of titans / dragons, and just skip days for like 50 months, then go fight a legion of titans or black dragons O_O
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this should be in the sports and games forum ;O
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I got 2 - GOLD version on my com, it simply rocks!
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HOMM 3 is awesome... i lost my cd tho
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I think HoMM3 > 2 > 1 > 4 :O
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I use to LOVE this game since I love the Medieval times. I use to always use the cheat to get the black dragons though -.-;;
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imo 1 was fucking AWESOME I used to play it all the time with my friends my favourite unit was knight!! But everything got so cheesy in 3 everything turned 3D.. .and such.. =[
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On May 03 2005 07:23 LastWish wrote: Heroes 2 : mostly imbalanced due to warlock and wizard having dragons and titans grownth 3 per week. Fortunately I managed to edit the game in order to balance it a little bit, decreasing titan/dragon grownth, slightly modifying their stats a bit, increasing peasan Hp and dmg decrasing their grownth and som other resource cost issues. Advantages of the game : Very good town-building tree, combats very simple and exciting, simple skills, high race difference. Beautiful painted graphics, and midi music. Disadvantages : Combat type heroes became ultimate after playing few weeks and gaining 10++ attack/defence. This was due to 10% damage increase per attack skill above defence. Shitty spell system - higher spells often less useful than lower spells.
Heroes 3 : Imbalanced - if u had an creature generator dwelling, it would increase unit grownth +1, plus you could buy additional units from it. If u were dungeon, creature portal could allow you to build additional units from the same dwelling. This could mean, normally dragons grow +2 per week, with this +5 per week. Fly spell was imba, you could take artifacts and treasures without fighting the guardians. Dragon Utopias were giving too many good artifacts, but were poorly guarded. Resurrect and Animate Dead spells were too powerful. Advantages : Nice Graphics. More complex towns with economy buildings. Wait button in Combat. Attack skils gives +5% bonus. Disadvantages : After few games Music became really disturbing. Every unit is upgradable. Very bad spell system - Many high level spell unuseful. Secondary Magic skills allowed warrior heroes to became powerful casters(mass haste,mass slow,mass ...).
Heroes 4 : Balanced the most, mostly because of the equilibris mode. Advantages : Town - u may choose from two unit-dwellings to build. Creature abilities desined very well. Heroes, with ability to act as a normal combat units. Spell Casting units. Combat - covering units in order to protect the weak ones from ranged attacks and spells. Very good spell and skill system - Higher the spell, the better it is + skill dependancies. Disadvantages : Town only 4 dwellings. Low level creatures unuseful later - cannot match higher level units due to skill difference and grownth. Also low level creatures benefit less from many spells and skills since attack/defence is increased percentually. Combat grid is awful. Graphics generally sux.
Yeah, but every race can use those "imbalanced" things, so it balances out
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is awesome32274 Posts
Real actual friends that have heartbeats and stuff.
what? explain.
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Man i still play heros of might and magic 3, and it's expansion Amageddon. Great Game, it has Hot Seat also
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Heroes 3 was the only single player game that i have ever been addicted to, imo the best single player game ever made.. heroes 2 is too old.. play homm3.
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On May 03 2005 15:17 Oxygen wrote: I think HoMM3 > 2 > 1 > 4 :O
3>2>1>>>>>>>>>>>>>>>>>>>>>>>4
-_-;;
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Best map Broken Alliance. Stupidest thing about that map on impossible though was having the purple Wizard (bottom right corner) use dimension door in the 2nd week and bringing a pack of titans with him
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I just spent, the past 6 hours straight, playing one game, of single-player HoMM2
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i liked the original version , i thought the rest got a little over the top and took to long to upgrade and complete all the shit , just needed new maps and maybe new races for the original and it was awesome
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Norway28665 Posts
day you need to start placing your threads correctly 
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On May 03 2005 06:40 8882 wrote: heroes2 was very imbalanced IMO. The "castle" town (or however it was called) was probably the weakest (the palladin was a crappy high tech unit), maybe it could do some damage in early game, not sure. The town with phoenix had 2range units I think, still it was pretty weak and expensive. I think that the best town was the one with dragons (despite hydras) I think barbarian castle was in middle
As for HOMM3 (I remember this game much better) the best town was definitely castle (the one with angels), still on LAN most people I knew preferred to take the dungeon (with black dragons) and one hero with bonus to Logistics and Tactics (Gunnar??), because there was a certain "fast capital with quite a lot of army" BO. The castle with the devils was probably the most sucky (or maybe it was the swamp one with dragonflies), the barbarian castle was pretty weak too. The necro castle seemed weak despite the skeletons :/ My friend played HOMM3 multi a lot and said that everyone was choosing "castle", the second was the one with elfes (on bigger maps) and the one with titans was chosen only on really big maps. Only few enthusiasts chose dungeon. Still from my games on LAN where we chose random races and heroes usually the person with dungen or castle won
why the fuck would everyone choose castle? castle is so sucky, theres no good hero in it, archangels cost 3 fucking gems and the castle doesnt even produce gems -_- and i bet u havent fought 10k skeletons yet
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HoMM3 ownz ! 3 > all Dungeon and Necro ownz ! In Dungeon u take Deemer and kill everyone with Meteor shower thx to double mana. In Necro u take Thant with Animated Dead and with necromancy u own everyone. Earth Magic > all Magic > army ~~
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Oh man, I was looking everywhere for this thread, I was afraid it was closed >.<
I downloaded the game and beat a level, I'm so proud of myself. I had to restart once because my neighbour somehow had black dragons by week 3. How the fuck is that possible, anyone else get pissed when a computer runs you over with end game units 5 minutes into the game?
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On May 04 2005 06:26 Musli wrote: HoMM3 ownz ! 3 > all Dungeon and Necro ownz ! In Dungeon u take Deemer and kill everyone with Meteor shower thx to double mana. In Necro u take Thant with Animated Dead and with necromancy u own everyone. Earth Magic > all Magic > army ~~
ur a homm3 newb :D army > magic, definetly 
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On May 04 2005 05:10 [pG]BrEaKdOwN wrote:Show nested quote +On May 03 2005 06:40 8882 wrote: heroes2 was very imbalanced IMO. The "castle" town (or however it was called) was probably the weakest (the palladin was a crappy high tech unit), maybe it could do some damage in early game, not sure. The town with phoenix had 2range units I think, still it was pretty weak and expensive. I think that the best town was the one with dragons (despite hydras) I think barbarian castle was in middle
As for HOMM3 (I remember this game much better) the best town was definitely castle (the one with angels), still on LAN most people I knew preferred to take the dungeon (with black dragons) and one hero with bonus to Logistics and Tactics (Gunnar??), because there was a certain "fast capital with quite a lot of army" BO. The castle with the devils was probably the most sucky (or maybe it was the swamp one with dragonflies), the barbarian castle was pretty weak too. The necro castle seemed weak despite the skeletons :/ My friend played HOMM3 multi a lot and said that everyone was choosing "castle", the second was the one with elfes (on bigger maps) and the one with titans was chosen only on really big maps. Only few enthusiasts chose dungeon. Still from my games on LAN where we chose random races and heroes usually the person with dungen or castle won why the fuck would everyone choose castle? castle is so sucky, theres no good hero in it, archangels cost 3 fucking gems and the castle doesnt even produce gems -_- and i bet u havent fought 10k skeletons yet 
lol, archangels? in a game on a middle size map you would never tech to archangels however there were certain builds that allowed you to mass basic units quickly (castle units are pretty powerful) + quite fast capitol for stable or fast angels you can easily mass a huge amount of good units with castle, definitely castle>necro maybe vs comps you could explore a giant map and mass 10k skeletons...
On May 04 2005 06:26 Musli wrote: HoMM3 ownz ! 3 > all Dungeon and Necro ownz ! In Dungeon u take Deemer and kill everyone with Meteor shower thx to double mana. In Necro u take Thant with Animated Dead and with necromancy u own everyone. Earth Magic > all Magic > army ~~
magic sucks in HOMM3. It is useful only late game, when you have a really powerful character. Plus the useful spells are pretty hard to reach (mass slow, chain lightning). In HOMM2 it was easy to make a mage character quite fast and they totally owned. In HOMM3 there are just to many units, even the level 5 earth spell implosion with expert earth magic (not to mention expert wisdom as a prerequisite and a huge amount of resources) and the "brown crystal ball"(whatever) did like 2000damage with ~15power (LOL!). That's like dunno 6,5 tytans...
still the fly spell and especially town portal usually meant victory.. that was a hella imbalance
it's so true that you won't come back to HOMM2 if you play HOMM3, second part is too simple, still the graphics in 3rd part suck
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hmm yeah i dont play small maps, but i dont think castle can beat necro on small maps. vampire lords > crusader, liches > zealots, black knights > champions.
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So far noone here had a clue about the balance in HOMM3.I feel too lazy to explain datailed now ,but I played HOMM3(Shadow of death) a lot at pro level with the best players in the world and I often went top 5 at tournaments and the guy who teached me to play heroes was N1 in the world heroes ladders for a long period.So balance is like that: Necropolis is the best town,many levels above other towns.Its forbidden at tournaments:-))With necro good player can beat 2 good players against him if they play other towns (except if they pick flux ) The Second is flux(conflux) the only town that stand a chance against necropolis,but still Necro>Flux,also flux is forbidden at tournaments. Next are the tournamet towns(the towns which everyone picks when playing important matct) -Rampart,Castle,Dungeon and an idea behing,but playable- Stronghold .This towns are pretty even ,but the map size and template plays huge role at their balance.Rampart is the most flexible race from them and thats why the most used.Rampart is equally strong at any map,but the castle is strong at XL map even a little stronger than Rampart and weaker at L maps and useless on smaller maps than L.Dungeon has the hero(Shakti) with most potential from all tournamet towns ,if u have a day with shakti u'll crush rampart and castle on any map.Without shakti noone pick dungeon to play with.Stronghold are good town but to win with them is like playing ZvP on semi-island map,but they can do it with that hero with the balista speciallity I cant remeber his name now sorry(I stopped played heroes for 4 years maybe) The rest towns are crap-Tower,Inferno and Fortress,the difference between them and the tournamnet towns is not that big like between tournament towns and Necro&Flux ,but still noone will play with them in important matches. p.s note that The most powerfull heroes are the diplomacy heroes,but they are also forbidden.Diplomacy heroes are even bigger than Necropolis.Logistic heroes are also forbidden. p.s.s when I played HOMM1&2 I was noob and playes with friends so I am not clear which towns are stronger,but I can answer very detailed about everything related with HOMM3
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This sux so much, most of the best skills are forbidden ;/
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Was heroes 2 the one where the endgame was often times the computer doing armegeddon to kill your whole army?
Also has anyone been able to install the posted HOMM2 on windows 2000?
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I always win playing like that. Small map or big one, magic is very powerfull. Especially these spells. I produce army and use spells. I take a lot of artifacts and using spells i dont waste my army. I back, regenerate my mana and go kill creatures and find skills and artifacts. But is boring to kill everyone and same way =] And, yes I didnt play vs humans coz I didnt have internet than. Vs comps its effective :D When I got internet I started to play SC and thats why I see, my strategies arent too good vs people, as u said =]
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and Heroes 4 with 3D sux like anything else =)
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On May 03 2005 02:16 Legionnaire wrote:Phoenixs were so weak for an ultimate unit, fortunately you could get them pretty quick and got so more of them then other races each week. Also magic races owned non magic races mid to late game. Chain lightning and ressurrect so good 
the big advantage to pheonixes is that they are Ultra Fast, so no matter WHO you end up fighting, you ALWAYS get to cast the first spell
its nightmarish fighting a mid to high level sorceress as undead
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And yes, HoMM3 is the best singleplayer game ever made =) I had play it 12H a day and sometimes longer =] Huge maps vs 7 comps etc ;-] Ok, ill play HoMM3 today. You guys convinced me 
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On May 04 2005 05:05 Liquid`Drone wrote:day you need to start placing your threads correctly 
hehe sowwie
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If u give me a server I can upload it =]
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Have you guys played WoG ?
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M2 wtf is good about shakti ? troglodytes are shit
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yep, i think the same =) maybe overlord gives 8 psi ? :D
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On May 04 2005 13:08 [pG]BrEaKdOwN wrote: M2 wtf is good about shakti ? troglodytes are shit the tournaments are played at impossible(200%) difficulty. Ussually shakti starts with around with 65-75 trogodyles and sometimes even with 90-100 trogodyles if u know how to micro them u can kill very strong neutrals at the beggining,u can even take 7lvl dwelling first week if u find one and with portal of summon u become very powerful,but thats the best scenario,most of the games u took lower level dwelings ,but even with them u can be very strong secend and third week which is very very important.Usually the games ended between 3-rd and fifth week even on XL map.And with shakti even if u didnt find dwellings u can kill neutrals easy first and second week ,so u can expand to other teritories => more gold and resources => better builded town and higher level hero. The Dungeon has powerful units for final battle ,but they dont have unit like grand elf ot Cavalry which can be build first week and allows easy neutral killing without victims in your army,thats why only shakti is usefull from Dungeon,coz he can provide this first and second week power.Shakti 100-120 trogodyles with good placement and micro can kill in fisrt or second week griffin conservatory with 1 or 2 angels inside .These are the main reasons why shakti is good.
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Won't run? EDITOR2 works fine (opens up the map creation menu), INSTALL opens up a sound setting up device, and HEROES2 opens, flashes a red screen about two times, and than automatically returns to desk top. Any help to this problem would be appreciated ;]
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On May 03 2005 17:18 Bard wrote:3>2>1>>>>>>>>>>>>>>>>>>>>>>>4 -_-;; I couldn't agree more.4th Heroes are just one big piece of shit.
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On May 04 2005 07:07 M2 wrote: So far noone here had a clue about the balance in HOMM3.I feel too lazy to explain datailed now ,but I played HOMM3(Shadow of death) a lot at pro level with the best players in the world and I often went top 5 at tournaments and the guy who teached me to play heroes was N1 in the world heroes ladders for a long period.So balance is like that: Necropolis is the best town,many levels above other towns.Its forbidden at tournaments:-))With necro good player can beat 2 good players against him if they play other towns (except if they pick flux )
well I understand that necro can rush to the other player and gather skeletons, stilll won't he get defeated by dungeon? If they play with 0 resources then making beholders may be a problem
The Second is flux(conflux) the only town that stand a chance against necropolis,but still Necro>Flux,also flux is forbidden at tournaments.
why is flux forbidden? to be frank I never played armageddon's blade, maybe like 3-4 games
Next are the tournamet towns(the towns which everyone picks when playing important matct) -Rampart,Castle,Dungeon and an idea behing,but playable- Stronghold .This towns are pretty even ,but the map size and template plays huge role at their balance.Rampart is the most flexible race from them and thats why the most used.Rampart is equally strong at any map,but the castle is strong at XL map even a little stronger than Rampart and weaker at L maps and useless on smaller maps than L.Dungeon has the hero(Shakti) with most potential from all tournamet towns ,if u have a day with shakti u'll crush rampart and castle on any map.Without shakti noone pick dungeon to play with.Stronghold are good town but to win with them is like playing ZvP on semi-island map,but they can do it with that hero with the balista speciallity I cant remeber his name now sorry(I stopped played heroes for 4 years maybe) The rest towns are crap-Tower,Inferno and Fortress,the difference between them and the tournamnet towns is not that big like between tournament towns and Necro&Flux ,but still noone will play with them in important matches. p.s note that The most powerfull heroes are the diplomacy heroes,but they are also forbidden.Diplomacy heroes are even bigger than Necropolis.Logistic heroes are also forbidden. p.s.s when I played HOMM1&2 I was noob and playes with friends so I am not clear which towns are stronger,but I can answer very detailed about everything related with HOMM3
why are logistics forbidden? o_O I understand banning diplomacy which is pretty random, but logistics no gunnar??? (aka logistics+tactics+nearly 100% earth magic)
why are the tourneys played on imossible? that seems to be stupid (ok maybe I sound like a BGH noob), I kinda don't understand it, standard resourcess allow for more build orders etc
I highly doubt that shakti can get more than 50 troglodytes, unless the game was patched or something like that (I dont play armageddon's blade), because of the "buy hero-cast spells-buy hero-cast spells" exploit
On May 04 2005 14:30 nortorius wrote:Won't run? EDITOR2 works fine (opens up the map creation menu), INSTALL opens up a sound setting up device, and HEROES2 opens, flashes a red screen about two times, and than automatically returns to desk top. Any help to this problem would be appreciated ;]
maybe try to play without sound actually I think you set up sound under the dos version (I think HOMM2 had also a windows version) so try using dos-box
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how the fuck can an xl map end in 5weeks ? thats not possible even if u play 80%. shakti maybe good in the beginning but i doubt he can take 7th lvl dwelling first week, and i doubt he would win in late game vs neela/mephala(but im not sure how big this first week advantage is, never played with him nor played a tournament
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Sweden33719 Posts
Hey :D
Upload it to http://yousendit.com then the community can try to re-upload it when the link expires ;P (I know I will) I've only played Heroes 3 like once
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bad mistake! :D i played like 1000 games
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Well, homm 2 is the final nail in the coffin for guildwars. I just bought GW and have been neglecting it due to my rampage on pgtour, final exams, and of course my beloved homm 2 which is currently sucking up most of my free time. Anyone know where I can find homm 3 besides a bargain bin, I checked at my local ebgames but they don't carry it anymore 
Edit: N/m I'm retarded, just saw the torrent link, thx =)
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United States37500 Posts
Haha, this is like the most I've seen BrEaKdOwN post in one thread. XD Big HoMM fan I see.
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Sweden33719 Posts
On May 04 2005 18:30 [pG]BrEaKdOwN wrote:bad mistake! :D i played like 1000 games  =P Only played it at a friends house I played Homm2 a bit though (but I'm really bad at turnbased games as I'm usually too impatient to finish them ^^).
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Oh yeah! I made it to the 5th campaign mission for the non-evil looking dude in homm 2. All bow down and worship my l33t skillZ!
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On May 04 2005 15:29 FrozenArbiter wrote:Hey :D Upload it to http://yousendit.com then the community can try to re-upload it when the link expires ;P (I know I will) I've only played Heroes 3 like once  How to upload there ? They ask an email. What to do ? ;-)
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wtf I disagree so hard about the balance discussion
fighter races are MUCH stronger than the wizards, they can only do one spell a turn which would usually end up being chain lightning and that doesnt nearly compensate for high attack/high defense skill, especially if you use units with high hit points compared to their price or other anti chain lightning tactics
also fighter races can get a spell book from one mage guild and just use a good level 1 spell like blood lust, stone skin or whatever boosts a unit
also mage guilds are ridiculously expensive, and I don't even have to tell how bad things look if the other guy's best unit is immune to ur best damage spell when you have 10 less attack and defense skill late game, basicly ur entire army cant do anything
in addition u need to watch your mana
in addition mages are ridiculously weak early game, which is the important part
damn WTF I would own u all at HOMM2
btw: necromancer was the weakest IMO. They only had vampire lords (possibly the best unit in the game though) but they were hard to get and necros never had the attack/def skill to make them work decently and everything else about necromancer sucks
also logistics, dimension door and armageddon > all
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On May 03 2005 02:16 Legionnaire wrote:Phoenixs were so weak for an ultimate unit, fortunately you could get them pretty quick and got so more of them then other races each week. Also magic races owned non magic races mid to late game. Chain lightning and ressurrect so good  Conflux was banned from all the HoMM tourneys because it was so much stronger then all other races=) So is diplomacy skill btw=) Oh its been told already+) Necropolis wasnt banned, at least at tourneys i know, tho i agree its prolly 2nd race after Conflux, and i have no clue if logistics was or was not allowed. Checked the rules. Logistics is allowed=P
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can you link to the competetive rules for HOMM 3 ?
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i think...HOMM series..music OST very goooood!! opera+classic same..
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Dimenson door owned, logistics owned (pathfinding owned too) but IMHO armagedon was weak. Why the hell would you want to own your own army?
And while figther heroes migth have been better than magic heroes it wasn't that big of an imbalance. Chain ligthing wasn't the best spell to use. Mass Haste/Bless/Slow/Anything was much better. And resurect with high power could be really good to, so could strategic use of mirror image. (Mass slow, the mirror image before your most important range unit strikes, get 2 shots for free and forces enemy to use magic arrow). Teleport could own as well. IMHO good use of spells early game made it much easier to get rid of random creatures without taking casulities so you could somewhat make up for poor attack and defense with more items.
The most annoying thing about the game was that you almost never got the best spell in the entire game. How many of you ever got Town Gate? Yes, it was in the game and I belive I got it like once in a real mission, don't know if it was bugged or something. I also remember us doing probability tests using lots of pyramids to try to get it, and after having the more common level 5's allready (mirror, armagedon, a few summoning, resurect) and raiding like 10 pyramids we finally got it in the last one. I don't know why it didn't showed up normally, probably some imbalance issue or something.
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On May 07 2005 04:28 CuddlyCuteKitten wrote: Dimenson door owned, logistics owned (pathfinding owned too) but IMHO armagedon was weak. Why the hell would you want to own your own army?
And while figther heroes migth have been better than magic heroes it wasn't that big of an imbalance. Chain ligthing wasn't the best spell to use. Mass Haste/Bless/Slow/Anything was much better. And resurect with high power could be really good to, so could strategic use of mirror image. (Mass slow, the mirror image before your most important range unit strikes, get 2 shots for free and forces enemy to use magic arrow). Teleport could own as well. IMHO good use of spells early game made it much easier to get rid of random creatures without taking casulities so you could somewhat make up for poor attack and defense with more items.
The most annoying thing about the game was that you almost never got the best spell in the entire game. How many of you ever got Town Gate? Yes, it was in the game and I belive I got it like once in a real mission, don't know if it was bugged or something. I also remember us doing probability tests using lots of pyramids to try to get it, and after having the more common level 5's allready (mirror, armagedon, a few summoning, resurect) and raiding like 10 pyramids we finally got it in the last one. I don't know why it didn't showed up normally, probably some imbalance issue or something.
as far as I know you get town portal in 3or4 per 100games the chances are very low, because if you get it you usually win and the game would be imbalanced/boring still I wonder if anyone used the teleporting gates in inferno
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Cant get the game to work even with dosbox. It says I need cd 2 in my drive and I can only play multiplayer anyone has a homm 2 crack?
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lol, i always played castle or necro town (homm3) i just played like 100000millions of games and i dont know why no one mentioned these things:
the zelots from the castle were SO FUCKING strong if you had a lot of them. then, you could use the spell "cloning" every round and even double their fighting skills... cloning was just so fucking imbalanced
the archangels could just relive themselves which was really imbalanced, too. they had the best skills for the best price (best final unit)
but necro was the joke:
you were always having like infinite skeletons + vampires who were without a doubt the best unit in the game. vampires could not be KILLED because they always absorbed the damage they did which means that if you had more than 100 they could kill everything. the dark knights were really strong, too.
disadvantage: the dragons were crap but i didnt build them anyway.
edit: i didnt have the addon (too expensive)
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Couldt find it on the internet so i just bought it. Its old so its not that expencive. Knight<3
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heroes of might and magic 2 is the best of all the homm games. Black Dragons and Titans were much stronger that the other nr1 units, but f.eks cyclops and Crusaders were so easy to get, and so cheep.. 5000 + 2 gem for one titan!=( it hurts
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yeah I have to admit, town gate was so good it may even be a reason to root for spellcasters
armageddon was good IMO because you could use it with a creature immune to it and deal ridiculous amounts of damage to only your opponent
while I agree that you are using your spells creatively, in the end simple attack/defense skill would just accomplish more
for example mass bloodlusting all your creatures has way less effect than having a lot of attack skill
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Heroes 2 needs no cracks or anything of the sort....Fired up an old copy and it worked fine, off a chewed-up, copied disc, no less!
Will burn a new copy for me, of course. I could make a ZIP of the CD contents if anyone's interested. E-mail gigabytousai@yahoo.com if you want one.
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