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On May 03 2005 02:16 Legionnaire wrote:Phoenixs were so weak for an ultimate unit, fortunately you could get them pretty quick and got so more of them then other races each week. Also magic races owned non magic races mid to late game. Chain lightning and ressurrect so good  Conflux was banned from all the HoMM tourneys because it was so much stronger then all other races=) So is diplomacy skill btw=) Oh its been told already+) Necropolis wasnt banned, at least at tourneys i know, tho i agree its prolly 2nd race after Conflux, and i have no clue if logistics was or was not allowed. Checked the rules. Logistics is allowed=P
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can you link to the competetive rules for HOMM 3 ?
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i think...HOMM series..music OST very goooood!! opera+classic same..
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Dimenson door owned, logistics owned (pathfinding owned too) but IMHO armagedon was weak. Why the hell would you want to own your own army?
And while figther heroes migth have been better than magic heroes it wasn't that big of an imbalance. Chain ligthing wasn't the best spell to use. Mass Haste/Bless/Slow/Anything was much better. And resurect with high power could be really good to, so could strategic use of mirror image. (Mass slow, the mirror image before your most important range unit strikes, get 2 shots for free and forces enemy to use magic arrow). Teleport could own as well. IMHO good use of spells early game made it much easier to get rid of random creatures without taking casulities so you could somewhat make up for poor attack and defense with more items.
The most annoying thing about the game was that you almost never got the best spell in the entire game. How many of you ever got Town Gate? Yes, it was in the game and I belive I got it like once in a real mission, don't know if it was bugged or something. I also remember us doing probability tests using lots of pyramids to try to get it, and after having the more common level 5's allready (mirror, armagedon, a few summoning, resurect) and raiding like 10 pyramids we finally got it in the last one. I don't know why it didn't showed up normally, probably some imbalance issue or something.
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On May 07 2005 04:28 CuddlyCuteKitten wrote: Dimenson door owned, logistics owned (pathfinding owned too) but IMHO armagedon was weak. Why the hell would you want to own your own army?
And while figther heroes migth have been better than magic heroes it wasn't that big of an imbalance. Chain ligthing wasn't the best spell to use. Mass Haste/Bless/Slow/Anything was much better. And resurect with high power could be really good to, so could strategic use of mirror image. (Mass slow, the mirror image before your most important range unit strikes, get 2 shots for free and forces enemy to use magic arrow). Teleport could own as well. IMHO good use of spells early game made it much easier to get rid of random creatures without taking casulities so you could somewhat make up for poor attack and defense with more items.
The most annoying thing about the game was that you almost never got the best spell in the entire game. How many of you ever got Town Gate? Yes, it was in the game and I belive I got it like once in a real mission, don't know if it was bugged or something. I also remember us doing probability tests using lots of pyramids to try to get it, and after having the more common level 5's allready (mirror, armagedon, a few summoning, resurect) and raiding like 10 pyramids we finally got it in the last one. I don't know why it didn't showed up normally, probably some imbalance issue or something.
as far as I know you get town portal in 3or4 per 100games the chances are very low, because if you get it you usually win and the game would be imbalanced/boring still I wonder if anyone used the teleporting gates in inferno
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Cant get the game to work even with dosbox. It says I need cd 2 in my drive and I can only play multiplayer anyone has a homm 2 crack?
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lol, i always played castle or necro town (homm3) i just played like 100000millions of games and i dont know why no one mentioned these things:
the zelots from the castle were SO FUCKING strong if you had a lot of them. then, you could use the spell "cloning" every round and even double their fighting skills... cloning was just so fucking imbalanced
the archangels could just relive themselves which was really imbalanced, too. they had the best skills for the best price (best final unit)
but necro was the joke:
you were always having like infinite skeletons + vampires who were without a doubt the best unit in the game. vampires could not be KILLED because they always absorbed the damage they did which means that if you had more than 100 they could kill everything. the dark knights were really strong, too.
disadvantage: the dragons were crap but i didnt build them anyway.
edit: i didnt have the addon (too expensive)
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Couldt find it on the internet so i just bought it. Its old so its not that expencive. Knight<3
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heroes of might and magic 2 is the best of all the homm games. Black Dragons and Titans were much stronger that the other nr1 units, but f.eks cyclops and Crusaders were so easy to get, and so cheep.. 5000 + 2 gem for one titan!=( it hurts
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yeah I have to admit, town gate was so good it may even be a reason to root for spellcasters
armageddon was good IMO because you could use it with a creature immune to it and deal ridiculous amounts of damage to only your opponent
while I agree that you are using your spells creatively, in the end simple attack/defense skill would just accomplish more
for example mass bloodlusting all your creatures has way less effect than having a lot of attack skill
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Heroes 2 needs no cracks or anything of the sort....Fired up an old copy and it worked fine, off a chewed-up, copied disc, no less!
Will burn a new copy for me, of course. I could make a ZIP of the CD contents if anyone's interested. E-mail gigabytousai@yahoo.com if you want one.
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