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Active: 30049 users

Warcraft 2,5 BETA V0.9

Forum Index > General Games
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TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2012-07-30 15:44:21
September 10 2011 16:06 GMT
#1
This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.
Some examples of changed gameplay:
- expanding is more important
- most units die faster but also can be produced faster
- new armor/damage system
- micro is similar to Starcraft Broodwar
- macro is more important compared to Warcraft 3
- no heroes are available
- advanced tooltip system
- upgrades need more time to research compared to Warcraft 3
- maps are designed with lots of chokes and cliffs to make positioning more important
- flying dropships are available
- several new models
- foodcap 200
- special naval maps (WIP)
- special maps with underground caves and mercs/creeps (WIP)

Right now only ORC AI is available since Version 0.9m
Undead/Burning Legion is not finished/playable yet

Credits to:Mephestrial,Mr.Goblin, Deolrin, Pyramidhe@d,Dentarg,Drink,Callahan,Mechanical Man,DonDustin,Frankster

Iam still searching for testers, terrainers and AI coders/scripters.
If you are interested in playing or watching some VODS check out these links:

Watching VODS:
Youtube
Meet to play:
Facebook
IRC

Replays:
WCreplays
search for replays uploaded by TaShadan

Download:
moddb

To install this mod follow these instructions:

1. make a copy of your Warcraft III TFT folder and call it Warcraft 2.5
2. extract the wc25mod.rar to this new folder.3. use regedit.exe, go to HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III and add "Allow Local Files" with the value 1. Or use the Allowlocal.reg in the wc25mod.rar file.
4. Remember that every player needs the mod to play before you start a game.
5. I never had problems with playing on the official servers, but i assume no liability.

Known issues:If you opponent uses the white Teamcolor you should change the opponents color ingame to red, because right now the Minimap color of your own units/buildings is white too.

Changelog is included in the readme.
Total Annihilation Zero
Raidern
Profile Joined February 2005
Brazil3811 Posts
September 10 2011 16:14 GMT
#2
going to download and test later with a friend

but what made me interested the most was the non-widescreen aspect of the video
do you use a widescreen monitor? if yes how did you do it
For the Swarm!
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-09-10 16:32:38
September 10 2011 16:16 GMT
#3
no i dont use a widescreen
but i use camtasia and i think you can change the ratio too
Total Annihilation Zero
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
September 10 2011 16:16 GMT
#4
Wow, great stuff man! Now if I can grab a hold of a tft version , have wc3 vanilla in spanish right now

Hope this gets proper attention from the wc3 community!

BTW, whats the food limit? No upkeep mechanic right?
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 10 2011 16:18 GMT
#5
no upkeep and food limit is 200
Total Annihilation Zero
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
September 10 2011 16:23 GMT
#6
On September 11 2011 01:18 TaShadan wrote:
no upkeep and food limit is 200

Great! I just wished this mod wouldve been out like 3 years ago!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-09-10 16:29:13
September 10 2011 16:28 GMT
#7
well i started 2 years ago but then i stopped cause of sc2 and it wasnt that good at the beginning
but i think V0.8 is ok and V0.9 will be better
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 11 2011 08:28 GMT
#8
tell me what you think after trying it
if you dont like it tell me what you dont like
maybe i can improve it
Total Annihilation Zero
writer22816
Profile Blog Joined September 2008
United States5775 Posts
September 11 2011 08:41 GMT
#9
Wouldn't Orc be horrendously underpowered without heroes? Especially in late game where they would get raped by Gryphons, Frost Wyrms or Chimera.
8/4/12 never forget, never forgive.
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 11 2011 08:44 GMT
#10
no they dont cause i didnt just remove the heroes i changed every unit stats and added some new
Total Annihilation Zero
maybenexttime
Profile Blog Joined November 2006
Poland5536 Posts
September 11 2011 09:37 GMT
#11
Did you remove Riflemen and Sorceresses? ;/
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 11 2011 09:43 GMT
#12
yes i did
archer/ranger and mages are the "new" one
Total Annihilation Zero
maybenexttime
Profile Blog Joined November 2006
Poland5536 Posts
Last Edited: 2011-09-11 15:16:34
September 11 2011 11:36 GMT
#13
Anyway, here are some ideas/units I'd love to see (maybe you could use some of them for UD/NE if our visions of HU and OC differ too much ;p).

UNDEAD

Units

Acolyte:

- Sacrificial Skull - creates a 35 radius of blight (each Acolyte can use it once, the same way each Vulture has 3 Spider Mines); no upgrade required
- Dark Ritual - Acolyte dies and heals 25 HP of every unit within a 25 radius (think of Boron Sacrifice from AoX, just without the Witch); requires an upgrade in Graveyard at tier 2
- Sacrifice - turns Acolyte into Shade (same like in WC3)

Ghoul:

- fast, cheap, more fragile than Footies
- Cannibalize (stats up to balance); requires an upgrade in Crypt at tier 1
- Ghould Frenzy; requires an upgrade at either tier 2 or 3, not sure which one is better

Fiend:

- when killed, spawns 3 Carrion Beetles (temporary, weak and fragile), think of Zerg building in SC2
- Web (now an AoE ability); requires a tier 2 upgrade in Crypt
- Burrow (allows underground movement akin SC2 Roaches); requires a tier 2 uprade in Graveyard

Gargoyle:

- Stone Form (just like in WC3)

Shade:

- True Sight
- Unholy Aura; requires a tier 3 upgrade in Sacrificial Pit
- obviously invisible
- Sleep (like in WC3); tier 2 upgrade required?

Banshee:

- unit available at tier 3
- Frost Nova (like in WC3, although rebalanced - mainly just slows)
- Cursed Tree (upgrade required, think of a combination of Curse tree from AoX and Lurker's damage with Crypt Lord Impale's animation :D)
- Possession (works faster than in WC3); requires an expensive upgrade

Necromancer:

- Raise Dead (like in WC3)
- Spirit Form (like Gaseous Form from AoX)

Meat Wagon:

- like in WC3

Abomination:

- like in WC3

I gotta go now. I'm gonna post more ideas as soon as I'm back. I got hooked.
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-09-11 12:10:26
September 11 2011 12:07 GMT
#14
thanks for your ideas i will save them and think about it
about the AoE ability: i had the same idea with some other autocast spells like bloodlust but didnt do it yet
btw i was thinking about changing undead to nerubian empire but that would be alot of work and the map gets maybe too big cause of the new models i would need
Total Annihilation Zero
maybenexttime
Profile Blog Joined November 2006
Poland5536 Posts
Last Edited: 2011-09-12 08:54:50
September 11 2011 17:50 GMT
#15
NIGHT ELF

Units

Wisp:

- same as WC3

Archer:

- Hide (like in WC3); after Concealment is researched (tier 2, Hunter's Hall) Archers can attack while staying invisible
- the rest like in WC3 (upgrades), although rebalanced

Huntress:

- Hide (same as above)
- Sentinel (like in WC3)
- Blink - works like in SC2, Huntresses can Blink while using Hide, staying invisible the whole time (!); requires a tier 2 upgrade

Glaive Thrower:

- same as in WC3

Dryad:

- same as in WC3
- Gallop - allows Dryads to move faster, while being unable to attack (requires an upgrade at tier 2)

Keeper of the Grove:

- built in AoL
- Eclipse - changes the time from day to night for 15 seconds (default spell)
- Guardian Rune (like the same ability in AoX); upgrade required (researched in AoL at tier 2)
- Tranquility (same as WC3, although nerfed); requires an upgrade in AoL at tier 2

Druid of the Claw:

- like in WC3

Hippogryph:

- like in WC3, including mounting



Enough for now. ;p
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-09-11 17:58:26
September 11 2011 17:56 GMT
#16
i allready started with NE but hide is too strong cause you can easily block entrances, but maybe it works if it has to be researched
keeper of the grove is a hero model but i could remove the hero glow
Total Annihilation Zero
maybenexttime
Profile Blog Joined November 2006
Poland5536 Posts
September 11 2011 18:06 GMT
#17
Maybe make it Hunter's Hall tier 1 upgrade? ;]
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 12 2011 11:09 GMT
#18
maybenexttime if you want to help me we could exchange icq numbers or open an irc channel
Total Annihilation Zero
Elementy
Profile Blog Joined December 2002
United States183 Posts
September 12 2011 11:47 GMT
#19
i wish i had TFT this sounds fun fun =)) GJ man
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 12 2011 14:06 GMT
#20
cant you get it from a friend?
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 15 2011 08:32 GMT
#21
if someone wants to play or help me with development meet me in channel #warcraft2.5 on quakenet
if you dont have an irc program use this irc
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-09-16 12:49:41
September 16 2011 12:24 GMT
#22
i hosted a steamgroup and a facebook page

http://steamcommunity.com/groups/Warcraft25

http://www.facebook.com/pages/WC-25/280332125310427
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 21 2011 17:57 GMT
#23
added a new VOD with Version 0.9b
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 29 2011 17:10 GMT
#24
another VOD is up on youtube
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 02 2011 15:45 GMT
#25
testgame on the Plunder Island conversion made by Dentarg uploaded on youtube
Total Annihilation Zero
SheaR619
Profile Joined October 2010
United States2399 Posts
Last Edited: 2011-10-02 16:14:43
October 02 2011 16:11 GMT
#26
wait, I dont get what your trying to do. Are you trying to make warcraft 3 into warcraft 2? I dont really understand the reason why lol. Warcraft 2 was warcraft to due to the shitty AI so the skillcap was incredibly high.

It seems your trying to downgrade everything in warcraft 3 into warcraft 2. It an interesting idea and I will keep an eye on this either way

Also, just from looking at 1 video, it seems that range unit will be OP with the way you build the game. There will be no reason to make melee unit. Simply because shoot and scoot micro will own all melee.....unless you make melee unit stronger or range unit more squishy
I may not be the best, but i will be some day...
daytrippers
Profile Joined May 2010
Sweden223 Posts
October 02 2011 16:46 GMT
#27
this is sweet, but you need war2 sounds!
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 02 2011 17:05 GMT
#28
well it still needs alot of testing to balance it

if someone wants to help me with testing join the irc channel or pm me your msn or icq contact
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 03 2011 09:13 GMT
#29
i uploaded V0.9b Plunder Island and Lost Temple

http://www.moddb.com/members/tashadan/addons/warcraft-25-beta-english
Total Annihilation Zero
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
October 03 2011 09:25 GMT
#30
On September 11 2011 17:41 writer22816 wrote:
Wouldn't Orc be horrendously underpowered without heroes? Especially in late game where they would get raped by Gryphons, Frost Wyrms or Chimera.

Yeah HvU will be dominated by human air and knights if WC3 units are used. I wish he did it like SC2BW where only BW units and dynamics were used.
"windows bash is a steaming heap of shit" tofucake
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-10-03 09:45:34
October 03 2011 09:38 GMT
#31
the wc2.5 unit stats are totally different from the original wc3 so the balance is different
Total Annihilation Zero
Jehu
Profile Joined October 2011
Germany7 Posts
October 09 2011 14:36 GMT
#32
looks pretty nice so far
Perscienter
Profile Joined June 2010
957 Posts
October 09 2011 14:49 GMT
#33
Looks good on the first sight. What about the ships? You need other maps for them, too.
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 09 2011 15:47 GMT
#34
i didnt plan on adding water units yet
but maybe there will be some on special water maps
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
Last Edited: 2011-10-09 20:32:14
October 09 2011 16:46 GMT
#35
i had to reupload the mappack cause i forgot to name the maps in a unified way
now they have unified names to allow people to watch replays easier

alternative dl link http://www.mediafire.com/?5eyw3dq5iwemre5
Garden of War included
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 13 2011 23:20 GMT
#36
new VOD on GoW uploaded on youtube
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
October 25 2011 12:30 GMT
#37
new Version uploaded on moddb and here http://www.mediafire.com/?35ampkgxj7rf1ef
V0.9c with some minor fixes
its also an testing version of the nightelves included (on LT)
the next Version will be with full playable nightelves but feel free to try the testing map
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
December 04 2011 14:02 GMT
#38
New Nightelve development version 0.9e uploaded http://www.mediafire.com/?5aun6v7o1za3q0c
Total Annihilation Zero
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
December 04 2011 14:15 GMT
#39
Would've definitely downloaded this if I still had TFT installed :/

I still have BW on my computer though, :D
Stick it up. take it up. step aside and see the world
TaShadan
Profile Joined February 2010
Germany1966 Posts
December 04 2011 15:26 GMT
#40
too bad

i have BW on my machine too :p but i hardly play these days
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
December 05 2011 14:52 GMT
#41
New V0.9e VODs uploaded on youtube channel (NE vs HU)
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
December 21 2011 00:19 GMT
#42
to celebrate the finished NE race their will be a 20 € tournament soon. more info soon.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
January 27 2012 10:35 GMT
#43
progress was slower than expected but the you can get the newest version V0.9h here
http://www.mediafire.com/?7wktienca70n478
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
January 30 2012 10:19 GMT
#44
Tournament:
The tournament will take place in the second february week(06.02.-12.02.). The modus will be 1on1. The rest is not decided yet, it depends on the number of participants.If you are interested sign in here:
http://challonge.com/tournaments/signup/8wikosmn3i
The winner will get 20 €.
More info soon.
Total Annihilation Zero
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
January 30 2012 10:51 GMT
#45
Awesome stuff :D
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
TaShadan
Profile Joined February 2010
Germany1966 Posts
February 11 2012 16:44 GMT
#46
new vods uploaded on the youtube channel
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
February 16 2012 11:17 GMT
#47
download link for V0.9i updated and more info about the tournament
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
March 02 2012 09:24 GMT
#48
ip.xelsing won the tournament
all replays are available here http://www.mediafire.com/?84cf777u2oqcytt
you can get the maps here http://www.wc3c.net/showthread.php?p=1132211#post1132211
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
March 15 2012 13:43 GMT
#49
post #1 updated with some news
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
March 17 2012 12:25 GMT
#50
new replay uploaded on http://www.wcreplays.com/replay.php?m=ViewAll&f[player]=&f[section]=&f[submitter]=tashadan&f[event]=&f[ratingGt]=&f[map]=&f[version]=&f[winRace]=&f[gameType]=

also the new version V0.9k is downloadable on wc3c (link in post #1)
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
March 23 2012 18:07 GMT
#51
http://www.moddb.com/mods/warcraft-25

new Version 0.9l downloadable
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
April 02 2012 08:31 GMT
#52
1.new VODS available on youtube
2.The conversions of LT GoW and PI are downloadable on http://www.moddb.com/mods/warcraft-25
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
April 09 2012 00:44 GMT
#53
First Orc AI Testmap uploaded on moddb
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
April 20 2012 11:00 GMT
#54
new VOD online on youtube and 2 replays on wcreplays
it was played with V0.9m
first game was crowjam(hu) vs TaShadan(orc)
second ferfe(hu) vs crowjam(hu)
Total Annihilation Zero
TemujinGK
Profile Blog Joined March 2011
United States483 Posts
April 20 2012 11:16 GMT
#55
fucking 200 food cap? My god man. I'm just seeing this now, but i'm definitely going to give it a download.
"Pikachu and Protoss are both yellow, Coincidence?" ~apexMorroW
TaShadan
Profile Joined February 2010
Germany1966 Posts
April 20 2012 11:45 GMT
#56
omg accidently deleted the download link
just edited it in post #1
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
June 08 2012 15:24 GMT
#57
new VOD of the newest upcoming version on youtube
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
July 30 2012 15:43 GMT
#58
New Update. While the previous versions were maps, the new version is a mod.
You can download it on moddb. Warcraft2.5

To install this mod follow these instructions:

1. make a copy of your Warcraft III TFT folder and call it Warcraft 2.5
2. extract the wc25mod.rar to this new folder.3. use regedit.exe, go to HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III and add "Allow Local Files" with the value 1. Or use the Allowlocal.reg in the wc25mod.rar file.
4. Remember that every player needs the mod to play before you start a game.
5. I never had problems with playing on the official servers, but i assume no liability.

Known issues:If you opponent uses the white Teamcolor you should change the opponents color ingame to red, because right now the Minimap color of your own units/buildings is white too.

Changelog is included in the readme.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
August 15 2012 14:16 GMT
#59
new VOD of the mod version available on youtube (human vs nightelve)
Total Annihilation Zero
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
August 24 2012 13:44 GMT
#60
Doesn't really look bad. Anything to revive Warcraft would be good. It would be refreshing to see a WC3 without heroes and especially without the sick tavern hero combos, therefore much less luck factor & cookie cutter play. I loved WC2, including the BNE edition (was an active member of the scene, actually, ran a clan page, was vice-master of a clan... sweet times).
TaShadan
Profile Joined February 2010
Germany1966 Posts
August 24 2012 14:27 GMT
#61
i loved wc2 too i played alot even before BNE with friends on LAN. Didnt play that much on BNET, because i was Broodwar addicted at this time.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
August 24 2012 18:21 GMT
#62
fix for the new color bug available for download on moddb
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
September 23 2012 13:07 GMT
#63
new version available on moddb
undead is playable now (not completed) and more maps were added
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
April 15 2013 18:11 GMT
#64
New Version released. V0.9n with several fixes and changes. Undead are now fully playable but not final and tooltips are still missing. Also Naval battles are available on the map (2)Cliffhanger. I also started to create a new logo.

[image loading]

I still need ideas for a background image.

moddb
Hiveworkshop
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
May 10 2013 22:24 GMT
#65
New VOD available. Featuring Naval battles.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
June 01 2013 00:51 GMT
#66
New vod available featuring the new version.
Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
June 18 2013 12:03 GMT
#67
New vod of the the new version available.

Total Annihilation Zero
TaShadan
Profile Joined February 2010
Germany1966 Posts
June 16 2014 12:33 GMT
#68
New version released. This time featuring an installer/uninstaller and the fully playable undead faction.

http://www.moddb.com/mods/warcraft-25
Total Annihilation Zero
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