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NASL adds Heroes of Newerth - Page 15

Forum Index > General Games
297 CommentsPost a Reply
Prev 1 13 14 15 All
Endymion
Profile Blog Joined November 2009
United States3701 Posts
September 08 2011 23:47 GMT
#281
I hope they allow people to talk shit during the game, it's severely missing from Dota2. There was no "omfg lag!!!1" or "you guys suck, blue is the only good player" or even "lol using smoke, get good and don't use it.."
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-09-08 23:55:59
September 08 2011 23:55 GMT
#282
I think that one of the reasons NASL HoN is possible is because they've already got at least 3 teams participating who have their SC2 and HoN teams (MSI, compLexity, TT eSports). Not sure if EG is still alive in HoN, especially seeing chu play with WHP5 now.
Time is precious. Waste it wisely.
Kolapz
Profile Joined May 2011
Croatia4 Posts
September 09 2011 00:22 GMT
#283
Anyone who says HoN is a DotA clone is clueless and is better off not saying anything at all.

HoN started out as a DotA clone, but basically ever since it's release 1.5 years ago the game has been slowly changed to diversify itself from it. We haven't seen a hero ported from DotA in that entire period. Several map changes were made. Several new items were added.

At this point in time, saying that HoN is a DotA clone is like saying CoD and CS are clones. You shoot people in both and have some of the same guns. The vast majority of heroes are different, many of the items were changed or added, the map has changed, the pace is different and the metagame is different.

I firmly believe that DotA2, HoN and LoL can coexist as they draw people that like different things in the genre.

NASL=North American Star League not Starcraft League, so I don't see an issue with them adding a HoN tournament as a promotional title which may or may not feature at it in the future.

The difference between the LoL/Dota2/HoN competitive scenes is the fact that the HoN community built itself from the ground up (much like original DotA did), growing by itself and not via a forced huge prizepool. That's why HoN at the moment has 8 tournaments running at the same time with decent prizepools (5k-40k which were awesome prizepool a year ago, before all this silly stuff with 1 million + came about), LoL has one - and that one is funded by Riot.

Peace out. Stop hating. Play the game you want to play, support the whole genre and eSports in general.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-09-09 00:27:52
September 09 2011 00:27 GMT
#284
On September 09 2011 08:47 Endymion wrote:
I hope they allow people to talk shit during the game, it's severely missing from Dota2. There was no "omfg lag!!!1" or "you guys suck, blue is the only good player" or even "lol using smoke, get good and don't use it.."


To be fair it was a showmatch tournament. I bet we'll have all that juicy stuff in common games, especially with Valve voicechat.

What would be sick is if you can vote to turn voice-chat on between teams like you can in LFD2 lol
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
September 09 2011 03:15 GMT
#285
On September 09 2011 09:22 Kolapz wrote:
Anyone who says HoN is a DotA clone is clueless and is better off not saying anything at all.

HoN started out as a DotA clone, but basically ever since it's release 1.5 years ago the game has been slowly changed to diversify itself from it. We haven't seen a hero ported from DotA in that entire period. Several map changes were made. Several new items were added.

At this point in time, saying that HoN is a DotA clone is like saying CoD and CS are clones. You shoot people in both and have some of the same guns. The vast majority of heroes are different, many of the items were changed or added, the map has changed, the pace is different and the metagame is different.

I firmly believe that DotA2, HoN and LoL can coexist as they draw people that like different things in the genre.

NASL=North American Star League not Starcraft League, so I don't see an issue with them adding a HoN tournament as a promotional title which may or may not feature at it in the future.

The difference between the LoL/Dota2/HoN competitive scenes is the fact that the HoN community built itself from the ground up (much like original DotA did), growing by itself and not via a forced huge prizepool. That's why HoN at the moment has 8 tournaments running at the same time with decent prizepools (5k-40k which were awesome prizepool a year ago, before all this silly stuff with 1 million + came about), LoL has one - and that one is funded by Riot.

Peace out. Stop hating. Play the game you want to play, support the whole genre and eSports in general.


I am actually pretty sure this isn't true... (desperately trying to think of more ports) but maybe because i cannot distinguish the beta and the release in my memory, but there were definitely ports that went on throughout the whole beta...

Otherwise what you say about HoN being a grassroots game is very true, the face of hon (that is HoNCast) was entirely a fan run organisation thanks to Breaky/xanderk and others, and now it has become one of the strongest esports contenders with a large number of tournaments.

On September 09 2011 09:27 GGTeMpLaR wrote:

To be fair it was a showmatch tournament. I bet we'll have all that juicy stuff in common games, especially with Valve voicechat.

What would be sick is if you can vote to turn voice-chat on between teams like you can in LFD2 lol

This is one example of something that already exists in hon, the voicechat system works pretty well. Not perfect, so i still use skype sometimes, but still pretty good.

Another thing that i very much hope gets implemented in dota2 is being able to set the minimap on the right side instead of the map. because of the shape of the map (ie being played from bottom left to top right) it is very easy to click on the minimap when trying to retreat/attack and thereby moving in the opposite direction to that intended. Switching the minimap to the otherside actually didn't affect my play at all after 2 games and completely removed this problem.
The world is ending what should we do about it?
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
September 09 2011 03:28 GMT
#286
I think hon has some neat hero's that are very unique, like puppet master, parasite, and zephyr. It's all balanced fairly well and I like how the metagame allows for a more aggressive approach as compared to dota or lol.

I'm glad HON is still going strong and I will continue to play it after Dota 2 comes out.
Don't believe the florist when he tells you that the roses are free
Monkooli
Profile Joined June 2011
Finland27 Posts
September 09 2011 12:24 GMT
#287
I'm a bit confused to add HoN rather than LoL since LoL has a considerably bigger fan-base. It's probably sponsoring benefits or something.
jstar
Profile Joined April 2010
Canada568 Posts
September 09 2011 12:34 GMT
#288
On September 09 2011 21:24 Monkooli wrote:
I'm a bit confused to add HoN rather than LoL since LoL has a considerably bigger fan-base. It's probably sponsoring benefits or something.


Bigger fan base doesn't mean anything. LoL is a shitty game and HoN is a game created for e-sports.
Axero
Profile Joined September 2011
United States307 Posts
Last Edited: 2011-09-09 12:40:26
September 09 2011 12:36 GMT
#289
On September 09 2011 09:22 Kolapz wrote:
+ Show Spoiler +
Anyone who says HoN is a DotA clone is clueless and is better off not saying anything at all.

HoN started out as a DotA clone, but basically ever since it's release 1.5 years ago the game has been slowly changed to diversify itself from it. We haven't seen a hero ported from DotA in that entire period. Several map changes were made. Several new items were added.

At this point in time, saying that HoN is a DotA clone is like saying CoD and CS are clones. You shoot people in both and have some of the same guns. The vast majority of heroes are different, many of the items were changed or added, the map has changed, the pace is different and the metagame is different.

I firmly believe that DotA2, HoN and LoL can coexist as they draw people that like different things in the genre.

NASL=North American Star League not Starcraft League, so I don't see an issue with them adding a HoN tournament as a promotional title which may or may not feature at it in the future.

The difference between the LoL/Dota2/HoN competitive scenes is the fact that the HoN community built itself from the ground up (much like original DotA did), growing by itself and not via a forced huge prizepool. That's why HoN at the moment has 8 tournaments running at the same time with decent prizepools (5k-40k which were awesome prizepool a year ago, before all this silly stuff with 1 million + came about), LoL has one - and that one is funded by Riot.


Peace out. Stop hating. Play the game you want to play, support the whole genre and eSports in general.



Starts out a bit hostile, but the end says it all.

On September 09 2011 21:34 jstar wrote:
Bigger fan base doesn't mean anything. LoL is a shitty game and HoN is a game created for e-sports.


Regardless of how you feel, these types of posts shouldn't be on here. All they do is start flame wars back and forth. I'd hope that the TL DotA/HoN/LoL community could learn from some of the past communities and how they went wrong.

☺
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-09-09 13:17:23
September 09 2011 13:13 GMT
#290
Nevermind.
Time is precious. Waste it wisely.
Thadenator
Profile Joined September 2010
United States5 Posts
September 09 2011 13:19 GMT
#291
Well said Axero.

One thing that I don't really understand is the talk about how DotA2 is supposed to be so good. I wasn't able to watch too much of the tournament but what I did see it just looked like DotA with new skins and slightly better graphics, but all of the same heroes. Does anyone know what actually took so long? Why were LoL and HoN able to do the same thing so much sooner? What are the actual benefits of DotA2 over DotA1? Does anyone know?
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-09-09 13:50:26
September 09 2011 13:31 GMT
#292
On September 09 2011 21:24 Monkooli wrote:
I'm a bit confused to add HoN rather than LoL since LoL has a considerably bigger fan-base. It's probably sponsoring benefits or something.


Most likely the fact that LoL has no working spectator or observer mode has something to do with it, alongside the fact that Riot is currently not prioritizing those. Instead they are putting all their eggs in the Dominion basket.
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-09-09 13:53:56
September 09 2011 13:53 GMT
#293
On September 09 2011 22:31 TheTenthDoc wrote:
Show nested quote +
On September 09 2011 21:24 Monkooli wrote:
I'm a bit confused to add HoN rather than LoL since LoL has a considerably bigger fan-base. It's probably sponsoring benefits or something.


Most likely the fact that LoL has no working spectator or observer mode has something to do with it, alongside the fact that Riot is currently not prioritizing those.


Just tried to watch some LoL games. Man, it's so boring. Every game is the same basically and there's really nothing happening throughout. At least nothing significant that could possibly swing the game heavily in one team's favor at 10 minute mark or even 20 minutes into the game. You know, stuff that makes games entertaining when big things happen and there's a comeback possibility etc.

Maybe it's just lack of my knowledge of the game but overall it seems boring (and looks atrocious, but that's my personal taste in graphical design).

Another thing that baffled me about LoL is the reasoning behind patch changes:
Healer can cast multiple heals in long fights, which results in his teammates not dying = double the cooldown on heal in next patch.

What kind of sick reasoning is that? Can't the other team pick a healer too to even it out or something? Is it that big of a thing that it really needs to be patched? What's the reason behind taking a healer if not preventing people from dying after all?
Time is precious. Waste it wisely.
Axero
Profile Joined September 2011
United States307 Posts
September 09 2011 14:16 GMT
#294
On September 09 2011 22:19 Thadenator wrote:
+ Show Spoiler +
Well said Axero.

One thing that I don't really understand is the talk about how DotA2 is supposed to be so good. I wasn't able to watch too much of the tournament but what I did see it just looked like DotA with new skins and slightly better graphics, but all of the same heroes. Does anyone know what actually took so long?
Why were LoL and HoN able to do the same thing so much sooner? What are the actual benefits of DotA2 over DotA1? Does anyone know?


You can find a lot of answers to those in the Simple Questions, Simple Answers thread or the LoL -> DotA 2 Transition thread.
☺
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-09-09 19:02:02
September 09 2011 19:01 GMT
#295
On September 09 2011 22:53 Manit0u wrote:
Show nested quote +
On September 09 2011 22:31 TheTenthDoc wrote:
On September 09 2011 21:24 Monkooli wrote:
I'm a bit confused to add HoN rather than LoL since LoL has a considerably bigger fan-base. It's probably sponsoring benefits or something.


Most likely the fact that LoL has no working spectator or observer mode has something to do with it, alongside the fact that Riot is currently not prioritizing those.


Just tried to watch some LoL games. Man, it's so boring. Every game is the same basically and there's really nothing happening throughout. At least nothing significant that could possibly swing the game heavily in one team's favor at 10 minute mark or even 20 minutes into the game. You know, stuff that makes games entertaining when big things happen and there's a comeback possibility etc.



That's fairly true of all MOBAs, though (moreso with deny MOBAs, since it can be impossible to catch up). And if you know what to watch for it can be fairly interesting. But yeah, they're not that fun to watch.

On September 09 2011 22:53 Manit0u wrote:Another thing that baffled me about LoL is the reasoning behind patch changes:
Healer can cast multiple heals in long fights, which results in his teammates not dying = double the cooldown on heal in next patch.

What kind of sick reasoning is that? Can't the other team pick a healer too to even it out or something? Is it that big of a thing that it really needs to be patched? What's the reason behind taking a healer if not preventing people from dying after all?


The problem was that it encouraged exactly what you dislike-passive play for 20 minutes. There was no reason to ever harass in one lane (bot) since the other player would just be topped up by their 0 CS support. You could see people never go back for 10 minutes.

The other issue was that playing the characters they nerfed/changed was boring as hell.
Fleebenworth
Profile Joined April 2011
463 Posts
September 09 2011 20:29 GMT
#296
On September 09 2011 22:19 Thadenator wrote:
Well said Axero.

One thing that I don't really understand is the talk about how DotA2 is supposed to be so good. I wasn't able to watch too much of the tournament but what I did see it just looked like DotA with new skins and slightly better graphics, but all of the same heroes. Does anyone know what actually took so long? Why were LoL and HoN able to do the same thing so much sooner? What are the actual benefits of DotA2 over DotA1? Does anyone know?


Well it's obvious to anyone that has played DotA why it's better than LoL, which is just a boring game hindered by its relatively low skill-cap. DotA 2 will be better than HoN because of valve support and Icefrog's superhuman ability to balance the game, as well as the huge existing community.
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2011-09-09 22:09:19
September 09 2011 22:08 GMT
#297
On September 10 2011 05:29 Fleebenworth wrote:
DotA 2 will be better than HoN because of valve support and Icefrog's superhuman ability to balance the game, as well as the huge existing community.


Let me comment it as blatantly as I possibly can:

Ha Ha Ha
Time is precious. Waste it wisely.
DaRockLobstah
Profile Joined June 2011
30 Posts
Last Edited: 2011-09-13 00:41:59
September 13 2011 00:41 GMT
#298
On September 10 2011 07:08 Manit0u wrote:
Show nested quote +
On September 10 2011 05:29 Fleebenworth wrote:
DotA 2 will be better than HoN because of valve support and Icefrog's superhuman ability to balance the game, as well as the huge existing community.


Let me comment it as blatantly as I possibly can:

Ha Ha Ha


Dota 1 is inferior to HoN and LoL in every aspect, its graphics is subpar, the server is a joke, there is almost no money to be made when compared to the other two. And yet, it has the biggest fanbase, the most rabid fanboys. Why? Because dota itself is that damn good, icefrog is that damn good and we know valve is that damn good. An out of date mod map maintained by a guy no one has ever seen hosted on a dead server is already giving you guys trouble.

So when dota 2 comes out with better graphics, dedicated coding, a real dev team, real servers, real publishers, real prize money. It's pretty easy to see how it'll play out.

Oh, did I mention Valve?

Edit: stumbled upon thread through google, dunno if 3 day is necroposting. my bad
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