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Counter-Strike: Global Offensive - Page 23

Forum Index > General Games
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Obscure
Profile Joined July 2008
United States272 Posts
August 26 2011 19:44 GMT
#441
On August 27 2011 04:27 Newbistic wrote:
Show nested quote +
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


I haven't played source in a long time but when I did, the gun recoil, hitboxes, movement, the way grenades bounce, the barrels and other debris that push you away if you touch it, the sound and whatever else I forgot were all awful and just a step down from cs1.6.
"The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge" - Daniel J. Boorstin
r_con
Profile Blog Joined May 2011
United States824 Posts
August 26 2011 19:48 GMT
#442
On August 27 2011 04:38 Senx wrote:
Show nested quote +
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


the source engine is based off the half life engine, that is based off the original quake engine. You can still see remnants of it in how it handles some of the simpler stuff(like mouse input and player physics). I really don't see how the source engine is terrible, if your complaining about hit reg that is bull as the original half lifes is pretty bad as well. The source engine is fine, and i don't see peoples problems with the source engine.

If your complaining about how they handle gamplay, well, that's not the engine.
Flash Fan!
Ideas
Profile Blog Joined April 2008
United States8161 Posts
Last Edited: 2011-08-26 19:49:19
August 26 2011 19:49 GMT
#443
On August 27 2011 04:38 Senx wrote:
Show nested quote +
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


so you dont like the HL2 games, L4D games, or TF2? have any developers made good shooters since 2001 in your opinion? lol
Free Palestine
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
August 26 2011 19:50 GMT
#444
Looks a lot a cut down.. cartoonified source. but its still alpha footage. So I'll wait until i play it before i judge. I played source from launch despite being the buggy mess it was and still enjoyed it, so id imagine id like this too providing the core gameplay remains.
戦いの中に答えはある
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-08-26 19:59:43
August 26 2011 19:55 GMT
#445
On August 27 2011 04:49 Ideas wrote:
Show nested quote +
On August 27 2011 04:38 Senx wrote:
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


so you dont like the HL2 games, L4D games, or TF2? have any developers made good shooters since 2001 in your opinion? lol


HL2 works because its a singleplayer game, the plastic feel that the source engine creates doesn't work for the multiplayer games you mention.

Actually now that you mention it - no, because quake 3 was released in 99. I'm talking about competitive shooters btw, I couldn't care less about these pub games you mention.. thats not a topic of discussion.

In the western world counter-strike has by far the richest history of competition, so please understand why I'm bitter and pissed off that valve has ignored and continues to ignore its success and just decided to make another generic pub shooter.



"trash micro but win - its marine" MC commentary during HSC 4
r_con
Profile Blog Joined May 2011
United States824 Posts
August 26 2011 19:58 GMT
#446
On August 27 2011 04:55 Senx wrote:
Show nested quote +
On August 27 2011 04:49 Ideas wrote:
On August 27 2011 04:38 Senx wrote:
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


so you dont like the HL2 games, L4D games, or TF2? have any developers made good shooters since 2001 in your opinion? lol


HL2 works because its a singleplayer game, the plastic feel that the source engine creates doesn't work for the multiplayer games you mention.

Actually now that you mention it - no, because quake 3 was released in 99. I'm talking about competitive shooters btw, I couldn't care less about these pub games you mention.. thats not a topic of discussion.





This sounds vague, and has little to do with the engine. What game has ANYONE released in the past 6-7 years that is competition worthy? I can't think of one, so bitching about the engine seems like a bad thing to start bitching about
Flash Fan!
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-08-26 20:10:56
August 26 2011 20:03 GMT
#447
On August 27 2011 04:58 r_con wrote:
Show nested quote +
On August 27 2011 04:55 Senx wrote:
On August 27 2011 04:49 Ideas wrote:
On August 27 2011 04:38 Senx wrote:
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


so you dont like the HL2 games, L4D games, or TF2? have any developers made good shooters since 2001 in your opinion? lol


HL2 works because its a singleplayer game, the plastic feel that the source engine creates doesn't work for the multiplayer games you mention.

Actually now that you mention it - no, because quake 3 was released in 99. I'm talking about competitive shooters btw, I couldn't care less about these pub games you mention.. thats not a topic of discussion.





This sounds vague, and has little to do with the engine. What game has ANYONE released in the past 6-7 years that is competition worthy? I can't think of one, so bitching about the engine seems like a bad thing to start bitching about


? The engine is practicly what we play on, it seems perfectly reasonable to start there.

But you're right, the competitive shooters are dying. Quake live is practicly dead, CS 1.6 is on its last legs.

Every developer makes pub shooters these days, they just want to make some quick cash from 12 year old kid who likes having achievements in their profile.

This was valves chance to unite the counter-strike scene, and their way of doing that was to make it for console and port it to PC.

I've watched professional CS since 2001 so its really sad to realize that the entire FPS scene is about to die out and that we'll be stuck with RTS and MOBAS.

Some of the biggest gaming organizations in the world are built around their allstar counter-stike team, pulling in huge attention from fans/sponsors and money from events. What will happen to these orgs when there's no tournaments for their teams to attend?

Hell even the esport scene itself is in danger when this happens.
"trash micro but win - its marine" MC commentary during HSC 4
zizou21
Profile Joined September 2006
United States3683 Posts
August 26 2011 21:27 GMT
#448
Welp, looks like strafing headshots in that "planting the bomb" video. I'm out
its me, tasteless,s roomate LOL!
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 26 2011 22:30 GMT
#449
On August 27 2011 04:49 Ideas wrote:
Show nested quote +
On August 27 2011 04:38 Senx wrote:
On August 27 2011 04:27 Newbistic wrote:
On August 26 2011 22:44 Senx wrote:
On August 26 2011 22:37 Grettin wrote:
On August 26 2011 22:29 Gentso wrote:
I've never seen such a poorly flowing game from Valve before.


Apparently Valve is just funding this game, not developing it?


You're implying valve would do a better job? They're still using valves god awful source engine to develop it, they're just outsourcing it to a different developer for some obscure reason.

Probably because they realize they've never managed to create a good counter-strike after seeing the CSS and CSCZ fiascos. Valve never seem to have understood what made the original counter strike great, and it shows in their own CS copies.


Just curious, why is the Source engine awful?


Its inability to create good games? css and now csgo seems to be enough evidance that no matter how hard valve tries this engine doesn't allow them to create a game that looks, feels and plays right.

Or maybe its just valves incompetent developers, who knows, maybe there is something they've missed. Kind of weird though, considering its THEIR engine.


so you dont like the HL2 games, L4D games, or TF2? have any developers made good shooters since 2001 in your opinion? lol


Sure, but if you have played 1.6, then you would know what we are referring to. The Source engine is wonderful for L4D/TF2 and even HL2 DM, but it's janky in the sense that going from 1.6 to Source is like going from real tools to Fisher Price imitations for mechanics.

To condemn the entire Engine though is short-sighted. The Source engine for all it's faults is capable of good games, just not in the tradition of 1.6.
Get it by your hands...
Eppa!
Profile Joined November 2010
Sweden4641 Posts
August 26 2011 22:43 GMT
#450
I think people are overrating 1.6 power, it is good for indie production, guns have a terrible feeling, its incredibly unrealistic and graphically its terrible.

Sort of like BW. 1.6 is good because it very strict in a quake sort of way. If the end product of csgo is close to how it is now it will not have a stable competitive scene. There really needs to be no random bullet spread and sharp accuracy for CSgo to be something I am interested in buying.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-08-27 00:30:17
August 27 2011 00:29 GMT
#451
On August 27 2011 07:43 Eppa! wrote:
I think people are overrating 1.6 power, it is good for indie production, guns have a terrible feeling, its incredibly unrealistic and graphically its terrible.
Which is why it still does infinitely better in competitive play than 30 million dollar games with more realism and better graphics like Black Ops?

Sort of like BW. 1.6 is good because it very strict in a quake sort of way. If the end product of csgo is close to how it is now it will not have a stable competitive scene. There really needs to be no random bullet spread and sharp accuracy for CSgo to be something I am interested in buying.
The bullet spread in 1.6 isn't random at all. That's precisely why it's done so well and has a high skill ceiling, unlike MW1/2/BO which have no recoil at all and much worse netcode.

Valve has made the Source engine work for L4D and TF2 but the current CSGO footage looks as sloppy as CSS.

It's a bit hilarious that you compare it to BW. Everything you mentioned is exactly why CS1.6 is the strongest competitive FPS to date and why BW remains to the strongest competitive game in the world. CSGO will have a huge competitive scene if it can recapture 1.6 players. If they just get the margins of Source players, it'll go nowhere.
ModeratorNow I'm distant, dark in this anthrobeat
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
August 27 2011 00:44 GMT
#452
One thing I noticed is how fancy everything looks in the game footage and I really really hope that they let us have console and all that again because even Source requires a pretty good computer to run super smooth. I personally think that's why these older games continue to be favorites around most of the world is that they don't require amazing new computers. I wish all games had the same SC2 option to turn off all the fancy shit (similar to console commands but just well console commands are way better lol). I wish it was information we could all see on how many people have crazy good computers, mediocre and shitty and compare that to sales numbers on PC games. Would be interesting.
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
August 27 2011 02:40 GMT
#453
I have no idea why this is being made. Didn't Valve already do this with CS:S and fucked it up? Seems like the only reason this is being done is for consoles.

Imagine, a remake of a game that they already remade in this same engine.
I will eat you alive
WinteRR
Profile Joined May 2011
Australia201 Posts
Last Edited: 2011-08-27 03:06:23
August 27 2011 03:06 GMT
#454
I love how everyone is just making absurd judgements on a game that isn't even out of alpha. What's even funnier is that 95% of you guys probably weren't even around for the beta of the original CS.. it was one of the most broken games you'll ever see.

Also when 1.6 first came out (in a standard response by the CS community) EVERYONE whinged about it being 'terrible' and 'never being able to replace 1.5' yet now its exalted amongst the fps community.

It's just sad that the players have just devolved into a mindless rabble that do not consider all the circumstances of CS:GO. Give it a chance for fucks sake (even if some of it doesn't look GREAT).

The fact that Valve are aiming for esports and asking for pro-players opinion is something you cannot take lightly.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 27 2011 03:24 GMT
#455
A lot of people still consider 1.5 to be better than 1.6, and certainly the current form of 1.6 with the neutered AWP.
ModeratorNow I'm distant, dark in this anthrobeat
Steveh
Profile Joined October 2009
United States112 Posts
Last Edited: 2011-08-27 03:29:40
August 27 2011 03:28 GMT
#456
On August 27 2011 12:06 WinteRR wrote:
I love how everyone is just making absurd judgements on a game that isn't even out of alpha. What's even funnier is that 95% of you guys probably weren't even around for the beta of the original CS.. it was one of the most broken games you'll ever see.

Also when 1.6 first came out (in a standard response by the CS community) EVERYONE whinged about it being 'terrible' and 'never being able to replace 1.5' yet now its exalted amongst the fps community.

It's just sad that the players have just devolved into a mindless rabble that do not consider all the circumstances of CS:GO. Give it a chance for fucks sake (even if some of it doesn't look GREAT).

The fact that Valve are aiming for esports and asking for pro-players opinion is something you cannot take lightly.


wanna trade won id's?

but this guys got a point. riot shields, galils, famas, new map textures, all the initial steam problems (i remember signing up for steam and getting my 5 dig, gives you cs cred when someone thinks you hack), there were bring back 1.5 petitions being made every second.

however, 1.6 wasn't as riddled with competition-killing problems that source brought which ended up severely crippling the scene.

i welcome cs:go if its the modern transition from 1.6 us competitive players never had and always wanted, even if it is too late.
Looms
Profile Joined May 2010
United States4624 Posts
August 27 2011 03:36 GMT
#457
On August 27 2011 12:24 Jibba wrote:
A lot of people still consider 1.5 to be better than 1.6, and certainly the current form of 1.6 with the neutered AWP.


I've heard many skilled players argue that 1.3 is even better than both too. However, it was a much different game then. I agree that 1.5 > 1.6 also.
WinteRR
Profile Joined May 2011
Australia201 Posts
August 27 2011 04:10 GMT
#458
Heh, yeah good old WON. There was a huge outcry when that got taken down too. My steam account is 5 digit too and every player in pub just sooks when you kill them 'how much did you buy it for?', it's hilarious. :D

Reading HLTV.org reactions just hurts my brain. Sooo many senseless posts crying about CS:GO. They don't even realize the end is nigh for the once dominant 1.6


Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
August 27 2011 04:35 GMT
#459
I am all in for a new game i have been playing cs 1.6 , cs source for like 10 !@#$%^&# years and nope I can't stand it anymore time to play cs go when it is released .
BW/KT Forever R.I.P KT.Violet dearly missed ..
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 27 2011 04:39 GMT
#460
On August 27 2011 12:36 Looms wrote:
Show nested quote +
On August 27 2011 12:24 Jibba wrote:
A lot of people still consider 1.5 to be better than 1.6, and certainly the current form of 1.6 with the neutered AWP.


I've heard many skilled players argue that 1.3 is even better than both too. However, it was a much different game then. I agree that 1.5 > 1.6 also.

1.3 was a much less strategic game, partly because of the speed with +move and increased accuracy on the run, but also because the game hadn't developed as much and smokes weren't allowed in competition yet (bug that crashed clients) and flashes worked differently. It's sort of hard to compare, but 1.5 and 1.6 were fairly close.
ModeratorNow I'm distant, dark in this anthrobeat
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