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OblivionMage
Profile Joined May 2010
Canada377 Posts
Last Edited: 2012-12-31 04:39:35
December 31 2012 04:38 GMT
#4281
On December 26 2012 07:10 InfectedGoat wrote:
Show nested quote +
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.
loginn
Profile Blog Joined January 2011
France815 Posts
December 31 2012 10:50 GMT
#4282
On December 31 2012 13:38 OblivionMage wrote:
Show nested quote +
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Given how much teams like NiP dominate the game, I don't think it's random at all. You're just probably not used to the patterns.
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Medzo
Profile Blog Joined June 2009
United States627 Posts
December 31 2012 12:04 GMT
#4283
On December 31 2012 13:38 OblivionMage wrote:
Show nested quote +
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-12-31 12:11:35
December 31 2012 12:10 GMT
#4284
On December 31 2012 21:04 Medzo wrote:
Show nested quote +
On December 31 2012 13:38 OblivionMage wrote:
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6

Yes this is one of few key "differences" that you have to hard-code into yourself, its actually a good example of "good- bad habits" of 1.6 to CS GO translation. Its very hard to change your polished habits in an environment that resembles the old one. It was pain to die for 2 weeks whenever i tried to full auto because i was doing it the same way i did it in 1.6, in CS GO you have to drag the aim (during full auto) toward their feet and sometimes below that when its larger distance. As opposed to 1.6 start from head to below the head.
Stork[gm]
leo23
Profile Blog Joined November 2010
United States3075 Posts
December 31 2012 12:35 GMT
#4285
On December 31 2012 21:10 bgx wrote:
Show nested quote +
On December 31 2012 21:04 Medzo wrote:
On December 31 2012 13:38 OblivionMage wrote:
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6

Yes this is one of few key "differences" that you have to hard-code into yourself, its actually a good example of "good- bad habits" of 1.6 to CS GO translation. Its very hard to change your polished habits in an environment that resembles the old one. It was pain to die for 2 weeks whenever i tried to full auto because i was doing it the same way i did it in 1.6, in CS GO you have to drag the aim (during full auto) toward their feet and sometimes below that when its larger distance. As opposed to 1.6 start from head to below the head.


Why you spray in this game is beyond me. You should only be spraying with the m4 when they are pretty close and then the rest just burst fire. At least that's how f0rest, xzist and get_right play (get right being the sprayiest with m4).
banelings
oscar62
Profile Joined May 2010
Canada417 Posts
December 31 2012 12:37 GMT
#4286
n0thing from EG was saying the other day that "spray after the first 5 bullets is too random"

but then Glockateer said the sprays are all really hard but manageable with practice

i don't know who to believe on twitch.tv anymore T__T
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-12-31 13:12:38
December 31 2012 13:02 GMT
#4287
On December 31 2012 21:35 leo23 wrote:
Show nested quote +
On December 31 2012 21:10 bgx wrote:
On December 31 2012 21:04 Medzo wrote:
On December 31 2012 13:38 OblivionMage wrote:
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6

Yes this is one of few key "differences" that you have to hard-code into yourself, its actually a good example of "good- bad habits" of 1.6 to CS GO translation. Its very hard to change your polished habits in an environment that resembles the old one. It was pain to die for 2 weeks whenever i tried to full auto because i was doing it the same way i did it in 1.6, in CS GO you have to drag the aim (during full auto) toward their feet and sometimes below that when its larger distance. As opposed to 1.6 start from head to below the head.


Why you spray in this game is beyond me. You should only be spraying with the m4 when they are pretty close and then the rest just burst fire. At least that's how f0rest, xzist and get_right play (get right being the sprayiest with m4).

Thats like saying you should never spray in 1.6 because you can get better results with perfect aim and avoiding spraying yet 90% of times in professional cs was controlled spraying. I dont follow cs go scene that much but when i watched some matches month ago and most were spraying, just because your opponent dies in 4-5 shots it does not mean they are not spraying. Most of the time in competetive match you are forced to spray because you either defend or attack on mid/close range. Maybe im wrong and avoiding spraying is the way to go in CS GO (hehe pun). But this is stuff to be yet evaluated.

I agree that AK seems way better to avoid spraying but that does not mean you won't be forced to spray, because thats how CS goes.
Stork[gm]
iXphobos
Profile Joined July 2010
Germany1465 Posts
December 31 2012 16:49 GMT
#4288
On December 31 2012 22:02 bgx wrote:
Show nested quote +
On December 31 2012 21:35 leo23 wrote:
On December 31 2012 21:10 bgx wrote:
On December 31 2012 21:04 Medzo wrote:
On December 31 2012 13:38 OblivionMage wrote:
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6

Yes this is one of few key "differences" that you have to hard-code into yourself, its actually a good example of "good- bad habits" of 1.6 to CS GO translation. Its very hard to change your polished habits in an environment that resembles the old one. It was pain to die for 2 weeks whenever i tried to full auto because i was doing it the same way i did it in 1.6, in CS GO you have to drag the aim (during full auto) toward their feet and sometimes below that when its larger distance. As opposed to 1.6 start from head to below the head.


Why you spray in this game is beyond me. You should only be spraying with the m4 when they are pretty close and then the rest just burst fire. At least that's how f0rest, xzist and get_right play (get right being the sprayiest with m4).

Thats like saying you should never spray in 1.6 because you can get better results with perfect aim and avoiding spraying yet 90% of times in professional cs was controlled spraying. I dont follow cs go scene that much but when i watched some matches month ago and most were spraying, just because your opponent dies in 4-5 shots it does not mean they are not spraying. Most of the time in competetive match you are forced to spray because you either defend or attack on mid/close range. Maybe im wrong and avoiding spraying is the way to go in CS GO (hehe pun). But this is stuff to be yet evaluated.

I agree that AK seems way better to avoid spraying but that does not mean you won't be forced to spray, because thats how CS goes.


That is correct, Sir!
Gogo1
Profile Joined November 2012
Norway43 Posts
January 02 2013 01:08 GMT
#4289
On December 28 2012 20:37 LaiShin wrote:
Did they seriously remove the mute button? AMG!


Yes, but they didn't remove the mute function. Hold tab and navigate to the player using arrow keys and press your Del key. That's the default mute button.
"Somewhere, something incredible is waiting to be known" - Carl Sagan
rwrzr
Profile Joined February 2010
United States1980 Posts
January 02 2013 03:00 GMT
#4290
On December 31 2012 22:02 bgx wrote:
Show nested quote +
On December 31 2012 21:35 leo23 wrote:
On December 31 2012 21:10 bgx wrote:
On December 31 2012 21:04 Medzo wrote:
On December 31 2012 13:38 OblivionMage wrote:
On December 26 2012 07:10 InfectedGoat wrote:
On December 26 2012 06:55 IMoperator wrote:
I don't know how to strafe and shoot accurately. It seems like I'm aiming at them but it's not hitting them at all This game feels so random


If your used to playing games like cod and bf3 it probably feels random. It just takes much more practice and strategies


used to playing games like cs 1.6 and cs:s: CS:GO feels random.

guess I'll just use the awp with an annoying as hell scope and the aim-less p90.


Its just different. For example on the ak/m4 the recoil is much higher so if youre spraying you should aim lower than you would in 1.6

Yes this is one of few key "differences" that you have to hard-code into yourself, its actually a good example of "good- bad habits" of 1.6 to CS GO translation. Its very hard to change your polished habits in an environment that resembles the old one. It was pain to die for 2 weeks whenever i tried to full auto because i was doing it the same way i did it in 1.6, in CS GO you have to drag the aim (during full auto) toward their feet and sometimes below that when its larger distance. As opposed to 1.6 start from head to below the head.


Why you spray in this game is beyond me. You should only be spraying with the m4 when they are pretty close and then the rest just burst fire. At least that's how f0rest, xzist and get_right play (get right being the sprayiest with m4).

Thats like saying you should never spray in 1.6 because you can get better results with perfect aim and avoiding spraying yet 90% of times in professional cs was controlled spraying. I dont follow cs go scene that much but when i watched some matches month ago and most were spraying, just because your opponent dies in 4-5 shots it does not mean they are not spraying. Most of the time in competetive match you are forced to spray because you either defend or attack on mid/close range. Maybe im wrong and avoiding spraying is the way to go in CS GO (hehe pun). But this is stuff to be yet evaluated.

I agree that AK seems way better to avoid spraying but that does not mean you won't be forced to spray, because thats how CS goes.


GREAT IDEA INCOMING! (Which I am too awful to make)

CS:GO Tutorials -
1) Positioning / Movement
2) Aiming
3) Spray Control
4) AWP-ing
5) Misc Tips.
6) Map knowledge

FADC
Twinfun
Profile Joined September 2010
United States156 Posts
Last Edited: 2013-01-04 06:33:33
January 04 2013 06:32 GMT
#4291
Anyone know where the 'center' of the CS:GO community is? Somewhat a TL equivalent for CS:GO?

Doesn't have to be some super community like TL, but I can't find any site that seems to act as a hub for the CS:GO competitive scene. I'm mainly trying to find a site with a long term, actively maintained tournament schedule; this page isn't helpful: http://blog.counter-strike.net/index.php/events/ (completed events haven't been moved to 'past events'. The page also doesn't mention any upcoming tournaments. Why a page as simple as this can't be maintained is beyond me...).

Thanks!
HerO | Byun
Marti
Profile Joined August 2011
552 Posts
January 04 2013 06:35 GMT
#4292
On January 04 2013 15:32 Twinfun wrote:
Anyone know where the 'center' of the CS:GO community is? Somewhat a TL equivalent for CS:GO?

Doesn't have to be some super community like TL, but I can't find any site that seems to act as a hub for the CS:GO competitive scene. I'm mainly trying to find a site with a long term, actively maintained tournament schedule; this page isn't helpful: http://blog.counter-strike.net/index.php/events/ (completed events haven't been moved to 'past events'. The page also doesn't mention any upcoming tournaments. Why a page as simple as this can't be maintained is beyond me...).

Thanks!


HLTV.org, hub of counter strike. But you'll find that most people there don't like go that much because it really blows compared to 1.6
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
Twinfun
Profile Joined September 2010
United States156 Posts
January 04 2013 06:42 GMT
#4293
http://issuu.com/de_fuser

Pretty much EXACTLY what I wanted. Hope this helps others delve into CS:GO.

Thanks for the info, Marti. :D
HerO | Byun
Infernal_dream
Profile Joined September 2011
United States2359 Posts
January 04 2013 06:51 GMT
#4294
On January 04 2013 15:35 Marti wrote:
Show nested quote +
On January 04 2013 15:32 Twinfun wrote:
Anyone know where the 'center' of the CS:GO community is? Somewhat a TL equivalent for CS:GO?

Doesn't have to be some super community like TL, but I can't find any site that seems to act as a hub for the CS:GO competitive scene. I'm mainly trying to find a site with a long term, actively maintained tournament schedule; this page isn't helpful: http://blog.counter-strike.net/index.php/events/ (completed events haven't been moved to 'past events'. The page also doesn't mention any upcoming tournaments. Why a page as simple as this can't be maintained is beyond me...).

Thanks!


HLTV.org, hub of counter strike. But you'll find that most people there don't like go that much because it really blows compared to 1.6


Because they're elitest*. Fixed it for you.
kusto
Profile Joined November 2010
Russian Federation823 Posts
January 04 2013 07:34 GMT
#4295
On January 04 2013 15:35 Marti wrote:
Show nested quote +
On January 04 2013 15:32 Twinfun wrote:
Anyone know where the 'center' of the CS:GO community is? Somewhat a TL equivalent for CS:GO?

Doesn't have to be some super community like TL, but I can't find any site that seems to act as a hub for the CS:GO competitive scene. I'm mainly trying to find a site with a long term, actively maintained tournament schedule; this page isn't helpful: http://blog.counter-strike.net/index.php/events/ (completed events haven't been moved to 'past events'. The page also doesn't mention any upcoming tournaments. Why a page as simple as this can't be maintained is beyond me...).

Thanks!


HLTV.org, hub of counter strike. But you'll find that most people there don't like go that much because it really blows compared to 1.6


No it doesn't. I played since beta2.something (which is mid 2000 i guess) and 1.6 blows totally compared to 1.5, which blows compared to beta6.6.. Besidedes, beta5.2 was the best thing ever.

To skip my sarcastic douchery, i like GO more than 1.6. I can get used to the steeper recoil and i always disliked the models of 1.6. I agree that cs go is easier to learn - but nobody mastered it yet.
the game is the game
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 04 2013 08:10 GMT
#4296
On January 04 2013 15:51 Infernal_dream wrote:
Show nested quote +
On January 04 2013 15:35 Marti wrote:
On January 04 2013 15:32 Twinfun wrote:
Anyone know where the 'center' of the CS:GO community is? Somewhat a TL equivalent for CS:GO?

Doesn't have to be some super community like TL, but I can't find any site that seems to act as a hub for the CS:GO competitive scene. I'm mainly trying to find a site with a long term, actively maintained tournament schedule; this page isn't helpful: http://blog.counter-strike.net/index.php/events/ (completed events haven't been moved to 'past events'. The page also doesn't mention any upcoming tournaments. Why a page as simple as this can't be maintained is beyond me...).

Thanks!


HLTV.org, hub of counter strike. But you'll find that most people there don't like go that much because it really blows compared to 1.6


Because they're elitest*. Fixed it for you.


Do you know where you are.
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2013-01-04 08:46:06
January 04 2013 08:36 GMT
#4297
Finally got Global Elite and this is how I feel about GO:

Recoil is incredibly random after the 5-6th bullet (and no, it's not "different," spray at a wall without moving the mouse 10-20 times and you'll see how silly the patterns are), awp scope is silly (but at least ESEA allows you to fix that), matchmaking pairs me with 3-4 eagles against premades of elites/sms when I'm not queued with anyone (although even having MM is an improvement over 1.6). The grenade physics are really wonky and I'm not a fan, but I got used to them over time. I still like the 1.6 nade physics, but I'd say it's definitely more preference than anything "wrong" with the game.

The movement is so restrictive and bland, which was my biggest complaint from source's introduction. The maps are also horrendous, I hope valve ends up putting more 1.6-like (with some modifications) maps up, there are some changes that I like, especially the ability to run in the vents and the way outside is structured on nuke, but there are so many flaws with the current maps competitively that it's irritating as hell. Oh, and I honestly think the graphics/models are pretty mediocre. At least 1.6 was vibrant enough not to strain my eyes when I played for more than an hour or two, even if the graphics were shit. Oh yeah, and molotov nades are fucking retarded.

The registration and fluidity of the game even with high ping is quite good, which isn't something you can say for 1.6. Tapping/using a deagle feels pretty good as your hits will land with almost 100% certainty even with 100+ ping. The ability to MM/party and the current radar/score board/ability to communicate in-game while dead are all nice. The fact that there are many new weapons that actually seem competitively viable is also a nice change from 1.6. Other than that I just don't see the appeal of the game over 1.6 other than the fact that "it's new!" It just feels... worse. I honestly didn't dislike Source, but I'm not a fan of GO. It's not a bad game, I just think it still has a ton of flaws that need fixing.

tl;dr game needs (imo)

- Better recoil after 7-8th bullet
- Better MM maps
- Molotovs removed/restricted to 1-2 per team in MM games
- More accurate/fair MM (take ping into account more?)
- Allow the AWP scope commands that ESEA allows on MM servers
- Maybe touch up on the movement and allow for more ease of motion, but not necessary.

If they did all of that I'd definitely consider them huge improvements, as those are the areas I think CS:Go is lacking in currently. Overall it's not as bad as I expected it to be, it's actually pretty good, but I'll probably put it down for the most part unless/until some of those issues are resolved.
NaDa/Fantasy/Zero/Soulkey pls
Am0n3r
Profile Joined April 2010
United States254 Posts
January 04 2013 18:38 GMT
#4298
On January 04 2013 17:36 Skwid1g wrote:
- Better recoil after 7-8th bullet

Spraying is different, its not supposed to be accurate... Bursts are dead on, if you are spraying and hoping for a lucky hs, get out.

Maps do need to be switched to _se and they do need to take in account the ping for MM, but so far I only had 2 out of a dozen classic competitive where ping was an issue.
Get comfortable being uncomfortable
Infernal_dream
Profile Joined September 2011
United States2359 Posts
January 04 2013 19:00 GMT
#4299
What is with these people and the "spray is random" shit? Spray at a wall 20 times, the same fucking pattern appears everytime. How in the hell is that random?
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 04 2013 20:01 GMT
#4300
On January 04 2013 17:36 Skwid1g wrote:
- Better recoil after 7-8th bullet
- Better MM maps
- Molotovs removed/restricted to 1-2 per team in MM games
- More accurate/fair MM (take ping into account more?)
- Allow the AWP scope commands that ESEA allows on MM servers
- Maybe touch up on the movement and allow for more ease of motion, but not necessary.

Next patch which is due out any time now (they said some time this week) is supposed to adjust recoil, movement, an interp bug and probably some other things.
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