Counter-Strike: Global Offensive - Page 131
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Westy
England808 Posts
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Littlemuff
United Kingdom301 Posts
On August 19 2012 15:22 Blackrobe wrote: I swear not a single person listens to footsteps... NOT ONE. Do people just blast music while playing CS or something? D: Music from my speakers and Ingame sounds from my headset. Win. | ||
dafnay
Angola375 Posts
On August 19 2012 18:29 Westy wrote: Does anyone know the bunny hopping potentials of this game yet? since there is no bhop I dunno what u talking about bro | ||
andy186
Australia1058 Posts
On August 19 2012 18:29 Westy wrote: Does anyone know the bunny hopping potentials of this game yet? you can still do it. Its harder though | ||
Esoterikk
Canada1256 Posts
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Clownz
Finland53 Posts
Same maps again? Are they really that good so they can't be replaced? Ranked play is made wrong in my opinion and should be like this: Game starts only when there is 5v5. The teams are made so the combined elo of the teams are about the same. Ladder score or elo should be given or taken only if you win or lose a map. You lose the map if you leave the game. You can't join a game in progress. You can rejoin a game if you get disconnected. | ||
Meatloaf
Spain664 Posts
On August 19 2012 04:58 Sooooil wrote: Do you maybe also know how effective in terms of damage the wallbanging is? does this still happen? or it is from some old beta build? because it is ridiculous if it still happens this way xD | ||
dellesh1ruH
Denmark509 Posts
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RagequitBM
Canada2270 Posts
2 snipers - 3 rifle? | ||
Deleted User 135096
3624 Posts
On August 19 2012 15:22 Blackrobe wrote: I swear not a single person listens to footsteps... NOT ONE. Do people just blast music while playing CS or something? D: I do listen to music, but I turn it way down so that I can hear footsteps. Best of both worlds. Sadly it doesn't stop me from having terrible aim though. I would imagine that competitive play will change a bit once everyone's ELO goes live on the 21st (that's my guess). Finally, could someone with a lot of experience explain the strategy of economy, buy rounds, when to save, when to get or not to get certain weapons from round one on (postol round up)? I have only had a vague understanding of this, and I'm sure plenty of others would be interested. | ||
zeeQue
United Kingdom184 Posts
On August 19 2012 21:11 RagequitBM wrote: What is the general team composition for buy rounds in 5x5? 2 snipers - 3 rifle? Depends on the team you're in, my old CSS team generally ran 4 rifles 1 awper (me) on CT and on T it was always map dependent if we'd run with 2, I think in GO running one will be enough because of the cost and the fact you only get a small reward for killing with it. | ||
oscar62
Canada417 Posts
On August 19 2012 19:55 Clownz wrote: So far I'm loving this game! Only complaints I have are: Same maps again? Are they really that good so they can't be replaced? Ranked play is made wrong in my opinion and should be like this: Game starts only when there is 5v5. The teams are made so the combined elo of the teams are about the same. Ladder score or elo should be given or taken only if you win or lose a map. You lose the map if you leave the game. You can't join a game in progress. You can rejoin a game if you get disconnected. classic competitive is definitely not designed to be "ranked play" | ||
paralleluniverse
4065 Posts
On August 19 2012 22:24 oscar62 wrote: classic competitive is definitely not designed to be "ranked play" If it's not designed for ranked play then what is? There's a leaderboard and ELO ranks, so clearly there should be rank play. In fact, the name "classic competitive" implies that it is for "ranked play". | ||
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tofucake
Hyrule19086 Posts
On August 19 2012 16:06 Emnjay808 wrote: Casual mode (when Im positive kdr): Speakers on. Music on. Sits back on chair. Serious mode (when Im 50/50ish kdr): Headphones on. Music still on. Sits straight on chair. Try hard mode (when Im negative kdr): Headphones on. Music off. Sits forward on chair. Cellphone off. Locks bedroom door. True story since 2006. I'm the same except for 2 differences: 1. Casual mode headphones on (my headphones are better than my speakers) 2. Try hard mode my door has no lock :\ I also never go into try hard mode on a server with no password ~ Also footsteps are wonky and really hard to tell distance (I've gotten killed a few times because I thought someone was not where they were running) | ||
paralleluniverse
4065 Posts
On August 19 2012 02:23 Soulstice wrote: It makes perfect sense, actually. People who want to do well with most certainly care about their elo. And if it gets dropped drastically for leaving, they wont leave if they dont want to get matched with baddies. And with your logic, just because someone has a higher elo than you they are automatically better than you. That is obviously not true. Elo is a good indication of skill, but it is far from absolute. No, it makes zero sense. ELO is not known to be biased, i.e. it tends to overestimate your skill equally as often as it underestimates your skill. Making this change would make ELO downwards biased, systemically underestimating skill. Basically, you're suggesting that we take a reasonably good skill rating and fuck it up, so that we don't have a good skill rating anymore. | ||
Deleted User 101379
4849 Posts
Also, where is the silencer? If the CT rifle - however it is called - would do half the damage and have twice the recoil, i'd still love to have the silencer on it back just because it sounds so much better. | ||
Sooooil
Germany497 Posts
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NeuTrons12
50 Posts
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digmouse
China6329 Posts
On August 19 2012 22:56 Morfildur wrote: I bought it yesterday, haven't played CS 1.6 since long before source came out, haven't played source more than 5 hours so maybe it's just me, but CS:GO somehow feels wierd. Aiming and movement feels off somehow, though i can't explain how exactly. At first i thought it was the mouse accelleration in the controls but even after turning that off it didn't really improve. Also, where is the silencer? If the CT rifle - however it is called - would do half the damage and have twice the recoil, i'd still love to have the silencer on it back just because it sounds so much better. That you-called rifle in 1.6 and Source is M4A1, presumably SOPMOD, and in GO it is now M4A4, that's why there is no silencer anymore. | ||
Kris312
United States70 Posts
Also this game is amazing and such a low price too. | ||
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