Path of Exile - Page 729
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
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Slardar
Canada7593 Posts
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Varanice
United States1517 Posts
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vndestiny
Singapore3441 Posts
On March 31 2014 04:48 Slardar wrote: RIP to whoever quit Invasion, and thanks for the items. Seemed to be a decked out summoner at 75+? put all of his gear, currency etc. LagLovah ??? | ||
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Blitzkrieg0
United States13132 Posts
On March 30 2014 04:13 Yuljan wrote: So played through invasion and got bored again now. Anyone want my summoner stuff ? Some of it is pretty decent. Edit: I will put it in the guild stash. Not Lag | ||
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Varanice
United States1517 Posts
On March 30 2014 04:13 Yuljan wrote: So played through invasion and got bored again now. Anyone want my summoner stuff ? Some of it is pretty decent. Edit: I will put it in the guild stash. | ||
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vndestiny
Singapore3441 Posts
Anyhow, uber Aztiri world first has been done, extremely impressive since it's on Ambush. Thread /869448. Dat gloves... | ||
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Varanice
United States1517 Posts
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Kenpachi
United States9908 Posts
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Varanice
United States1517 Posts
On March 31 2014 12:28 Kenpachi wrote: I haven't played this game since the beta.. How different is it now? Searing Bond + Flameblast is the new FotM. They added new corrupted area, "ultimate" vaal gems (kinda like ults in LoL/DotA/HoN), and added the ability to corrupt items with a Vaal Orb that can drastically alter a item, but its permanently stuck like that. Also there's a new endgame boss fight with Atziri in maps. | ||
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Nub4ever
Canada1981 Posts
On March 31 2014 12:32 Varanice wrote: Searing Bond + Flameblast is the new FotM. They added new corrupted area, "ultimate" vaal gems (kinda like ults in LoL/DotA/HoN), and added the ability to corrupt items with a Vaal Orb that can drastically alter a item, but its permanently stuck like that. Also there's a new endgame boss fight with Atziri in maps. And spork is gone. Spork is quite dead, which iirc was a really big thing at the end of open beta? | ||
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Varanice
United States1517 Posts
On March 31 2014 13:39 Nub4ever wrote: And spork is gone. Spork is quite dead, which iirc was a really big thing at the end of open beta? Yeah totem builds other than SB are completly dead | ||
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Miragee
8629 Posts
On March 31 2014 12:23 Varanice wrote: Yeah, I was talking about those a while ago. The fact that you can do ES crit without having to even travel to the other area of the tree is quite silly. I expect these gloves to be insanely expensive, like shav/kaom/soul taker levels of ex because they are build enabling AND the save you more than like 20 points on the tree + they are better than Vaal Pact anyway because of the nerf. The Gloves are OP. I don't think it's good to have them in the game. I also expect them to be more expensive than Shav's etc. since they are not only build enabling but also gated behind Uber Atziri. But maybe I'm wrong and when people start farming her they will get more common than those above mentioned because the Unique drop is guaranteed (and there's only like 4 items). On March 31 2014 14:15 Varanice wrote: Yeah totem builds other than SB are completly dead Well, Double Flame Totem is still completly viable. Spork as well, to an extend. Everything not FotM != dead. ![]() Aside from that totems see more a role in supporting build which is a good thing imho. | ||
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Nub4ever
Canada1981 Posts
On March 31 2014 16:35 Miragee wrote: The Gloves are OP. I don't think it's good to have them in the game. I also expect them to be more expensive than Shav's etc. since they are not only build enabling but also gated behind Uber Atziri. But maybe I'm wrong and when people start farming her they will get more common than those above mentioned because the Unique drop is guaranteed (and there's only like 4 items). Well, Double Flame Totem is still completly viable. Spork as well, to an extend. Everything not FotM != dead. ![]() Aside from that totems see more a role in supporting build which is a good thing imho. It's viable to a degree but it certainly isn't what it used to be. Spork iirc pretty much requires high quality to work, though with its dip in popularity it's pretty cheap. And actaully while we're on builds that have fallen apart rather drastically, so has LA lol. | ||
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Hoosegow
United States139 Posts
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Sn0_Man
Tebellong44238 Posts
On April 01 2014 01:08 Hoosegow wrote: I seem to recall elemental cleave being a little worse than it used to be Yes. Added ele damage used to be added to both weapons and not scaled by cleave's 60 or 70% modifier for dual wielding. They changed that so that all damage was scaled by the dual-wielding penalty not just phys dmg and ele cleave died on the spot. Now u can just ele spectral throw for better results. And rangedness. | ||
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bluQ
Germany1724 Posts
On March 31 2014 14:15 Varanice wrote: Yeah totem builds other than SB are completly dead FlameTotem is pretty stronk yo. And my persnal FotM is Pillar of Caged God Slammer: Ground Slam + Melee Phys + Faster Atks + MultiStrike + Melee Phys on Full Life + Endurance Charge on Melee Stun. Combined with CwDt + Immo Call lv3 = 90% of time invurnable to phys damage. And lots of deeeeps. | ||
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Miragee
8629 Posts
On April 01 2014 02:59 bluQ wrote: FlameTotem is pretty stronk yo. And my persnal FotM is Pillar of Caged God Slammer: Ground Slam + Melee Phys + Faster Atks + MultiStrike + Melee Phys on Full Life + Endurance Charge on Melee Stun. Combined with CwDt + Immo Call lv3 = 90% of time invurnable to phys damage. And lots of deeeeps. Sounds really good. I was planning a build with a similar idea for some time in the future (like so many builds I planned but havn't yet played them, lol). But why Pillar of the Caged God? | ||
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HolydaKing
21254 Posts
Made #8, #2 and #9 Marauder in order. The second run I got a Driftwood Maul from Hillock, bought 10% MS boots after it. Also found an Iron Ring in The Coast and Rustic Sash somewhere before Ledge. That was a fun run, haha. Only my Ledge zone RNG wasn't very good. | ||
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Miragee
8629 Posts
On April 01 2014 23:58 HolydaKing wrote: Gotta love burst races. ^^ All about the RNG, but it's fun and gives decent amount of points. Made #8, #2 and #9 Marauder in order. The second run I got a Driftwood Maul from Hillock, bought 10% MS boots after it. Also found an Iron Ring in The Coast and Rustic Sash somewhere before Ledge. That was a fun run, haha. Only my Ledge zone RNG wasn't very good. Hehe.^^ Made #11 in the first and #5 Marauder in the third. In the second I died in the Coast when I tried to kill literally (yes literally) 50 enemies on my screen with a one hander and no other items. I never saw anything close to that amount of enemies in Coast ever. XP was too delicious to not try. :D | ||
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HolydaKing
21254 Posts
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