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Path of Exile - Page 723

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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
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post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
eluv
Profile Joined August 2010
United States1251 Posts
March 23 2014 17:33 GMT
#14441
Well, after being really terrible at PoE since closed beta, I've finally upgraded to just passable. I finally got a character to maps, and it was on invasion to boot! Now that I'm here though, I really have no idea what I'm doing. I did a 66 map just to say that I had, but the boss was definitely chunking me for 2/3 of my life when it could connect.

All that said, any basic advice you guys have?
"Yes I fucked my way to the GSL partnership" - Sundance
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
March 23 2014 17:39 GMT
#14442
On March 24 2014 02:33 eluv wrote:
Well, after being really terrible at PoE since closed beta, I've finally upgraded to just passable. I finally got a character to maps, and it was on invasion to boot! Now that I'm here though, I really have no idea what I'm doing. I did a 66 map just to say that I had, but the boss was definitely chunking me for 2/3 of my life when it could connect.

All that said, any basic advice you guys have?

get decent life (3k+) and decent physical midigation (~35%+) to play the first maps. Mapbosses can hit really hard thats why you want to always engage them with endurance charges up and time your granites to counter the damage spikes.
If you can't facetank a boss try to kill him with kiting abilities.
If you are meele; ground slam, specetral throw, viperstrike etc.

The higher you get with your maps in terms of maplevel the more you will have to fear the mapbosses up to a point where they can oneshot you under bad circumstances.
www.twitch.tv/bluquh (PoE, Starbow, HS)
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 23 2014 17:50 GMT
#14443
You can read this for some map rolling information. I'd suggest looking for Lag or Boske in guild to see if they can carry you through some maps to get your feet wet as well.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Nub4ever
Profile Blog Joined October 2009
Canada1981 Posts
March 23 2014 18:31 GMT
#14444
On March 24 2014 02:33 eluv wrote:
Well, after being really terrible at PoE since closed beta, I've finally upgraded to just passable. I finally got a character to maps, and it was on invasion to boot! Now that I'm here though, I really have no idea what I'm doing. I did a 66 map just to say that I had, but the boss was definitely chunking me for 2/3 of my life when it could connect.

All that said, any basic advice you guys have?

Which map as well? 66s for whatever reason have some of the nastiest bosses <70. Dunes, and orchard both have absolutely terrifying bosses. Tropical Island has been a nightmare since they added devourer's.

But yeah... bosses hit hard, in general alot of them is just a matter of not getting hit like most act bosses.
Dota 3hard5me
vndestiny
Profile Blog Joined September 2011
Singapore3475 Posts
March 23 2014 18:41 GMT
#14445
Map boss tier is very weird for me to say the least.
66 tier contains extremely nasty one like Orchard, Dunes and Dungeon. OverShrine tight room might be hard as well
67 tier is cake. 68 tier has flicker spider.
69 tier is again cake, for that level.
70 is joke, except maybe Villa
71 is also joke, except Piety
72 is omg, stupid boss everywhere. Labyrinth, Chamber, Jungle and so on.
73 and 74 it's mixed of hard and easy one. .
I cant think of any difficulty for 75 ? But maybe because I only ran like a handful of 75 and my memory escape me.
From there it's difficult boss all the way, except Shipyard.
Hoosegow
Profile Joined August 2010
United States139 Posts
March 23 2014 18:49 GMT
#14446
If the new invasion bosses are anything like the new vaal zone bosses, hats off to everyone playing that. There's a few vaal bosses that I've had to just give up on. I was finishing some quests in a lower difficulty (was fifteen levels higher than the zone) and I couldn't even scratch stupid Inti with his insane hp regen... Also the rain of arrows one just made a mockery of my life.
eluv
Profile Joined August 2010
United States1251 Posts
March 23 2014 21:17 GMT
#14447
Yeah they're the same bosses Hoosegow. And thanks for the advice guys - it was orchard I ran, so glad to hear not everything will be quite that bad. At the moment I've got a bit over 4100 life, 30% character sheet reduction from armor, and I'm running Inc. Duration/Cry/CwDT/Immortal Call, so hopefully that works out well enough against physical damage.
"Yes I fucked my way to the GSL partnership" - Sundance
CrunCher
Profile Joined March 2010
United States192 Posts
March 23 2014 21:23 GMT
#14448
eluv, you would need to post your build/gear. Some basic things- max your resistances (chaos res is actually important now), don't run maps with extra damage mods. If you are melee, it is really tough, some invasion bosses are just impossible as melee. And yea as mentioned above, Orchard boss is stupid, don't fight it, you can actually clear the room before you pull it.

And back to the desync discussion, I agree there are lots of ways to avoid it, but it just takes 1 small thing to ruin your day (such as desync into the boss room). Being melee, facing bosses with summoning spells, or charging mobs are desync masters.
superstartran
Profile Joined March 2010
United States4013 Posts
March 24 2014 03:35 GMT
#14449
On March 23 2014 19:34 Miragee wrote:
Show nested quote +
On March 23 2014 16:00 udgnim wrote:
On March 23 2014 11:46 TheTenthDoc wrote:
Also

-leap slam and whirling blades are not ways to escape from enemy attacks


they're not reliable ways unless you got an oos macro


Well, that has nothing to do with that. Either you get stunned and don't get out or you don't get stunned and get out. If you get stunned and hit the /oos makro then you will still be in the mobs. And you don't need a makro oos in that situation because you can tell from the damage when you desynced. I think the number of moments where an oos makro safes you from death after getting stunned during leap slam while you would be dead without oos makro are extremly rare.

Either way (and again) I think people blame desync way to much for their death's. Yes there is desync and yes there is a lot of it and yes it's annoying. But death's that are really only due to desync are rare. Most of the times players could have avoided the death if they played accordingly.

Dunno, I ripped 3 chars in invasion so far (lvl 3, lvl 40 and lvl 20). The first one was my first invasion boss encounter and I just face checked the lightning cone from that grabbler thingy. They other two I played some other chars with a friend and lazily face tanked invasion bosses with little defenses. These were completly my faults. On the other hand I think if you play cautiously you won't get one shot by a invasion boss as soon as you see it (that ridiculous claim that you need hacks to survive, lol) and you will rarely, if ever, die to pure desync. If you play boom rush all the time then expect to die at some point.



The blind spot on your screen is the bottom half of your screen, so any Invasion boss that comes from that way cannot be seen, and from there they can offscreen you quite easily. If it's any of the majorly dangerous bosses such as Judgement Apparatus, Rima, Ch'aska (if you don't have CWDT yet), Ha'vri, or possibly any of the chaos damage bosses, you will RIP pretty much instantly from that side of the screen. Saying that zoomhack doesn't help you in that instant is asinine.

Desync also causes plenty of deaths in Invasion. Ossecati is the most notorious for causing desync, but so are both flicker spiders as they constantly change positions.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 24 2014 03:58 GMT
#14450
Ossecati isn't a problem anymore since they changed it so the skeletons don't spawn on you.
I'll always be your shadow and veil your eyes from states of ain soph aur.
superstartran
Profile Joined March 2010
United States4013 Posts
March 24 2014 04:31 GMT
#14451
On March 24 2014 12:58 Blitzkrieg0 wrote:
Ossecati isn't a problem anymore since they changed it so the skeletons don't spawn on you.



Ossecati still causes desync issues, however because he has a glowing red hammer he's less dangerous (seeing that you immediately know to be extremely careful and not to let him anywhere near you). Even when they changed it so the skeletons didn't spawn on you, they would still cause desync.


Most summoners still cause alot of desync issues, as do flicker mobs, etc.
Miragee
Profile Joined December 2009
8716 Posts
March 24 2014 09:14 GMT
#14452
On March 24 2014 12:35 superstartran wrote:
Show nested quote +
On March 23 2014 19:34 Miragee wrote:
On March 23 2014 16:00 udgnim wrote:
On March 23 2014 11:46 TheTenthDoc wrote:
Also

-leap slam and whirling blades are not ways to escape from enemy attacks


they're not reliable ways unless you got an oos macro


Well, that has nothing to do with that. Either you get stunned and don't get out or you don't get stunned and get out. If you get stunned and hit the /oos makro then you will still be in the mobs. And you don't need a makro oos in that situation because you can tell from the damage when you desynced. I think the number of moments where an oos makro safes you from death after getting stunned during leap slam while you would be dead without oos makro are extremly rare.

Either way (and again) I think people blame desync way to much for their death's. Yes there is desync and yes there is a lot of it and yes it's annoying. But death's that are really only due to desync are rare. Most of the times players could have avoided the death if they played accordingly.

Dunno, I ripped 3 chars in invasion so far (lvl 3, lvl 40 and lvl 20). The first one was my first invasion boss encounter and I just face checked the lightning cone from that grabbler thingy. They other two I played some other chars with a friend and lazily face tanked invasion bosses with little defenses. These were completly my faults. On the other hand I think if you play cautiously you won't get one shot by a invasion boss as soon as you see it (that ridiculous claim that you need hacks to survive, lol) and you will rarely, if ever, die to pure desync. If you play boom rush all the time then expect to die at some point.


The blind spot on your screen is the bottom half of your screen, so any Invasion boss that comes from that way cannot be seen, and from there they can offscreen you quite easily. If it's any of the majorly dangerous bosses such as Judgement Apparatus, Rima, Ch'aska (if you don't have CWDT yet), Ha'vri, or possibly any of the chaos damage bosses, you will RIP pretty much instantly from that side of the screen. Saying that zoomhack doesn't help you in that instant is asinine.

Desync also causes plenty of deaths in Invasion. Ossecati is the most notorious for causing desync, but so are both flicker spiders as they constantly change positions.


Yeah, and for that you have to play cautiously. I like the threats. You know they are there, so why would you speed flask in the direction that is the bottom of your screen? Slow down a bit and you will be fine most of the times I think. In maps (though low level, believe it was 67 or 68) I ran into Judgement Apparatus one time when he was at the bottom of my screen and I could react before he even shot his ball lightning because I noticed the vaal constructs shot and I immediately turned around. I later checked from a better angle and got hit by his ball lightning for 500-700 (I wasn't cursed because of immunity flask, 77 lightning res). Didn't face the Totem Ha'vri on maps yet, though I guess his EK totem will wreck me. Rima and Ch'aska both aren't a problem. You can easily spot them and turn away. Since the patch, Cha'skas rain isn't nearly as bad btw.
At last: I didn't say that zoom hack wouldn't help. If it wouldn't people wouldn't use zoom hack either. Sure it helps, but it isn't necessary to survive. But you have to change the boom rush attitude in order to survive. I think that's a good thing for the game.


On March 24 2014 13:31 superstartran wrote:
Show nested quote +
On March 24 2014 12:58 Blitzkrieg0 wrote:
Ossecati isn't a problem anymore since they changed it so the skeletons don't spawn on you.



Ossecati still causes desync issues, however because he has a glowing red hammer he's less dangerous (seeing that you immediately know to be extremely careful and not to let him anywhere near you). Even when they changed it so the skeletons didn't spawn on you, they would still cause desync.


Most summoners still cause alot of desync issues, as do flicker mobs, etc.


You can tank his hit, if you are remotely tanky. All those one shots were people who were really squishy in the beginning of the league. He still causes desync, that's true. Not as much as Grath though but he is not a real threat.
vndestiny
Profile Blog Joined September 2011
Singapore3475 Posts
Last Edited: 2014-03-24 10:50:50
March 24 2014 10:46 GMT
#14453
I have finally found the perfect video to describe my situation with poe :D

Replace Atziri with Dominus/ most of the map bosses/Vaal/random occurrence when striding through Luna/Upper Scepter and you would understand why I need to play a max block char lol.
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-03-24 21:46:21
March 24 2014 11:13 GMT
#14454
On March 24 2014 18:14 Miragee wrote:
Show nested quote +
On March 24 2014 12:35 superstartran wrote:
On March 23 2014 19:34 Miragee wrote:
On March 23 2014 16:00 udgnim wrote:
On March 23 2014 11:46 TheTenthDoc wrote:
Also

-leap slam and whirling blades are not ways to escape from enemy attacks


they're not reliable ways unless you got an oos macro


Well, that has nothing to do with that. Either you get stunned and don't get out or you don't get stunned and get out. If you get stunned and hit the /oos makro then you will still be in the mobs. And you don't need a makro oos in that situation because you can tell from the damage when you desynced. I think the number of moments where an oos makro safes you from death after getting stunned during leap slam while you would be dead without oos makro are extremly rare.

Either way (and again) I think people blame desync way to much for their death's. Yes there is desync and yes there is a lot of it and yes it's annoying. But death's that are really only due to desync are rare. Most of the times players could have avoided the death if they played accordingly.

Dunno, I ripped 3 chars in invasion so far (lvl 3, lvl 40 and lvl 20). The first one was my first invasion boss encounter and I just face checked the lightning cone from that grabbler thingy. They other two I played some other chars with a friend and lazily face tanked invasion bosses with little defenses. These were completly my faults. On the other hand I think if you play cautiously you won't get one shot by a invasion boss as soon as you see it (that ridiculous claim that you need hacks to survive, lol) and you will rarely, if ever, die to pure desync. If you play boom rush all the time then expect to die at some point.


The blind spot on your screen is the bottom half of your screen, so any Invasion boss that comes from that way cannot be seen, and from there they can offscreen you quite easily. If it's any of the majorly dangerous bosses such as Judgement Apparatus, Rima, Ch'aska (if you don't have CWDT yet), Ha'vri, or possibly any of the chaos damage bosses, you will RIP pretty much instantly from that side of the screen. Saying that zoomhack doesn't help you in that instant is asinine.

Desync also causes plenty of deaths in Invasion. Ossecati is the most notorious for causing desync, but so are both flicker spiders as they constantly change positions.


Yeah, and for that you have to play cautiously. I like the threats. You know they are there, so why would you speed flask in the direction that is the bottom of your screen? Slow down a bit and you will be fine most of the times I think. In maps (though low level, believe it was 67 or 68) I ran into Judgement Apparatus one time when he was at the bottom of my screen and I could react before he even shot his ball lightning because I noticed the vaal constructs shot and I immediately turned around. I later checked from a better angle and got hit by his ball lightning for 500-700 (I wasn't cursed because of immunity flask, 77 lightning res). Didn't face the Totem Ha'vri on maps yet, though I guess his EK totem will wreck me. Rima and Ch'aska both aren't a problem. You can easily spot them and turn away. Since the patch, Cha'skas rain isn't nearly as bad btw.
At last: I didn't say that zoom hack wouldn't help. If it wouldn't people wouldn't use zoom hack either. Sure it helps, but it isn't necessary to survive. But you have to change the boom rush attitude in order to survive. I think that's a good thing for the game.


Show nested quote +
On March 24 2014 13:31 superstartran wrote:
On March 24 2014 12:58 Blitzkrieg0 wrote:
Ossecati isn't a problem anymore since they changed it so the skeletons don't spawn on you.



Ossecati still causes desync issues, however because he has a glowing red hammer he's less dangerous (seeing that you immediately know to be extremely careful and not to let him anywhere near you). Even when they changed it so the skeletons didn't spawn on you, they would still cause desync.


Most summoners still cause alot of desync issues, as do flicker mobs, etc.


You can tank his hit, if you are remotely tanky. All those one shots were people who were really squishy in the beginning of the league. He still causes desync, that's true. Not as much as Grath though but he is not a real threat.



Ossecati can still one shot you on maps depending on the modifiers.


And I never said anything about rushing. If you're a ranged character, it means that you can occasionally aggro mobs from 2-3 screens away. Guess what? If you threw projectiles down south, you could have just easily aggro'd any of the Invasion bosses that I just listed, all who are more than capable of killing you if you don't react properly. Ha'vri is an instant alt+f4 for any player, not even HVC with all his gear would even dare going near him.


And as stated, any kind of desync into an Invasion mob is an instant death sentence, especially some of the more deadlier ones.


Edit : On a more serious note, the amount of RMT going on at the top of the ladders still is just beyond hilarious.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2014-03-24 22:58:08
March 24 2014 22:46 GMT
#14455
Sooooooo i kind of killed the friend i was playing with by using vaal glacial hammer at an unfortunate time... I feel a bit guilty for it so I want to help him level up (we're playing invasion) but i'm not sure how to do it efficiently.
I play an infernal blow marauder and he plays a templar, any tips on how to powerlevel in this game? I'm lvl 34
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 24 2014 22:51 GMT
#14456
On March 25 2014 07:46 Jetaap wrote:
Sooooooo i can of killed the friend i was playing with by using vaal glacial hammer at an unfortunate time... I kind of feel guilty for it so I want to help him level (we're playing invasion) but i'm not sure how to do it efficiently.
I play an infernal blow marauder and he plays a templar, any tips on how to powerlevel in this game?


Get him to level up in the most efficient zone while you run to the next boss/required event. Kill the boss for him and repeat until done. It is fairly easy to do this with public parties so you might not even be required.
I'll always be your shadow and veil your eyes from states of ain soph aur.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
March 24 2014 22:52 GMT
#14457
Do all the bosses and quests for him (with him), so he can always farm in good zones preferably 4 lvls above him. Best way I know really, you can be in cruel after an hour or two.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-03-24 22:56:35
March 24 2014 22:56 GMT
#14458
On March 25 2014 07:52 solidbebe wrote:
Do all the bosses and quests for him (with him), so he can always farm in good zones preferably 4 lvls above him. Best way I know really, you can be in cruel after an hour or two.


Three levels + Floor(level/16) +1 is the level of the zone you want to farm (Prior to level 10 or so it is better to do no more than 3 due to the way the formula works).
I'll always be your shadow and veil your eyes from states of ain soph aur.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
March 24 2014 23:00 GMT
#14459
On March 25 2014 07:52 solidbebe wrote:
Do all the bosses and quests for him (with him), so he can always farm in good zones preferably 4 lvls above him. Best way I know really, you can be in cruel after an hour or two.

From level 1 to cruel in 2 hours in invasion? Are you sure that seems crazy fast
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 24 2014 23:01 GMT
#14460
On March 25 2014 08:00 Jetaap wrote:
Show nested quote +
On March 25 2014 07:52 solidbebe wrote:
Do all the bosses and quests for him (with him), so he can always farm in good zones preferably 4 lvls above him. Best way I know really, you can be in cruel after an hour or two.

From level 1 to cruel in 2 hours in invasion? Are you sure that seems crazy fast


I did it in three hours using public parties. With a dedicated rusher you could easily do it in two.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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