Path of Exile - Page 672
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
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Desmoden
Germany45 Posts
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vndestiny
Singapore3454 Posts
On February 17 2014 00:24 Desmoden wrote: with blood rage i got 8% leech and im ci Oh you're doing a physical wander. Well that's a different story .@Oneofthem: I could use another set of AOE with frenzy as main and a side power siphon setup to generate power charges once every 10s. That should work I think =/ | ||
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Hier
2391 Posts
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Desmoden
Germany45 Posts
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Blitzkrieg0
United States13132 Posts
On February 17 2014 01:42 Hier wrote: So I was looking and Life Leech and Life Gain on Hit, and as I understood it LL is largely capped by Life Regeneration; so one would need 220 hp/s for a LL gem to approximately match the life return on LGoH (level 20, 0%). Or 270 hp/s for a level 20, 20% LGoH. The maximum life leech is bounded by 20% of your maximum life per second. This is added as life regeneration on the character sheet, but base life regeneration has nothing to do with it. Life gain on hit is typically better early on (% life leech sucks when you do very little dps) or in specific use cases where you're hitting a tons of times for small amounts of damage (Chain LMP Lightning Arrow). | ||
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Hier
2391 Posts
Assuming your hits hit for a theoretically limitless amount, if you have 0 life regeneration, you will not recover any life from LL. Also, attack speed shouldn't really be a factor in which gem returns more life. | ||
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Blitzkrieg0
United States13132 Posts
On February 17 2014 02:02 Hier wrote: Not sure what you mean by "nothing to do with it". Assuming your hits hit for a theoretically limitless amount, if you have 0 life regeneration, you will not recover any life from LL. Also, attack speed shouldn't really be a factor in which gem returns more life. You can't be leeching life and have zero life regeneration. Life leech ADDS life regeneration. It has nothing to do with life regeneration from other sources. Edited my previous post. That "it" was very unclear I imagine. If my character has zero life regeneration and I do five thousand damage with five percent life leech then I will leech 250 hitpoints. If I have say one thousand maximum hitpoints then my maximum life leech per second is 200 so I would get 200 life regeneration for the first second and 50 life regeneration the next second. If my character has troll's blood then my 15 life regeneration is added onto that number. My base life regeneration has no effect on my life leech. | ||
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Hier
2391 Posts
"The rate of life gained from life leech is 20% of maximum life per second." So I guess LL just has a much higher potency cap (was choosing a gem for my spectres, and was confused why everyone was recommending LL). Thanks for the explanation. | ||
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Miragee
8658 Posts
I will probably start planning some builds for the new league in the next days. Still unsure but Trapper, Summoner (because of the new skills), Split Arrow, Totems/Freeze are in the selection. I'll probably post some crappy passive trees for feedback then.^^ Another question: Will you guys start right at the start of the new leagues or over the course of the days? | ||
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vndestiny
Singapore3454 Posts
On February 16 2014 22:26 LagLovah wrote: my build That's the passive tree of my cyclone staff character in the nemesis 1 week, with that insane 500dps staff I had found, currently level 79. Where do you guys think I should go next? At 11k tooltip cyclone, with 3100 life( stupid carnage heart) and 9k armor with Grace running. Why Unwavering Stance though ? Cyclone has build-in stun-immunity. And 3.1k life is way way too low, especially for true melee skill as cyclone. | ||
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Varanice
United States1517 Posts
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Varanice
United States1517 Posts
On February 17 2014 10:22 vndestiny wrote: Why Unwavering Stance though ? Cyclone has build-in stun-immunity. And 3.1k life is way way too low, especially for true melee skill as cyclone. Even with cyclone the stun will still happen between casts. I thought this too with my cyclone aura character, but I still would get stun locked randomly even when I dont stop casting | ||
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Probemicro
3708 Posts
On February 17 2014 10:51 Varanice wrote: Is anyone gonna be doing the one hour fracture party? cant stand public parties, many people just rushing and leaving those behind with 20 rhoas.. | ||
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LagLovah
Canada552 Posts
On February 17 2014 10:22 vndestiny wrote: Why Unwavering Stance though ? Cyclone has build-in stun-immunity. And 3.1k life is way way too low, especially for true melee skill as cyclone. Not overly concerned with the life, I don't really have many issues with dying, and I took unwavering because I was getting stunned between casts and it was a pain. I have 27% block, so the lower life could be a bigger problem than it currently is. Though, probably I will end up just filling out my tree on life nodes, as it doesn't look like there is anything super useful nearby, the 25% reduced life from carnage is a pain, but I need both the all stats, and the high leech to run this build as I have it, and the chances of me finding a 50 all stat + 4% life leech with other mods on it is not super high without PoeXyz working as a search tool | ||
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vndestiny
Singapore3454 Posts
On February 17 2014 11:20 LagLovah wrote: Not overly concerned with the life, I don't really have many issues with dying, and I took unwavering because I was getting stunned between casts and it was a pain. I have 27% block, so the lower life could be a bigger problem than it currently is. Though, probably I will end up just filling out my tree on life nodes, as it doesn't look like there is anything super useful nearby, the 25% reduced life from carnage is a pain, but I need both the all stats, and the high leech to run this build as I have it, and the chances of me finding a 50 all stat + 4% life leech with other mods on it is not super high without PoeXyz working as a search tool Aren't you playing nem though? Or that char resides in standard now =/. Either way I really have no idea how you manage to do that though. I have a staff guy too, with 43% block, blind, 6% leech, 4.4k life and I'm still scared as hell in 72+ content =/ | ||
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ticklishmusic
United States15977 Posts
Dunno if you want elemental adaptation right now. Otherwise I think you can go wherever, maybe kind of try going up on the Templar tree in the general direction of Purity of Flesh, lots of good staff nodes and other goodies there. | ||
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LagLovah
Canada552 Posts
I did a 124% quan jungle valley earlier.. temp chain added lightning, half regen ele reflect + other stuff, spawned devourers, cold leapers, the trappers from scepter, goatmen, and puncture snakes, I did die once, but it was because I fought a rare devourer with 0 pot charges to see if I could sustain. I would not dream of running a build like this in nemesis though, you have that part right. Even though it feels pretty safe, if I crit with staff vs phys reflect I still nearly 1 shot myself. I doubt I could handle corrupting blood either, the way cyclone works. The staff is 220-597 8.21 % crit 1.21 aspeed .. Rolled 155% IPD 22-42 phys 21% IAS 23% crit chance 21% crit multi 64 accuracy. It's why im doing cyclone in the first place, I couldn't think of a better option from where I already was in the tree. With a staff like that I am considering getting rid of the south duelist endurance charge+ the life nodes there, and heading west in templar to the crit staff nodes though the endurance charge + life nodes. If i put on maligaro's with those nodes, I think the dps would be really high, but really dangerous vs any reflect. I am up to 3800 life now btw, alot of my gear doesnt't have HP on it, and since its not HC I tend to not care as much | ||
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vndestiny
Singapore3454 Posts
On February 17 2014 15:52 LagLovah wrote: Its in the 1 week domination race vndestiny, so I am not concerned about it in the least. It has died once or twice, but I am not exactly playing it safe, even a little bit. The 72s I have done, have not been a problem, I did a 124% quan jungle valley earlier.. temp chain added lightning, half regen ele reflect + other stuff, spawned devourers, cold leapers, the trappers from scepter, goatmen, and puncture snakes, I did die once, but it was because I fought a rare devourer with 0 pot charges to see if I could sustain. I would not dream of running a build like this in nemesis though, you have that part right. Even though it feels pretty safe, if I crit with staff vs phys reflect I still nearly 1 shot myself. I doubt I could handle corrupting blood either, the way cyclone works. The staff is 220-597 8.21 % crit 1.21 aspeed .. Rolled 155% IPD 22-42 phys 21% IAS 23% crit chance 21% crit multi 64 accuracy. It's why im doing cyclone in the first place, I couldn't think of a better option from where I already was in the tree. With a staff like that I am considering getting rid of the south duelist endurance charge+ the life nodes there, and heading west in templar to the crit staff nodes though the endurance charge + life nodes. If i put on maligaro's with those nodes, I think the dps would be really high, but really dangerous vs any reflect. I am up to 3800 life now btw, alot of my gear doesnt't have HP on it, and since its not HC I tend to not care as much Ah in your first post it said 1wk nemesis, so I was kinda confused . And that staff is awesome :O, beat my staff by 10 dps and it has crit QQ, so sexy. OK after looking at your build I notice there are a few thing you could optimize. - At the path of IR -> Leather and Steel why took the long way above while you could go below ? Save 2 points. Btw you're doing crit or no crit ? If no crit then then the Executioner -> Golem's Blood path and Reaver node cycle does not worth it anymore. Or maybe it might since Ranger starting area is pretty awful for melee 2h to begin with Edit: Oh so you're planning to do crit. Well one thing to note that if our crit multi goes to high, just relfect flat out kills us w/o Vaal Pact. Something to add ![]() + Show Spoiler + If you're doing no crit then can exchange me the staff for mine after the 1wk ? It's a 5L 483 pdps Judgement with 42 strength, I would add in extra, it depends on you, since your staff is obviously superior to mine. The thing is I'm doing crit, so that crit chance would be very very lovely, but main problem is no one is selling staff atm QQ. If you're also doing crit then nvm the above lol. | ||
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Miragee
8658 Posts
http://www.pathofexile.com/passive-skill-tree/AAAAAgYA3nfVT_v1tDjlGYw2VUsmlaSx5Y6dY13ycNVwUsBR44TuFbd1iGs2Ped0YeLe9ujWmyYyAbIZz3ph63pTIuqbtcM6ykpGK9ngTpujigX5FfA6WAR-hxn5Yxrb7g4j9u_wWkhW-nRBd9eQDTN45zoxs1fYG-Ac3JMnfrBbu3BR2FR_xiepWm0kPKdcSVHsGI_62-cyGKbnswNvvFMxBndJOzZ7tKMC_t-E_MVnoId2Sn0e8A5IEZadqmKs1p3cVx6UrD8= It would be nice if someone could look over it and give suggestions. ![]() Some numbers: + Show Spoiler + Basics Life: 244% Mana: 24% Armor: 0% Evasion: 40% Resistance: 0 Dmg Spell: 24% Trap: 168% Fire: 20% Cold: 14% Elemental: 15% Physical: 4% CritChance: 110% CritMulti: 60% Misc Throwing Speed: 32% Elemental Pen: 10% Additional Traps: 3 Chance to Freeze (lvl20, 0q CS): 8,4% (Crit) + 49% (base) Chance to Ignite: 10,5% (Crit) + 5 (base) Bandits Normal: Oak Cruel: kill all Merciless: kill all/Oak Skill Set-Up Fire Trap: Fire Pen, Conc Effect, Increased AoE, MultiTraps, (Added Chaos, Chance to Ignite, Empower...) Cold Snap: Trap, (Elemental Proliferation, Increased Duration, MultiTraps) Bear Trap: Added Fire Dmg (???) CWDT: Enduring Cry, Molten Shell, Decoy Totem Questions: Should I go for Iron Reflexes? It's 4 points to allocate. ColdSnap Trap: I'm going to only four link it, since I will use a Dagger/Wand+Shield. Which of the three Support Gems in the parenthesis would you kick out? Bear Trap is going to be Single Target. Which Support Gems would you add? Thought about Added Cold Damage as it benefits from Trap Damage, Cold Damage and Elemental Damage from the tree. Does anyone have experience with Throwing Speed and how much is necessary? Unsure about Auras/Curses right now. Life Reg: I would like to have some but I havn't yet. I could go into the DoT nodes in the South East (Growth and Decay). That would be in line with Iron Reflexes, too and would benefit the Fire Traps double times. Should I sacrifice some Throwing Speed nodes for it? | ||
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LagLovah
Canada552 Posts
On February 17 2014 20:03 vndestiny wrote: Ah in your first post it said 1wk nemesis, so I was kinda confused . And that staff is awesome :O, beat my staff by 10 dps and it has crit QQ, so sexy. OK after looking at your build I notice there are a few thing you could optimize. - At the path of IR -> Leather and Steel why took the long way above while you could go below ? Save 2 points. Btw you're doing crit or no crit ? If no crit then then the Executioner -> Golem's Blood path and Reaver node cycle does not worth it anymore. Or maybe it might since Ranger starting area is pretty awful for melee 2h to begin with Edit: Oh so you're planning to do crit. Well one thing to note that if our crit multi goes to high, just relfect flat out kills us w/o Vaal Pact. Something to add ![]() + Show Spoiler + If you're doing no crit then can exchange me the staff for mine after the 1wk ? It's a 5L 483 pdps Judgement with 42 strength, I would add in extra, it depends on you, since your staff is obviously superior to mine. The thing is I'm doing crit, so that crit chance would be very very lovely, but main problem is no one is selling staff atm QQ. If you're also doing crit then nvm the above lol. Can I see the tree you have built for crit? Might give me some inspiration. I only will play this character until my map pool is depleted, and given current luck, that might not be long from now. I have no desire to play domination and run 68s for no exp. Once that happens I would be happy to trade my staff for yours. The chances of me ever playing standard are laughable, I find it to be a joke of a league that's not worth anyone's time. I play this race because new economies are enjoyable to me and I wanted to try out some suicidal builds and some new things, and with nemesis coming to an end, I have trouble finding motivation to play in it right now. The inefficiency with IR is because initially it was an evasion character, and when I switched over I didn't notice haha, thanks, that's a few points I can save right there. New idea This is the same amount of points that I am using now, I could try doing it, if I picked up maligaros | ||
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. And that staff is awesome :O, beat my staff by 10 dps and it has crit QQ, so sexy.