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On November 19 2013 01:58 Sn0_Man wrote: Hmmm i might try with shadows off or w/e then.
I read that thread (and just posted in it) but that isn't really helping me atm lol. I think its more than shadows, since it would render the light on each model dynamically (which would obviously cripple my card as I'm experiencing). We shall see.
Playing cast on crit makes me not want to play anything else though. Not sure how "good" the build is but the raw power is obscene.
What helps the most is turning down your resolution. The other stuff don't work much on mass effects.
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On November 19 2013 02:37 Crissaegrim wrote: Would acrobatics and iron reflexes work well together? You get a flat 30% dodge and the iron reflexes hopefully makes up for the drawback of acrobatics. Anyone have any experience with this especially on hardcore/nemesis?
That would be atrocious. 50% less armor with IR is really really bad.
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On November 19 2013 02:33 Miragee wrote:Show nested quote +On November 19 2013 02:30 ticklishmusic wrote:On November 18 2013 19:54 Zavior wrote:On November 18 2013 15:48 ticklishmusic wrote: Anyone got a decent 1H on Softcore for a lvl 70 or so Templar? I'm at a point where I really should upgrade--picked it up soooo long ago, and it was only a small upgrade over my previous weapon as well. It's 208 DPS (105 - 182 dmg, 1.45 aps).
I'm too lazy to do the entire bidding and waiting thing on the website and was wondering if someone had one lying around. I'd be willing to pay a fair amount for it. You dont specify the league you play in. I said softcore. I think he refers to that domination and default are both softcore.
I thought it was pretty reasonable to assume that I would have said Domination if it was Domination... oh well whatever.
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Cayman Islands24199 Posts
On November 19 2013 01:33 Sn0_Man wrote: Anybody got tips for helping this game render over 100 fireballs at the same time?
0fps no fun.
(running a GTX 670 its not my comp lol). lmfao
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On November 19 2013 02:51 Sn0_Man wrote:Show nested quote +On November 19 2013 02:37 Crissaegrim wrote: Would acrobatics and iron reflexes work well together? You get a flat 30% dodge and the iron reflexes hopefully makes up for the drawback of acrobatics. Anyone have any experience with this especially on hardcore/nemesis?
That would be atrocious. 50% less armor with IR is really really bad.
Yea but how does it add up? Lets say you have 100 armor and 100 evasion rating. Acro would halve your armor (50) but then IR would add your evasion rating to your armor (100 + 50 = 150). Lol, I dont know.
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You would end up with 100 in that situation.
IR calculates your evasion (including any % modifiers etc, excluding hybrid ev/armor % passives on the tree), then removes that and adds it to your BASE armor. Then it calculates your armor (including ALL armor % from the tree, so ev/armor hybrid counts once). This is where Acro would rape your armor.
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On November 19 2013 02:51 Sn0_Man wrote:Show nested quote +On November 19 2013 02:37 Crissaegrim wrote: Would acrobatics and iron reflexes work well together? You get a flat 30% dodge and the iron reflexes hopefully makes up for the drawback of acrobatics. Anyone have any experience with this especially on hardcore/nemesis?
That would be atrocious. 50% less armor with IR is really really bad. I'm tryin exactly that right now on scrubcore while playing some with my gurlfriend. Since I play as my main on Nemesis a ST Scion with only ~78% evasion & 50%armor passivly skilled I think it can work out pretty well. My current intheory-build hovers around 250-300% evasion rating and ~200% hp. I'm planning on going full retard mode on crit. With the 40% Dodge it should be okay to do reflect maps since u will dodge lots of reflect damage and in that time can heal back what you couldn't before.
But yea, I'm not too sure if it really works out that nicely.
The best solution would be acrobatics+bringer of rain. With that combination you should be able to pretty much facetank every boss ingame. Yes I even believe the odds vs Vaal are good enough to just go afk for 2minutes (while mouse-button pressed ofc) ^^
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Correct me if I'm wrong but evading reflect damage involves rolling your own evasion rating against your own accuracy, correct?
In that case, I would guess either you miss a lot or you don't mitigate reflect very well. Also, I know evasion rolls a chance to avoid crit but I wonder how that functions with reflect. If you crit a mob can you still evade the crit coming back and only take regular hit damage?
If you roll the reflecting monster's accuracy rating then nevermind.
Bringer of rain solves a lot of things tho... wonder why they thought that item was balanced.
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IGN: Barbarmari League: Standard Level: 61 Build: Tanky tank Have tons of hardcore uniques from races, which I do not use and could donate to the guild chest.
Invite?
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On November 19 2013 00:01 Nub4ever wrote: I feel it's necessary to put this here, even if a little late. Me and 2 buddies were running maps, rolled a Springs with double boss. You can probably figure what happened. First boss died, we all ran for loot, I tried running around and above. Corpse Explosion -> triple (k)RIP. Best part is 2 of us called this happening from the start... \
The only valid response here is -reeeeeeeeeep-
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On November 19 2013 07:02 Sn0_Man wrote: Correct me if I'm wrong but evading reflect damage involves rolling your own evasion rating against your own accuracy, correct?
In that case, I would guess either you miss a lot or you don't mitigate reflect very well. Also, I know evasion rolls a chance to avoid crit but I wonder how that functions with reflect. If you crit a mob can you still evade the crit coming back and only take regular hit damage?
If you roll the reflecting monster's accuracy rating then nevermind.
Bringer of rain solves a lot of things tho... wonder why they thought that item was balanced.
It is your accuracy to avoid the hit. If you're going all out on evasion then you're going to have substantially more evasion than what you are attacking so it possible to be hit capped and still avoid the reflect damage. How big this window will be is hard to say without some numbers though and I don't think it is worth the effort to try a build like this either way. You're working too hard for no gain. The scaling on evasion is pathetic and it not viable to enfeeble or blind yourself.
The reflect damage that comes back isn't actually a critical strike on you though so it would not get the additional evade roll to reduce it.
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I suppose my question is kinda dumb because he is referring to the flat 40% dodge from acrobatics + friends as opposed to any evasion (which IR would obviously convert). However, I'd say his physical mitigation vs reflect + crit (possibly double reflect) will be HIGHLY lacking with acro + IR.
Obviously he's the one who has tested it not me.
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On November 19 2013 07:37 Sn0_Man wrote: I suppose my question is kinda dumb because he is referring to the flat 40% dodge from acrobatics + friends as opposed to any evasion (which IR would obviously convert). However, I'd say his physical mitigation vs reflect + crit (possibly double reflect) will be HIGHLY lacking with acro + IR.
Obviously he's the one who has tested it not me.
He's vastly overestimating the gains he is going to get from getting 200% more increased evasion. He is making the mistake of extrapolating evasion values and hasn't actually tested anything. Surely if 78% increased evasion is good then 300% evasion is off the wall insane awesome. This is not the case at all.
Since I play as my main on Nemesis a ST Scion with only ~78% evasion & 50%armor passivly skilled I think it can work out pretty well. My current intheory-build hovers around 250-300% evasion rating and ~200% hp.
The best solution would be acrobatics+bringer of rain. With that combination you should be able to pretty much facetank every boss ingame. Yes I even believe the odds vs Vaal are good enough to just go afk for 2minutes (while mouse-button pressed ofc) ^^
I really doubt you can tank a triple shock stack vaal slam. Obviously your plan is to evade it, but if it hits you then you're gonna die. That is if you even make it that far since you're gonna die to taking three laser beams. The vaal fight is balanced around dodging pretty much everything; if you can stand there and eat all of it then your build is gonna get patched no doubt.
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You know, the acrobatics chest (Hyrri's ire?) would be a lot more awesome if you could somehow get the extra 10% dodge and the spell dodge along with it. Without those passives, acrobatics sucks (okay it probably still does anyway but you get the idea).
The current keystone is balanced around 40 + 30 spell dodge not around 30.
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Amazing game, died on two lvl 50 + nemesis chars already but the game is still great. Keep trying new specs.
Finally a complex and rewarding hack and slash game. D3 was the biggest dissapointment i've witnessed in my gaming life 
Anyone know how elemental dmg is calculated on mobs?
Say u have 100 fire dmg 300 cold 200 lightning dmg on ur power siphon, will it try to prioritize the highest dmg type when hit or is it completely randomized or does it add all of them together and then apply the highest dmg effect to it (cold) ?
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On November 19 2013 08:32 Senx wrote:Amazing game, died on two lvl 50 + nemesis chars already but the game is still great. Keep trying new specs. Finally a complex and rewarding hack and slash game. D3 was the biggest dissapointment i've witnessed in my gaming life  Anyone know how elemental dmg is calculated on mobs? Say u have 100 fire dmg 300 cold 200 lightning dmg on ur power siphon, will it try to prioritize the highest dmg type when hit or is it completely randomized or does it add all of them together and then apply the highest dmg effect to it (cold) ?
It does all the damage of the type it is. Damage is only converted if you're using something that converts damage. You can apply all three status effects on the same hit if you do enough damage.
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On November 19 2013 08:55 Blitzkrieg0 wrote:Show nested quote +On November 19 2013 08:32 Senx wrote:Amazing game, died on two lvl 50 + nemesis chars already but the game is still great. Keep trying new specs. Finally a complex and rewarding hack and slash game. D3 was the biggest dissapointment i've witnessed in my gaming life  Anyone know how elemental dmg is calculated on mobs? Say u have 100 fire dmg 300 cold 200 lightning dmg on ur power siphon, will it try to prioritize the highest dmg type when hit or is it completely randomized or does it add all of them together and then apply the highest dmg effect to it (cold) ? It does all the damage of the type it is. Damage is only converted if you're using something that converts damage. You can apply all three status effects on the same hit if you do enough damage. Which is why a super high crit Power Siphon build that has all three types of elemental damage can Shock, Freeze, and Ignite enemies all at once. The potency of this is multiplied by Elemental Proliferation and the built-in Culling Strike from PS.
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thats kinda true. But when you're doing a build that wants to proliferate burn and shock stacks off of a corpse, you cant stack cold damage, because when a frozen mob dies its corpse shatters and then theres no corpse for you to proliferate off of. So generally when you are going for an elemental based crit build with proliferation you will try and stay away from cold damage. but if you are just trying to do damage off of the initial increased damage from the crit then that is okay obviously, but you might not want to run proliferate.
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Best two uniques for the new descent? So many crazy options. I'm thinking lightning sword + the hat on a ST scion, but I'm guessing that is gonna be the most popular build and probably not worthwhile to play I'll probably roll bow ranger just cause it'll be fun. It'll only be cool if the projectile come back works with RoA somehow though.
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On November 19 2013 10:32 Varanice wrote: thats kinda true. But when you're doing a build that wants to proliferate burn and shock stacks off of a corpse, you cant stack cold damage, because when a frozen mob dies its corpse shatters and then theres no corpse for you to proliferate off of. So generally when you are going for an elemental based crit build with proliferation you will try and stay away from cold damage. but if you are just trying to do damage off of the initial increased damage from the crit then that is okay obviously, but you might not want to run proliferate. Yeah, typically you do avoid cold completely for PS Prolif builds. I believe the mobs you hit initially proliferate, but there is no lingering proliferation from shattered corpses. I was partly just using hyperbole to illustrate how multiple status effects can be inflicted by one attack.
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