On February 08 2013 00:11 Archers_bane wrote: Just sold an 18% Elemental proliferation for 1 Divine, 1 GCP and 3 Alchs. Not sure if I got a good deal or not but I wasn't using it.
Would the elemental proliferation cause your freeze to basically propagate to surrounding enemies on that target much like a "freezing curse" effect?
It doesn't propagate. It only adds the effects to units around the unit you froze, burned, or shocked. The units around those ones don't get effected as well.
On February 08 2013 00:11 Archers_bane wrote: Just sold an 18% Elemental proliferation for 1 Divine, 1 GCP and 3 Alchs. Not sure if I got a good deal or not but I wasn't using it.
Would the elemental proliferation cause your freeze to basically propagate to surrounding enemies on that target much like a "freezing curse" effect?
It doesn't propagate. It only adds the effects to units around the unit you froze, burned, or shocked. The units around those ones don't get effected as well.
So if I froze a monster with element prolif support gem, the surrounding monsters from that immediate frozen target will also be frozen for a duration? Thats pretty good for ice witch then huh? lol damnit
On February 08 2013 00:11 Archers_bane wrote: Just sold an 18% Elemental proliferation for 1 Divine, 1 GCP and 3 Alchs. Not sure if I got a good deal or not but I wasn't using it.
Would the elemental proliferation cause your freeze to basically propagate to surrounding enemies on that target much like a "freezing curse" effect?
It doesn't propagate. It only adds the effects to units around the unit you froze, burned, or shocked. The units around those ones don't get effected as well.
So if I froze a monster with element prolif support gem, the surrounding monsters from that immediate frozen target will also be frozen for a duration? Thats pretty good for ice witch then huh? lol damnit
Yes they will also get frozen but I think frozen effect is based on that monster CR and max life, not the original. That means other monsters might be frozen longer or shorter.
On February 08 2013 00:11 Archers_bane wrote: Just sold an 18% Elemental proliferation for 1 Divine, 1 GCP and 3 Alchs. Not sure if I got a good deal or not but I wasn't using it.
Would the elemental proliferation cause your freeze to basically propagate to surrounding enemies on that target much like a "freezing curse" effect?
It doesn't propagate. It only adds the effects to units around the unit you froze, burned, or shocked. The units around those ones don't get effected as well.
So if I froze a monster with element prolif support gem, the surrounding monsters from that immediate frozen target will also be frozen for a duration? Thats pretty good for ice witch then huh? lol damnit
While that build looks awesome and I really want to play a summoner, it's a bit deceiving on actual effectiveness. You can see the hero is like lv60+ and the zone is monster level 41. I'd like to see them fighting appropriately difficult monsters.
Still looks badass though, and I plan to make a summoner when/if my ranger dies.
Well is well known that you can link LMP to spectres. Since ranged specters are most useful LMP is good for them. Chain might also be good for rich players that have extra Chains to use. This build can probably work as well without chain. But this video means shit. The guy basically went to act 3 solaris temple waypoint, went to find and pick up a bunch of those fireball multicasting enemies and then went to lower level area where there a lot of enemies to show how he owns them all lol.
I can do the same with my pathetic shadow and it will be more impressive. I could gather half the map, kill most with 4 fire traps and finish the rest with LS. I don't even need Chain to do it :D
On February 08 2013 01:13 crms wrote: While that build looks awesome and I really want to play a summoner, it's a bit deceiving on actual effectiveness. You can see the hero is like lv60+ and the zone is monster level 41. I'd like to see them fighting appropriately difficult monsters.
Still looks badass though, and I plan to make a summoner when/if my ranger dies.
Yeah that build looks ridiculously awesome. That said, summoners are extremely hard to level early on, at least in my own experience.
On February 08 2013 02:00 Levistus wrote: guys just some questions
1. what increases lightning strike dmg? does it increase if i get for example a +18% one handed dmg node if i'm equipped with a one handed weapon?
2. if i want my cleave to have faster attacks, do they have to be connected or as long as they're in the same weapon?
I'm pretty sure the physical damage from lightning strike would increase but to increase the lightning damage you need +elemental weapon damage. I believe anyways if I'm wrong someone will correct me shortly.
As in faster attacks support gem? If so it has to be linked but it doesn't have to be linked in your weapon basically any item with links works.
On February 08 2013 02:00 Levistus wrote: guys just some questions
1. what increases lightning strike dmg? does it increase if i get for example a +18% one handed dmg node if i'm equipped with a one handed weapon?
2. if i want my cleave to have faster attacks, do they have to be connected or as long as they're in the same weapon?
I'm pretty sure the physical damage from lightning strike would increase but to increase the lightning damage you need +elemental weapon damage. I believe anyways if I'm wrong someone will correct me shortly.
As in faster attacks support gem? If so it has to be linked but it doesn't have to be linked in your weapon basically any item with links works.
The lightning damage on lightning strike is converted physical damage so it takes buffs from both physical damage and lightning damage.
On February 08 2013 02:00 Levistus wrote: guys just some questions
1. what increases lightning strike dmg? does it increase if i get for example a +18% one handed dmg node if i'm equipped with a one handed weapon?
2. if i want my cleave to have faster attacks, do they have to be connected or as long as they're in the same weapon?
I'm pretty sure the physical damage from lightning strike would increase but to increase the lightning damage you need +elemental weapon damage. I believe anyways if I'm wrong someone will correct me shortly.
As in faster attacks support gem? If so it has to be linked but it doesn't have to be linked in your weapon basically any item with links works.
The lightning damage on lightning strike is converted physical damage so it takes buffs from both physical damage and lightning damage.
do they get the whole 18% increase from the node? i don't know how lightning strike works but i plan on making a duelists that is full dps using lightning strike. i plan to get as all increase physical weapon dmg as i can.
On February 08 2013 02:00 Levistus wrote: guys just some questions
1. what increases lightning strike dmg? does it increase if i get for example a +18% one handed dmg node if i'm equipped with a one handed weapon?
2. if i want my cleave to have faster attacks, do they have to be connected or as long as they're in the same weapon?
I'm pretty sure the physical damage from lightning strike would increase but to increase the lightning damage you need +elemental weapon damage. I believe anyways if I'm wrong someone will correct me shortly.
As in faster attacks support gem? If so it has to be linked but it doesn't have to be linked in your weapon basically any item with links works.
The lightning damage on lightning strike is converted physical damage so it takes buffs from both physical damage and lightning damage.
do they get the whole 18% increase from the node? i don't know how lightning strike works but i plan on making a duelists that is full dps using lightning strike. i plan to get as all increase physical weapon dmg as i can.
Yes. Converted damage just changes the type of damage that the portion does. I have a sword that averages 100 physical damage (and for this example it will hit the average).
Lightning strike has a 70% damage multiplier so we have 70 damage to work with
50% (35) of that is physical and will benefit from all your physical damage increase (str, passives, whatever). 50% (35) of that is converted physical to lightning and will benefit from everything above as well as any lightning damage increases you may have (gear, passives, whatever). If the sword also has a 1-7 cold damage roll then the lightning strike will also do that cold damage.
The game isn't out to get you and steals your damage or anything. The hard part is figuring out where you get multiplicative and when you only get additive gains. This is beyond scope of your average needs and I'd suggest browsing the mechanics thread on the official forums if you care about things like that.
On February 08 2013 02:00 Levistus wrote: guys just some questions
1. what increases lightning strike dmg? does it increase if i get for example a +18% one handed dmg node if i'm equipped with a one handed weapon?
2. if i want my cleave to have faster attacks, do they have to be connected or as long as they're in the same weapon?
I'm pretty sure the physical damage from lightning strike would increase but to increase the lightning damage you need +elemental weapon damage. I believe anyways if I'm wrong someone will correct me shortly.
As in faster attacks support gem? If so it has to be linked but it doesn't have to be linked in your weapon basically any item with links works.
The lightning damage on lightning strike is converted physical damage so it takes buffs from both physical damage and lightning damage.
do they get the whole 18% increase from the node? i don't know how lightning strike works but i plan on making a duelists that is full dps using lightning strike. i plan to get as all increase physical weapon dmg as i can.
Yes. Converted damage just changes the type of damage that the portion does. I have a sword that averages 100 physical damage (and for this example it will hit the average).
Lightning strike has a 70% damage multiplier so we have 70 damage to work with
50% (35) of that is physical and will benefit from all your physical damage increase (str, passives, whatever). 50% (35) of that is converted physical to lightning and will benefit from everything above as well as any lightning damage increases you may have (gear, passives, whatever). If the sword also has a 1-7 cold damage roll then the lightning strike will also do that cold damage.
The game isn't out to get you and steals your damage or anything. The hard part is figuring out where you get multiplicative and when you only get additive gains. This is beyond scope of your average needs and I'd suggest browsing the mechanics thread on the official forums if you care about things like that.
for example i have the same sword which has 100 average dmg. then i have 100% increase sword dmg passives. formula 1 lightning strike 70% so we have 70 dmg. 50% (35) x 100% increase sword dmg so its = 70 50% (35) converted to lightning dmg 70 + 35 = 105 dmg
formula 2 100 dmg x 100% increase sword dmg = 200 dmg lightning strike multiplier 70% of 200 = 140 dmg 50% (70) - physical dmg 50% (70) - lightning dmg = 140 dmg which one is correct? or correct me both are wrong. pls give an example 100 sword dmg with 100% increase sword dmg passive. thanks! sorry im not good in this stuff
I'd suggest reading this thread if you want more information. Neither of those are correct, but your sword passive will benefit the converted lightning damage. Passives are not accounted for until after the damage is converted so your math is wrong technically, but you still reached the right result with #2.
On February 08 2013 03:09 Blitzkrieg0 wrote: I'd suggest reading this thread if you want more information. Neither of those are correct, but your sword passive will benefit the converted lightning damage. Passives are not accounted for until after the damage is converted so your math is wrong technically, but you still reached the right result with #2.