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Path of Exile - Page 1275

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
August 06 2017 19:24 GMT
#25481
On August 07 2017 02:52 travis wrote:
oops

so what's next? 2 day RIP not too big of a waste of time

Top secret meme build, think I have enough to get it started. Should be a great bosskiller too, which is nice in this patch.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 06 2017 21:48 GMT
#25482
I think Mathil has a video guide of 5 good league starter builds
Velr
Profile Blog Joined July 2008
Switzerland10739 Posts
Last Edited: 2017-08-06 22:28:45
August 06 2017 22:04 GMT
#25483
Playing Crit-Arc-Miner SSF atm (just didn't trade/group yet).

Having fun so far but i must say, i'm happy that i didn't go for HC... These new Bosses are more like bullethell instead of hack'n'slay and it took a bit of time to adjust. I'm now lvl ~66 and began Act 10.

Arcmines are fun as hell "zzZzazap"... But whiteout a detonate totem some bosses feel bad to play (thank god i kept firetrap 4 linked) and it feels very squishy (iirc my last death was against the sewer boss in Act 8?), its not like I die often, its just that the amount of close calls is way too high to feel comfortable in HC.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 07 2017 00:06 GMT
#25484
On August 07 2017 02:51 Ryndika wrote:
A lot of people can't join TL guild. I think we in TL should decide our own global chat, like 449 or whatever. If this is good idea let r.Evo post the number.

Personally I'm not a fan at all because I'm usually chilling in /global 820 but I don't mind something like that at all, no real reason not to have it. If there is interest from e.g you, Alurr or other groups then I'll just add that to guild status.

Who else is into such a channel?
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
ASoo
Profile Joined November 2010
2864 Posts
August 07 2017 00:40 GMT
#25485
On August 07 2017 02:51 Ryndika wrote:
A lot of people can't join TL guild. I think we in TL should decide our own global chat, like 449 or whatever. If this is good idea let r.Evo post the number.

Can't join because already in other guilds? Or are we out of slots?

I like the guild chat, and like Evo says, lets me lurk 820 for trials and stuff. But no harm in having a global channel if folks want one.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 07 2017 00:42 GMT
#25486
Slots are fine, pretty sure he means TLers who are still in other guilds for whatever reason.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 07 2017 02:26 GMT
#25487
A tragedy befell botgc, so now botgctwo is going to rise from the ashes bigger and greater than ever before.

For people interested in cheap self sustaining builds that work with very little budget, investigate glacial cascade mines. Very, very cheap and easy to get going. Also a lot of fun before I make my life based discharger.
ASoo
Profile Joined November 2010
2864 Posts
August 07 2017 02:41 GMT
#25488
On August 07 2017 09:42 r.Evo wrote:
Slots are fine, pretty sure he means TLers who are still in other guilds for whatever reason.

> other guilds in current year
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
August 07 2017 02:49 GMT
#25489
https://www.pathofexile.com/forum/view-thread/1925500/page/1

My HC build/guide I'll be using. I believe Blade Flurry was really good when last I played, still seems viable eh?
Forever Young
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2017-08-07 05:24:03
August 07 2017 05:23 GMT
#25490
On August 07 2017 11:26 bo1b wrote:
For people interested in cheap self sustaining builds that work with very little budget, investigate glacial cascade mines. Very, very cheap and easy to get going.

Holy shit, I just looked up a brief gameplay video / guide for this and it looks like a RIOT. I really don't know much about mines yet as a noobie but I am definitely going to try this out, thanks.

Was working on a firestorm elementalist today but after doing the first few acts I don't think I want to anymore. That style of play is something I enjoy in other ARPGs but PoE has so much more unique stuff I'd like to try out first instead of settling into something "familiar". Plus I hate the idea of using minions just as cannon fodder, which the guide I was using as a sort-of-reference recommended. I'm actually trying to avoid necro/minion style in general for a while. Was really itching for something more visceral and punchy, with lots of fast and/or bursty skills, rather than AoE burn like firestorm or blade vortex. This definitely fits the bill based on what I've seen, so excited to try it.
DaCruise
Profile Joined July 2010
Denmark2457 Posts
August 07 2017 07:09 GMT
#25491
On August 07 2017 07:04 Velr wrote:
Playing Crit-Arc-Miner SSF atm (just didn't trade/group yet).

Having fun so far but i must say, i'm happy that i didn't go for HC... These new Bosses are more like bullethell instead of hack'n'slay and it took a bit of time to adjust. I'm now lvl ~66 and began Act 10.

Arcmines are fun as hell "zzZzazap"... But whiteout a detonate totem some bosses feel bad to play (thank god i kept firetrap 4 linked) and it feels very squishy (iirc my last death was against the sewer boss in Act 8?), its not like I die often, its just that the amount of close calls is way too high to feel comfortable in HC.


I play the same build. Also ssf but HC. Realy hope I can find that stupid Detonate Mines skill. I am not as far as you but so far clear speed is allright but single target is pretty bad. At least for now.
Velr
Profile Blog Joined July 2008
Switzerland10739 Posts
Last Edited: 2017-08-07 09:24:00
August 07 2017 07:21 GMT
#25492
Yeah, clearspeed is good but for bosses its not nice to play. I atm just drop orb of storms for enfeeble, decoy totem and try to get my mines on the ground. If I know when a Boss spawns adds its ok, if I fuck up it gets ugly fast. The dmg itself seems allright after i had the Sorc and Mine critnodes, throwing down the mines is the issue.

Doedre (guy in the sewers) was the by far worst Boss for me. Arc constantly decided to hit everything but the boss and those zombies seemed to be very resistant... After that nothing felt bad anymore. Having a firetempest prophecy during the bossrush in act 9 was a fun clusterfuck

Now getting my 3d manacluster to get Mom after. Hopefully that way i can still run wrath and clarity.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 07 2017 10:30 GMT
#25493
BTW, Kripp finally told his "secret" build. It was to be Elemental Animate Weapon Guardian that would focus on Life, mana and ES for defense.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2017-08-07 15:41:25
August 07 2017 15:40 GMT
#25494
I'm playing non-crit Arc mines in maps for now and didn't find most of the story bosses that bad (well, except the last one, because I couldn't see if my mines were ever actually hitting him). My biggest peeve with the build that glacial cascade probably fixes is that you can't name target allies cannot die enemies or totems; you just have to make sure they're the closest mob in range. This leads to risky runs right next to Peninsula boss or even Vaal totems; the latter are especially problematic since I think Arc has some sort of "target choice index" and 0 damage totems fall pretty low on it.

It's definitely fun to have a baseline 75% lightning resist penetration (hurray Agnerod West!). I almost want to run MoM with the build but went Acro instead, just because not having the mana to drop down your mines feels absolutely awful.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2017-08-07 17:17:12
August 07 2017 17:05 GMT
#25495
I can only speak for 2.6 and crit arc, but there I killed all story bosses rather fast. Then again, it was prettty squishy. But the burst damage was real.

It was also really good in Mayhem/Turmoil due to killing Exiles/Invaders mostly in one burst.

Also, Vaal Clarity + Increased Duration kinda solves all mana problems but requires some extra clicking. :D
ASoo
Profile Joined November 2010
2864 Posts
Last Edited: 2017-08-07 17:33:48
August 07 2017 17:27 GMT
#25496
What do y'all think ex prices are going to do this league? They got ridiculously expensive in Legacy, but Harbinger has more chaos sinks, ex shards, and harder-to-sustain mapping, so not sure what they'll do this time around.

They went up from 40c to 55c in SC over the course of yesterday, but are back down to 52 as of this morning. I invested most of my currency in them in hopes that they'll get a bit higher than that, but we'll see.
On August 07 2017 19:30 -Archangel- wrote:
BTW, Kripp finally told his "secret" build. It was to be Elemental Animate Weapon Guardian that would focus on Life, mana and ES for defense.

What was his plan for not having his ES always be at 0? That seems like the problem for most hybrid builds I've tried to theorycraft.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
August 07 2017 17:36 GMT
#25497
Oh, the other annoying thing is that either Harbinger mobs are 4x tankier than normal mobs or they kind of bug out Arc so that when the chain kills an enemy the arc stops, even if it has chains remaining (though this could just be my potato computer making it look that way). Sometimes even 2x3 mines don't nuke them down, while one group of 3 will vaporize tons of Breach mobs/normal blues.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2017-08-07 18:33:53
August 07 2017 18:31 GMT
#25498
On August 08 2017 02:27 ASoo wrote:
What do y'all think ex prices are going to do this league? They got ridiculously expensive in Legacy, but Harbinger has more chaos sinks, ex shards, and harder-to-sustain mapping, so not sure what they'll do this time around.

They went up from 40c to 55c in SC over the course of yesterday, but are back down to 52 as of this morning. I invested most of my currency in them in hopes that they'll get a bit higher than that, but we'll see.
Show nested quote +
On August 07 2017 19:30 -Archangel- wrote:
BTW, Kripp finally told his "secret" build. It was to be Elemental Animate Weapon Guardian that would focus on Life, mana and ES for defense.

What was his plan for not having his ES always be at 0? That seems like the problem for most hybrid builds I've tried to theorycraft.

Probably Zealot's Oath and healing potions for health. Or maybe due to using Animate Weapons he would not get hit that often. He can use zombies to distract a bit while getting his AW army up.
Or maybe he planned LL version so he can give even more auras to his weapons.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 07 2017 20:57 GMT
#25499
uh oh, i died
fought a ghosted spider boss
turns out it was a bad idea
ASoo
Profile Joined November 2010
2864 Posts
August 07 2017 21:24 GMT
#25500
condolences
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