D2 - Best 2 Party Combo? - Page 5
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Orpheos
United States1663 Posts
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xarthaz
1704 Posts
On July 30 2011 16:38 Uranium wrote: Hammerdin can solo everything once they hit a certain level. Frost sorc is just there to help him level up to that point. Hammerdins are seriously broken as hell. Stupid Blizzard balancing... Hdins rely on exclusive gear to get anyting done at a reasonable speed. The real overpowered build in D2 is blizz sorcs. Blizz sorcs do p8 cs runs as fast as hdins, even when both fully geared. And this is with all the extra time blizz takes to kill immunes. And light sorcs and meteorb? These are low damage builds when untwinked, only killing stuff fast with endgame gear, infinity is mandatory to even compete with blizz sorcs. Necros of all sorts, amazons, druids, assassins, barbs are also low damage chars(unless very high end gear) so have low utility for party, given that tanking and healing are unnecesary in d2 | ||
Orpheos
United States1663 Posts
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Dislexic
United Kingdom37 Posts
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Fekule
United States3 Posts
The easiest/most successful was probably Pally/SummonNecro, but also probably the most boring. One we had me as a Hydra Sorc and him as a Blizz sorc ... needless to say I was riding his coat tails. The most fun was probably dual-druid, both elemental with both taking a different element. (Ended up being fissure/tornado + Armageddon/Hurricane, was hilarious taking on big packs, but bosses were a nightmare) But I do have a question to the D2 guru's in the house: I've always been a fan of a more DoT type gameplay, so is it possible to make a Poison Necro work? All my previous attempts have tapered off EXTREMELY early (barely into nightmare mostly), where my only saving grace seems to be some points in Corpse Explosion ... but I could get that without dumping so many points in poison skills Is there an untwinked method of doing a Poison Necro in either solo or duo, that isn't outshined by ... every other decent skill build in the game? | ||
Pro]ChoSen-
United States318 Posts
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Raekhor
Belgium97 Posts
On August 02 2011 07:51 Pro]ChoSen- wrote: Does anyone wanna game TCP/IP and try to beat the game in Hell with me? Or is everyone kinda done with D2? I still play it on SP from time to time, but it's HC. | ||
nalgene
Canada2153 Posts
On August 01 2011 08:50 Barrin wrote: Warcry Barb + Blizz Sorc. The warcry barb should play a lot like a prot warrior in WoW. Wear a shield... get lots of hp and armor. This is not your regular hack-and-slash barbarian... this style takes a bit of thinking AND teamwork. max: [war cry], [battle orders], [battle cry], [stun or concentrate] at least 1 point: [howl], [shout], [taunt], [battle command], [weapon mastery], [iron skin], [increased speed], [natural resistances], [berserk] the rest: shout/masteries This style is very fun if played properly. Remember: you are a TANK, you can absorb shitloads of damage, you can force things to attack you. You make it easier for your sorceress friend to kill things. Priority 1: keep things off of the sorceress. Priority 2: group as many things together as possible. taunt any strays to bring them near the group. Priority 3: spam War Cry to keep everything stunned in a single place (this keeps you alive and maximizes sorceress damage). Priority 4: keep Battle Cry on everything. The blizz sorc is just a standard blizz sorc, nothin' really special other than sick damage. The special thing here is that it's much easier for you to kill things with everything focusing on the barbarian instead of you. With Leap Attack, Howl, lots of defenses, and good run/walk boots with the run speed mastery, Barbarians aren't that bad at helping the sorceress find things. Also, almost no monster is both Cold immune AND Physical immune... Between the barbarian's concentrate/stun and two decent mercenaries pretty much anything dies pretty fast (cold sorcies PWN anything not cold immune). There is VERY RARELY a physical/cold immune in some areas of hell... the barbarian should have 1 point into berserk to take them down if necessary. Fun (at least for the barbarian lol, Blizz sorcies are overdone). Powerful (but not too powerful... it isn't always easy to do this combo) Synergistic and Team-oriented (Barb needs sorcy... sorcy pwns extra hard with barb) This combo is tried and true... but it's also very unique and obscure. It is fun, trust me. All this needs is... dual wizspikes... and then +100 extra FCR from other sources... and you'll be able to cast 3.42 times a second... ( they're fairly easy to find compared to other items ) | ||
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