• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:47
CEST 11:47
KST 18:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues26LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
LiquidDota to reintegrate into TL.net Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1386 users

Kerbal Space Program - Page 12

Forum Index > General Games
Post a Reply
Prev 1 10 11 12 13 14 48 Next All
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2014-04-03 04:34:21
April 03 2014 04:28 GMT
#221
On April 03 2014 04:08 felisconcolori wrote:
Show nested quote +
On April 02 2014 05:33 Epoxide wrote:
0.23.5 is out :D! Gonna try it tomorrow ~~


It is! The new tanks/engines are glorious. Tweakable light colors. The Claaaaaw. I now have to hope all of the mods are being updated feverishly. (Although the only one I use that seems utterly borked right now is MechJeb.)


You can get a .dll that makes MJ work (more or less) in the meantime: www.sarbian.com/sarbian/MechJeb2.dll
Doesn't provide delta v for ions and suicide burn countdown doesn't work either. I only use it for custom info windows, so no idea what else is broken.

I haven't gotten around to trying the asteroid redirect fun, yet. I started a new save as with every patch, but I don't seem to enjoy the science grind as much as I used to and when I just edited the science points it felt even worse.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
April 10 2014 17:38 GMT
#222
On April 03 2014 13:28 nimbim wrote:
Show nested quote +
On April 03 2014 04:08 felisconcolori wrote:
On April 02 2014 05:33 Epoxide wrote:
0.23.5 is out :D! Gonna try it tomorrow ~~


It is! The new tanks/engines are glorious. Tweakable light colors. The Claaaaaw. I now have to hope all of the mods are being updated feverishly. (Although the only one I use that seems utterly borked right now is MechJeb.)


You can get a .dll that makes MJ work (more or less) in the meantime: www.sarbian.com/sarbian/MechJeb2.dll
Doesn't provide delta v for ions and suicide burn countdown doesn't work either. I only use it for custom info windows, so no idea what else is broken.

I haven't gotten around to trying the asteroid redirect fun, yet. I started a new save as with every patch, but I don't seem to enjoy the science grind as much as I used to and when I just edited the science points it felt even worse.


I decided to play some KSP again after a long time. I had not played the game since before science was introduced. I did not think that it was grindy at all to be honest and probably spent the most time figuring out how to get any science. After seeing the options it took me about 12 hours to unlock most things (needed only 2k more science for everything). Considering that my rocket designs were probably quite inefficient and the fact that I was forgetting to pick up easy science on every mission (in retrospect I believe I was missing about 20% science on everyone of my missions), I'd say 12 hours is a really short time for unlocking almost everything.
Furthermore, unlocking only the most essential stuff (complete rocketry and science techs) is really fast. Sending a Vessel into the sun's orbit with some mystery goo and getting it back to Kerbin requires almost no tech, is really quick and unlocks science jr. and rocket propulsion up to heavier rocketry, which I felt was enough for doing easy roundtrips with landings on minmus (and mun). Each roundtrip to either of those yields around 1k science when visiting 2 biomes (you can easily visit 3 on minmus). All of that science is far more than enough to unlock all rocket propulsion systems and the whole science tech, which basically allows you to go anywhere in the system and collect max. science. Considering that you can use the same vessel for those roundtrips (30-60 min construction) and that each trip takes around 30-60 min depending on your piloting abilities, unlocking the aforementioned tech takes 2-3 hours.
Afterwards, I was getting science just to see how much I can get on a single mission and not because I really needed it for anything. I'm really proud of my mission to Duna with a vessel not constructed in space, a landing with 8x science jr. on Duna (turns out I only needed 4...) and a return to Kerbin, which yielded 2.3k science ^^

Anyway, I really love the science system. It actually gives you a mission to do, while tech being unlockable in a reasonably fast manner.
However, I remembered why I quit playing KSP in the first place. It's extremelly addictive and a huge time sink. My Duna mission (with construction and flight) took over 4 hours. I visited only 3 celestial bodies in 12 hours of gameplay. The amount of planets, moons and now also asteroids to visit already feels overwhelming. Additionally, the amount of vessels you can make (rockets, planes, space stations, rovers, bases) makes me feel like I could play 100s of hours without doing the same thing twice... and that's without taking all the mods into account. So, I just unistalled the game again, because I'm afraid that if I keep playing it, I won't be doing anything productive in the next few weeks.
nimbim
Profile Blog Joined June 2009
Germany984 Posts
April 10 2014 19:54 GMT
#223
Don't get me wrong, I don't think farming science takes too long. I have simply done it too often and in my last save I had the goal of collecting every science report in the game (almost finished). With the part connection overhaul it is actually a lot easier to do the science tree in 2-3 launches now.

Anyway, I have discovered all of the relevant parts for ARM by now and successfully botched it 3 times. + Show Spoiler [asteroid trajectory] +
[image loading]
First a launch 180° opposite to the target orbit, then another launch 180° opposite from the opposite side of Kerbin (genius, I know) and third time I left the ship in a highly eccentric orbit and it got hurled out of Kerbin SOI while timewarping for 100days. :D
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
April 10 2014 20:47 GMT
#224
i bought it and i thought this is a fun little game where i build my rocket and watch what happens, but THIS GAME IS A MONSTER WTF :D
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
April 11 2014 04:09 GMT
#225
This game, indeed, appears so simple and cute and fun and then next thing you know you're calculating the delta-V required for efficient orbital insertion from a poorly executed Hohmann transfer and/or creating your own shuttle with working doors (in stock).

I haven't tried the asteroid capture yet - I still have to finish up my Jool mission (launched pre-ARM, so I don't have any of the mighty power of the new parts) and then I'm going to start up a new career save - no removal of debris not on a launch pad or runway and no reverting to avoid death.
Should be interesting.

And of course, if getting science isn't all that much fun... well, there's always Sandbox and self imposed challenges until they release 0.24.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2014-04-19 15:59:39
April 19 2014 15:58 GMT
#226
My space station was eaten by the kraken just before I wanted to hit quicksave.
+ Show Spoiler [pictures] +

[image loading]
[image loading]

I still have a save left before I attached the type D, but D and E took forever to move.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 03 2014 13:44 GMT
#227
I just reinstalled this game after a long time. Is there some sort of essential mod list?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 03 2014 13:52 GMT
#228
On May 03 2014 22:44 Torte de Lini wrote:
I just reinstalled this game after a long time. Is there some sort of essential mod list?

LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 03 2014 13:57 GMT
#229
I personally don't use procedural fairings or docking alignment ui.

Some things that I think make the game much better is:
EnvironmentalVisualEnhancements (aka Clouds)
FerramAeroSpace (more realistic aerodynamics)
KWRocketry (for fairings and more rockets)
DeadlyReentry (makes reentry more realistic)

Some other things that might add more fun to the game that I use:
KSP Interstellar (bunch of technology stuff)
Infernal Robotics (moving parts)
B9 Aerospace (spaceplane parts)
TAC Lifesupport (lifesupport, kerbals die without water/food/oxygen etc.)

I have some more stuff installed as well.
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
May 03 2014 15:20 GMT
#230
MechJeb or Kerbal Engineer Redux are pretty handy to have as well as Kerbal Alarm Clock. Really handy for building and KAC helps make sure you never timewarp your way to disaster.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 03 2014 16:02 GMT
#231
Thanks,

I'm really bad/new at this game, so whatever makes it a bit easier would be appreciative (:
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 03 2014 16:11 GMT
#232
On May 04 2014 01:02 Torte de Lini wrote:
Thanks,

I'm really bad/new at this game, so whatever makes it a bit easier would be appreciative (:

Then you should start with only MechJeb/Kerbal Enginer and Kerbal Alarm Clock. Most of the other listed mods makes the game harder or more complicated. The information to take in from stock is more than enough
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
May 03 2014 16:42 GMT
#233
What Epoxide said. Do not worry about explosions, rather you should revel in them. It is from giant balls of fire that you learn what not to do, and from there you proceed to wisdom.

Also, you can always check out the KSPTV stream or look for some Scott Manley videos on YouTube to help get a handle on fundamentals. (Warning - both the streamers on KSPTV and Scott Manley can do things that boggle my mind without blinking. I have a clue, have returned from Duna and landed on Eve (no Jool yet) but those guys... woah. Then there's insanity in EJ's shuttle program (stock only, working shuttle cargo bay doors).
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Ljas
Profile Joined July 2012
Finland725 Posts
May 03 2014 16:48 GMT
#234
I'm of the opinion that MechJeb should only be used by players who already know how to do the stuff MechJeb can autopilot you through. Learning to do that stuff yourself is a big part of KSP and the autopilot feature is just so tempting after a dozen failures.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 03 2014 17:07 GMT
#235
On May 04 2014 01:11 Epoxide wrote:
Show nested quote +
On May 04 2014 01:02 Torte de Lini wrote:
Thanks,

I'm really bad/new at this game, so whatever makes it a bit easier would be appreciative (:

Then you should start with only MechJeb/Kerbal Enginer and Kerbal Alarm Clock. Most of the other listed mods makes the game harder or more complicated. The information to take in from stock is more than enough


Yeah, I'm really looking for mods that adds more customization and/or makes things perhaps easier. OF course I love aestehtics too!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Superouman
Profile Blog Joined August 2007
France2195 Posts
May 03 2014 17:27 GMT
#236
On May 04 2014 01:02 Torte de Lini wrote:
Thanks,

I'm really bad/new at this game, so whatever makes it a bit easier would be appreciative (:

Learning with the vanilla version FTW!
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
May 03 2014 17:30 GMT
#237
I think if you play Career mode, the Mechjebness is okay. Also, I'm not sure if they've gotten all the kinks out of the autopilot bits yet for the new version.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 03 2014 17:33 GMT
#238
On May 04 2014 02:30 felisconcolori wrote:
I think if you play Career mode, the Mechjebness is okay. Also, I'm not sure if they've gotten all the kinks out of the autopilot bits yet for the new version.

I think Kerbal Engineer is superior, auto-pilot feels a bit cheaty to me
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
May 03 2014 17:38 GMT
#239
On May 04 2014 02:33 Epoxide wrote:
Show nested quote +
On May 04 2014 02:30 felisconcolori wrote:
I think if you play Career mode, the Mechjebness is okay. Also, I'm not sure if they've gotten all the kinks out of the autopilot bits yet for the new version.

I think Kerbal Engineer is superior, auto-pilot feels a bit cheaty to me


Some, but it won't rescue bad design or timing. Also, there are only so many times you can dock before it gets to the point that you can do this.

+ Show Spoiler +

http://www.twitch.tv/felisconcolori/c/3934467
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
May 03 2014 18:07 GMT
#240
Why didn't you build from one side to the other :D? That just seems unnecessarily hard
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
Prev 1 10 11 12 13 14 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 10
Tasteless 0
StarCraft: Brood War
Sea 11757
Larva 560
Hyun 440
Pusan 230
Barracks 211
Soma 180
sSak 171
Dewaltoss 70
ToSsGirL 43
EffOrt 41
[ Show more ]
yabsab 22
Noble 15
Nal_rA 12
NaDa 10
Hm[arnc] 2
Dota 2
The International127006
Gorgc10241
Dendi1135
PGG 36
League of Legends
JimRising 411
Counter-Strike
Stewie2K912
allub0
Super Smash Bros
Mew2King138
Other Games
XaKoH 123
NeuroSwarm88
Nina56
Organizations
Other Games
gamesdonequick487
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1267
Upcoming Events
RSL Revival
14m
Cure vs Zoun
Classic vs Maru
Maestros of the Game
7h 14m
ShoWTimE vs herO
Bunny vs Zoun
TBD vs Serral
TBD vs Classic
BSL Team Wars
9h 14m
Afreeca Starleague
1d
Snow vs Sharp
Jaedong vs Mini
Wardi Open
1d 1h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs Speed
Larva vs Soma
LiuLi Cup
3 days
The PondCast
4 days
Korean StarCraft League
5 days
[ Show More ]
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.