My family has fallen in love with Dominion! Over the last two Christmas's we've played probably 20 hours worth of it and that with only 3 expansions. Definitely worth picking up if you haven't already.
Boardgames - Page 16
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Kronen
United States732 Posts
My family has fallen in love with Dominion! Over the last two Christmas's we've played probably 20 hours worth of it and that with only 3 expansions. Definitely worth picking up if you haven't already. | ||
Grovbolle
Denmark3804 Posts
On January 04 2015 13:13 SilverSkyLark wrote: Bumping this! :D Started collecting boardgames as well as card games during the last month. It's kinda hard to collect the good ones in our country cuz boardgames aren't a huge thing out here. Anyway, here is our (me and my 4 siblings) collection thus far: 1. Settlers Of Catan + 5-6 Player Expansion Pack. I'm actually waiting for the shops to be open again so I can buy acrylic and have it laser cut so we have our own board holder. 2. 7 Wonders + Cities Expansion pack. This game is really fun, though we're putting it on hold first cuz the cards are losing their gloss and it's tough to find the proper sleeves in here (65mm x 100mm). Most shops sell card sleeves for Magic: the Gathering and Cardfight Vanguard. 3. King of Tokyo. Some quick fun. The pace is actually really good and the replay value is great as well. We managed to sleeve it up with matte sleeves but now the cards won't fit in the box since they're slightly larger, I had to use an extra MtG deckbox to hold the cards for now. Looking into buying foam and cutting up our own custom "box inside". 4. Munchkins. I haven't touched this one so far. Gameplay time seems longer than usual (2-3 hours) but seems fun. So for now, I'm looking into sleeving up our card games. We do have Neutral Grounds and Courtside and other hobby shops around but they rarely stock on card sleeves that are not the usual size. I'm also considering buying from Amazon but I'm not sure if they will deliver to my door or they'll leave it with our Bureau of Customs (and those guys are corrupt as fuck). I think things are looking up in here. A hobbyshop recently opened near us and they let people play their open copies of board/card games and even help you out in starting your collection based on your usual playgroup. There's also cafe near us that lets you rent board/cardgames (they have a LOT) as long as you buy food/drinks and the staff even teaches how the game is played. Hopefully hobby shops stock up on board/card games soon. As of now I'm looking for Coup, similar to Bang but the roles are hidden and players can bluff, adding a layer to the fun. IMO, the 5+6 player thing for settlers makes the game a lot less fun. It makes hand management a lot harder without adding anything but more players. My group usually plays it with sea farers and cities and knights when we play it (all of us has played the base game to death) | ||
SilverSkyLark
Philippines8437 Posts
On January 05 2015 01:10 Grovbolle wrote: IMO, the 5+6 player thing for settlers makes the game a lot less fun. It makes hand management a lot harder without adding anything but more players. My group usually plays it with sea farers and cities and knights when we play it (all of us has played the base game to death) Duly noted. Pardon the newbie question, but would Sea Farers and Cities and Knights still be limited to 4 players max? I saw those two recently at a hobby store in a mall we frequent but I got discouraged by the price tag (around 65USD) and the fact that we haven't played the base game as much yet and we're already looking at an expansion set. | ||
KissBlade
United States5718 Posts
Five players: I play Kemet, Terra mystica, Descent 2.0, Last Will. Three - Four players: Tragedy Looper, Aliens Legendary Encounters, Seasons, Shinobi Wa-taah! Two players: Android Netrunner, Mage Wars, Doomtown, Mage Knight Solo player: Mage Knight | ||
BloodyC0bbler
Canada7875 Posts
On January 05 2015 04:16 SilverSkyLark wrote: Duly noted. Pardon the newbie question, but would Sea Farers and Cities and Knights still be limited to 4 players max? I saw those two recently at a hobby store in a mall we frequent but I got discouraged by the price tag (around 65USD) and the fact that we haven't played the base game as much yet and we're already looking at an expansion set. I personally don't enjoy sea farers all that much on its own but once you add in Cities in Knights the game takes on an entire new style of play. New resources, punishment by Catan being raided, merchant token, the strategy that comes with your positioning even more given islands are in play. It is totally worth it. | ||
karazax
United States3737 Posts
Star Wars: Imperial Assault ![]() Arcadia Quest ![]() and Warhammer 40,000 Conquest. Been painting the figures for the first 2, so all I have played so far is Warhammer 40,000 conquest, which is pretty fun. Different Warhammer factions, different warlord commanders for the factions, and interesting game play with the option to win by conquering 3 planets with matching icons, or killing off the opposing warlord. | ||
freelander
Hungary4707 Posts
On January 05 2015 06:05 KissBlade wrote: For six player games, I prefer Resistance, Avalon, Battlestar Galactica (with daybreak only), cash'n'guns & Spyfall (the best one out of them). I heavily skew them towards traitor hidden role games because otherwise turns drag on and take too long. Five players: I play Kemet, Terra mystica, Descent 2.0, Last Will. Three - Four players: Tragedy Looper, Aliens Legendary Encounters, Seasons, Shinobi Wa-taah! Two players: Android Netrunner, Mage Wars, Doomtown, Mage Knight Solo player: Mage Knight how do you find time(and money) to play both Netrunner and Doomtown? anyways, I was at a very mild house party at New Year's Eve and we played 5 and 6 player Resistance: Avalon. It was awesome, tough I was a little worried that not everyone will like it. I got it in November, but didn't have the opportunity to play it before. Fortunately I kind of rehearsed a tutorial before the game night, so teaching the game went smooth. | ||
caelym
United States6421 Posts
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SilverSkyLark
Philippines8437 Posts
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emperorchampion
Canada9496 Posts
On January 06 2015 22:44 SilverSkyLark wrote: My friend made a ripoff of Avalon once, replaced the characters and roles with characters from the King Arthur Legends. I didn't get it the first few times but it was sure fun getting to learn it. Umm Avalon is with King Arthur Legends... | ||
TaShadan
Germany1960 Posts
On January 06 2015 01:22 karazax wrote: I picked up a few games for Christmas: Star Wars: Imperial Assault ![]() Arcadia Quest ![]() and Warhammer 40,000 Conquest. Been painting the figures for the first 2, so all I have played so far is Warhammer 40,000 conquest, which is pretty fun. Different Warhammer factions, different warlord commanders for the factions, and interesting game play with the option to win by conquering 3 planets with matching icons, or killing off the opposing warlord. Is Arcadia Quest good? Looks similar to Super Dungeon Explore!?! | ||
Tufas
Austria2259 Posts
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freelander
Hungary4707 Posts
On January 06 2015 22:44 SilverSkyLark wrote: My friend made a ripoff of Avalon once, replaced the characters and roles with characters from the King Arthur Legends. I didn't get it the first few times but it was sure fun getting to learn it. what? :D he didn't have put a lot of effort in it, because it's already about Arthur and co. | ||
SilverSkyLark
Philippines8437 Posts
![]() it seems that games with hidden roles and can accommodate a lot of players (4-5+) with easy mechanics to pick up are the best ones to use. A lot of social interaction (mindgames + politics) that gives more depth to the game. If one wants to play a game for 5+ people with very minimal rules required, I think Cards Against Humanity would be a great pickup. | ||
karazax
United States3737 Posts
On January 06 2015 23:29 TaShadan wrote: Is Arcadia Quest good? Looks similar to Super Dungeon Explore!?! I haven't played yet, still finishing up painting the models, and also working on Imperial Assault miniatures too. Arcadia Quest is up to 4 players, each player drafts 3 heroes and then you compete against each other to complete quests and fight each other's heroes, while taking turns controlling the monsters when opposing heroes move into range of them. It has a campaign with some randomness in what quests will show up where you can upgrade heroes in between scenarios. The models look similar, but it's not Dark Consul vs heroes like Super Dungeon Explore. | ||
karazax
United States3737 Posts
Preview of Conan miniature painted by studio artist: + Show Spoiler + | ||
SilverSkyLark
Philippines8437 Posts
How do you guys generate the tiles for your Catan games? | ||
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GrandInquisitor
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New York City13113 Posts
As for Better Settlers itself, it's OK. You have three options for generating Catan boards: 1) Pure random. This is what people do at the highest level, and is best for those very experienced with the game. This obviously makes no guarantees whatsoever about equity or fairness. Sometimes people play pure random where 6/8 can't touch, or the 6/8 can't all be on the same resource, which makes it a little more palatable. 2) By the rules of the game. Their rules are quite fine to follow, but these boards tend to get boring after a while. 3) Better Settlers (or other comparable programs), which does a pretty fine job of finding a balance between 1 and 2. You'll notice that whenever the 6/8 are adjacent, the 2 or 12 is on that point too. The problem if you play with (3) too much is that it's always safe. Every resource will always be at least somewhat available. You won't have situations where brick is 12/11/4 and the 4 is behind a desert, or situations where all sheep hexes are adjacent. Those games are exciting for experienced players as something new and fresh. That being said, if you just want to guarantee a decently balanced board and don't want to make the game about the board, then (2) and (3) are both fine. If I'm playing with people relatively newer to boardgames, I always go with (2) or (3). If I'm playing with other very experienced Catan players, we usually just do pure random and agree to reroll if everyone has a consensus that it's terrible. (Of course we do this before determining turn order ... ![]() | ||
SilverSkyLark
Philippines8437 Posts
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GrandInquisitor
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New York City13113 Posts
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