the shadows are there but they show up when you're closer to the ground.
i play on max settings, so maybe they show up for that setting only. i didn't try it on a lower setting
| Forum Index > General Games |
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Binky1842
United States2599 Posts
the shadows are there but they show up when you're closer to the ground. i play on max settings, so maybe they show up for that setting only. i didn't try it on a lower setting | ||
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Thereisnosaurus
Australia1822 Posts
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Zealos
United Kingdom3576 Posts
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Wesso
Netherlands1245 Posts
On Jan 31 2012 11:36<span style='color:#d20000'> (35 min)</span> Zealos wrote: I don't understand how people can play matches when the only option is quick match? I've tried to find out, but with no luck, anyone care to explain? There are some private servers you can join only via the console, the Tribes devs give the players the codes and then they can join. | ||
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gregnog
United States289 Posts
There are tons of issues with the physics right now though. Touching anyone in any way is so weird. Your pinky toe barely grazing the top of someones head while going 200 mph and you stop cold. The #1 flag defense is literally just standing on top of the flag... seems kind of awkward. Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. | ||
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Coriolis
United States1152 Posts
On January 31 2012 20:12 Wesso wrote: Show nested quote + On Jan 31 2012 11:36<span style='color:#d20000'> (35 min)</span> Zealos wrote: I don't understand how people can play matches when the only option is quick match? I've tried to find out, but with no luck, anyone care to explain? There are some private servers you can join only via the console, the Tribes devs give the players the codes and then they can join. You also have to be whitelisted to play. | ||
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Greth
Belgium318 Posts
On January 31 2012 20:22 gregnog wrote: The game is a pretty fun pass time. There are tons of issues with the physics right now though. Touching anyone in any way is so weird. Your pinky toe barely grazing the top of someones head while going 200 mph and you stop cold. The #1 flag defense is literally just standing on top of the flag... seems kind of awkward. Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. Nope, Nope and Nope. Even if you're a heavy and you're standing on the flag, you can easily grab it 'with your feet' over the heavy's head. Even when he's jumping up. And half the time this won't be an issue, you just blast him aside. DMB are pretty effective as HoF on some maps and in some situations. The chaingun is a monster. The saber is pointless, so you're right there. What's top speed? You need to lead a LOT with the AR etc.. Unless you're both standing still... Long range shots with moving targets are almost impossible without leading half a screen... | ||
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sabas123
Netherlands3122 Posts
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Zealos
United Kingdom3576 Posts
On January 31 2012 20:12 Wesso wrote: Show nested quote + On Jan 31 2012 11:36<span style='color:#d20000'> (35 min)</span> Zealos wrote: I don't understand how people can play matches when the only option is quick match? I've tried to find out, but with no luck, anyone care to explain? There are some private servers you can join only via the console, the Tribes devs give the players the codes and then they can join. Oh alright, that makes sense then :D Can't wait for the full game release and hopefully the chance for leagues to form for "good" players, as opposed to only the best of the best. | ||
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Charger
United States2405 Posts
On February 01 2012 01:38 sabas123 wrote: I have a question. is the sential worth sparing for as you're first buy from tokens? If you like playing sniper then hell yeah, it's definitely a really good class. | ||
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Falco252
France197 Posts
VIP = Twice XP/Tokens Booster = Twice XP/Tokens So, for 30 days you win 4 times XP and Tokens? | ||
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Logo
United States7542 Posts
On February 01 2012 03:32 Falco252 wrote: Hey, I've been wondering something, buying the game gives you 30days booster + VIP VIP = Twice XP/Tokens Booster = Twice XP/Tokens So, for 30 days you win 4 times XP and Tokens? I think it's 3x not 4 (you get a bonus +100% tokens twice additively). | ||
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Wesso
Netherlands1245 Posts
On Jan 31 2012 19:32<span style='color:#d20000'> (58 min)</span> Falco252 wrote: Hey, I've been wondering something, buying the game gives you 30days booster + VIP VIP = Twice XP/Tokens Booster = Twice XP/Tokens So, for 30 days you win 4 times XP and Tokens? VIP is times 1.5 I think, so you would get get 3x the tokens, yes. | ||
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Falco252
France197 Posts
![]() Anyway, got the stupidiest kill credit ever, Inventory Station kill is incredible. | ||
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Thereisnosaurus
Australia1822 Posts
Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. It does help your team, it stops people getting big air and keeps them on the ground, plus it pulls shrikes off your cappers and stops beowulf sieges. Mid-lategame if your team doesn't have a doombringer you get dominated by vehicles, simple as that. Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. I really want to see you hit someone with 100% accuracy who isn't standing still when they're so far away you can't even see them. In fact, if you can hit someone 50m away from you while you're both going 150km an hour with 100 accuracy you deserve a medal. I don't think I've ever seen anyone land more than 30% of a clip on someone not either coming right at them, going right away from them or standing still. | ||
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Coriolis
United States1152 Posts
On February 01 2012 09:40 Thereisnosaurus wrote: Show nested quote + Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. It does help your team, it stops people getting big air and keeps them on the ground, plus it pulls shrikes off your cappers and stops beowulf sieges. Mid-lategame if your team doesn't have a doombringer you get dominated by vehicles, simple as that. Show nested quote + Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. I really want to see you hit someone with 100% accuracy who isn't standing still when they're so far away you can't even see them. In fact, if you can hit someone 50m away from you while you're both going 150km an hour with 100 accuracy you deserve a medal. I don't think I've ever seen anyone land more than 30% of a clip on someone not either coming right at them, going right away from them or standing still. cough mabel cough Darkstrand (creativitymoat) also has an amazing smg by virtue of his tribes 2 arena background. And missiles don't really stop shrikes...you can still run around laughing and killing people. The doombringer chaingun on the other hand will shred shrikes. | ||
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LagT_T
Argentina535 Posts
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gregnog
United States289 Posts
On February 01 2012 00:20 Greth wrote: Show nested quote + On January 31 2012 20:22 gregnog wrote: The game is a pretty fun pass time. There are tons of issues with the physics right now though. Touching anyone in any way is so weird. Your pinky toe barely grazing the top of someones head while going 200 mph and you stop cold. The #1 flag defense is literally just standing on top of the flag... seems kind of awkward. Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. Nope, Nope and Nope. Even if you're a heavy and you're standing on the flag, you can easily grab it 'with your feet' over the heavy's head. Even when he's jumping up. And half the time this won't be an issue, you just blast him aside. DMB are pretty effective as HoF on some maps and in some situations. The chaingun is a monster. The saber is pointless, so you're right there. What's top speed? You need to lead a LOT with the AR etc.. Unless you're both standing still... Long range shots with moving targets are almost impossible without leading half a screen... No. You can not simply take the flag when someone is standing on it. Absolutely no idea what you are talking about. I exclusively play Pathfinder as well. It is very random/awkward when you touch people, especially at higher speeds. You can not simply shoot someone aside, especially a heavy, as they only move a foot. I have grabbed a flag over someones head dozens of times, but the chances of that happening are still very slim, lower than 10% at least, if not ~5%. Being able to just skim over the top and grab the flag above their head is just situational, where they have minimal defense and you can grab a flag at lower speeds. When I say "top speed" I mean over 200 mph, which I am almost always flying at. People that are too small to see never have a problem hitting me. I have played the ranger and have never had a problem hitting anyone. Not exactly sure what your talking about on this either. Granted I barely play any classes with an auto and haven't for at least a month. I still don't think its as hard as you are making it out to be. A dude with an SMG simply shouldn't be able to hit me while I am going 200 mph and so high in the air neither of us can see each other without markers. Btw, I obviously don't mean they hit every single bullet. But the high %'s that the autos achieve is just silly. Like I said earlier, higher damage with lower accuracy would make a more enjoyable game to me. | ||
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Greth
Belgium318 Posts
On February 01 2012 16:22 gregnog wrote: Show nested quote + On February 01 2012 00:20 Greth wrote: On January 31 2012 20:22 gregnog wrote: The game is a pretty fun pass time. There are tons of issues with the physics right now though. Touching anyone in any way is so weird. Your pinky toe barely grazing the top of someones head while going 200 mph and you stop cold. The #1 flag defense is literally just standing on top of the flag... seems kind of awkward. Doombringers seem kind of a durp class, people just find corners of the map and troll missle launch all game not helping their team in any way. Not really sure what Thereisnosaurus is talking about with the "leading" with SMG and AR. They are pretty much light speed. Going top speed flying through the air anyone with an auto can just hit you with 100% accuracy even if they are so far away you cant even see them. It seems kind of cheesy, I would much rather have the autos do more damage but not be so easy mode with the accuracy. Nope, Nope and Nope. Even if you're a heavy and you're standing on the flag, you can easily grab it 'with your feet' over the heavy's head. Even when he's jumping up. And half the time this won't be an issue, you just blast him aside. DMB are pretty effective as HoF on some maps and in some situations. The chaingun is a monster. The saber is pointless, so you're right there. What's top speed? You need to lead a LOT with the AR etc.. Unless you're both standing still... Long range shots with moving targets are almost impossible without leading half a screen... No. You can not simply take the flag when someone is standing on it. Absolutely no idea what you are talking about. I exclusively play Pathfinder as well. It is very random/awkward when you touch people, especially at higher speeds. You can not simply shoot someone aside, especially a heavy, as they only move a foot. I have grabbed a flag over someones head dozens of times, but the chances of that happening are still very slim, lower than 10% at least, if not ~5%. Being able to just skim over the top and grab the flag above their head is just situational, where they have minimal defense and you can grab a flag at lower speeds. When I say "top speed" I mean over 200 mph, which I am almost always flying at. People that are too small to see never have a problem hitting me. I have played the ranger and have never had a problem hitting anyone. Not exactly sure what your talking about on this either. Granted I barely play any classes with an auto and haven't for at least a month. I still don't think its as hard as you are making it out to be. A dude with an SMG simply shouldn't be able to hit me while I am going 200 mph and so high in the air neither of us can see each other without markers. Btw, I obviously don't mean they hit every single bullet. But the high %'s that the autos achieve is just silly. Like I said earlier, higher damage with lower accuracy would make a more enjoyable game to me. Well I just think you have a skewered view on this. I play defense in a competitive team and I've done quite a bit of casting. What you say is simply not true. It takes about half a clip to kill a full health medium with the AR if you're hitting 100%. Even the best of the best don't do this. They need at least two clips (top level players) to kill someone at distance (across midfield Katabatic for instance) and when they do, that's a once a map shot. Body blocking is one of the hardest aspects in this game right now. The flag reach perk makes it almost impossible, and even if you're sporting 'Super Heavy' you're going to be pinballed aside enough for a capper to get through when you're on the flag itself. What you need to do is to anticipate the trajectory and block in mid-air. Which isn't a small feat. It's a 'cry out and go WHOAH' moment for a caster. That is of course when the capping routes are anything like this and aren't just straightforward front to back at 200. You'll be lucky not to get MAed if you're doing those. ^a competitive EU match played yesterday. I wasn't main caster, but you can here me muttering in the background now and then. | ||
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sabas123
Netherlands3122 Posts
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