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Planetside 2 - Page 185

Forum Index > General Games
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Zoundsforsook
Profile Blog Joined August 2011
Scotland636 Posts
Last Edited: 2015-02-11 22:57:46
February 11 2015 22:57 GMT
#3681
Much of the Planetside 2 staff lost their jobs today after a wave of layoffs following the acquisition of SoE by Colombus Nova

I was always optimistic about this game but now I just feel a dull pit in my stomach thinking about it.
Paint it bright and bold.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
February 12 2015 08:03 GMT
#3682
On February 12 2015 07:57 Zoundsforsook wrote:
Much of the Planetside 2 staff lost their jobs today after a wave of layoffs following the acquisition of SoE by Colombus Nova

I was always optimistic about this game but now I just feel a dull pit in my stomach thinking about it.


Well, PS2 was already in a bad state with all the bugs, latency problems and lack of progress, and it was also developing in the wrong direction with the removal of depth of gameplay.

There is a possibility those people will be replaced, but at this point I doubt it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
February 25 2015 23:52 GMT
#3683
An interesting perspective on the Columbus-Nova purchase/take-over of SOE

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Ty2
Profile Blog Joined March 2013
United States1434 Posts
September 26 2015 01:38 GMT
#3684
--- Nuked ---
Writer
kiryah
Profile Joined May 2010
Korea (South)65 Posts
September 26 2015 08:14 GMT
#3685
On December 15 2014 06:13 Morfildur wrote:
For anyone who is interested and has a lot of spare time, here's my full FPoV as QRF PL for Miller:



This includes squad, platoon and command chat for the full match.


Awesome vid, thanks for that~
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
October 09 2015 16:16 GMT
#3686
On September 26 2015 10:38 Ty2 wrote:
How is planetside 2 doing these days? I watched the video above me. Has any progress been made?


It still has 2 active EU servers and 2 active US servers (1 west, 1 east). The player base isn't what it used to be and a lot of players have quit over various issues (lack of an actual strategic metagame being the most common). It's still a very good FPS, but development is very slow and you can essentially add a year to all promised dates and still fall short, so I don't expect any changes any time soon. If you don't have a group to play with, you won't experience the best the game has to offer since basically all the people that tried to create meta and ran public platoons have quit completely, so normal live play is mostly zerging around.

My outfit is still fairly active, but a lot of the players have switched to other games and mostly just hang out on TS, so I'm close to making it a multi-gaming group instead of a pure PS2 outfit since I don't have any hope for PS2's long term survival.
MarklarMarklarr
Profile Blog Joined January 2013
Fiji226 Posts
January 01 2017 15:40 GMT
#3687
Do anyone here still play this game? Having tried it out recently it seems with the added construction aspect of the game it has got a lot better recently.
Hello there
Biolunar
Profile Joined February 2012
Germany224 Posts
January 02 2017 14:40 GMT
#3688
I sure still play this game.

Construction is nice and all but it does not really integrate well into the core of the game, in my opinion. Huge no construction zones prohibit augmention of existing bases by player constructions to the point where you need to build your base in the middle of nowhere. Basicly building a base from scratch; which is cool but get stale because assaulting such a base takes so much time that squads rarely group together to take out a HIVE. So most bases are uncontested for a very long time.
What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.
MarklarMarklarr
Profile Blog Joined January 2013
Fiji226 Posts
January 02 2017 14:47 GMT
#3689
On January 02 2017 23:40 Biolunar wrote:
I sure still play this game.

Construction is nice and all but it does not really integrate well into the core of the game, in my opinion. Huge no construction zones prohibit augmention of existing bases by player constructions to the point where you need to build your base in the middle of nowhere. Basicly building a base from scratch; which is cool but get stale because assaulting such a base takes so much time that squads rarely group together to take out a HIVE. So most bases are uncontested for a very long time.


True it needs a lot of tweaking, but there's still a few places where bases on the maps are really good. (watchtower looking towards the crown, bridge at skydock, etc.

I think they need to work on it a lot but it does have lots of potential. If smaller bases was allowed to add more construction to fortify it, but larger bases not, maybe that would allow for smaller key bases to be held much longer.
Hello there
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
Last Edited: 2017-01-02 16:23:37
January 02 2017 16:22 GMT
#3690
Still play on and off once in a while. Pretty fun game and offers a lot of variety in play styles. It has its share of problems on the balance side but still quite fun if you just like to destroy shit and cause carnage. I have never tried construction, it just seems like a boring play style to sit in 1 spot and hope enemy comes to you. Much more fun to go where the fighting is imo.
fuck lag
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
Last Edited: 2018-04-06 14:45:59
April 06 2018 08:06 GMT
#3691
The size of the Planetside 2 Dev Team has doubled over the last year.

Some pretty good changes have been made to the game. The continent locking rules create a greater purpose for fighting in a massive war. A pretty cool basebuilding a resource collection mechanic has been added.

PC player #s are very, very slowly declining. I think Daybreak Games have done a better job of getting the player base to spend money. I think this is why they are spending more money on developing the game.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Biolunar
Profile Joined February 2012
Germany224 Posts
April 06 2018 17:02 GMT
#3692
I’m still playing.
What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 06 2018 17:27 GMT
#3693
On January 02 2017 23:47 MarklarMarklarr wrote:
Show nested quote +
On January 02 2017 23:40 Biolunar wrote:
I sure still play this game.

Construction is nice and all but it does not really integrate well into the core of the game, in my opinion. Huge no construction zones prohibit augmention of existing bases by player constructions to the point where you need to build your base in the middle of nowhere. Basicly building a base from scratch; which is cool but get stale because assaulting such a base takes so much time that squads rarely group together to take out a HIVE. So most bases are uncontested for a very long time.


True it needs a lot of tweaking, but there's still a few places where bases on the maps are really good. (watchtower looking towards the crown, bridge at skydock, etc.

I think they need to work on it a lot but it does have lots of potential. If smaller bases was allowed to add more construction to fortify it, but larger bases not, maybe that would allow for smaller key bases to be held much longer.

I just watched a couple dev videos because I didn’t know they added in construction. It seems like an engaging feature and I like its design. I don’t like how there is a harvester that someone needs to drive around and grab material. I feel that would be more fun as an automated economy for players to defend, but that is just me. I like it when games like this give teams AI workers to defend, but are not the complete focus of the match.

I also like how they keep the construction away from the main hard points. It smart feature because it keeps the main objectives of the game fixed in power and forces players to build advanced bases. Developers need to be careful with features like that because they can be used to undercut the pace, which a section of players enjoy doing. And building endless defensive structures is the most video game thing people can do, so I am glad they push that out toward the enemy team.

When I played before it was very expensive to get a couple reasonable kits to play around with. Has the pricing changed?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 07 2018 02:18 GMT
#3694
I'm still playing the game.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
Last Edited: 2018-04-25 18:41:37
April 25 2018 18:41 GMT
#3695
it is a fun game.
PS2 is in a bit of trouble though... that has nothing to do with the game's financial success or failure.

Columbus Nova had its assets frozen.
http://massivelyop.com/2018/04/24/daybreaks-russian-parent-companys-assets-are-frozen-by-the-u-s-government/

The "Chief Publishing Officer" of Daybreak Games just left.
http://massivelyop.com/2018/04/25/daybreak-update-chief-publishing-officer-laura-naviaux-has-left-the-company/

Film at 11.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2018-04-27 00:41:50
April 25 2018 21:49 GMT
#3696
I still play also. Regardless of the negatives, it's still one of the best shooters on the market. I prefer ps1 personally and am unsure if ps3 will ever happen now though.

Emerald - Terran
young ho
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
Last Edited: 2018-04-26 00:54:06
April 26 2018 00:53 GMT
#3697
if Daybreak ceases to exist whoever ends up owning the Planetside IP as a result of this shenanigans will auction it off to the highest bidder; similar to how THQ's IP got auctioned off. It ended up working out ok for the Company of Heroes franchise.

So it might turn out ok.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
Last Edited: 2018-04-26 21:14:22
April 26 2018 21:01 GMT
#3698
welp, Daybreak games just got hit with layoffs.
http://massivelyop.com/2018/04/26/daybreak-has-now-been-hit-with-layoffs/

these layoffs arrive just hours after this quote
"We assure you that these rumors are entirely false and that there’s no impact on our business or games in any way whatsoever."

https://forums.daybreakgames.com/ps2/index.php?threads/regarding-daybreak’s-ownership.249163/

ok guys.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 26 2018 23:30 GMT
#3699
On April 27 2018 06:01 JimmyJRaynor wrote:
welp, Daybreak games just got hit with layoffs.
http://massivelyop.com/2018/04/26/daybreak-has-now-been-hit-with-layoffs/

these layoffs arrive just hours after this quote
"We assure you that these rumors are entirely false and that there’s no impact on our business or games in any way whatsoever."

https://forums.daybreakgames.com/ps2/index.php?threads/regarding-daybreak’s-ownership.249163/

ok guys.


Well, that's reassuring.

Do you play on Emerald?
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
JimmyJRaynor
Profile Blog Joined April 2010
Canada17939 Posts
April 27 2018 00:34 GMT
#3700
On April 27 2018 08:30 ninazerg wrote:
Show nested quote +
On April 27 2018 06:01 JimmyJRaynor wrote:
welp, Daybreak games just got hit with layoffs.
http://massivelyop.com/2018/04/26/daybreak-has-now-been-hit-with-layoffs/

these layoffs arrive just hours after this quote
"We assure you that these rumors are entirely false and that there’s no impact on our business or games in any way whatsoever."

https://forums.daybreakgames.com/ps2/index.php?threads/regarding-daybreak’s-ownership.249163/

ok guys.


Well, that's reassuring.

Do you play on Emerald?

i play on whatever the US East Server is called... is it Connery?
how about you?

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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