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Magicka now released

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DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-01-27 22:01:32
January 25 2011 16:19 GMT
#1
Magicka was just released on steam. Has anyone else bought or is planning on buying this game? It's kind of similar to Diablo but with less emphasis on character progression and items and more emphasis on cooperative play. The game has an interesting dynamic spell system that lets you combine different "elements" to create spells with different effects in real time.

The game is developed by a group of students from Sweden who started a company after they won a game design competition with an early version of the game. A demo is now avaliable on steam where the game can also be bought:

http://store.steampowered.com/app/42910/

Here are two preview articles from RPS:

http://www.rockpapershotgun.com/2011/01/25/put-on-my-robe-wizard-hat-magicka-demo/

http://www.rockpapershotgun.com/2011/01/24/spell-check-5-mistakes-to-avoid-in-magicka/

Our friendly neighborhood caster TotalBiscuit made an interview with one of the creators last year:



Short play through of the beginning of the game with commentary by TotalBiscuit:



Reddit Magicka community:

http://www.reddit.com/r/magicka/
Tomed
Profile Joined August 2005
United States176 Posts
Last Edited: 2011-01-25 16:26:28
January 25 2011 16:25 GMT
#2
There's a free demo and it's a lot of fun. Already bought it will definitely be playing tonight! It's only $10 so you really can't go wrong if you enjoy the demo.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
January 25 2011 16:28 GMT
#3
Hrm...
I never buy games on a whim, but.. I've kinda been wanting to play a game like this lately..
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
January 25 2011 16:37 GMT
#4
--- Nuked ---
NoMicro
Profile Joined June 2010
Canada69 Posts
January 25 2011 16:43 GMT
#5
I just bought this game on a whim, because I wanted a small cutesy game I can play for a bit.
Hopefully it's worth the cash. =)
.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 25 2011 16:44 GMT
#6
On January 26 2011 01:37 Barrin wrote:
That's kinda cool but it doesnt seem to support PvP (?) so it's not for me

There is PvP in the game but it's not really focused on PvP.
keeblur
Profile Joined April 2010
United States826 Posts
January 25 2011 16:47 GMT
#7
I remember hearing about this game back in it's production. Think it was nominated for some Indie awards, might have even won some. I'll have to check it out when I get home from school.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 25 2011 16:48 GMT
#8
It looks really interesting. The only thing keeping me from instantenously spending 10€ is that part with co-op play. Is it one of those games that you shouldn't bother buying if you'll primarily play it in single player mode?
Blobskillz
Profile Joined October 2010
Germany548 Posts
Last Edited: 2011-01-25 17:19:53
January 25 2011 17:19 GMT
#9
On January 26 2011 01:48 Shockk wrote:
It looks really interesting. The only thing keeping me from instantenously spending 10€ is that part with co-op play. Is it one of those games that you shouldn't bother buying if you'll primarily play it in single player mode?


no

in the video he described it that way


when you play it in a single player the game will balance out itself because you can use the more devastating spells without having to watch after your teammates, so in the end you can play it solo too, but imo the real fun will be the coop play with some friends on teamspeak and jsut blasting stuff
Farad
Profile Joined November 2010
216 Posts
Last Edited: 2011-01-25 18:16:41
January 25 2011 18:05 GMT
#10
I've actually been waiting for this game, but I forgot the release date :D The coop looks awesome, so I'm grabbing it later today!

Shockk: I do think coop is what will make this game shine, read second rps article.
Seronei
Profile Joined January 2011
Sweden991 Posts
January 25 2011 18:08 GMT
#11
Played the demo, really fun gameplay. Will buy it soon.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 25 2011 18:21 GMT
#12
Have tried the game a bit now. The multiplayer seems really buggy at the moment. I get a lot of game crashes and freezes when trying to join games. It seems fine in single player and once you have joined games in multiplayer though.
rel
Profile Blog Joined January 2005
Guam3521 Posts
January 25 2011 18:23 GMT
#13
Going to buy it, and hopefully convince my friend to buy it so we can coop!
I'll tank push my way into her heart. ☮♥&$!
Zootre
Profile Joined September 2010
Denmark180 Posts
January 25 2011 19:34 GMT
#14
just completed the demo and it sure is awsome :D trying to convince some friends to play it with me ^^
hejakev
Profile Joined August 2009
Sweden518 Posts
January 25 2011 20:22 GMT
#15
I'm in! We should gather a list of TLers who would like to join up online, that way we can have the full co-op experience
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 25 2011 20:48 GMT
#16
Just played through the demo, now just to convince 3 friends to buy it also..!
andrewlt
Profile Joined August 2009
United States7702 Posts
January 25 2011 20:57 GMT
#17
It seems to me that the fun in this game will be in the ways your team can hilariously die while screwing up rather than in the ways you can blast your enemies.
TimeOut
Profile Joined August 2010
Germany1277 Posts
Last Edited: 2011-01-25 21:57:11
January 25 2011 21:56 GMT
#18
This game is really really fun in co-op mode. There are a lot of ways that you can die and screw up in hilarious ways. Especially if you don't watch what your teammates are casting.

A fully charged lightning AoE is not that great if one just sprayed your whole team with water because of a miscast.

The jokes/shout-outs are great too. "The goblins are coming, RUN TO THE HILLS, RUN FOR YOUR LIVES!"
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
January 26 2011 09:34 GMT
#19
Really fun game, but keeps crashing with me and all my friends D: Can usually finish a chapter before it crashes, though, so we can continue without starting over, but still frustrating. Also, one of our friends is taking it super seriously over vent and its super annoying q_q Much funner to experiment and accidentally kill each other 300 times.
beep beep boop
Acid~
Profile Joined September 2010
Thailand442 Posts
January 26 2011 10:17 GMT
#20
I might buy this game just because of this item description :

Sharp Sword (item) - The instruction reads “stick them with the pointy end”. Good to have in a pinch.
Cirn9
Profile Blog Joined May 2009
1117 Posts
January 26 2011 12:49 GMT
#21
On January 26 2011 19:17 Acid~ wrote:
I might buy this game just because of this item description :

Sharp Sword (item) - The instruction reads “stick them with the pointy end”. Good to have in a pinch.

Makes me think of the flavor text on
[image loading]
Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out
teks
Profile Joined March 2008
Norway263 Posts
January 26 2011 12:50 GMT
#22
New "WTF Is.." video from TotalBiscuit is out, where he talks about his first impressions about the game:

http://www.youtube.com/watch?v=g_XP9OBWGKo

My opinion: This is a really fun game. The mechanics work as advertised, and I find myself discovering new spell "recipes" all the time. It's not super easy to get the hang of, but the more skilled you get the more awesome you feel, it's really rewarding.

It's a shame that multiplayer mode struggles with connection issues atm, and the password option hasn't been patched in yet. I played some coop with 3 friends, but whenever someone got a black screen, lost connection or was booted to windows (which did happen from time to time), it didn't seem possible to reconnect to the game without rehosting, which would reset the level progress.

Once the bug fixes are applied, I can see this game having loads of replay value, especially in the challenge modes, where you fight off streams of monsters. The combat system is just pure fun.
Durak
Profile Blog Joined January 2008
Canada3684 Posts
January 26 2011 15:13 GMT
#23
I will check back on this game when it is patched. Sounds like it will be a better experience without the game crashes/multiplayer issues you guys are describing.
Zorkey
Profile Joined January 2011
Netherlands167 Posts
January 26 2011 15:24 GMT
#24
Yeh its crazy, tryed to play with 2 other friends, and 1 kept crashing, DCing, going out of sync. not playable.

hope its playable in a few days, ill try again.
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
January 26 2011 15:29 GMT
#25
The magic system is the single greatest RPG mechanic created in the last 10 years. It's intuitive and actually requires a form of micro... not to mention it rewards experimentation and has eliminated the whole MP efficiency system of most action RPGs.

If you don't at least try the demo, there's something wrong with you.
FireBlast!
Profile Blog Joined January 2005
United Kingdom5251 Posts
January 26 2011 15:44 GMT
#26
i love the humour, it's spot on.
Victoria Concordia Crescit
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2011-01-26 16:00:34
January 26 2011 15:59 GMT
#27
I bought it yesterday and played it a little. I was suprised at how often you die when soloing, but also how fun it is to die....

Examples:
I wanted to freeze an enemy but then got hit hard and wanted to cast healing, so i had 2 ice, 2 healing in my bar and pressed "cast on self" (middle mousebutton)... i became a solid iceblock and got crushed a second later.

I was flying on the balloon ship thing and the goblins attacked, so i casted fireball (stone+fire), but mistargeted and blew myself over the side and died a horrible death.

I fought a troll, freezed him and wanted to crush him with a big stone, but i accidently pressed middle mousebutton and killed myself with a big rock falling on my head.

I was at low health, but wanted to finish off the enemy caster with a lightning, so i pressed lightning... which killed me because i was hit by a water spell.

I fought a monster and nearly had it dead, but was at low health myself, so i wanted to heal myself but instead pressed the right mousebutton and healed the monster... which thanked me by punching me down a cliff.

I can't wait to do coop, just need to convince a few friends.
Stuv
Profile Blog Joined June 2010
Netherlands942 Posts
January 26 2011 16:23 GMT
#28
Im going to wait before the multiplayer issues are fixed and ill rally some friends. :D
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
January 26 2011 16:29 GMT
#29
Has anyone figured out how to do the wind in a combo? I can't figure it out.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
January 26 2011 16:35 GMT
#30
Buying this game with my brother, can't wait!
We know nothing.
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
January 26 2011 16:40 GMT
#31
The game is 9.99€ and my PayPal only has 7.41€ left -_-.. I'll definitely buy it, looks awesome.
Quote?
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 26 2011 16:52 GMT
#32
On January 27 2011 01:29 Qzy wrote:
Has anyone figured out how to do the wind in a combo? I can't figure it out.


Fire + Water = Steam / Air
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 26 2011 16:58 GMT
#33
On January 26 2011 21:50 teks wrote:
New "WTF Is.." video from TotalBiscuit is out, where he talks about his first impressions about the game:

http://www.youtube.com/watch?v=g_XP9OBWGKo

My opinion: This is a really fun game. The mechanics work as advertised, and I find myself discovering new spell "recipes" all the time. It's not super easy to get the hang of, but the more skilled you get the more awesome you feel, it's really rewarding.

It's a shame that multiplayer mode struggles with connection issues atm, and the password option hasn't been patched in yet. I played some coop with 3 friends, but whenever someone got a black screen, lost connection or was booted to windows (which did happen from time to time), it didn't seem possible to reconnect to the game without rehosting, which would reset the level progress.

Once the bug fixes are applied, I can see this game having loads of replay value, especially in the challenge modes, where you fight off streams of monsters. The combat system is just pure fun.

Just started watching, but I wanted to comment on the ingame language...

It's mostly gibberish, with some swedish words mixed in here and there. "Dunka dunka" I have used, not common in everyday language tho. It can be when you slam something into sometihng else, or it can be a old guy complaining about his neighburs music having really loud beats.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
January 26 2011 17:16 GMT
#34
On January 27 2011 01:52 TimeOut wrote:
Show nested quote +
On January 27 2011 01:29 Qzy wrote:
Has anyone figured out how to do the wind in a combo? I can't figure it out.


Fire + Water = Steam / Air


Thanks .
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 26 2011 17:25 GMT
#35
i downloaded it but the demo does strange things, crashes etc.
And all is illuminated.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 26 2011 17:29 GMT
#36
I bought it, works fine for me, but I didn't play MP yet. This game is a little short, but not easy. Very fun to try and "combo" abilities. Also the amount of possible combinations with different effects is pretty big.
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 26 2011 17:36 GMT
#37
We just got our first real show-stopping bug in our co-op game. The chapter where you are in the burning town (4? 5?) is completely unplayable for us because of desync.

At least another patch is promised for tomorrow, so we'll see how that works. If you can play the game it is really really fun, especially with all the friendly fire and instant kills flying around.

If the demo crashes for you, it is because they didn't patch the demo yet, so it has all the bugs that the first release had and some more. They said that they want to patch the demo as well, but the real game takes priority. If you have performance problems with the demo, try running it in windowed mode.
shaippen
Profile Joined October 2010
Sweden88 Posts
January 26 2011 18:14 GMT
#38
For anyone interested in buying it, I'd recommend using this site, according to totalbiscuit you can activate on steam and supports the developers more than steam does. Could also be a better deal depending where you live.
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 26 2011 18:20 GMT
#39
Patch tonight (or whenever Steam releases it):

http://forums.steampowered.com/forums/showthread.php?t=1732328

Here's the official status of Magicka as of now (26th of Jan).

Short story:
Singleplayer and Multiplayer: Tonights (it's 18:00 in Sweden) patch is going to be fairly big and hopefully it'll adress the majority of the issues you've been experiencing. Right now we've got so many players posting on the steam forums we're having a hard time keeping up answering posts. But we're reading all of them and are adding stuff to our "to-do"-list. This includes fixes and improvements

Here's the changelog

Patch will be delivered to Steam very soon and it's up as soon as Steam pushes the button). We'll monitor your response closely and keep patching the game as often as possible.

Please let us know if the patch helped!

Changelog Patch #26 Jan


Bugs Fixed

* Added keyboard binding for cast self (default middle mouse button)
* Steam usernames longer than 15 characters will now be shortened instead of crashing.
* Fixed a bug when displaying an already disposed server in server listing which caused a crash.
* Multiple move orders with delays will now properly stop during the delay.
* The errorReport in the application directory now also contains a version numbers.
* Server lists can now be properly scrolled.
* Path names are now region safe.
* Chapter 6 Scene 4 (Grimnir mind duel) now spawns the correct amount of spawns.
* Removed VAC option, all online games now use VAC.
* Improved cutscene-skip in Chapter 2 Scene 2.
* Improved cutscene-skip in Chapter 3 Scene 3.
* Checkpoint added in Chapter 6 Scene 5 (Grimnir boss fight).
* Statuseffect desync crash fixed.
* Animation time desync crash fixed.
* Additional small fixes.

Features added

* Cancel button added to gamepad configuration popup.
* Icon added for break free action.
* Icon added for boost action.
* Icon added for magic action.

Known issues:

* No private game/password game option (coming soon)
* Game stutters slightly on some systems despite good performance
* Steam attempts to install XNA framework every time game is launched
* Inexplicable poor performance on some high end machines
* Sometimes campaign progress is wiped due to network disconnect (yeah this one is annoying)
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
January 26 2011 21:12 GMT
#40
Downloading now, let's try this. Does your character gather items & levels?
Brood War is forever
Zerum
Profile Joined February 2008
Sweden348 Posts
January 26 2011 21:15 GMT
#41
you don't really gather items and you don't level up but you can find new spells and you have a staff and a weapon that can be replaced by other you find but they do next to nothing (except for the M60 I found witch is quite the upgrade to a sword ^^).
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 26 2011 23:29 GMT
#42
was really excited to play this game

then I get home and install the demo, load it and bam..

another fucking indie game that doesn't recognize primary/secondary mouse button reversal for left-handed players that also doesn't have one in-game

fucking indies do this all the time, it's absolute shit and I'm not buying a game that discriminates against left-handed people =/
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2011-01-26 23:35:23
January 26 2011 23:35 GMT
#43
Discriminating is a completely different thing than being forgetful. Calm down, man. They are patching it like crazy, every day a new patch. maybe if you submitted a request they would help you out, rather than whining on an unrelated forum about your equal rights.
beep beep boop
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
January 26 2011 23:38 GMT
#44
It's a great game. Good humor, alot of spells, nice graphics.

I'm still doing the single player Adventure but I think the Co-op is going to be a blast.
aka Wardo
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2011-01-26 23:46:21
January 26 2011 23:39 GMT
#45
On January 27 2011 08:35 Nokarot wrote:
Discriminating is a completely different thing than being forgetful. Calm down, man. They are patching it like crazy, every day a new patch. maybe if you submitted a request they would help you out, rather than whining on an unrelated forum about your equal rights.


idk, I'm pretty over it already because every indie game I've played that didn't have this common function of recognizing the set windows mouse options never fixed it regardless of how many people complained about it on the forums, and I think you're pretty silly in thinking they would too (I'd love for you to correct me if I'm wrong though if they end up fixing this problem)

also, I said nothing about rights, rights are completely irrelevant to this so maybe in your future "whining" about others who criticize something, you shouldn't turn their criticism into a straw man

oh, and I'm pretty sure this is a relevant forum considering the thread is literally dedicated to discussion about the game
tyr
Profile Blog Joined February 2008
France1686 Posts
January 26 2011 23:50 GMT
#46
So I tried the solo demo and it was really fun but I'm much more interested in multiplayer.

Has anyone tried it yet ? What else does it brings over the solo mode ? Can you combine spells with your buddies ?
Also, is there like a lot of levels ?
I'll probably buy it anyway but I'd really like to know a bit more about multiplayer. :D
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
Seronei
Profile Joined January 2011
Sweden991 Posts
Last Edited: 2011-01-26 23:58:21
January 26 2011 23:55 GMT
#47
+ Show Spoiler +
On January 27 2011 08:39 GGTeMpLaR wrote:
Show nested quote +
On January 27 2011 08:35 Nokarot wrote:
Discriminating is a completely different thing than being forgetful. Calm down, man. They are patching it like crazy, every day a new patch. maybe if you submitted a request they would help you out, rather than whining on an unrelated forum about your equal rights.


idk, I'm pretty over it already because every indie game I've played that didn't have this common function of recognizing the set windows mouse options never fixed it regardless of how many people complained about it on the forums, and I think you're pretty silly in thinking they would too (I'd love for you to correct me if I'm wrong though if they end up fixing this problem)

also, I said nothing about rights, rights are completely irrelevant to this so maybe in your future "whining" about others who criticize something, you shouldn't turn their criticism into a straw man

oh, and I'm pretty sure this is a relevant forum considering the thread is literally dedicated to discussion about the game

Why don't you tweet it to them?



DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 26 2011 23:59 GMT
#48
On January 27 2011 08:50 tyr wrote:
So I tried the solo demo and it was really fun but I'm much more interested in multiplayer.

Has anyone tried it yet ? What else does it brings over the solo mode ? Can you combine spells with your buddies ?
Also, is there like a lot of levels ?
I'll probably buy it anyway but I'd really like to know a bit more about multiplayer. :D

I have played 3-4 times in multiplayer now. It's awesome. You can cooperate with your friends in many ways. It's also fun to just fool around with your friends. Start PvPing randomly or just testing out new combinations of spells together. Comical deaths happen almost all the time in the party. People blow themselves up, accidentally kill friends or fall of cliffs.
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 27 2011 00:01 GMT
#49
There is even an achievement if you kill one of your friends with the (randomly targeted, instant-killing) lightning strike spell. xD
Maginor
Profile Joined May 2010
Norway505 Posts
January 27 2011 00:27 GMT
#50
On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 27 2011 00:31 GMT
#51
On January 27 2011 09:27 Maginor wrote:
On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.


I disagree that there is no added difficulty when it plays just like other games (diablo, torchlight, etc) as far as mouse button movement goes and is counterproductive to what you are already used to in general (even if you've never played it before)

although I do apologize because if they actually said they will add it on the forums, I will buy it when they implement this because it looks amazing and I enjoyed the demo from what I played (besides the mouse function)
Maginor
Profile Joined May 2010
Norway505 Posts
January 27 2011 00:44 GMT
#52
On January 27 2011 09:31 GGTeMpLaR wrote:
Show nested quote +
On January 27 2011 09:27 Maginor wrote:
On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.


I disagree that there is no added difficulty when it plays just like other games (diablo, torchlight, etc) as far as mouse button movement goes and is counterproductive to what you are already used to in general (even if you've never played it before)

although I do apologize because if they actually said they will add it on the forums, I will buy it when they implement this because it looks amazing and I enjoyed the demo from what I played (besides the mouse function)


I'm more used to moving with the right mouse button. It's too bad they didn't allow for rebinding the mouse buttons when you can rebind all the spell buttons.
Fluffy1
Profile Joined September 2010
United States322 Posts
January 27 2011 00:49 GMT
#53
Just bought the game, single player has been awesome so far. I wish some of my friends would play it but they aren't into non fps.
Hopefully we set up a teamliquid player list so we can all play online together :D
"I may be an idiot, but I am not stupid"
MadnessX
Profile Joined April 2010
United States77 Posts
January 27 2011 00:58 GMT
#54
I was thinking about buying this last night... only thing holding me back is not knowing how replayable this game.

Compare to Castle Crashers maybe?
Press Start LAN /// UCSD Winter Game Fest /// Readyforce LANHAMMER 2013
Ilfirin
Profile Joined November 2010
United States102 Posts
January 27 2011 01:55 GMT
#55
so for someone with a semi-decent laptop, and very little money, is this worth DLing? I mean, Id love a good diablo clone to play till torchlight 2, but being super broke, and only having internet at my friend's house (across the street but still not at home), is it worth my 10 dollars next paycheck? I enjoyed D2, loved torchlight and D2 MXL, if that helps any.
Seronei
Profile Joined January 2011
Sweden991 Posts
Last Edited: 2011-01-27 02:03:25
January 27 2011 02:02 GMT
#56
On January 27 2011 10:55 Ilfirin wrote:
so for someone with a semi-decent laptop, and very little money, is this worth DLing? I mean, Id love a good diablo clone to play till torchlight 2, but being super broke, and only having internet at my friend's house (across the street but still not at home), is it worth my 10 dollars next paycheck? I enjoyed D2, loved torchlight and D2 MXL, if that helps any.

semi-decent? Need more than that, what graphic card do you have?

Download the free demo and try it.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 27 2011 08:46 GMT
#57
After seeing TotalBiscuits second video on the game I caved and just had to get it. Currently downloading. I'll probably play SP first and hope it lasts a while.

If the MP is patched and fully functional, how about we set up a bunch of TL folks willing to co-op?
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
January 27 2011 08:49 GMT
#58
On January 27 2011 08:39 GGTeMpLaR wrote:
Show nested quote +
On January 27 2011 08:35 Nokarot wrote:
Discriminating is a completely different thing than being forgetful. Calm down, man. They are patching it like crazy, every day a new patch. maybe if you submitted a request they would help you out, rather than whining on an unrelated forum about your equal rights.


idk, I'm pretty over it already because every indie game I've played that didn't have this common function of recognizing the set windows mouse options never fixed it regardless of how many people complained about it on the forums, and I think you're pretty silly in thinking they would too (I'd love for you to correct me if I'm wrong though if they end up fixing this problem)

also, I said nothing about rights, rights are completely irrelevant to this so maybe in your future "whining" about others who criticize something, you shouldn't turn their criticism into a straw man

oh, and I'm pretty sure this is a relevant forum considering the thread is literally dedicated to discussion about the game


have you considered reversing it in the drivers or windows?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
Last Edited: 2011-01-27 09:09:47
January 27 2011 09:05 GMT
#59
I recently got this after a friend of mine told me to try out the demo and check it out if we should get it for some co-op madness.

There's tons of issues with connections etc. but for some reason it seems completely random so you either get a really good game with no issues going on and play 4+ chapters easily or the game crashes on first spell. Hopefully the patches handle this soon enough.

All the combinations and weapon enchanting etc. makes it pretty crazy, though some stuff seems just ridiculously more powerful than other, your basic fire/frost cones and lightning are almost useless unless used on enemy with 5 components and even then they need to be pretty weak against it or wet etc. while some combinations such as steam/lightning based arcane beam absolutely destroys everything if you have the chance to set it up and fire/arcane/rock shotspam cleans goblins and other weak foes with few un-charged hits.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 27 2011 11:20 GMT
#60
On January 27 2011 18:05 NeonFlare wrote:
I recently got this after a friend of mine told me to try out the demo and check it out if we should get it for some co-op madness.

There's tons of issues with connections etc. but for some reason it seems completely random so you either get a really good game with no issues going on and play 4+ chapters easily or the game crashes on first spell. Hopefully the patches handle this soon enough.

All the combinations and weapon enchanting etc. makes it pretty crazy, though some stuff seems just ridiculously more powerful than other, your basic fire/frost cones and lightning are almost useless unless used on enemy with 5 components and even then they need to be pretty weak against it or wet etc. while some combinations such as steam/lightning based arcane beam absolutely destroys everything if you have the chance to set it up and fire/arcane/rock shotspam cleans goblins and other weak foes with few un-charged hits.


Nah, the only thing overpowered is the water/lightning combo. I love to use a 5-water (increases the range compared to 1-water) spell casted on everything in my area (shift-rightclick), followed by 5-lightning. It can hit 20 enemies at the same time and does a lot of damage.... of course if an ally is near he'll be shocked by how effective that is, too.

Or have someone prepare a stone spell and quickly freeze the target by making it wet and then using cold on it, the stone will crush the enemy into pieces with several thousand points of damage.

I really need more friends to play it with :-(
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
January 27 2011 12:11 GMT
#61
On January 27 2011 10:55 Ilfirin wrote:
so for someone with a semi-decent laptop, and very little money, is this worth DLing? I mean, Id love a good diablo clone to play till torchlight 2, but being super broke, and only having internet at my friend's house (across the street but still not at home), is it worth my 10 dollars next paycheck? I enjoyed D2, loved torchlight and D2 MXL, if that helps any.


I had to turn it down to lowest settings, 1200x800 windowed to make it run. Which worked fine, until I hit a fight with some summoners, and I got maybe.... 3 fps? Try the demo and see how it matches up, if you have to turn it way down to make it run, don't buy it(because you're gonna get fucked later on).
Theres a fine line between fishing and just standing on the shore like an idiot.
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 27 2011 12:16 GMT
#62
On January 27 2011 08:50 tyr wrote:
So I tried the solo demo and it was really fun but I'm much more interested in multiplayer.

Has anyone tried it yet ? What else does it brings over the solo mode ? Can you combine spells with your buddies ?
Also, is there like a lot of levels ?
I'll probably buy it anyway but I'd really like to know a bit more about multiplayer. :D

I played the solo first, and quite enjoyed a lightning fire combo, or lightning and ice combo, but when I got into multiplayer, I realised _atleast_ half of the time, I'd hit my my ally also, he he gave some snide remarks, and I swear his aim got worse (he hit me more) after that.

Then we discovered the arcane, was mighty fun to combine 2 lightning fire arcane beams into 1 and wreak havoc.
Then I switched over to lightning arcane ice to better hold the enemies at a distance, and if you cross a fire beam with a ice beam, it explodes!
2 of those explosions can kill almost any non-boss monster. But it happened quite often that we misaimed and killed eachother -_-

Also, the always so fun "HEAL YOURSELF!" and then cast meteor shower and then recieve a bunch of cussing because meteor shower is really unpredictable, and I have been 1-shottet by a direct hit =(.

Great fun imo, the more players, the more chaotic, the more fun!

And the spell system is imo the way every RPG spellcaster system should've been like.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 27 2011 12:27 GMT
#63
Ok, level 3 has me completely frustrated.

The airship fight always ends with me finishing everything off, then Vlad jumps and the ship crashes. After the crash, I've got a huge "DEFEATED" on the screen but can continue to play; however, if I die, I can't continue from the last checkpoint because the "defeated" mode messes up the game.

And I always die fighting the druids, because the inevitably push me into a corner and then spam stone walls which prevent me from escaping, while more and more trees spawn which also beat on me. And when I'm dead, all I can do is restart the level because of the bug.
potatomash3r
Profile Joined April 2010
Australia417 Posts
January 27 2011 13:12 GMT
#64
On January 27 2011 21:27 Shockk wrote:
Ok, level 3 has me completely frustrated.

The airship fight always ends with me finishing everything off, then Vlad jumps and the ship crashes. After the crash, I've got a huge "DEFEATED" on the screen but can continue to play; however, if I die, I can't continue from the last checkpoint because the "defeated" mode messes up the game.

And I always die fighting the druids, because the inevitably push me into a corner and then spam stone walls which prevent me from escaping, while more and more trees spawn which also beat on me. And when I'm dead, all I can do is restart the level because of the bug.


Same thing happened to me, restarting the client solved the problem for me.

So far on average I get 20-30 fps which can be horrible and frustrating when it keeps fluctuating, so far I like the game but the technical issues are a real bummer. I'm just hoping they patch it or something in the near future. Been to their forums and it seems that their trying to do something about the bugs and network issues.
Part of being mature is to accept your loss.
TaiYang
Profile Blog Joined August 2010
Canada128 Posts
January 27 2011 13:18 GMT
#65
Bought the game yesterday and I can say that it was worth every penny
...but the parasites say NO!
Ryndika
Profile Blog Joined August 2010
1489 Posts
January 27 2011 13:30 GMT
#66
Is AMD phenom x3 (2.2~GHz, triplecore) enough to run this game in multiplayer?
I read the system requirement but I never understand how to look up for the processor.

Anyways great game judging my demo. :D I love the fact that I died sooooooo many times by my own spells rather than enemies.
as useful as teasalt
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 27 2011 14:10 GMT
#67
Ok, I've found a way around the bug in level 3. If you cast a shield on yourself the moment before the airship crashes, you won't "die" and thus won't be "defeated" and can continue the level just fine.

I really love the humor and all the references in this game, there are too many to name them all. All the little details are really amazing. However, the game could have used a lot of polishing before being released.

- the delay when casting can become incredibly frustrating, e.g. in the fight against the warlord. You've barely finished casting something and then you're smashed against a wall, unable to escape because the enemy attacks, grapples, stuns faster than you can react
- the spell variations are fun in theory, but in the end you'll just steam+lighting+arcane everything to death because of the insane damage and because you won't stay alive if stuff doesn't die quick enough. There are so many fun things I simply don't use because they're not practical (stone ring, arcane land mines, healing land mines, ice machine gun etc etc)
- the game bugs out when I have my gamepad connected; it then won't let me play with keyboard and mouse. I have to disconnect the gamepad in order to play
- gamepad controls are terrible. Obviously I'll play a Diablo clone with keyboard/mouse, but I just wanted to give it a try and it's barely playable. Especially casting many spells in quick succession is nigh impossible
- graphics issues. Even at low detail, I get pretty bad FPS despite the game's graphics not exactly being stellar.

It's a fun game, but they've got a lot of work to do. I hope future patches don't only fix bugs but improve the gameplay as well.
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-01-27 14:48:34
January 27 2011 14:44 GMT
#68
Seems the release was very bugged, a mega patch was released already (nearly 500mn)

List of fixes
http://www.rockpapershotgun.com/2011/01/25/magicka-receives-mighty-patch-already/

edit : I'm very late, all my posts are garbage since some days ><
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 27 2011 14:49 GMT
#69
+ Show Spoiler +
On January 27 2011 17:49 UniversalSnip wrote:
Show nested quote +
On January 27 2011 08:39 GGTeMpLaR wrote:
On January 27 2011 08:35 Nokarot wrote:
Discriminating is a completely different thing than being forgetful. Calm down, man. They are patching it like crazy, every day a new patch. maybe if you submitted a request they would help you out, rather than whining on an unrelated forum about your equal rights.


idk, I'm pretty over it already because every indie game I've played that didn't have this common function of recognizing the set windows mouse options never fixed it regardless of how many people complained about it on the forums, and I think you're pretty silly in thinking they would too (I'd love for you to correct me if I'm wrong though if they end up fixing this problem)

also, I said nothing about rights, rights are completely irrelevant to this so maybe in your future "whining" about others who criticize something, you shouldn't turn their criticism into a straw man

oh, and I'm pretty sure this is a relevant forum considering the thread is literally dedicated to discussion about the game


have you considered reversing it in the drivers or windows?



I thought when I originally said

"that doesn't recognize primary/secondary mouse button reversal for left-handed players"

it was assumed that I had it done on windows
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 27 2011 15:01 GMT
#70
Ok, the boss fights are currently what kills this game for me. I just Alt+F4'ed it and won't start it again today.

There will obviously be spoilers for the fights so don't read along if you care about that.

- That huge snake thing. It was really fun figuring out that shields of any kind would damage it and that hitting the head with spells was really hard. Having the thing then run into 20 consecutive shields was one huge borefest, though

- Warlord. After my 6th try, he somehow randomly blew himself off-screen with me having no idea how that happened. Until then, I was hopelessly being pummeled, stunned, thrown and killed on every attempt. Between casting shields and haste I had barely enough time to damage him, let alone survive. If he hadn't suicided I'd have Alt+F4'ed right there

- Grimnir mind duel. LOL. This is ridiculous, and not in the funny way. You spawn on these tiny platforms, of course some sorcerers materialize right next to you and BOOM you're blown off screen. Yeah, right. I've tried shields, I've tried aligning to walls but it happens on seemingly every stage (mostly on the third), it won't help

There some fun to be had to die funny deaths in this game, but dying deaths without having a chance to advance, improve or do anything at all is 120% frustration.
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
January 27 2011 15:15 GMT
#71
On January 28 2011 00:01 Shockk wrote:
- That huge snake thing. It was really fun figuring out that shields of any kind would damage it and that hitting the head with spells was really hard. Having the thing then run into 20 consecutive shields was one huge borefest, though


Who says you have to kill him with shields?

+ Show Spoiler +
Grease between you and him, light on fire, he burns to death in 30 secs. NP!
Theres a fine line between fishing and just standing on the shore like an idiot.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 27 2011 15:22 GMT
#72
On January 28 2011 00:15 Ethenielle wrote:
Show nested quote +
On January 28 2011 00:01 Shockk wrote:
- That huge snake thing. It was really fun figuring out that shields of any kind would damage it and that hitting the head with spells was really hard. Having the thing then run into 20 consecutive shields was one huge borefest, though


Who says you have to kill him with shields?

+ Show Spoiler +
Grease between you and him, light on fire, he burns to death in 30 secs. NP!


+ Show Spoiler +

Or wait until it bows down to attack, cast water on it, get knocked down, heal, prepare arcane + lightning, wait for it to bow down again and cast. I also had a lot of success with stone walls (stone + shield) right in the path of his attack.
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 27 2011 15:47 GMT
#73
On January 28 2011 00:22 Morfildur wrote:
Show nested quote +
On January 28 2011 00:15 Ethenielle wrote:
On January 28 2011 00:01 Shockk wrote:
- That huge snake thing. It was really fun figuring out that shields of any kind would damage it and that hitting the head with spells was really hard. Having the thing then run into 20 consecutive shields was one huge borefest, though


Who says you have to kill him with shields?

+ Show Spoiler +
Grease between you and him, light on fire, he burns to death in 30 secs. NP!


+ Show Spoiler +

Or wait until it bows down to attack, cast water on it, get knocked down, heal, prepare arcane + lightning, wait for it to bow down again and cast. I also had a lot of success with stone walls (stone + shield) right in the path of his attack.

Or simply, 3 fully charged rocks straight to his face. (time this takes depends on your accuracy, he won't bow down if you're too far away).
cornwell1961
Profile Joined April 2010
Afghanistan56 Posts
January 27 2011 16:08 GMT
#74
On January 28 2011 00:01 Shockk wrote:

- Warlord. After my 6th try, he somehow randomly blew himself off-screen with me having no idea how that happened. Until then, I was hopelessly being pummeled, stunned, thrown and killed on every attempt. Between casting shields and haste I had barely enough time to damage him, let alone survive. If he hadn't suicided I'd have Alt+F4'ed right there


happend to me too, but i was on my way defeating him with mines and haste
brum
Profile Joined January 2011
Hungary187 Posts
January 27 2011 16:18 GMT
#75
My advice is that if you want to play co-op don't buy the game yet.
You'll be just disappointed, this game is not complete yet.
Just like every paradox game it won't be complete for a while.
It WILL be a good dame though, once it's properly patched.
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 27 2011 16:25 GMT
#76
On January 28 2011 01:18 brum wrote:
My advice is that if you want to play co-op don't buy the game yet.
You'll be just disappointed, this game is not complete yet.
Just like every paradox game it won't be complete for a while.
It WILL be a good dame though, once it's properly patched.

I strongly disagree with this person.

I've only had some minor sync problems for a short time while playing multiplayer. So I might have been lucky, but saying to wait for this game to become "complete" is like saying don't buy starcraft 2 until it's balanced...
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
January 27 2011 16:36 GMT
#77
i watched a stream of some guy in chapter 5, with 4 hours played.

so i was wondering, how many chapters are there? how long does it take to complete the game?
Seronei
Profile Joined January 2011
Sweden991 Posts
January 27 2011 16:49 GMT
#78
On January 28 2011 01:36 Corvi wrote:
i watched a stream of some guy in chapter 5, with 4 hours played.

so i was wondering, how many chapters are there? how long does it take to complete the game?

13 or 14 chapters I think. Should take 6-10 hours according to the developer.
meegrean
Profile Joined May 2008
Thailand7699 Posts
January 27 2011 17:01 GMT
#79
sounds like one hell of a funny game. gonna try the demo soon.
Brood War loyalist
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
January 27 2011 17:27 GMT
#80
Tried the demo and it was great fun, but after all the combinations, it'll probably get boring. Though once multiplayer works that will be fun to try
Fear is a 4 letter word. Why be afraid?
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
Last Edited: 2011-01-27 18:40:00
January 27 2011 18:39 GMT
#81
I made a list on reddit with a couple of element combinations with effects and damages that I have found so far:

http://www.reddit.com/r/magicka/comments/fa6g3/list_of_element_combinations/

This list is far from complete but here are some of the combinations with effects and damages that I have found so far.

Subelements:
QF = Steam
QR = Ice

Beams:

Damage states is per "tick" of the ray. AOE damage (shift+mouse2) is 4x the rays "per tick" damage.

S = Arcane beam ~100 damage.

SR = Cold beam ~100 damage, chills.

SF = Fire beam ~100 damage, sets of fire.

SQ = Water beam ~100 damage, wets.

SA = Lighting beam ~200 damage.

SAR = Cold/Lighting beam ~235 damage, chills.

SAF = Fire/Lighting beam ~284 damage, sets of fire.

SAQF = Steam/Lighting beam ~650 damage! wets.

Walls:

Can be cast in a semicircle by mouse2 or in a complete circle with shift+mouse2

ED = Wall of Stone - Blocks enemies.

EDQ = Wet wall of Stone - Wets/blocks enemies.

EDF = Burning wall of Stone Burns/blocks enemies.

EDW = Green wall of Stone - Can't find any special effect.

EDS = Red wall of Stone - Can't find any special effect.

EDR = Cold wall of Stone - Chills enemies.

EDQF = Steam wall of Stone - Seems to have same effect as the Wet wall of Stone.

EDQR = Icy wall of Stone - Seems to have same effect as Cold wall of Stone.

Ice sprays:

Shoots 3 projectiles per ice element in a shotgun effect. If loaded, fires more powerful projectiles in a thinner cone with longer range. Damage stated is per projectile. Area of effect attacks (shift+mouse2) do slightly more damage than one projectile.

QR = Ice projectiles 168 damage

QRS Ice/Arcane projectiles 405 damage

QRA = Ice/Lighting projectiles 430 damage

QRAS = Ice/Lighting/Arcane projectile 655 damage!

Projectiles/Bombs:

Sends a projectile that does AoE damage when it lands. Area of effect (shift+mouse2) deals less damage than the projectiles. Projectiles deal a lot more damage if loaded.

DQ = Waterball ~80 damage for direct hit, no splash damage, wets.

DF = Fireball ~100 damage, sets on fire.

DR = Coldball ~100 damage, chills.

DQR = Iceball ~200 damage.

DQF = Steamball ~350 damage, wets.

DS = Arcaneball ~500 damage.

DSF = Arcane Fireball ~500 damage, sets on fire.

DSQ = Arcane Waterball ~500 damage, wets.

DSR = Arcane Coldball ~500 damage, chills.

DSQF = Arcane Steamball ~850 damage! wets.


Please visit our Magicka community at:

http://www.reddit.com/r/magicka/
WArped
Profile Joined December 2010
United Kingdom4845 Posts
January 27 2011 18:42 GMT
#82
Show nested quote +
On January 28 2011 03:39 DrainX wrote:
I made a list on reddit with a couple of element combinations with effects and damages that I have found so far:

http://www.reddit.com/r/magicka/comments/fa6g3/list_of_element_combinations/

This list is far from complete but here are some of the combinations with effects and damages that I have found so far.

Subelements:
QF = Steam
QR = Ice

Beams:

Damage states is per "tick" of the ray. AOE damage (shift+mouse2) is 4x the rays "per tick" damage.

S = Arcane beam ~100 damage.

SR = Cold beam ~100 damage, chills.

SF = Fire beam ~100 damage, sets of fire.

SQ = Water beam ~100 damage, wets.

SA = Lighting beam ~200 damage.

SAR = Cold/Lighting beam ~235 damage, chills.

SAF = Fire/Lighting beam ~284 damage, sets of fire.

SAQF = Steam/Lighting beam ~650 damage! wets.

Walls:

Can be cast in a semicircle by mouse2 or in a complete circle with shift+mouse2

ED = Wall of Stone - Blocks enemies.

EDQ = Wet wall of Stone - Wets/blocks enemies.

EDF = Burning wall of Stone Burns/blocks enemies.

EDW = Green wall of Stone - Can't find any special effect.

EDS = Red wall of Stone - Can't find any special effect.

EDR = Cold wall of Stone - Chills enemies.

EDQF = Steam wall of Stone - Seems to have same effect as the Wet wall of Stone.

EDQR = Icy wall of Stone - Seems to have same effect as Cold wall of Stone.

Ice sprays:

Shoots 3 projectiles per ice element in a shotgun effect. If loaded, fires more powerful projectiles in a thinner cone with longer range. Damage stated is per projectile. Area of effect attacks (shift+mouse2) do slightly more damage than one projectile.

QR = Ice projectiles 168 damage

QRS Ice/Arcane projectiles 405 damage

QRA = Ice/Lighting projectiles 430 damage

QRAS = Ice/Lighting/Arcane projectile 655 damage!

Projectiles/Bombs:

Sends a projectile that does AoE damage when it lands. Area of effect (shift+mouse2) deals less damage than the projectiles. Projectiles deal a lot more damage if loaded.

DQ = Waterball ~80 damage for direct hit, no splash damage, wets.

DF = Fireball ~100 damage, sets on fire.

DR = Coldball ~100 damage, chills.

DQR = Iceball ~200 damage.

DQF = Steamball ~350 damage, wets.

DS = Arcaneball ~500 damage.

DSF = Arcane Fireball ~500 damage, sets on fire.

DSQ = Arcane Waterball ~500 damage, wets.

DSR = Arcane Coldball ~500 damage, chills.

DSQF = Arcane Steamball ~850 damage! wets.


Please visit our Magicka community at:

http://www.reddit.com/r/magicka/


This is great man. I just picked up the game, I'll find this useful.
alpskomleko
Profile Blog Joined March 2006
Slovenia950 Posts
January 27 2011 19:10 GMT
#83
Has anyone else had a problem with the subtitles? Whenever a NPC is talking, a speech bubble is supposed to appear, but it does not. Bought from D2D.
players do games, press mens do their things. and fans do make good cheers.
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
Last Edited: 2011-01-27 19:30:14
January 27 2011 19:29 GMT
#84
The Game is just a bundle of fun, too bad I crash on mind duel every single time. So I cant get past chapter 6 atm. I've been spending my time getting to the end of ch.6 as fast as possible.
45minutes so far =)
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
StuBob
Profile Joined March 2010
United States373 Posts
January 27 2011 21:52 GMT
#85
This game is awesome, but it is SO buggy
I play RANDOM!
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 27 2011 22:02 GMT
#86
Updated the OP with the other TotalBiscuit video and a link to the reddit Magicka community.
TimeOut
Profile Joined August 2010
Germany1277 Posts
Last Edited: 2011-01-27 22:22:02
January 27 2011 22:20 GMT
#87
New patch is out, broke multiplayer completely for us.
Edit: Works over Tuungle (sometimes), but desynces as usual.

At least the developers try to fix their stuff, even though it backfires most of the time. :D
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
January 27 2011 22:51 GMT
#88
Argh, I don't have an account, parents don't have an account. I have the money in my pocket. Wat do?
Terran OP
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 27 2011 23:04 GMT
#89
On January 28 2011 07:51 Argoneus wrote:
Argh, I don't have an account, parents don't have an account. I have the money in my pocket. Wat do?

Ask someone to gift it to you on steam and pay them in cash
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 27 2011 23:20 GMT
#90
Going to try torrenting this, hopefully the torrent works well, and if its as good as it looks, probably going to buy it soon.
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
January 27 2011 23:27 GMT
#91
On January 28 2011 08:20 Sprungjeezy wrote:
Going to try torrenting this, hopefully the torrent works well, and if its as good as it looks, probably going to buy it soon.

just download demo off of steam, takes like 5 mins
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
iNdEMAND
Profile Joined July 2010
130 Posts
January 27 2011 23:28 GMT
#92
i heard this is like gauntlet? is that true? i loved that game.
phantem
Profile Joined September 2010
United States163 Posts
January 27 2011 23:34 GMT
#93
I wasn't going to buy the game initially but I watched my friend play it for a while and it looked really interesting. Definitely worth the 10 bucks so far, even if it does crash from time to time.
"At MLG Dallas, I got up, bitchslapped hot_bid and went back to bed."-Liquid`Jinro
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 27 2011 23:40 GMT
#94
this game works perfectly for me and my friends (3 player challenge, single player) so I hope it isn't as buggy anymore
Fluffet
Profile Joined August 2010
Sweden47 Posts
January 27 2011 23:42 GMT
#95
This game is awesome! I am currently at chapter 9 (I think) with a couple of friends. I can't believe it, the spell system is so innovative and the dynamics of the game is amazing. You should buy this.
More fluff to the people
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 27 2011 23:52 GMT
#96
I caved bought it, looks pretty awesome.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 28 2011 00:29 GMT
#97
Reminds me of Lost Magic for the DS, had a great system with combining runes to get a lot of different spells, but the story was kinda short shit and the MP was lagtastic.

Ill be getting this.
Together but separate, like oatmeal
Gnosis
Profile Joined December 2008
Scotland912 Posts
January 28 2011 00:48 GMT
#98
Was reading an article that trashed EA because of their snubbing the PC community with DS2 content. Ended comparing DS2 to Magicka... So, having $9.99 and not $59.99, Magicka it was :D
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
Maginor
Profile Joined May 2010
Norway505 Posts
Last Edited: 2011-01-28 00:54:21
January 28 2011 00:53 GMT
#99
On January 28 2011 04:10 alpskomleko wrote:
Has anyone else had a problem with the subtitles? Whenever a NPC is talking, a speech bubble is supposed to appear, but it does not. Bought from D2D.


This usually resolves itself if you restart the game. Or, you know, you can just learn to speak ancient swenglish.
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 28 2011 00:58 GMT
#100
I wonder if the desyncs in multiplayer are a common issue. We can't play certain levels or challenges for more than 2 waves, without desyncing.

The host is always fine, other players start to lag behind and can't keep up. We are using Tunngle for our connections (because regular online play doesn't work).

Anyone else who has experienced similar things? Single player is fine.
Maginor
Profile Joined May 2010
Norway505 Posts
January 28 2011 01:02 GMT
#101
On January 28 2011 09:58 TimeOut wrote:
I wonder if the desyncs in multiplayer are a common issue. We can't play certain levels or challenges for more than 2 waves, without desyncing.

The host is always fine, other players start to lag behind and can't keep up. We are using Tunngle for our connections (because regular online play doesn't work).

Anyone else who has experienced similar things? Single player is fine.


Yes, that is what 90% of the bug reports seem to be about.
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 28 2011 01:08 GMT
#102
I guess I just looked at the wrong bug reports then. Most bug reports that I've seen are about random crashes not desync/slowdown.

Thanks.
Terr
Profile Joined October 2010
237 Posts
January 28 2011 01:38 GMT
#103
I can't even run the demo... I tried all kinds of stuff - I tried running it as administrator, I tried running it in different compatibility modes, i tried reinstalling it. Nothing worked, I always get a white screen when I try to play it
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
January 28 2011 04:33 GMT
#104
I played some arena tonight and got my grip on what is the end game material.

At some point you gotta have some shield up all the time and try to cast as more bookspell as possible. Teleport is really really good because you can do it while still knocked down.
The RASAS Beam look like the most powerful one target skill. Rain and chain lightning kick ass too for multiple target. I use the R shield/egg the most.

Also Time Warp and Death seems really mandatory.

Game is sure hardcore, I'd like to hear some arena tactics.
Brood War is forever
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 28 2011 04:39 GMT
#105
On January 28 2011 13:33 ScDeluX wrote:
I played some arena tonight and got my grip on what is the end game material.

At some point you gotta have some shield up all the time and try to cast as more bookspell as possible. Teleport is really really good because you can do it while still knocked down.
The RASAS Beam look like the most powerful one target skill. Rain and chain lightning kick ass too for multiple target. I use the R shield/egg the most.

Also Time Warp and Death seems really mandatory.

Game is sure hardcore, I'd like to hear some arena tactics.

QFAS Steam/Lighting/Arcane is the best ray spell I have found so far. It deals ~650 damage per tick. ~2500 damage if you use the aoe. Also summons seem to be a bit imbalanced in the arenas at the moment. You can beat both of the arenas by just finding a good summoning magicka, then spamming it.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
January 28 2011 06:23 GMT
#106
We had loads of summons and Vortex in multiplayer, too bad at some point the game just started to stutter so bad it became unplayable, probably memory leak or something, because a moment before it had worked just fine with equal amount of summons etc.

Just got to part wherer you meet the yetis in solo, was bit suprising to be just rushed and one-shot. Mind Duel was also pretty annoying due all the knockbacks, but playing around with shields and mines and whatnot proved to be quite effective.

When they get multiplayer smoothed out, it will be damn amazing. I managed to play some co-op earlier and it ended in people trying out the lightning bolt and constantly gibbing each other, so it became a habit to keep up lightning shield.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 28 2011 06:28 GMT
#107
Honestly this game is beyond amazing, easily best 10$ I've ever spent. Wish I knew people that played, too many friends are WoW addicts : /
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 28 2011 11:09 GMT
#108
Wtf is this?

I cant even caste haste on myself to get through the tutorial. It just keeps burning me. Ive restarted and everything. (first time round my sword wouldnt even cut..)
I don't want to be part everything. I want to be something. - Weapon X
inf3rnus
Profile Joined April 2010
United States28 Posts
Last Edited: 2011-01-28 11:14:19
January 28 2011 11:13 GMT
#109
On January 28 2011 13:33 ScDeluX wrote:
Game is sure hardcore, I'd like to hear some arena tactics.


Got global rank 2/3 with a friend by just running around using FQASSS aoe lol. Rain+Blizzard while inside a shield barrier makes some waves really easy too
Whiladan
Profile Joined September 2010
United States463 Posts
January 28 2011 11:15 GMT
#110
On January 28 2011 20:09 Khul Sadukar wrote:
Wtf is this?

I cant even caste haste on myself to get through the tutorial. It just keeps burning me. Ive restarted and everything. (first time round my sword wouldnt even cut..)


Read the instructions. Casting specific spells involves pressing the spacebar; middle-mouse is for simple combos on yourself
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 28 2011 12:45 GMT
#111
Nothing i did worked.

I skipped tutorial and did haste right away. Tutorial is soo buggy!
I don't want to be part everything. I want to be something. - Weapon X
Roblin
Profile Joined April 2010
Sweden948 Posts
Last Edited: 2011-01-28 13:19:21
January 28 2011 13:10 GMT
#112
if you don't buy this game right now you are completely stupid -> if you buy this game, you are not completely stupid
I bought the game on release date -> I AM NOT STUPID!

but really, this game is fucking awesome! and remember, if a friend has something you want, press the following buttons (q, f, a, s, a, spacebar) and odds are he will extremely accidentally be struck by a lightningbolt, which, if anyone asks, was intended for the big ogre next to you.

edit: the lightning bolt will kill him if he doesnt have a shield btw, and here is a list of my favourite combat spells:

meteor shower: essentially kills everything on screen (including you if you dont protect yourdelf somehow): (f-d-f-q-d-f-spacebar)

Lightning bolt: deals between 7000 - 12000 damage to single target: (q-f-a-s-a-spacebar)

Mega-fucking-instadeath-super-griefing-billion-damage-lightning-beam: deals insane amount of damage: (q-f-s-a-a-a-right mouse click and hold)

Mega-fucking-instadeath-super-griefing-billion-damage-ice-beam: deals even more insane amounts of damage, also freezes the target: (q-f-s-r-r-r-right mouse click and hold)
I'm better today than I was yesterday!
Fishball
Profile Joined December 2005
Canada4788 Posts
January 28 2011 14:48 GMT
#113
As mentioned by others in the thread, I seem to see some FPS issues as well.
If I run the game at 1920x1080 in full screen, there is some weird FPS stutter/lag. However, if I run it in windows mode at the same resolution, the game runs smoothly.
Anyone else having similar issues?
靈魂交響曲
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
Last Edited: 2011-01-28 15:55:07
January 28 2011 15:54 GMT
#114
They had some pretty bizarre teasers and spoofs made, they made me smile so here you go.





Co-op seems to work a lot better now when playing via LAN than before, but some strange FPS problems still emerge rather randomly, while at other times the game is really smooth.
Danjoh
Profile Joined October 2010
Sweden405 Posts
Last Edited: 2011-01-28 18:20:53
January 28 2011 18:20 GMT
#115
On January 28 2011 22:10 Roblin wrote:
+ Show Spoiler +
if you don't buy this game right now you are completely stupid -> if you buy this game, you are not completely stupid
I bought the game on release date -> I AM NOT STUPID!

but really, this game is fucking awesome! and remember, if a friend has something you want, press the following buttons (q, f, a, s, a, spacebar) and odds are he will extremely accidentally be struck by a lightningbolt, which, if anyone asks, was intended for the big ogre next to you.

edit: the lightning bolt will kill him if he doesnt have a shield btw, and here is a list of my favourite combat spells:

meteor shower: essentially kills everything on screen (including you if you dont protect yourdelf somehow): (f-d-f-q-d-f-spacebar)

Lightning bolt: deals between 7000 - 12000 damage to single target: (q-f-a-s-a-spacebar)

Mega-fucking-instadeath-super-griefing-billion-damage-lightning-beam: deals insane amount of damage: (q-f-s-a-a-a-right mouse click and hold)

Mega-fucking-instadeath-super-griefing-billion-damage-ice-beam: deals even more insane amounts of damage, also freezes the target: (q-f-s-r-r-r-right mouse click and hold)

You do know fire and ice cancel eachother out? If you combine water and fire (q-f) you get steam, if you later add cold to that (r) the steam will become water again, and the cold is consumed.

So basicly what you cast there is q-s-r-r, could fit another ice in there.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 28 2011 18:50 GMT
#116
Most over powered thing in the world, QE then stand behind it and RAS beam - freeze + electrocute and CRAZY damage.
Bibdy
Profile Joined March 2010
United States3481 Posts
January 28 2011 19:22 GMT
#117
Tried the demo and it was pretty obnoxious. Getting knocked down by the archers and the big snake thing all the time isn't very fun gameplay. Though, I'm not sure if I should have made more than a single character in the intro. Is there an AI that controls the extra ones?
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 28 2011 19:28 GMT
#118
There is no AI that controls player-friendly mages, you have to play with people, the option for using more than one character on solo computer is because they have (or are planning on implementing) a feature that allows you to connect console controllers to control other characters on your PC (ie, keyboard / mouse controls Player 1, XBox 360 controller controls Player 2, PS3 controller controls Player 3). All of the content is soloable - its a matter of using all of your resources well. As for the giant snake - if you need help this is what I did:

+ Show Spoiler +
If you are just outside of melee range with the snake you can cast balls, for lack of a better word, (ie ASD (the earth element is the part that makes this a balls)) and each time you cast it, it cancels his bite, you have to cast this everytime the snake draws his head back to bite, this is the only time he was within your spell's range.

The rest of the fight is avoiding his bite and his underground leap. This is simply done by moving, during the underground phase I always kept Haste up (asf) - basically you dodge his first underground leap by moving around continuously, and as soon as he submerges put Haste up.


Most of the fights have a learning curve, god forbid a game be challenging : P
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-01-28 19:51:32
January 28 2011 19:50 GMT
#119
+ Show Spoiler +
I eventually managed to get it to half health (where the demo ended), by just running around spamming AOE spells while its head was up. I didn't try projectiles with the earth element, though. I guess that's supposed to free up some time to do some real damage to the thing?

I can see how it would be a lot of fun in multiplayer. I just think they kinda screwed up on the single-player introductory part of the game. The goblin archers are all aiming at just YOU, and a single hit knocks you down. Unless you spam AOE cold spells like an asshole, just getting passed those sections is pretty infuriating. Doesn't give you a whole lot of room to breath to experiment.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
January 28 2011 20:02 GMT
#120
On January 29 2011 04:22 Bibdy wrote:
Tried the demo and it was pretty obnoxious. Getting knocked down by the archers and the big snake thing all the time isn't very fun gameplay. Though, I'm not sure if I should have made more than a single character in the intro. Is there an AI that controls the extra ones?


Goblin Archers do not have knockback, unless you have personal shield on. Self-cast shield is only useful for fighting spellcasters or to take on big projectiles that have knockback anyway.
Bibdy
Profile Joined March 2010
United States3481 Posts
January 28 2011 20:04 GMT
#121
On January 29 2011 05:02 NeonFlare wrote:
Show nested quote +
On January 29 2011 04:22 Bibdy wrote:
Tried the demo and it was pretty obnoxious. Getting knocked down by the archers and the big snake thing all the time isn't very fun gameplay. Though, I'm not sure if I should have made more than a single character in the intro. Is there an AI that controls the extra ones?


Goblin Archers do not have knockback, unless you have personal shield on. Self-cast shield is only useful for fighting spellcasters or to take on big projectiles that have knockback anyway.


Well wat tha fack. Where was the tooltip that explained that part?
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
January 28 2011 20:13 GMT
#122
Probably not, at least I can't remember, but we figured it out soon enough in co-op when some of us kept the shield on all the time and others were too busy to kill stuff to recast it.

They should really add it if there wasn't.
Also, sometimes it can become a bit hazardous against spellcasters if you are close to edge and they manage to cast a beam in angle that reflects it right back, causing the explosion next to you, while this won't be even close enough to kill you straightout the knockback can drop you off cliffs etc.
Bibdy
Profile Joined March 2010
United States3481 Posts
January 28 2011 20:20 GMT
#123
Well, I guess it makes sense gameplay-wise. You trade the risk of getting smacked around like a ragdoll, for an extra bundle of health. They probably should have made that tradeoff a little more explicit, though.
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 28 2011 20:42 GMT
#124
Well games aren't supposed to be like "hey, this guy does big things, do this to counter it, ezpz enjoy beating the game in an hour" - people don't get the idea of a CHALLENGE anymore.
Bibdy
Profile Joined March 2010
United States3481 Posts
January 28 2011 21:12 GMT
#125
On January 29 2011 05:42 Sprungjeezy wrote:
Well games aren't supposed to be like "hey, this guy does big things, do this to counter it, ezpz enjoy beating the game in an hour" - people don't get the idea of a CHALLENGE anymore.


...right...its all about wanting the game to be horribly simple, and not about the game obfuscating important gameplay elements.
eNbee
Profile Joined July 2010
Belgium487 Posts
January 28 2011 23:22 GMT
#126
I've been playing this game online with 3 mates, and it's sort of a headache to get games started though, it's like 30 mins trying to get in 30 mins playing, till we get out of synch. The netcoding on this game is terrible .


That said though this game is SUCH A BLAST, when we actually manage to play it it's such great fun
hmmmm
TimeOut
Profile Joined August 2010
Germany1277 Posts
January 28 2011 23:40 GMT
#127
On January 29 2011 08:22 eNbee wrote:
I've been playing this game online with 3 mates, and it's sort of a headache to get games started though, it's like 30 mins trying to get in 30 mins playing, till we get out of synch. The netcoding on this game is terrible .


That said though this game is SUCH A BLAST, when we actually manage to play it it's such great fun



Same here. New patch is out, joining games works finally for everyone in our group. Game goes out of sync every 2 waves or so though.
eNbee
Profile Joined July 2010
Belgium487 Posts
January 29 2011 00:06 GMT
#128
We also found out that if anyone picks slot 4 and the game isn't full yet, it will apear full anyways
hmmmm
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
January 29 2011 00:11 GMT
#129
hit my up on steam if anyone wants to play coop (Xyric)
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
January 29 2011 02:46 GMT
#130
On January 27 2011 09:27 Maginor wrote:
On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.


can you post a link where they say they will add this?
distant_voice
Profile Blog Joined November 2002
Germany2521 Posts
January 29 2011 02:57 GMT
#131
I can't play because I always immediately run into the same bug. When I want to cast something my guy gets stuck in the animation (the spell doesn't go off) and I can't abort casting nor can I move. The only way out is to quit the game. Awesome.
This is my truth, tell me yours!
Raneth
Profile Joined December 2009
England527 Posts
January 29 2011 03:17 GMT
#132
This game, is so good
tom: "dont you mean TWO g keys???" kwark: "nah, i'll probably just press it twice"
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
January 29 2011 03:53 GMT
#133
I agree that finding a good group of random people is difficult, but yesterday I happened into a pretty good group and went for several hours from like Chapter 4 to Chapter 13 or something, had a few group breaks and it was pretty fun and no syncing issues at all. I wouldn't be suprised if the host of the games where issues occur had a poor PC or if the issues happened because the host alt-tabbed or something.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 29 2011 04:27 GMT
#134
I'm now stuck on lvl 3. It seems the storyline just has many flaws. Its after the airship and you kill all those waves in the ruins. Game doesnt wanna progress.
I don't want to be part everything. I want to be something. - Weapon X
r33k
Profile Blog Joined March 2009
Italy3402 Posts
January 29 2011 05:31 GMT
#135
On January 28 2011 22:10 Roblin wrote:
if you don't buy this game right now you are completely stupid -> if you buy this game, you are not completely stupid
I bought the game on release date -> I AM NOT STUPID!

but really, this game is fucking awesome! and remember, if a friend has something you want, press the following buttons (q, f, a, s, a, spacebar) and odds are he will extremely accidentally be struck by a lightningbolt, which, if anyone asks, was intended for the big ogre next to you.

edit: the lightning bolt will kill him if he doesnt have a shield btw, and here is a list of my favourite combat spells:

meteor shower: essentially kills everything on screen (including you if you dont protect yourdelf somehow): (f-d-f-q-d-f-spacebar)

Lightning bolt: deals between 7000 - 12000 damage to single target: (q-f-a-s-a-spacebar)

Mega-fucking-instadeath-super-griefing-billion-damage-lightning-beam: deals insane amount of damage: (q-f-s-a-a-a-right mouse click and hold)

Mega-fucking-instadeath-super-griefing-billion-damage-ice-beam: deals even more insane amounts of damage, also freezes the target: (q-f-s-r-r-r-right mouse click and hold)

QRQRQRQRD is the best bosskiller in the game, single projectile that does 9k damage in one shot. otherwise yeah I also spam the qfas beam or pbaoe, tbh both those spells are quite gamebreaking right now :/

Same for the staff of invisibility, once I got my 1000 kills I just invis through everything until the boss fights. Invis lets you charge elements and gets canceled by casting, but one cast is enough to kill anything you want
Klamity
Profile Blog Joined April 2010
United States994 Posts
Last Edited: 2011-01-29 07:57:24
January 29 2011 06:17 GMT
#136
I just downloaded the the demo, but it keeps crashing when the game is loading. The big Macicka screen pops up fine before moving into the intro video or whatever with the music and then it crashes. Does anyone know what may be causing this?
Don't believe in yourself, believe in me, who believes in you.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
January 29 2011 09:49 GMT
#137
I think they have to nerf invisibility.

Where can I find new patches?
Moderator
Reggiegigas
Profile Joined August 2010
234 Posts
January 29 2011 10:16 GMT
#138
Retardedly fun game, also buggy unfortunately. Saving grace is that they're fixing the bugs.

Haven't laughed this hard in a while. Multiplayer is hilarious.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 29 2011 13:55 GMT
#139
On January 29 2011 19:16 Reggiegigas wrote:
Retardedly fun game, also buggy unfortunately. Saving grace is that they're fixing the bugs.

Haven't laughed this hard in a while. Multiplayer is hilarious.


Indeed, i don't know any other game where people just laugh when you "accidently" blow everyone up
In every other game people would be screaming at you for being a noob and/or idiot and would try to kick you out of the game.
Maginor
Profile Joined May 2010
Norway505 Posts
January 29 2011 14:53 GMT
#140
On January 29 2011 11:46 GGTeMpLaR wrote:
Show nested quote +
On January 27 2011 09:27 Maginor wrote:
On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.


can you post a link where they say they will add this?


http://forum.paradoxplaza.com/forum/showthread.php?517511-LEFT-HANDED-and-MAD&p=12025837&viewfull=1#post12025837
Maginor
Profile Joined May 2010
Norway505 Posts
January 29 2011 15:01 GMT
#141
On January 29 2011 18:49 Firebolt145 wrote:
I think they have to nerf invisibility.

Where can I find new patches?


Steam autodownloads them for you.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
January 29 2011 15:09 GMT
#142
On January 29 2011 18:49 Firebolt145 wrote:
I think they have to nerf invisibility.

Where can I find new patches?

If you want the patch notes, they are all posted here:

http://www.magickapedia.net

The patches will be downloaded automatically by steam.
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
January 29 2011 15:53 GMT
#143
this game is laggy as hell
bobbeh
Profile Blog Joined June 2010
Canada101 Posts
January 29 2011 16:06 GMT
#144
On January 30 2011 00:53 emucxg wrote:
this game is laggy as hell


http://forums.steampowered.com/forums/showthread.php?t=1736883
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 29 2011 16:09 GMT
#145
tbh I pirated the game to try it out (i thought only the demo was that bugged lol)

i wait a month then buy it probably so i can play coop without bugs
And all is illuminated.
myopia
Profile Blog Joined June 2009
United States2928 Posts
January 29 2011 18:04 GMT
#146
Read some reviews and tried the demo, game seems really fun. I'll buy it if some of my steam friends are up for it. Even if there's bugs now I'd want to support the devs while they fix everything.
it's my first day
stalking.d00m
Profile Joined December 2010
213 Posts
January 29 2011 18:29 GMT
#147
Everything is so damn funny in this game, heck even the manual is a cracker. I don't know how many of you got it but + Show Spoiler +
saving all the houses gave me a M-60 machine gun! Its item description was something like " A very strange and highly advanced contraption which shall not be in a medieval fantasy game! I really laughed at that.
<3 to all fellow gamers.
HenL
Profile Joined February 2010
Norway111 Posts
Last Edited: 2011-01-29 23:14:48
January 29 2011 23:13 GMT
#148
For anyone contemplating buying it, you can get it 20% cheaper right now at http://www.direct2drive.com/ using the coupon listed on the side. AFAIK you can buy it from the US site even if you're in europe, which makes it close to half the steam price for europeans. You're buying steam keys, so there's no difference.
mmdmmd
Profile Joined June 2007
722 Posts
January 29 2011 23:16 GMT
#149
4 days since release. 4 patches came out. This game is no way finished. It's still buggy as hell.

Why would they release this game in such a poor state?
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2011-01-29 23:50:10
January 29 2011 23:47 GMT
#150
+ Show Spoiler +
http://www.youtube.com/watch?v=ZnqMnuO2crg


Sorry if this was already posted, I could not read the thread anymore because I'm crying laughing ^^
eNbee
Profile Joined July 2010
Belgium487 Posts
January 30 2011 03:27 GMT
#151
On January 30 2011 08:16 mmdmmd wrote:
4 days since release. 4 patches came out. This game is no way finished. It's still buggy as hell.

Why would they release this game in such a poor state?



They probably ran out of money, that's usually why games get released too early.

It's well worth the 10 euros even in it's current state though. Most fun I've had in a multiplayer game in a long while.


ALSO

If you have a group of friends and are having trouble setting up a game, I have a fix for you! :

Download hamachi.en.softonic.com/download

All install it, and connect to the same virtual lan (incredibly easy to set up, you just create one by typing in a name, your friends join by entering that name, DONE.)

Now make a game online and it works 100% perfectly.
hmmmm
myopia
Profile Blog Joined June 2009
United States2928 Posts
January 30 2011 03:32 GMT
#152
Yeah I bought the game, bugs aside (that are being steadily patched) it's simply a clever and fun game. I hope the devs can fix everything soon and that the game keeps them in business.


On January 30 2011 08:13 HenL wrote:
For anyone contemplating buying it, you can get it 20% cheaper right now at http://www.direct2drive.com/ using the coupon listed on the side. AFAIK you can buy it from the US site even if you're in europe, which makes it close to half the steam price for europeans. You're buying steam keys, so there's no difference.


ahh bummer I could've saved $2, I'll let my friends know though
it's my first day
Half
Profile Joined March 2010
United States2554 Posts
January 30 2011 03:37 GMT
#153
Really loved the premise of this game, was a blast playing the first half of the game with friends, but after that, the game suffers from tuning problems. Once everyone gets a general idea of how to use there uber pwnage combos, the difficulty peters off drastically. Game really needs difficulty settings.
Too Busy to Troll!
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 30 2011 03:45 GMT
#154
On January 30 2011 12:37 Half wrote:
Really loved the premise of this game, was a blast playing the first half of the game with friends, but after that, the game suffers from tuning problems. Once everyone gets a general idea of how to use there uber pwnage combos, the difficulty peters off drastically. Game really needs difficulty settings.


use home rules
like no OP-beam (steam-lightning-arcane)
And all is illuminated.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 30 2011 03:57 GMT
#155
http://www.teamliquid.net/video/streams/SlapMySalami

currently streaming the madness
marineking will u huk my bigtt1 ilu
DannyJ
Profile Joined March 2010
United States5110 Posts
January 30 2011 03:59 GMT
#156
Hrmm... I can't even get passed where i put my name into the demo.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
January 30 2011 04:16 GMT
#157
Multiplayer is hilarious, the griefing you can pull off is insane. Charge weapon with shield, release at the least expected moment, mayhem. Or simply stick together, ballshield. It reminds me of transformice only without all the pushing. They need to buff the basic push.
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2011-01-30 04:44:38
January 30 2011 04:40 GMT
#158
On January 30 2011 12:37 Half wrote:
Really loved the premise of this game, was a blast playing the first half of the game with friends, but after that, the game suffers from tuning problems. Once everyone gets a general idea of how to use there uber pwnage combos, the difficulty peters off drastically. Game really needs difficulty settings.


make a rule not to use fqas beams then? or keep meteor shower up at all times, that makes it fun.

if anything just stop playing serious. gamble with thunderbolt/storm often or purposely try to cross beams to get people killed. there's a reason revive is only wa space
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 30 2011 10:47 GMT
#159
On January 30 2011 13:40 wooozy wrote:
Show nested quote +
On January 30 2011 12:37 Half wrote:
Really loved the premise of this game, was a blast playing the first half of the game with friends, but after that, the game suffers from tuning problems. Once everyone gets a general idea of how to use there uber pwnage combos, the difficulty peters off drastically. Game really needs difficulty settings.


make a rule not to use fqas beams then? or keep meteor shower up at all times, that makes it fun.

if anything just stop playing serious. gamble with thunderbolt/storm often or purposely try to cross beams to get people killed. there's a reason revive is only wa space


Or just start to throw life beams into the beams of your "friends"... of course just "to kill the monsters with a big explosion, it was just a misfire to hit the beam so close to them"
+ Show Spoiler +
don't forget to loot them before reviving :p
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
January 30 2011 11:42 GMT
#160
Just bought this after watching TBs vid... so much fun lol. Will see if i can get some friends to buy it.
戦いの中に答えはある
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
January 30 2011 12:47 GMT
#161
On January 30 2011 01:09 freelander wrote:
tbh I pirated the game to try it out (i thought only the demo was that bugged lol)

i wait a month then buy it probably so i can play coop without bugs


Why would you pirate a 10$ indie game? And why would you post about it on TL? Can't wrap my mind around that.

Except for the technical problems and bugs, the game is really well done. I'm in the chapter with the dragon now and there have been so many references, jokes, quips and lovingly placed details that made me laugh again and again. The developers managed to create a real jewel with this game. The boss fights still frustrate me; they all seem to be variations of "have fun being insta-gibbed until you find the best strat", but I can deal with that.

It's sad about all the issues the game still has to cope with; considering the level of detail the game has at this point already, they probably didn't release early because they could, but because they had to (publisher / money issues). But with the huge number of patches and the work they've put into it so far, chances are everything will be resolved quickly.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
January 30 2011 12:53 GMT
#162
This is the buggiest game I have ever purchased from steam. Instant regret. Gonna wait a few weeks for everythign to be patched.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
January 30 2011 17:44 GMT
#163
Hmm so how do i find people to play with.. dont wanna play on my own D:
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 30 2011 18:01 GMT
#164
1 player adventure mode is pretty darn solid. Already beat the game once and got to chapter 7 without any delay. Also like ranked 55 on the forest challenge mode hollaaaaaaaaaaa
marineking will u huk my bigtt1 ilu
Reggiegigas
Profile Joined August 2010
234 Posts
Last Edited: 2011-01-30 20:04:10
January 30 2011 20:01 GMT
#165
Try spamming Q S R.

Shit is retardedly strong.

Pretty pimp walking around, black wizard shooting goblins in the face with that shotgun magic.
eltese
Profile Joined November 2010
Sweden369 Posts
January 30 2011 20:35 GMT
#166
I find it funny as hell. But then I'm also a big fantasy book nerd =)

Another cool combination is : A A A (w/e lightning is x2)
MidKnight
Profile Joined December 2008
Lithuania884 Posts
January 30 2011 20:53 GMT
#167
I used Lightning bolt magicka to kill most of the stuff (FQASA).Felt pretty cheap.Game's obviously not balanced well, you can use a lot of cheap tricks to win.

The concept, however, is FUCKING AWESOME.No targettable spells, it doesn't get boring fast, you can come up with a lot of cool stuff to pwn those goblins
Wesso
Profile Joined August 2010
Netherlands1245 Posts
Last Edited: 2011-01-30 21:30:41
January 30 2011 21:29 GMT
#168
Arena challenge completed with 2 friends. QFAS is OP, but you need more than damage to win. Fuck yeti's.

Game is not buggy at all for me though, only some framerate issues in the SP. Most people who can't connect probably don't have their ports forwarded.
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
Last Edited: 2011-01-30 22:10:13
January 30 2011 21:59 GMT
#169
On January 31 2011 06:29 Wesso wrote:
Arena challenge completed with 2 friends. QFAS is OP, but you need more than damage to win. Fuck yeti's.

Game is not buggy at all for me though, only some framerate issues in the SP. Most people who can't connect probably don't have their ports forwarded.


EQFA shift-right click is stronger than that, even. Creates a wall that people will walk in to, get paralyzed in, and take ~3500 damage while inside. Do M3 instead of right click and you can make yourself immune to it and walk out, too.

edit: derp, actually just did QFAS. I had assumed what I said was stronger, but maybe I'm wrong. Probably better in an AOE sense but definitely not in a single target sense.
beep beep boop
Disregard
Profile Blog Joined March 2007
China10252 Posts
January 30 2011 22:23 GMT
#170
Im still debating if I should purchase this... Its only $10 but I dont want to invest into it and then have it sit in my library after a month.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
anilusion
Profile Joined July 2010
Sweden247 Posts
Last Edited: 2011-01-30 23:14:36
January 30 2011 22:24 GMT
#171
Spray them with water (Q), then freeze them (R). Then do AASSR and keep that beam on them. Permanently frozen while taking shitloads of damage. Kills all big enemies and wizzards super easy. Khan (the orc boss) died in about 5 seconds.

Edit: spelling errors
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
January 30 2011 22:33 GMT
#172
just finished single player. was amazing. also very challenging, at least the later levels, which i like. (most games just are too easy nowadays).

multiplayer however, does barely work. also i wonder, why like 98% of the games are passworded ...
Wesso
Profile Joined August 2010
Netherlands1245 Posts
January 30 2011 22:36 GMT
#173
On January 31 2011 07:33 Corvi wrote:
just finished single player. was amazing. also very challenging, at least the later levels, which i like. (most games just are too easy nowadays).

multiplayer however, does barely work. also i wonder, why like 98% of the games are passworded ...


Because people want to play this with friends (on skype/TS) and not with random strangers without the possibility of communication (chat isn't viable in the midst of battle)
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 30 2011 22:53 GMT
#174
On January 30 2011 21:47 Shockk wrote:
Show nested quote +
On January 30 2011 01:09 freelander wrote:
tbh I pirated the game to try it out (i thought only the demo was that bugged lol)

i wait a month then buy it probably so i can play coop without bugs


Why would you pirate a 10$ indie game? And why would you post about it on TL? Can't wrap my mind around that.

Except for the technical problems and bugs, the game is really well done. I'm in the chapter with the dragon now and there have been so many references, jokes, quips and lovingly placed details that made me laugh again and again. The developers managed to create a real jewel with this game. The boss fights still frustrate me; they all seem to be variations of "have fun being insta-gibbed until you find the best strat", but I can deal with that.

It's sad about all the issues the game still has to cope with; considering the level of detail the game has at this point already, they probably didn't release early because they could, but because they had to (publisher / money issues). But with the huge number of patches and the work they've put into it so far, chances are everything will be resolved quickly.


i wrote that the demo was bugged
i couldnt really try out the game, because i couldnt even finish the tutorial
And all is illuminated.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
January 30 2011 22:59 GMT
#175
On January 31 2011 07:24 anilusion wrote:
Spray them with water (Q), then freeze them (R). Then do AADDR and keep that beam on them. Permanently frozen while taking shitloads of damage. Kills all big enemies and wizzards super easy. Khan (the orc boss) died in about 5 seconds.

AADDR ends up being frost (A and D cancel each other out)
Moderator
keeblur
Profile Joined April 2010
United States826 Posts
January 30 2011 23:03 GMT
#176
On January 31 2011 07:59 Firebolt145 wrote:
Show nested quote +
On January 31 2011 07:24 anilusion wrote:
Spray them with water (Q), then freeze them (R). Then do AADDR and keep that beam on them. Permanently frozen while taking shitloads of damage. Kills all big enemies and wizzards super easy. Khan (the orc boss) died in about 5 seconds.

AADDR ends up being frost (A and D cancel each other out)


Think he meant AASSR, since S would create the beam.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
January 30 2011 23:05 GMT
#177
Games like this isn't about finding the most OP spell because there is bound to be one. it's about dicking around with your friends, if you havn't played this game with friends in the same room you are missing out. It's so damn hillarious to run around and accidently blast your friend of a ledge or go "You'll be fine I'll heal you" and fuck up the combination and freeze him to death.
anilusion
Profile Joined July 2010
Sweden247 Posts
January 30 2011 23:14 GMT
#178
On January 31 2011 08:03 keeblur wrote:
Show nested quote +
On January 31 2011 07:59 Firebolt145 wrote:
On January 31 2011 07:24 anilusion wrote:
Spray them with water (Q), then freeze them (R). Then do AADDR and keep that beam on them. Permanently frozen while taking shitloads of damage. Kills all big enemies and wizzards super easy. Khan (the orc boss) died in about 5 seconds.

AADDR ends up being frost (A and D cancel each other out)


Think he meant AASSR, since S would create the beam.


Yeah, missclicked the buttons
Skithiryx
Profile Joined August 2010
Australia648 Posts
January 31 2011 00:02 GMT
#179
I like the game alot but so far I can only play for like 10 minutes then my monitor comes up that it's lost connection and the sound fades out to a weird humming in my headset, has anyone else run into this?
debasers
Profile Joined August 2010
737 Posts
January 31 2011 00:08 GMT
#180
I liked QFAS to kill bosses with the rail and also to kill lots of mobs with the AOE.

But using QSD and RSD is also pretty strong to wet and them freeze everyone while doing a good amount of damage from a distance.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 31 2011 00:44 GMT
#181
I don't get how ppl have finished the game. My tutorial was bugged - had to skip. Now stuck on chapter 3. Is there some kind of workaround or something?
I don't want to be part everything. I want to be something. - Weapon X
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 31 2011 01:03 GMT
#182
How was your tutorial bugged? And how are you stuck? Do you mean your character stopped moving or something? When me and my friend play he gets stuck pretty regularly because he spams SOOO many aoe spells. Usually once he gets hit he unfreezes though.
marineking will u huk my bigtt1 ilu
keeblur
Profile Joined April 2010
United States826 Posts
January 31 2011 01:35 GMT
#183
I wonder how much this helps your micro. Well like build orders and stuff. Seems like after playing the game for a while I'd be better at memorizing key strokes and things. *shrug*
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
January 31 2011 02:25 GMT
#184
This game looks really cool may just give the demo a go for a bit at some point
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
noD
Profile Blog Joined August 2010
2230 Posts
January 31 2011 02:36 GMT
#185
This was a big bummer ....
I was kind hyped for it ...
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
January 31 2011 02:44 GMT
#186
interesting, sorta reminds me of alien swarm (awesome game btw)
Hi there. I'm in a cave, how bout you?
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
January 31 2011 03:00 GMT
#187
a 3-5 hour game kinda destroys the fun of it.
Uranium
Profile Blog Joined May 2010
United States1077 Posts
January 31 2011 03:06 GMT
#188
Multiplayer's fun, especially once u have all the spells unlocked, you can have crazy PvP duels.

Also, just beat challenge mode using summon elemental spam + invisibility... :/
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
r33k
Profile Blog Joined March 2009
Italy3402 Posts
January 31 2011 03:39 GMT
#189
Are there any known bugs with lv10? Because I have had the boss battle bug out 3 times so far-.- Every time I + Show Spoiler +
used invis to deaggro the skeletons
, and sometimes it would cause + Show Spoiler +
death
not to respawn on me and the hp bar to stay stuck with nothing spawning. I could try without my beloved invis staff but I haven't picked up the spell itself yet.
stalking.d00m
Profile Joined December 2010
213 Posts
January 31 2011 04:06 GMT
#190
Wasn't buggy for me besides some wrong animations in cutscenes but I agree they need to make it easier for single player by reducing (disabling?) knockback. I almost never get killed by enemies all my player deaths are because of falling off the cliffs. Seriously I am more afraid of little knock-back enemies than the Bosses themselves. Its a pity since other than cliff falling this game is insanely fun.
<3 to all fellow gamers.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
January 31 2011 06:27 GMT
#191
On January 31 2011 10:03 SlapMySalami wrote:
How was your tutorial bugged? And how are you stuck? Do you mean your character stopped moving or something? When me and my friend play he gets stuck pretty regularly because he spams SOOO many aoe spells. Usually once he gets hit he unfreezes though.


First run the sword didn't cut the rope. And then I could never caste haste to continue it. (even after restarting etc)

Now I'm up to the ruins on lvl 3. Beat all the waves and can't move on. Tried about 5 times now. Hopefully todays patch sorts it!
I don't want to be part everything. I want to be something. - Weapon X
Seronei
Profile Joined January 2011
Sweden991 Posts
January 31 2011 06:30 GMT
#192
On January 31 2011 15:27 Khul Sadukar wrote:
Show nested quote +
On January 31 2011 10:03 SlapMySalami wrote:
How was your tutorial bugged? And how are you stuck? Do you mean your character stopped moving or something? When me and my friend play he gets stuck pretty regularly because he spams SOOO many aoe spells. Usually once he gets hit he unfreezes though.


First run the sword didn't cut the rope. And then I could never caste haste to continue it. (even after restarting etc)

Now I'm up to the ruins on lvl 3. Beat all the waves and can't move on. Tried about 5 times now. Hopefully todays patch sorts it!

Look around in the corners might be mobs stuck outside your field of vision.
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
January 31 2011 07:56 GMT
#193
On January 31 2011 12:39 r33k wrote:
Are there any known bugs with lv10? Because I have had the boss battle bug out 3 times so far-.- Every time I + Show Spoiler +
used invis to deaggro the skeletons
, and sometimes it would cause + Show Spoiler +
death
not to respawn on me and the hp bar to stay stuck with nothing spawning. I could try without my beloved invis staff but I haven't picked up the spell itself yet.

I've beaten him without invis everytime, just go as far downwards as you can as soon as the fight has started. That way the amount of skeletons attacking you will be minimal (oftentimes 0).
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Ryndika
Profile Blog Joined August 2010
1489 Posts
January 31 2011 09:02 GMT
#194
Can you set spells on your melee weapon? If you can, how? I belive I've doen so few times by accident.. @_@
as useful as teasalt
Danjoh
Profile Joined October 2010
Sweden405 Posts
January 31 2011 09:06 GMT
#195
On January 31 2011 18:02 Ryndika wrote:
Can you set spells on your melee weapon? If you can, how? I belive I've doen so few times by accident.. @_@

Charge up your spells, and then attempt to melee attack (shift+left mousebutton by default). This will charge up your melee weapon, and release it upon your next attack.

It does not work with special attacks like haste or grease tho, only regular mixes.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
Last Edited: 2011-01-31 10:34:12
January 31 2011 10:30 GMT
#196
On January 31 2011 16:56 Alur wrote:
Show nested quote +
On January 31 2011 12:39 r33k wrote:
Are there any known bugs with lv10? Because I have had the boss battle bug out 3 times so far-.- Every time I + Show Spoiler +
used invis to deaggro the skeletons
, and sometimes it would cause + Show Spoiler +
death
not to respawn on me and the hp bar to stay stuck with nothing spawning. I could try without my beloved invis staff but I haven't picked up the spell itself yet.

I've beaten him without invis everytime, just go as far downwards as you can as soon as the fight has started. That way the amount of skeletons attacking you will be minimal (oftentimes 0).

Yeh I'm gonna try blinkmicroing, it's just that I hate the level itself and just invis'ed through it.

Edit: shieldballing followed by life beams is autorape vs skeletons. No collateral damage ofc.
Bibdy
Profile Joined March 2010
United States3481 Posts
January 31 2011 17:34 GMT
#197
Finally had some time this weekend and bought the full thing. Great fun, especially in multiplayer...but its damn-near impossible to get a pick-up (with random people) game going for several reasons.

Due to the dreadful search menu, that shows tons and tons of passworded games, its a real chore to navigate through and find one.

On top of that, it seems like there's only a handful of people actually able to host a game for others. Any time I try, nobody joins, and any game I try to join fills up almost instantly. Probably a firewall thing, but I've tried messing with the settings, and opening the ports, without any luck.

Finally, even if you manage to get into a game, most games barely last more than a couple of minutes. It desyncs like absolute crazy making it impossible to actually play the dang thing.

The gameplay is definitely there, but the system they've built around it needs some serious work, pronto.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 02:12 GMT
#198
Oh thank god. They added a filter to remove passworded games!
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 01 2011 03:25 GMT
#199
I managed to get past lvl 3. Not sure what I did different except perhaps clear the mobs a bit faster.
I don't want to be part everything. I want to be something. - Weapon X
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 01 2011 13:06 GMT
#200
On January 31 2011 19:30 r33k wrote:
Show nested quote +
On January 31 2011 16:56 Alur wrote:
On January 31 2011 12:39 r33k wrote:
Are there any known bugs with lv10? Because I have had the boss battle bug out 3 times so far-.- Every time I + Show Spoiler +
used invis to deaggro the skeletons
, and sometimes it would cause + Show Spoiler +
death
not to respawn on me and the hp bar to stay stuck with nothing spawning. I could try without my beloved invis staff but I haven't picked up the spell itself yet.

I've beaten him without invis everytime, just go as far downwards as you can as soon as the fight has started. That way the amount of skeletons attacking you will be minimal (oftentimes 0).

Yeh I'm gonna try blinkmicroing, it's just that I hate the level itself and just invis'ed through it.

Edit: shieldballing followed by life beams is autorape vs skeletons. No collateral damage ofc.


my method was spamming life mine circles on the ground. not even the boss could touch me lol
And all is illuminated.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 01 2011 13:14 GMT
#201
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
February 01 2011 13:23 GMT
#202
On February 01 2011 22:14 Corvi wrote:
Show nested quote +
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2011-02-01 14:44:14
February 01 2011 14:43 GMT
#203
I've finished the game's single player campaign and I still believe that some sorry sadist designed the boss battles. Grimnir mind duel, that dragon or the second battle against Grimnir are among the most frustrating boss battles I've ever done in a game. Being blown to pieces or of the screen randomly without having a chance to fight back AND having to listen to the same uninterruptible two minute cutscene again and again and AGAIN each time really strained my nerves (NO, double space bar does not work every time).

I then tried the multiplayer and it's even more of a sick joke. Joining random games inevitably means you'll be griefed for fun or because the other guys just want your equipment. This may be fun if you actually know people that play as well, but if you don't, it's just a huge waste of time. And there's the connection issues as well.

I really enjoyed the game due to it's humor and countless references, but they should have waited another month or two before releasing it, polishing both single and multiplayer and removing the countless bugs that still plague it, even half a dozen patches after release. And some more options (difficulty slider, multiplayer friendly fire on/off) would be cool.
MidKnight
Profile Joined December 2008
Lithuania884 Posts
February 01 2011 15:22 GMT
#204
Concept is great, but once the initial "OMG SO MANY BANELINGS..I mean, SO MANY COMBINATIONS AND SPELLS" wears out, you realise that most of those combinations and magickas (combo spells) are useless and you're simply supposed to use QF(Steam)+A+S+A+S beam to blow everything up.

It's not balanced well, but I guess if they continue working on it, it could become unbelievably awesome.They just had to release it early because they ran out of money.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 19:41 GMT
#205
On February 02 2011 00:22 MidKnight wrote:
Concept is great, but once the initial "OMG SO MANY BANELINGS..I mean, SO MANY COMBINATIONS AND SPELLS" wears out, you realise that most of those combinations and magickas (combo spells) are useless and you're simply supposed to use QF(Steam)+A+S+A+S beam to blow everything up.

It's not balanced well, but I guess if they continue working on it, it could become unbelievably awesome.They just had to release it early because they ran out of money.


Yeah, QFAS is broken. I try to mess around with other stuff, but its just too easy to fall back on as a means to blow up everything in a moment's notice with the beam or AOE versions.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
Last Edited: 2011-02-01 19:48:05
February 01 2011 19:46 GMT
#206
On February 01 2011 22:23 Hynda wrote:
Show nested quote +
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 19:51 GMT
#207
On February 02 2011 04:46 Corvi wrote:
Show nested quote +
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.
slothtron
Profile Joined January 2011
United States10 Posts
Last Edited: 2011-02-01 20:37:44
February 01 2011 20:00 GMT
#208
On February 02 2011 04:51 Bibdy wrote:
Show nested quote +
On February 02 2011 04:46 Corvi wrote:
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.


Yes, many modern games take care of punching the firewall for you, Magicka probably doesn't. And yes Corvi, as many have said the game is still very buggy. The devs are still working hard on patching, you should have known this before you bought it.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
February 01 2011 20:29 GMT
#209
On February 01 2011 23:43 Shockk wrote:
I've finished the game's single player campaign and I still believe that some sorry sadist designed the boss battles. Grimnir mind duel, that dragon or the second battle against Grimnir are among the most frustrating boss battles I've ever done in a game. Being blown to pieces or of the screen randomly without having a chance to fight back AND having to listen to the same uninterruptible two minute cutscene again and again and AGAIN each time really strained my nerves (NO, double space bar does not work every time).


Damn those fights where hard. I eventually got them due to abusing the M60 and qfas, without those it would have taken me MUCH longer. Even now it wasn't easy. The mind duel wasn't that bad though.

On February 01 2011 23:43 Shockk wrote:
I then tried the multiplayer and it's even more of a sick joke. Joining random games inevitably means you'll be griefed for fun or because the other guys just want your equipment. This may be fun if you actually know people that play as well, but if you don't, it's just a huge waste of time. And there's the connection issues as well.


Multiplayer pwns. But I agree you need friends. I never tried without, but I can see the issues (never had any connection issues though)

On February 01 2011 23:43 Shockk wrote:
I really enjoyed the game due to it's humor and countless references, but they should have waited another month or two before releasing it, polishing both single and multiplayer and removing the countless bugs that still plague it, even half a dozen patches after release. And some more options (difficulty slider, multiplayer friendly fire on/off) would be cool.


the problem is, they wouldn't find bugs because they had only a few developers. The game was never buggy for me, aside from some framerate issues which where neglible. If it worked that good on their pc's I can imagine they released it. I think they did a pretty good job with bugfixing tbh.

SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 01 2011 20:59 GMT
#210
On February 02 2011 05:00 slothtron wrote:
Show nested quote +
On February 02 2011 04:51 Bibdy wrote:
On February 02 2011 04:46 Corvi wrote:
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.



Yes, many modern games take care of punching the firewall for you, Magicka probably doesn't. And yes Corvi, as many have said the game is still very buggy. The devs are still working hard on patching, you should have known this before you bought it.



I had no clue the game was going to be so buggy. There was no disclaimer. I did not peruse the forums of the game before I bought it as I'm sure most people don't.

We should have known this before we bought it because they should have told us. They are 100% liable for selling a shitty buggy game the same way it's Microsoft's fault for releasing buggy operating systems and ring of death-prone Xbox's.
marineking will u huk my bigtt1 ilu
Antifate
Profile Blog Joined August 2004
United States415 Posts
Last Edited: 2011-02-01 22:24:40
February 01 2011 21:57 GMT
#211
I actually can't start this game.

After "preparing to launch Magicka..." nothing happens.

Granted, I did cancel the "installing DirectX" part of the installation (seemed stuck on this part ~1 hour), but I have a more recent version of Direct X than the game requires. I reinstalled and errythangggg. Any tips on what to do?

Running the dotnetfx35.exe thing under Magicka/Dependencies gives me a set-up error for some reason...
No one is taller than the last man standing.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 01 2011 22:12 GMT
#212
do u have a decent pc? game doenst look good, but system requirements are pretty high ...
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
February 01 2011 22:28 GMT
#213
this looks so cool. downloading demo!
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-01 23:31:16
February 01 2011 22:35 GMT
#214
Played a bunch of co-op last night. They really did a good job of fixing MP!

I only got the random client crash.
Edit: which could well be due to overheating during our 40°c temp yesterday..
I don't want to be part everything. I want to be something. - Weapon X
Antifate
Profile Blog Joined August 2004
United States415 Posts
February 01 2011 22:36 GMT
#215
Passes the system reqs comfortably. The error log thing is + Show Spoiler +
Version: 1.3.3.5
Thread: RenderThread
Microsoft.Xna.Framework.NoSuitableGraphicsDeviceException: Could not find a Direct3D device that supports the requested features.
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges()
at Magicka.Game..ctor()
at Magicka.Game.get_Instance()
at Magicka.GlobalSettings..ctor()
at Magicka.GlobalSettings.get_Instance()
at Magicka.Program.Main(String[] args)


It's weird, it seems like there's a DirectX problem, and doing "System Information" on Steam tells me I have DirectX 7.5 (the game requires 9.0 right?). But I've had DirectX 10 for as long as I can remember, and I updated it again like 5 times in the last 30 minutes. dxdiag tells me that I have DirectX 10 as well. So... Yeah I don't know why this isn't working.

Boooo,
No one is taller than the last man standing.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 23:19 GMT
#216
Something might be wrong on steam's end. Try reinstalling/repairing it on steam, and check for a driver update for your graphics card, while you're at it.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 01 2011 23:34 GMT
#217
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.
I don't want to be part everything. I want to be something. - Weapon X
keeblur
Profile Joined April 2010
United States826 Posts
February 01 2011 23:35 GMT
#218
On February 02 2011 08:34 Khul Sadukar wrote:
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.


Pretty sure when you imbue the m60, you just swing it like you would any other melee weapon.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 01 2011 23:36 GMT
#219
On February 02 2011 08:34 Khul Sadukar wrote:
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.


Nope. It performs one melee attack and than resumes auto fire. Nothing too spectacular.

I used the M60 until I got the Holy Divider. 1337 damage on hit was just too good, and I actually finished Grimnir with it .).
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-01 23:49:07
February 01 2011 23:46 GMT
#220
Cool I need to find that then. Im up to chp 10 and think I missed a bunch of weapons. (i was addicted to the regen staff until I got the acolyte and just using an ice sword)

My friends like to spam chaotic aoes while I just frost wall > arcane lighting stuff nice and cleanly. U can imagine how often I die lol.
I don't want to be part everything. I want to be something. - Weapon X
Malderon
Profile Joined September 2009
Netherlands136 Posts
Last Edited: 2011-02-02 01:10:19
February 02 2011 01:09 GMT
#221
Where is this holy divider to be found?

And can you go back and play a previous level, or do you have to start the campaign over?

Final question: when does the game ever actually ask for the Steam key?

And here's how I beat the Grimnir mind duel:
+ Show Spoiler +
This was frustratingly hard until I discovered the personal shield also protects you from getting wet (and if that fails, there's the QE on self for a water shield). Then you just haste yourself if needed to dodge their beams and blast them all with rapid Thunderbolts (practise casting it fast, so they can barely do anything). If you are quick enough, you can at least kill one of the two druids (second platform) before they can do anything. Not using beams also eliminates the risk of your beam colliding with one of theirs for horrible explosions that knock you off a platform.

Before I discovered this, I died horrendously to both the druids and goblin shamans a dozen times. Then I figured this out, and did all remaining plateaus in one go. Not because I'm so great, but just because this method worked so well for me.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 02 2011 01:15 GMT
#222
Lol mind duel was piss easy.

Just frost wall any enemy and blast em. In that case when stuff spawns in the centre of the area, throw one down and wham frozen enemies. They never had a chance..
I don't want to be part everything. I want to be something. - Weapon X
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
February 02 2011 06:45 GMT
#223
On February 02 2011 10:15 Khul Sadukar wrote:
Lol mind duel was piss easy.

Just frost wall any enemy and blast em. In that case when stuff spawns in the centre of the area, throw one down and wham frozen enemies. They never had a chance..

5x Water AoE works really well there too. You can beat the third and forth levels with just one cast, knocking everyone else off the platform.
Teusa
Profile Joined March 2010
Sweden30 Posts
February 02 2011 11:26 GMT
#224
Where is this holy divider to be found?

You can find the holy divider in the MAGICKAPEDIA!
http://www.magickapedia.net/index.php?title=Items

Played only single-player until last night, and went with two friends on an epic journey..
Never laughed so hard from a game in my LIFE!!

The hilarious ways of accidentally screwing up for your friends is awesome!
soo.. communication is key, but not as fun.

Totally worth it if you get a friend or two to tag along.
Nemo me impune lacessit
xaeiu
Profile Blog Joined September 2010
432 Posts
February 03 2011 08:33 GMT
#225
played now the 2nd time through coop and one full arena and gotta say...this game is quite fun in a group!
i'm gonna go for some more games tonight! so if somebody from eu here (because of the ping) is in the mood to go for a coop, just pm me your steamadd
maybe we get a small group of tl'ers together...
zizou21
Profile Joined September 2006
United States3683 Posts
February 04 2011 05:18 GMT
#226
duno how i missed this thread. some friends told convinced me to buy it and i must say it is the greatest game ever made
its me, tasteless,s roomate LOL!
Blacklizard
Profile Joined May 2007
United States1194 Posts
February 07 2011 22:47 GMT
#227
Holy crap, this game is excellent! And for $10 it's the best bang for your buck out there. It's the only game that has pulled me off SC2 for a little while. Action, comedy, constantly something to do... zero grind, no waiting around for hp or mana, thank you! It's so fun finding out spells by accident, then realizing how you can use them. Tactical options are about limitless... and I haven't even tried coop or online stuff. Highly recommended to anybody that likes a challenging game that requires fast hands, fast thinking, and tactical sense.

And last but not least, it is THE most genius spell system in the gaming world. QWERASDF are your basic types, and you have to tap out combinations (up to 5) to get different spells. This means you need accuracy and speed to do it right... the kind of thing the competitive starcrafter desires.
Shauni
Profile Blog Joined July 2004
4077 Posts
Last Edited: 2011-02-15 01:53:55
February 15 2011 01:53 GMT
#228
On February 02 2011 04:46 Corvi wrote:
Show nested quote +
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


sounds more like you havent forwarded your ports?

that being said, i also look for some people to play with... my steamid is lordrogue.
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 15 2011 22:53 GMT
#229
I'm thinking of buying this game with my girlfriend. However her computer/laptop is really underpowered (like dual core or something). Does this game demand a lot of power?

Additionally, is there a lot of re-playability? I'm thinking L4D re-playability except not as redundant or dull.

Also, can it be played with two or do you need 4? VOIP in-game if we play with randoms?

Thanks!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
xaeiu
Profile Blog Joined September 2010
432 Posts
Last Edited: 2011-02-15 23:01:17
February 15 2011 22:57 GMT
#230
On February 16 2011 07:53 Torte de Lini wrote:
I'm thinking of buying this game with my girlfriend. However her computer/laptop is really underpowered (like dual core or something). Does this game demand a lot of power?

Additionally, is there a lot of re-playability? I'm thinking L4D re-playability except not as redundant or dull.

Also, can it be played with two or do you need 4? VOIP in-game if we play with randoms?

Thanks!


magicka is not really a game which needs a lot of power, at least as far as i can tell...i played it ona an older laptop aswell as on a high-end pc and it worked both times quite smooth.
for the re-playability i would probably say yes. maybe not as much as l4d but i think it's a game you can always turn on for half an hour or an hour and have your fun.
you can also play only with 2 yeah and about the viop...haven't tried it yet so i don't know about that...

edit: forgot to answer the first question
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2011-02-15 23:00:34
February 15 2011 22:59 GMT
#231
On February 16 2011 07:57 xaeiu wrote:
Show nested quote +
On February 16 2011 07:53 Torte de Lini wrote:
I'm thinking of buying this game with my girlfriend. However her computer/laptop is really underpowered (like dual core or something). Does this game demand a lot of power?

Additionally, is there a lot of re-playability? I'm thinking L4D re-playability except not as redundant or dull.

Also, can it be played with two or do you need 4? VOIP in-game if we play with randoms?

Thanks!


for the re-playability i would probably say yes. maybe not as much as l4d but i think it's a game you can always turn on for half an hour or an hour and have your fun
you can also play only with 2 yeah and about the viop...haven't tried it yet so i don't know about that...


I haven't looked at the game whatsoever (I intend to tonight). I'm looking for something fun and cooperative, yet easy to grasp and do (I'm a decent gamer, but my girlfriend, bless her heart, is not as quick to pick-up the gist of games or their strategies), can I assume Magicka is right up our ally?

Yeah... just trying to get a feel for the game.

I'm buying it sometime this week and will probably stream our adventures :3
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
xaeiu
Profile Blog Joined September 2010
432 Posts
Last Edited: 2011-02-15 23:04:48
February 15 2011 23:04 GMT
#232
On February 16 2011 07:59 Torte de Lini wrote:
Show nested quote +
On February 16 2011 07:57 xaeiu wrote:
On February 16 2011 07:53 Torte de Lini wrote:
I'm thinking of buying this game with my girlfriend. However her computer/laptop is really underpowered (like dual core or something). Does this game demand a lot of power?

Additionally, is there a lot of re-playability? I'm thinking L4D re-playability except not as redundant or dull.

Also, can it be played with two or do you need 4? VOIP in-game if we play with randoms?

Thanks!


for the re-playability i would probably say yes. maybe not as much as l4d but i think it's a game you can always turn on for half an hour or an hour and have your fun
you can also play only with 2 yeah and about the viop...haven't tried it yet so i don't know about that...


I haven't looked at the game whatsoever (I intend to tonight). I'm looking for something fun and cooperative, yet easy to grasp and do (I'm a decent gamer, but my girlfriend, bless her heart, is not as quick to pick-up the gist of games or their strategies), can I assume Magicka is right up our ally?

Yeah... just trying to get a feel for the game.

I'm buying it sometime this week and will probably stream our adventures :3


i think both of you should be fine!
there are some spells that are quite tricky sometimes, especially if you wanna do an arena game and don't want to use the same spells all the time. but it's also not too hard to learn...the tutorial really let's you know the basic mechanics aswell the progressing story.
Shauni
Profile Blog Joined July 2004
4077 Posts
Last Edited: 2011-02-16 19:29:31
February 16 2011 19:13 GMT
#233
Actually the game is not very optimized, the MINIMUM system requirements are high as fuck for how it looks like, maybe because the spammable abilities can be demanding. I've even experienced slowdowns and I have a 955 BE and 9800gtx+... (only on max settings though, when you turn off some useless effects it doesnt slowdown)

(* Operating system: Windows XP/Vista/Windows 7
* Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
* Memory: 2 GB RAM
* Hard disk space: 2 GB Available HDD Space
* Video: NVIDIA® GeForce 8800 or ATI Radeon® X1900
* Direct X-compatible sound card
* DirectX® 9
* 3-button mouse, keyboard and speakers
* Internet connection for multiplayer)
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 16 2011 19:18 GMT
#234
She just played the demo and she got no lag. Is the demo representative to test one's pc?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2011-02-16 19:26:47
February 16 2011 19:24 GMT
#235
On February 17 2011 04:18 Torte de Lini wrote:
She just played the demo and she got no lag. Is the demo representative to test one's pc?


If Demo runs fine, there should be no problem. Its not like the camera zooms out more in the final version and there are 10x more monsters on the screen

There is maybe 1-2 areas in the whole game which really have more monsters/effects at the same time as there are in the demo areas, and even if you get a bit lag there (which you probably won't), it would hardly break the experience.
Psyonic_Reaver
Profile Blog Joined June 2007
United States4336 Posts
February 16 2011 21:58 GMT
#236
Want to do up to +10k in damage in 1 hit?

(Q+R) (Q+R) (Q+R) (Q+R) (G) Power it up to full charge. Release. Enjoy 1 shoting just about every single boss in the game.
So wait? I'm bad? =(
n00b3rt
Profile Joined May 2010
Bulgaria890 Posts
Last Edited: 2011-02-17 03:05:18
February 17 2011 03:02 GMT
#237
Or even better - get them wet first (foreplay is important) and do the old FQASA. 10k each time, and I actually raped the final boss the second time I was up against him

As for the game, awesome sense of humor! I had a lot of fun even playing single player only. Even the bugs in it made me laugh instead of rage, just because it sets up this goofy atmosphere. Best 10 bucks ever spent
Yeah, whatever
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 18 2011 00:22 GMT
#238
I just bought it. I played the demo and sucked so much balls.
Is there a way possible to change the mouse controls? I like right to move and left to cast.

I also would like to make my two extra side mouse buttons for self-cast, not the middle ):

Is this possible.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
r33k
Profile Blog Joined March 2009
Italy3402 Posts
February 18 2011 00:53 GMT
#239
On February 17 2011 12:02 n00b3rt wrote:
Or even better - get them wet first (foreplay is important) and do the old FQASA. 10k each time, and I actually raped the final boss the second time I was up against him

As for the game, awesome sense of humor! I had a lot of fun even playing single player only. Even the bugs in it made me laugh instead of rage, just because it sets up this goofy atmosphere. Best 10 bucks ever spent

Idk if it was the bugs or if they fucked up too hardcore when they "fixed" them but I picked the game back up a couple weeks ago after getting to fafnir within the first week of release and it was unplayable. Everything from the elementals in the death level up to fafnir (at which point I just ragequit) would oneshot me or burn me alive. While being faster than me. Fafnir was invulnerable from almost all sides, his fireballs became undodgeable and his death ray would randomly speed up becoming faster than my guy.

I was loving this game where most of the danger was purely collateral but patches turned it into a clusterfuck of unfair mechanics.
n00b3rt
Profile Joined May 2010
Bulgaria890 Posts
February 18 2011 02:16 GMT
#240
^ Lol, I think I actually killed Fafnir due to luck and probably a bug. You just cast haste, get behind him as fast as possible and while he's busy attacking in front of him (even though there's nothing there) you just spam QR cast QR cast like crazy. It usually takes three to five seconds :D
Yeah, whatever
Mercadia
Profile Joined December 2010
United States257 Posts
February 18 2011 20:25 GMT
#241
On February 08 2011 07:47 Blacklizard wrote:
Holy crap, this game is excellent! And for $10 it's the best bang for your buck out there. It's the only game that has pulled me off SC2 for a little while. Action, comedy, constantly something to do... zero grind, no waiting around for hp or mana, thank you! It's so fun finding out spells by accident, then realizing how you can use them. Tactical options are about limitless... and I haven't even tried coop or online stuff. Highly recommended to anybody that likes a challenging game that requires fast hands, fast thinking, and tactical sense.

And last but not least, it is THE most genius spell system in the gaming world. QWERASDF are your basic types, and you have to tap out combinations (up to 5) to get different spells. This means you need accuracy and speed to do it right... the kind of thing the competitive starcrafter desires.



Exactly my thoughts. I can't believe this game is only $10. I actually didn't open SC2 one time yesterday, which almost never happens when I'm home. Magicka absorbed me for like 10 hours straight yesterday.

The mind duel was rough because I kept getting blasted off the platform and emergency teleporting to a different one=/ I couldn't ever get back to the enemy so I had to suicide. That Khan guy WRECKED me for about 20 minutes before I realized just making a shield and boosting it wins=p
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
February 18 2011 20:56 GMT
#242
I made a tutorial video for beginners and newbies. I'm not a native english speaker so sorry for my accent.
Tomorrow never comes until its too late...
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 18 2011 21:01 GMT
#243
Magicka has managed to gather quite a number of mixed / negative reviews due to the game being released in such an unfinished state.

http://www.metacritic.com/game/pc/magicka

74% from professional reviewers. A lot more from fans with 87%, but then again a disappointed customer will probably just delete and forget about it than write a negative review about a 10$ game.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
February 18 2011 21:04 GMT
#244
well by now its perfectly playable, in multiplayer too. So whoever bought should have fun, no matter what critics say :D
Gold isn't everything in life... you need wood, too!
Danjoh
Profile Joined October 2010
Sweden405 Posts
February 18 2011 21:19 GMT
#245
On February 19 2011 06:01 Shockk wrote:
Magicka has managed to gather quite a number of mixed / negative reviews due to the game being released in such an unfinished state.

http://www.metacritic.com/game/pc/magicka

74% from professional reviewers. A lot more from fans with 87%, but then again a disappointed customer will probably just delete and forget about it than write a negative review about a 10$ game.

When I was working at a hotell, we were told that if a customer has a bad experience, then that person will probably tell everyone he knows about it.
If the person had a good experience, he might mention it if it comes up in a conversation.
And if the customer had a great experience, he might share it with his closest friends.

And when I think about it, it kinda rings a bell, I'm more keen on expressing a negative opinion over a positive opinion, in most cases.
r33k
Profile Blog Joined March 2009
Italy3402 Posts
February 20 2011 14:55 GMT
#246
On February 18 2011 11:16 n00b3rt wrote:
^ Lol, I think I actually killed Fafnir due to luck and probably a bug. You just cast haste, get behind him as fast as possible and while he's busy attacking in front of him (even though there's nothing there) you just spam QR cast QR cast like crazy. It usually takes three to five seconds :D

They fixed that, now he does turn around-.- That level pisses me off so much, it is suddenly 10x harder than any level before combined-.-
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 20 2011 20:07 GMT
#247
I just played the first boss with my girlfriend.
It took us 1/2 hour. I kept having to heal and she did too.

How do you backspace or erase a botched spell? I'm trying to cast haste but I fucked-up, but I can't get rid of the element.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
JBright
Profile Joined September 2010
Vancouver14381 Posts
February 20 2011 20:10 GMT
#248
On February 21 2011 05:07 Torte de Lini wrote:
I just played the first boss with my girlfriend.
It took us 1/2 hour. I kept having to heal and she did too.

How do you backspace or erase a botched spell? I'm trying to cast haste but I fucked-up, but I can't get rid of the element.


Easiest way to get rid of it is probably to just cast it and try again.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 20 2011 21:25 GMT
#249
great game, well worth the money
Moderatormy tatsu loops r fuckin nice
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
February 20 2011 21:32 GMT
#250
Me: 'I will be with you in 5 minutes honey, just gotta finish this part'

3 hours later

'Oh ur asleep already'

Thats the effect the game has on you, carefull
KCCO!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 20 2011 21:36 GMT
#251
I think the arcane + shield spell is a bit overpowered. The knockblast is incredible!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
NapstaR
Profile Joined November 2010
Germany128 Posts
February 20 2011 21:41 GMT
#252
can anyone please tell me if it's over after this 12 chapters?
johlar
Profile Joined September 2010
Sweden165 Posts
February 20 2011 21:49 GMT
#253
On February 21 2011 06:41 NapstaR wrote:
can anyone please tell me if it's over after this 12 chapters?


Adventure mode is over after 12 chapters, although I've heard talk about "secret levels" but I havent seen or found any.

You can still play the challenge modes though, havindir arena is alot of fun imo

Danjoh
Profile Joined October 2010
Sweden405 Posts
February 20 2011 21:51 GMT
#254
On February 21 2011 06:41 NapstaR wrote:
can anyone please tell me if it's over after this 12 chapters?

When you beat the final boss, you can start the campaign over again, with all the spells you found from the first round. Kinda fun using vortex on goblins! ^^
NapstaR
Profile Joined November 2010
Germany128 Posts
February 20 2011 22:03 GMT
#255
thanks a lot, we just wondered bcz we thought it were 21 but we are fine with that :D gonna pwn through now :>
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
February 20 2011 22:14 GMT
#256
there definitely are some secret levels, we just finished the game after chapter 12, with 14/21 chapters completed
Gold isn't everything in life... you need wood, too!
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 21 2011 11:19 GMT
#257
On February 19 2011 06:19 Danjoh wrote:
Show nested quote +
On February 19 2011 06:01 Shockk wrote:
Magicka has managed to gather quite a number of mixed / negative reviews due to the game being released in such an unfinished state.

http://www.metacritic.com/game/pc/magicka

74% from professional reviewers. A lot more from fans with 87%, but then again a disappointed customer will probably just delete and forget about it than write a negative review about a 10$ game.

When I was working at a hotell, we were told that if a customer has a bad experience, then that person will probably tell everyone he knows about it.
If the person had a good experience, he might mention it if it comes up in a conversation.
And if the customer had a great experience, he might share it with his closest friends.

And when I think about it, it kinda rings a bell, I'm more keen on expressing a negative opinion over a positive opinion, in most cases.


Your anecdote/post didn't really make sense to me. It's common knowledge that negative impressions last longer and people will rather spread those than good ones. What I was talking about, though, was Magicka receiving many positive reviews from customers despite the game being a buggy mess until not too long ago. So people basically did the opposite of what you described.

Gamers, especially fans, are probably just willing to take a bit more before becoming upset, and for 10$ only few will make the effort to complain (compared to e.g. a 50$ hotel stay).
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
February 21 2011 11:45 GMT
#258
On February 21 2011 07:14 MisterD wrote:
there definitely are some secret levels, we just finished the game after chapter 12, with 14/21 chapters completed

To me it sounds like the 14/21 is just some achievement progress (maybe the moose or the book one), I'm quite confident that there are no secret levels.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
February 21 2011 11:54 GMT
#259
oh that might be true too, yes. i'll check that
Gold isn't everything in life... you need wood, too!
Caloooomi
Profile Joined July 2010
Scotland188 Posts
February 21 2011 12:12 GMT
#260
Looks AMAZING. Just pure fun.
Booga booga booga~
Danjoh
Profile Joined October 2010
Sweden405 Posts
February 21 2011 12:23 GMT
#261
On February 21 2011 20:19 Shockk wrote:
Show nested quote +
On February 19 2011 06:19 Danjoh wrote:
On February 19 2011 06:01 Shockk wrote:
Magicka has managed to gather quite a number of mixed / negative reviews due to the game being released in such an unfinished state.

http://www.metacritic.com/game/pc/magicka

74% from professional reviewers. A lot more from fans with 87%, but then again a disappointed customer will probably just delete and forget about it than write a negative review about a 10$ game.

When I was working at a hotell, we were told that if a customer has a bad experience, then that person will probably tell everyone he knows about it.
If the person had a good experience, he might mention it if it comes up in a conversation.
And if the customer had a great experience, he might share it with his closest friends.

And when I think about it, it kinda rings a bell, I'm more keen on expressing a negative opinion over a positive opinion, in most cases.


Your anecdote/post didn't really make sense to me. It's common knowledge that negative impressions last longer and people will rather spread those than good ones. What I was talking about, though, was Magicka receiving many positive reviews from customers despite the game being a buggy mess until not too long ago. So people basically did the opposite of what you described.

Gamers, especially fans, are probably just willing to take a bit more before becoming upset, and for 10$ only few will make the effort to complain (compared to e.g. a 50$ hotel stay).

What I was saying was that a vast majority seem to have enjoyed the game so much, that even with the bugs, the game is so good that they want to tell people about it.

True what you said about gamers, atleast when it comes to fans. But what fanbase did Magicka carry over? =)
HenL
Profile Joined February 2010
Norway111 Posts
February 25 2011 19:22 GMT
#262
lol?

Magicka Update Released
Product Update - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

A little treat has been added to the game.
You can now play as the Mea Culpa wizard, wielding a powerful The bug staff and the less powerful Broken Sword.
A new magick in the same theme has also been added...the unholy Crash to Desktop.


http://store.steampowered.com/news/5055/
Seronei
Profile Joined January 2011
Sweden991 Posts
March 01 2011 17:00 GMT
#263
GDC – SAN FRANCISCO – March 1, 2011—The wizards of Arrowhead Studios have whipped up something special for all the Magicka fans out there, today revealing the first expansion for the definitive “blow-up-your-friend” simulator that has taken the fantasy world by meteor storm. Magicka: Vietnam (yes, you read that right) will soon be available on all major digital distribution channels.

Have you ever wondered what it would have been like if wizards were allowed to roam the jungles of war-torn Vietnam, attempting to bring peace and stability to the region by casting spells on all opponents? Wait, you haven’t ever wondered that? Ever? Okay, so we’re probably the only ones who have but in our defense: here’s your chance to stop being so closed-minded. Magicka: Vietnam delivers over-the-top action as players take on the role of four meek and physically inept wizards as they try to do what so many 80’s action stars have done in the past: blow stuff up.

View the Magicka: Vietnam Announcement Trailer here:

Oh god, this is brilliant.
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
March 01 2011 17:05 GMT
#264
On March 02 2011 02:00 Seronei wrote:
Show nested quote +
GDC – SAN FRANCISCO – March 1, 2011—The wizards of Arrowhead Studios have whipped up something special for all the Magicka fans out there, today revealing the first expansion for the definitive “blow-up-your-friend” simulator that has taken the fantasy world by meteor storm. Magicka: Vietnam (yes, you read that right) will soon be available on all major digital distribution channels.

Have you ever wondered what it would have been like if wizards were allowed to roam the jungles of war-torn Vietnam, attempting to bring peace and stability to the region by casting spells on all opponents? Wait, you haven’t ever wondered that? Ever? Okay, so we’re probably the only ones who have but in our defense: here’s your chance to stop being so closed-minded. Magicka: Vietnam delivers over-the-top action as players take on the role of four meek and physically inept wizards as they try to do what so many 80’s action stars have done in the past: blow stuff up.

View the Magicka: Vietnam Announcement Trailer here: http://www.youtube.com/watch?v=cs2DsoiA54Y

Oh god, this is brilliant.


I think an "ZOMG!!!!!!!11111woot!!!!!!" is in order.
aka Wardo
Wesso
Profile Joined August 2010
Netherlands1245 Posts
March 01 2011 17:09 GMT
#265
On March 02 2011 02:05 EdSlyB wrote:
Show nested quote +
On March 02 2011 02:00 Seronei wrote:
GDC – SAN FRANCISCO – March 1, 2011—The wizards of Arrowhead Studios have whipped up something special for all the Magicka fans out there, today revealing the first expansion for the definitive “blow-up-your-friend” simulator that has taken the fantasy world by meteor storm. Magicka: Vietnam (yes, you read that right) will soon be available on all major digital distribution channels.

Have you ever wondered what it would have been like if wizards were allowed to roam the jungles of war-torn Vietnam, attempting to bring peace and stability to the region by casting spells on all opponents? Wait, you haven’t ever wondered that? Ever? Okay, so we’re probably the only ones who have but in our defense: here’s your chance to stop being so closed-minded. Magicka: Vietnam delivers over-the-top action as players take on the role of four meek and physically inept wizards as they try to do what so many 80’s action stars have done in the past: blow stuff up.

View the Magicka: Vietnam Announcement Trailer here: http://www.youtube.com/watch?v=cs2DsoiA54Y

Oh god, this is brilliant.


I think an "ZOMG!!!!!!!11111woot!!!!!!" is in order.


If it's cheaper than 5$: AWESOME!!!!!, I love magicka, but after 20 hours you've pretty much seen it all
shaippen
Profile Joined October 2010
Sweden88 Posts
March 01 2011 17:19 GMT
#266
Ahahaha! Vietnam looks awesome! :D

Read the text on the Battlefield reference image:
"starring the yellow wizard as pvt. Kenny "Deadmeat" McCormick" etc. and "you didn't see this one coming, did you?"
Marcus420
Profile Joined January 2011
Canada1923 Posts
March 01 2011 17:35 GMT
#267
No PvP?

Found this out after i bought it T.T
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
March 01 2011 18:03 GMT
#268
On March 02 2011 02:35 Marcus420 wrote:
No PvP?

Found this out after i bought it T.T

Sure there is. You can attack other people in the game as much as you like. There have even been tournaments in the game with prize money.
ProjectVirtue
Profile Blog Joined February 2009
Canada360 Posts
March 01 2011 18:19 GMT
#269
On March 02 2011 02:35 Marcus420 wrote:
No PvP?

Found this out after i bought it T.T


right now theres a quick mod to do to the hvindar arena to remove monster spawn, select useable magicks, and have a scoreboard to keep track of how many kills.

arrowhead did announce they plan on officially supporting pvp and are also planning on implementing a couple balance changes after seeing how spells play out in a pvp environment.
俺はダメ人間。。。
Marcus420
Profile Joined January 2011
Canada1923 Posts
March 01 2011 18:39 GMT
#270
On March 02 2011 03:19 ProjectVirtue wrote:
Show nested quote +
On March 02 2011 02:35 Marcus420 wrote:
No PvP?

Found this out after i bought it T.T


right now theres a quick mod to do to the hvindar arena to remove monster spawn, select useable magicks, and have a scoreboard to keep track of how many kills.

arrowhead did announce they plan on officially supporting pvp and are also planning on implementing a couple balance changes after seeing how spells play out in a pvp environment.

Fuck yeah :3
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
March 01 2011 18:49 GMT
#271
I have played this right now and it has completely awesome spell system, very innovative. And very funny references. But thats all. I am fan of more Diablish RPGs, where you level, pick gear +1, +2, +haste rating, trade etc. This doesnt suit my style. :/
Just another gold Protoss...
phantem
Profile Joined September 2010
United States163 Posts
March 01 2011 22:10 GMT
#272
I love what the expansion looks like. After putting a gun in the original I can't wait to see what all they do for the expansion.
"At MLG Dallas, I got up, bitchslapped hot_bid and went back to bed."-Liquid`Jinro
27raven
Profile Joined October 2010
Czech Republic89 Posts
March 12 2011 17:23 GMT
#273
TotalBiscuit is streaming Magicka today (March 12th) from Sweden with the developers as players. It starts 19:00 CET (in 40 minutes).

http://cs.justin.tv/totalbiscuit
Wesso
Profile Joined August 2010
Netherlands1245 Posts
March 12 2011 17:44 GMT
#274
Thanks, almost forgot about that.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 12 2011 19:32 GMT
#275
On March 13 2011 02:23 27raven wrote:
TotalBiscuit is streaming Magicka today (March 12th) from Sweden with the developers as players. It starts 19:00 CET (in 40 minutes).

http://cs.justin.tv/totalbiscuit


It is finaly started but the stream is totaly unwatchable. Too bad would have loved to have seen a proper runthrough
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
March 12 2011 21:23 GMT
#276
On March 13 2011 04:32 Marradron wrote:
Show nested quote +
On March 13 2011 02:23 27raven wrote:
TotalBiscuit is streaming Magicka today (March 12th) from Sweden with the developers as players. It starts 19:00 CET (in 40 minutes).

http://cs.justin.tv/totalbiscuit


It is finaly started but the stream is totaly unwatchable. Too bad would have loved to have seen a proper runthrough


I'm watching it now and its hilarious. They are cursing some boss and saying he's unfair hahaha
PENGUINS
Half
Profile Joined March 2010
United States2554 Posts
March 12 2011 23:36 GMT
#277

Your anecdote/post didn't really make sense to me. It's common knowledge that negative impressions last longer and people will rather spread those than good ones. What I was talking about, though, was Magicka receiving many positive reviews from customers despite the game being a buggy mess until not too long ago. So people basically did the opposite of what you described.

Gamers, especially fans, are probably just willing to take a bit more before becoming upset, and for 10$ only few will make the effort to complain (compared to e.g. a 50$ hotel stay).


From my experiences Fans tend to be less forgiving towards established franchises, but more forgiving of up and coming franchises.
Too Busy to Troll!
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
March 13 2011 00:01 GMT
#278
On March 13 2011 04:32 Marradron wrote:
Show nested quote +
On March 13 2011 02:23 27raven wrote:
TotalBiscuit is streaming Magicka today (March 12th) from Sweden with the developers as players. It starts 19:00 CET (in 40 minutes).

http://cs.justin.tv/totalbiscuit


It is finaly started but the stream is totaly unwatchable. Too bad would have loved to have seen a proper runthrough


This was fixed shortly after you posted and has been going on for hours without issue. You can watch the vods on Youtube and they will be released over the course of the week.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
March 13 2011 00:07 GMT
#279
Please for your next project turn this into an RTS!

Add in summoning spells to create units, some resource collection and a bit of macro.
Then the Wizard is your commander like in Total Annihilation.
That would be so awesome.
Don't hate the player - Hate the game
Teusa
Profile Joined March 2010
Sweden30 Posts
March 20 2011 16:12 GMT
#280
When PvP is fully implemented, (special modes etc) this will be the next big e-sport.. calling it now.
Spent a few hours duelling with my brother last night, soo damn fun,
Nemo me impune lacessit
Vortok
Profile Joined December 2009
United States830 Posts
March 21 2011 11:42 GMT
#281
On January 30 2011 12:59 DannyJ wrote:
Hrmm... I can't even get passed where i put my name into the demo.


Can't resist.



This game looks really fun. I've always liked Mage/Wizards over the standard warrior type characters so it's nice to see someone put in some effort to really make a game based around spellcasters as opposed to the "You can be a caster or a warrior (pick warrior, we so designed it for warrior, casters are screwwwweeeddd)" that you seem to run into so commonly.

Makes me remember Lost Magic on the DS. That was an interesting spell system as well.
starmanSC
Profile Joined March 2011
United States10 Posts
March 21 2011 12:27 GMT
#282
nice vids

User was warned for this post
Pigsquirrel
Profile Joined August 2009
United States615 Posts
March 21 2011 21:28 GMT
#283
^Sigh, what has come of TL these days.

Anyway, if anybody is looking to play online, we really should get a list of names or an IRC and host games to just dick around together. It would be great to have a playerbase in the OP, if the OP has left we might need to start a new thread :/

Needs Moar Chat Channels!
fishbowl
Profile Joined January 2010
United States1575 Posts
Last Edited: 2011-04-06 00:31:44
April 06 2011 00:31 GMT
#284
TotalBiscuit has an exclusive preview of the new expansion coming out next week: Magicka Vietnam.


Wesso
Profile Joined August 2010
Netherlands1245 Posts
April 13 2011 09:53 GMT
#285
Has anybody bought or played the expansion? I'm hesitant to buy it, because I don't know how much content it has.
By.Fantasy
Profile Joined February 2011
Thailand123 Posts
Last Edited: 2011-04-13 10:26:51
April 13 2011 10:24 GMT
#286
Its really good game I recommend you people buy it ^^ Fun and humorous.. But why don't the embed video show up x_X
My english is not very good.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
May 25 2011 21:57 GMT
#287
Tried the demo today, liked the concept, so I bought the package and downloading now~ so excited!
[TLMS] REBOOT
muse5187
Profile Blog Joined September 2009
1125 Posts
Last Edited: 2011-05-28 01:08:00
May 27 2011 23:32 GMT
#288
The game is on sale for $5 along with a lot of other good deals at the digital download on gamestop.com
xaeiu
Profile Blog Joined September 2010
432 Posts
June 07 2011 12:23 GMT
#289
a few days ago the pvp dlc got announced to get released in june!
sounds like a good addition to me
http://www.yougamers.com/news/31437_magicka_pvp_dlc_coming_june_21st/
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
June 07 2011 12:33 GMT
#290
On June 07 2011 21:23 xaeiu wrote:
a few days ago the pvp dlc got announced to get released in june!
sounds like a good addition to me
http://www.yougamers.com/news/31437_magicka_pvp_dlc_coming_june_21st/


The next MLG needs a stage for Magicka battles

Singleplayer aga... with friends was already a lot of fun but PvP even adds a little more to it and might lead to a competitive scene (It even has LAN!)

The developers just need to add an observer mode
green.at
Profile Blog Joined January 2010
Austria1459 Posts
June 18 2011 10:39 GMT
#291
are people still playing it? i bought it yesterday and like it very much so far, but wouldnt mind playing it with others
Inputting special characters into chat should no longer cause the game to crash.
Happy Frog
Profile Joined May 2010
Australia490 Posts
Last Edited: 2011-06-20 08:50:54
June 20 2011 04:32 GMT
#292
PvP on Tuesday!



If they keep fixing the netcode PvP has the potential to be amaaazing. Hope to see a few TL'ers pick this up again
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
June 20 2011 08:18 GMT
#293
Apparently the Magicka DLC is no fun - too hard, no humour.
http://au.gamespot.com/pc/action/magicka-vietnam/review.html


On June 20 2011 13:32 Happy Frog wrote:
PvP on Tuesday!

http://www.youtube.com/watch?v=DVH4WZi1-DI

If they keep fixing the netcode PvP has the potential to be amaaazing. Hope to see a few TL'ers pickk this up again

That looks chaotic + Show Spoiler +
which suits the game just perfectly


An apple a day keeps the Protoss away | TLHF
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
June 20 2011 08:52 GMT
#294
Too bad it's a PVP-DLC instead of a PVP patch. I really liked the game but haven't played it since finishing the campaign due to the abysmal multiplayer performance, and I probably won't be spending more money on it (unless it's 1$ or something).
Wesso
Profile Joined August 2010
Netherlands1245 Posts
Last Edited: 2011-06-20 09:04:24
June 20 2011 09:03 GMT
#295
On June 20 2011 17:52 Shockk wrote:
Too bad it's a PVP-DLC instead of a PVP patch. I really liked the game but haven't played it since finishing the campaign due to the abysmal multiplayer performance, and I probably won't be spending more money on it (unless it's 1$ or something).


the pvp dlc will be free (with one maybe 2 arenas and 3 gamemodes), the new robes etc won't be

http://www.shacknews.com/article/68710/magicka-pvp-due-june-21
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
June 20 2011 10:31 GMT
#296
On June 20 2011 18:03 Wesso wrote:
Show nested quote +
On June 20 2011 17:52 Shockk wrote:
Too bad it's a PVP-DLC instead of a PVP patch. I really liked the game but haven't played it since finishing the campaign due to the abysmal multiplayer performance, and I probably won't be spending more money on it (unless it's 1$ or something).


the pvp dlc will be free (with one maybe 2 arenas and 3 gamemodes), the new robes etc won't be

http://www.shacknews.com/article/68710/magicka-pvp-due-june-21


Damn. Now that I've seen the Star Trek Arena, I'm tempted to get the (non-free) map pack.

TL always makes me spend money :/.
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
June 20 2011 21:17 GMT
#297
On June 20 2011 18:03 Wesso wrote:
Show nested quote +
On June 20 2011 17:52 Shockk wrote:
Too bad it's a PVP-DLC instead of a PVP patch. I really liked the game but haven't played it since finishing the campaign due to the abysmal multiplayer performance, and I probably won't be spending more money on it (unless it's 1$ or something).


the pvp dlc will be free (with one maybe 2 arenas and 3 gamemodes), the new robes etc won't be

http://www.shacknews.com/article/68710/magicka-pvp-due-june-21
Woohoo! That's great, there aren't enough free DLCs

By the way, my computer can only run Magicka on minimum resolution without lagging but it can run Starcraft (medium settings) fullscreen without lagging at all. Can anyone help?
An apple a day keeps the Protoss away | TLHF
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 20 2011 21:19 GMT
#298
No idea if I'd reinstall the game, the game is a bit too easy and silly for me :x Spamming water-ice aoe damage is broken~
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Happy Frog
Profile Joined May 2010
Australia490 Posts
Last Edited: 2011-06-20 22:33:28
June 20 2011 22:32 GMT
#299
On June 21 2011 06:17 AnxiousHippo wrote:
Show nested quote +
On June 20 2011 18:03 Wesso wrote:
On June 20 2011 17:52 Shockk wrote:
Too bad it's a PVP-DLC instead of a PVP patch. I really liked the game but haven't played it since finishing the campaign due to the abysmal multiplayer performance, and I probably won't be spending more money on it (unless it's 1$ or something).


the pvp dlc will be free (with one maybe 2 arenas and 3 gamemodes), the new robes etc won't be

http://www.shacknews.com/article/68710/magicka-pvp-due-june-21
Woohoo! That's great, there aren't enough free DLCs

By the way, my computer can only run Magicka on minimum resolution without lagging but it can run Starcraft (medium settings) fullscreen without lagging at all. Can anyone help?


If you're running on a laptop with an integrated graphics card you're shit out of luck, it doesn't support them. If your computer is half way decent, it's a known bug - hopefully the fix will come in the next patch.

On June 21 2011 06:19 Torte de Lini wrote:
No idea if I'd reinstall the game, the game is a bit too easy and silly for me :x Spamming water-ice aoe damage is broken~


Shards? They got balanced recently
Elasticity
Profile Blog Joined June 2010
3420 Posts
June 21 2011 13:09 GMT
#300
Hi, anyone here in Europe/Germany know how to buy the game? I just played from my friends' computer and I find it's really awesome <3 Wanna support the company so I wish to buy it. In amazon it's already 19€ (which is a bit too high comparing to Steam 10€) Help please?
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
June 21 2011 14:40 GMT
#301
On June 21 2011 22:09 minhchi1211 wrote:
Hi, anyone here in Europe/Germany know how to buy the game? I just played from my friends' computer and I find it's really awesome <3 Wanna support the company so I wish to buy it. In amazon it's already 19€ (which is a bit too high comparing to Steam 10€) Help please?


I only know of steam which would be the best way as you can easily get the add-ons there, too.

AFAIK the game is only available as digital download anyways.
.DrK
Profile Joined January 2011
Canada326 Posts
July 04 2011 14:57 GMT
#302
hmm bought it a few days ago and im lagging when i play. D:
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
August 21 2011 21:43 GMT
#303
I hope i don't get in trouble for bumping this thread... But i need some people to play magicka with lol anyone out there!
green.at
Profile Blog Joined January 2010
Austria1459 Posts
September 08 2011 13:53 GMT
#304
This would be such a nice game, but it is just not playable ... it crashes all the time, online play is really slow for some people, joining a game is a matter of luck etc.

a lot of wasted potential
Inputting special characters into chat should no longer cause the game to crash.
Durak
Profile Blog Joined January 2008
Canada3684 Posts
September 08 2011 14:38 GMT
#305
On August 22 2011 06:43 Shelke14 wrote:
I hope i don't get in trouble for bumping this thread... But i need some people to play magicka with lol anyone out there!

Sure. I play with a couple guys. PM me your steam name.
chocopaw
Profile Blog Joined May 2011
2072 Posts
September 19 2011 09:01 GMT
#306
Got the game last night as a steamdeal. 2,49€ for the game, 6,49 for the collection with all DLCs.
It's still on I think, so gogogo get it!
http://twitter.com/lechocopaw
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
September 21 2011 06:58 GMT
#307
gifted to yurten and played over 12 hours ;D... the best part is discovering all the little tricks like what you can do with rain and cold walls etc :D Would love to play with you choco!
Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
beefhamburger
Profile Joined December 2007
United States3962 Posts
November 20 2011 00:24 GMT
#308
Is this game worth it? It's on sale on Steam for $2.50 USD this weekend with the game+9 DLC packs for $6.30. Can anyone tell me the playtime of this game? And are the DLCs mostly aesthetic/visual? Or are there more storylines/quests?
BlueBird.
Profile Joined August 2008
United States3889 Posts
November 20 2011 00:37 GMT
#309
On November 20 2011 09:24 beefhamburger wrote:
Is this game worth it? It's on sale on Steam for $2.50 USD this weekend with the game+9 DLC packs for $6.30. Can anyone tell me the playtime of this game? And are the DLCs mostly aesthetic/visual? Or are there more storylines/quests?


You can play for free right now on steam and try it out, i think free play ends tonight or tomorrow.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
beefhamburger
Profile Joined December 2007
United States3962 Posts
November 20 2011 00:40 GMT
#310
I would but my current desktop can't play it until my build my own computer in about 2 weeks so I wanted to know if I should jump on the deal now.
Durak
Profile Blog Joined January 2008
Canada3684 Posts
November 20 2011 01:35 GMT
#311
On November 20 2011 09:24 beefhamburger wrote:
Is this game worth it? It's on sale on Steam for $2.50 USD this weekend with the game+9 DLC packs for $6.30. Can anyone tell me the playtime of this game? And are the DLCs mostly aesthetic/visual? Or are there more storylines/quests?

It's definitely worth the price if you have friends to play it with. Much more fun co-op. The DLCs are mostly small but it's definitely worth it for that price. I would even say you should get the complete or nothing at all (based on if you have friends + like it). You'll feel like you're missing a lot without them.

Some of the DLC add extra classes to play. The different classes are at the core all the same, since they cast the same magic, but they have some different attributes. Some DLC add small arena-style maps. One DLC (Vietnam) adds a seperate mission, which is fun and unique but not super long. Also, they're releasing another big DLC, like Vietnam, which should be good. I think that's the main reason they're selling the rest -- so they can hook in new people for this upcoming DLC.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 16 2013 21:53 GMT
#312
I just did a playthrough in two days as cyber robe. The game was addicting.

Which probably means it's good.

It was challenging and a lot of fun. Theoretically you can go online and try out all the spells, but you don't really need to. I found that after I learned to make steam and ice, I could probably get by with just the stuff I figured out.
There are no instructions or signs in the game and cyber can't finish the tutorial so I was just left figuring stuff out for myself. That's got to be a lot of the fun. When I looked online for guides I took away some of that fun.


Every boss has weaknesses but until you find them they can be hard to beat.


It's probably more fun with friends.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
sjon03
Profile Joined July 2009
United States231 Posts
July 22 2013 17:12 GMT
#313
I just recently bought Magicka during this year's Steam Summer Sale and I'm having a blast, sometimes literally, playing with friends. obesechicken13, you're welcome to join my friends and I in playing. Send me a PM here with your Steam id if you'd like.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
July 22 2013 18:15 GMT
#314
On June 17 2013 06:53 obesechicken13 wrote:
I just did a playthrough in two days as cyber robe. The game was addicting.

Which probably means it's good.

It was challenging and a lot of fun. Theoretically you can go online and try out all the spells, but you don't really need to. I found that after I learned to make steam and ice, I could probably get by with just the stuff I figured out.
There are no instructions or signs in the game and cyber can't finish the tutorial so I was just left figuring stuff out for myself. That's got to be a lot of the fun. When I looked online for guides I took away some of that fun.


Every boss has weaknesses but until you find them they can be hard to beat.


It's probably more fun with friends.


it's 1000 times better with friends lol
the whole game was designed around co-op.
friendly fire has never been so painful lol
And all is illuminated.
3772
Profile Joined May 2010
Czech Republic434 Posts
July 22 2013 20:43 GMT
#315
The whole game has been designed around co-op and yet the camera is centered to the main player...
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
July 22 2013 22:45 GMT
#316
On July 23 2013 05:43 3772 wrote:
The whole game has been designed around co-op and yet the camera is centered to the main player...


yea.. well it has its fair share of problems, imbalance of spells, lot of bugs.. it's far from a perfect game, but it's a really good one. I bought a 4 pack on steam like 1 month ago when it was down to 25% price
And all is illuminated.
sjon03
Profile Joined July 2009
United States231 Posts
July 24 2013 17:09 GMT
#317
Magicka Wizard Wars alpha signups are taking place now. It seems to be a MOBA type game using the Magicka wizard format. There's also an official trailer:



Sign up here: http://signup.wizardwars.com/
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2013-07-24 17:16:35
July 24 2013 17:16 GMT
#318
Hope they don't fuck up the mouse UI in the new one.
crbox
Profile Joined August 2010
Canada1180 Posts
July 25 2013 00:24 GMT
#319
Damn can't wait until they release the closed alpha I registered with like 10 e-mail accounts :3
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
July 25 2013 00:52 GMT
#320
On July 25 2013 02:09 sjon03 wrote:
Magicka Wizard Wars alpha signups are taking place now. It seems to be a MOBA type game using the Magicka wizard format. There's also an official trailer:

https://www.youtube.com/watch?v=m6vIXbNSnUE

Sign up here: http://signup.wizardwars.com/

I hate MOBAs, but I've always liked Magicka. This has me interested, so I definitely gotta sign up for this.
crbox
Profile Joined August 2010
Canada1180 Posts
July 25 2013 00:57 GMT
#321
Holy shit we're getting pretty close to Tier 1 (which means alpha keys)
Gogo sign up http://signup.wizardwars.com/ the bar actually got filled in quite significantly today!
Warpath
Profile Joined April 2010
Canada1242 Posts
July 25 2013 01:48 GMT
#322
lmao that trailer. reminds me so much of wc3
crbox
Profile Joined August 2010
Canada1180 Posts
Last Edited: 2013-07-30 03:53:22
July 25 2013 23:28 GMT
#323
Does anyone know a Magicka-Specific forum where you'll be able to make teams and discuss strategy? If you find one keep me updated :D

edit: well I found http://wizardwarspvp.boards.net/ pretty new though
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