|
On January 29 2011 05:02 NeonFlare wrote:Show nested quote +On January 29 2011 04:22 Bibdy wrote: Tried the demo and it was pretty obnoxious. Getting knocked down by the archers and the big snake thing all the time isn't very fun gameplay. Though, I'm not sure if I should have made more than a single character in the intro. Is there an AI that controls the extra ones? Goblin Archers do not have knockback, unless you have personal shield on. Self-cast shield is only useful for fighting spellcasters or to take on big projectiles that have knockback anyway.
Well wat tha fack. Where was the tooltip that explained that part?
|
Probably not, at least I can't remember, but we figured it out soon enough in co-op when some of us kept the shield on all the time and others were too busy to kill stuff to recast it.
They should really add it if there wasn't. Also, sometimes it can become a bit hazardous against spellcasters if you are close to edge and they manage to cast a beam in angle that reflects it right back, causing the explosion next to you, while this won't be even close enough to kill you straightout the knockback can drop you off cliffs etc.
|
Well, I guess it makes sense gameplay-wise. You trade the risk of getting smacked around like a ragdoll, for an extra bundle of health. They probably should have made that tradeoff a little more explicit, though.
|
Well games aren't supposed to be like "hey, this guy does big things, do this to counter it, ezpz enjoy beating the game in an hour" - people don't get the idea of a CHALLENGE anymore.
|
On January 29 2011 05:42 Sprungjeezy wrote: Well games aren't supposed to be like "hey, this guy does big things, do this to counter it, ezpz enjoy beating the game in an hour" - people don't get the idea of a CHALLENGE anymore.
...right...its all about wanting the game to be horribly simple, and not about the game obfuscating important gameplay elements.
|
I've been playing this game online with 3 mates, and it's sort of a headache to get games started though, it's like 30 mins trying to get in 30 mins playing, till we get out of synch. The netcoding on this game is terrible .
That said though this game is SUCH A BLAST, when we actually manage to play it it's such great fun
|
On January 29 2011 08:22 eNbee wrote:I've been playing this game online with 3 mates, and it's sort of a headache to get games started though, it's like 30 mins trying to get in 30 mins playing, till we get out of synch. The netcoding on this game is terrible  . That said though this game is SUCH A BLAST, when we actually manage to play it it's such great fun
Same here. New patch is out, joining games works finally for everyone in our group. Game goes out of sync every 2 waves or so though.
|
We also found out that if anyone picks slot 4 and the game isn't full yet, it will apear full anyways
|
hit my up on steam if anyone wants to play coop (Xyric)
|
On January 27 2011 09:27 Maginor wrote: On the official forums they say lefthanded support will come in a future patch. They are churning out patches each 24 hours right now. When that is said, there is no added difficulty in having the buttons reversed in this game. You use boh of them just as much, and there is really no natural feel to which button should do what before you get used to it.
can you post a link where they say they will add this?
|
I can't play because I always immediately run into the same bug. When I want to cast something my guy gets stuck in the animation (the spell doesn't go off) and I can't abort casting nor can I move. The only way out is to quit the game. Awesome.
|
This game, is so good
|
I agree that finding a good group of random people is difficult, but yesterday I happened into a pretty good group and went for several hours from like Chapter 4 to Chapter 13 or something, had a few group breaks and it was pretty fun and no syncing issues at all. I wouldn't be suprised if the host of the games where issues occur had a poor PC or if the issues happened because the host alt-tabbed or something.
|
I'm now stuck on lvl 3. It seems the storyline just has many flaws. Its after the airship and you kill all those waves in the ruins. Game doesnt wanna progress.
|
On January 28 2011 22:10 Roblin wrote: if you don't buy this game right now you are completely stupid -> if you buy this game, you are not completely stupid I bought the game on release date -> I AM NOT STUPID!
but really, this game is fucking awesome! and remember, if a friend has something you want, press the following buttons (q, f, a, s, a, spacebar) and odds are he will extremely accidentally be struck by a lightningbolt, which, if anyone asks, was intended for the big ogre next to you.
edit: the lightning bolt will kill him if he doesnt have a shield btw, and here is a list of my favourite combat spells:
meteor shower: essentially kills everything on screen (including you if you dont protect yourdelf somehow): (f-d-f-q-d-f-spacebar)
Lightning bolt: deals between 7000 - 12000 damage to single target: (q-f-a-s-a-spacebar)
Mega-fucking-instadeath-super-griefing-billion-damage-lightning-beam: deals insane amount of damage: (q-f-s-a-a-a-right mouse click and hold)
Mega-fucking-instadeath-super-griefing-billion-damage-ice-beam: deals even more insane amounts of damage, also freezes the target: (q-f-s-r-r-r-right mouse click and hold) QRQRQRQRD is the best bosskiller in the game, single projectile that does 9k damage in one shot. otherwise yeah I also spam the qfas beam or pbaoe, tbh both those spells are quite gamebreaking right now :/
Same for the staff of invisibility, once I got my 1000 kills I just invis through everything until the boss fights. Invis lets you charge elements and gets canceled by casting, but one cast is enough to kill anything you want
|
I just downloaded the the demo, but it keeps crashing when the game is loading. The big Macicka screen pops up fine before moving into the intro video or whatever with the music and then it crashes. Does anyone know what may be causing this?
|
Lalalaland34491 Posts
I think they have to nerf invisibility.
Where can I find new patches?
|
Retardedly fun game, also buggy unfortunately. Saving grace is that they're fixing the bugs.
Haven't laughed this hard in a while. Multiplayer is hilarious.
|
On January 29 2011 19:16 Reggiegigas wrote: Retardedly fun game, also buggy unfortunately. Saving grace is that they're fixing the bugs.
Haven't laughed this hard in a while. Multiplayer is hilarious.
Indeed, i don't know any other game where people just laugh when you "accidently" blow everyone up  In every other game people would be screaming at you for being a noob and/or idiot and would try to kick you out of the game.
|
|
|
|
|