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Magicka now released - Page 11

Forum Index > General Games
Post a Reply
Prev 1 9 10 11 12 13 17 Next All
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 01 2011 13:14 GMT
#201
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
February 01 2011 13:23 GMT
#202
On February 01 2011 22:14 Corvi wrote:
Show nested quote +
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2011-02-01 14:44:14
February 01 2011 14:43 GMT
#203
I've finished the game's single player campaign and I still believe that some sorry sadist designed the boss battles. Grimnir mind duel, that dragon or the second battle against Grimnir are among the most frustrating boss battles I've ever done in a game. Being blown to pieces or of the screen randomly without having a chance to fight back AND having to listen to the same uninterruptible two minute cutscene again and again and AGAIN each time really strained my nerves (NO, double space bar does not work every time).

I then tried the multiplayer and it's even more of a sick joke. Joining random games inevitably means you'll be griefed for fun or because the other guys just want your equipment. This may be fun if you actually know people that play as well, but if you don't, it's just a huge waste of time. And there's the connection issues as well.

I really enjoyed the game due to it's humor and countless references, but they should have waited another month or two before releasing it, polishing both single and multiplayer and removing the countless bugs that still plague it, even half a dozen patches after release. And some more options (difficulty slider, multiplayer friendly fire on/off) would be cool.
MidKnight
Profile Joined December 2008
Lithuania884 Posts
February 01 2011 15:22 GMT
#204
Concept is great, but once the initial "OMG SO MANY BANELINGS..I mean, SO MANY COMBINATIONS AND SPELLS" wears out, you realise that most of those combinations and magickas (combo spells) are useless and you're simply supposed to use QF(Steam)+A+S+A+S beam to blow everything up.

It's not balanced well, but I guess if they continue working on it, it could become unbelievably awesome.They just had to release it early because they ran out of money.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 19:41 GMT
#205
On February 02 2011 00:22 MidKnight wrote:
Concept is great, but once the initial "OMG SO MANY BANELINGS..I mean, SO MANY COMBINATIONS AND SPELLS" wears out, you realise that most of those combinations and magickas (combo spells) are useless and you're simply supposed to use QF(Steam)+A+S+A+S beam to blow everything up.

It's not balanced well, but I guess if they continue working on it, it could become unbelievably awesome.They just had to release it early because they ran out of money.


Yeah, QFAS is broken. I try to mess around with other stuff, but its just too easy to fall back on as a means to blow up everything in a moment's notice with the beam or AOE versions.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
Last Edited: 2011-02-01 19:48:05
February 01 2011 19:46 GMT
#206
On February 01 2011 22:23 Hynda wrote:
Show nested quote +
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 19:51 GMT
#207
On February 02 2011 04:46 Corvi wrote:
Show nested quote +
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.
slothtron
Profile Joined January 2011
United States10 Posts
Last Edited: 2011-02-01 20:37:44
February 01 2011 20:00 GMT
#208
On February 02 2011 04:51 Bibdy wrote:
Show nested quote +
On February 02 2011 04:46 Corvi wrote:
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.


Yes, many modern games take care of punching the firewall for you, Magicka probably doesn't. And yes Corvi, as many have said the game is still very buggy. The devs are still working hard on patching, you should have known this before you bought it.
Wesso
Profile Joined August 2010
Netherlands1245 Posts
February 01 2011 20:29 GMT
#209
On February 01 2011 23:43 Shockk wrote:
I've finished the game's single player campaign and I still believe that some sorry sadist designed the boss battles. Grimnir mind duel, that dragon or the second battle against Grimnir are among the most frustrating boss battles I've ever done in a game. Being blown to pieces or of the screen randomly without having a chance to fight back AND having to listen to the same uninterruptible two minute cutscene again and again and AGAIN each time really strained my nerves (NO, double space bar does not work every time).


Damn those fights where hard. I eventually got them due to abusing the M60 and qfas, without those it would have taken me MUCH longer. Even now it wasn't easy. The mind duel wasn't that bad though.

On February 01 2011 23:43 Shockk wrote:
I then tried the multiplayer and it's even more of a sick joke. Joining random games inevitably means you'll be griefed for fun or because the other guys just want your equipment. This may be fun if you actually know people that play as well, but if you don't, it's just a huge waste of time. And there's the connection issues as well.


Multiplayer pwns. But I agree you need friends. I never tried without, but I can see the issues (never had any connection issues though)

On February 01 2011 23:43 Shockk wrote:
I really enjoyed the game due to it's humor and countless references, but they should have waited another month or two before releasing it, polishing both single and multiplayer and removing the countless bugs that still plague it, even half a dozen patches after release. And some more options (difficulty slider, multiplayer friendly fire on/off) would be cool.


the problem is, they wouldn't find bugs because they had only a few developers. The game was never buggy for me, aside from some framerate issues which where neglible. If it worked that good on their pc's I can imagine they released it. I think they did a pretty good job with bugfixing tbh.

SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 01 2011 20:59 GMT
#210
On February 02 2011 05:00 slothtron wrote:
Show nested quote +
On February 02 2011 04:51 Bibdy wrote:
On February 02 2011 04:46 Corvi wrote:
On February 01 2011 22:23 Hynda wrote:
On February 01 2011 22:14 Corvi wrote:
On February 01 2011 11:12 Bibdy wrote:
Oh thank god. They added a filter to remove passworded games!


u also have like <10 games left without the passworded? why are there like no not-passworded games?

and i still cant host games ...

Because people want to play with their friends?


dude, we are talking about pretty much only passworded games. you cant tell me everyone has friends playing magicka. also the fact no one ever joins games i host, but public games i join are full within few seconds makes very obvious, that we are talking about poor programming here.


I think its a firewall problem, and probably due to the fact that most people just use the default security settings on their home router or windows firewall settings. If those happen to restrict the ability to host a game, then there won't be a whole lot of hosted games!

I'm sure there are some more things I can try to tweak (or just turn the damn thing off entirely!) to get it to work.



Yes, many modern games take care of punching the firewall for you, Magicka probably doesn't. And yes Corvi, as many have said the game is still very buggy. The devs are still working hard on patching, you should have known this before you bought it.



I had no clue the game was going to be so buggy. There was no disclaimer. I did not peruse the forums of the game before I bought it as I'm sure most people don't.

We should have known this before we bought it because they should have told us. They are 100% liable for selling a shitty buggy game the same way it's Microsoft's fault for releasing buggy operating systems and ring of death-prone Xbox's.
marineking will u huk my bigtt1 ilu
Antifate
Profile Blog Joined August 2004
United States415 Posts
Last Edited: 2011-02-01 22:24:40
February 01 2011 21:57 GMT
#211
I actually can't start this game.

After "preparing to launch Magicka..." nothing happens.

Granted, I did cancel the "installing DirectX" part of the installation (seemed stuck on this part ~1 hour), but I have a more recent version of Direct X than the game requires. I reinstalled and errythangggg. Any tips on what to do?

Running the dotnetfx35.exe thing under Magicka/Dependencies gives me a set-up error for some reason...
No one is taller than the last man standing.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 01 2011 22:12 GMT
#212
do u have a decent pc? game doenst look good, but system requirements are pretty high ...
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
February 01 2011 22:28 GMT
#213
this looks so cool. downloading demo!
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-01 23:31:16
February 01 2011 22:35 GMT
#214
Played a bunch of co-op last night. They really did a good job of fixing MP!

I only got the random client crash.
Edit: which could well be due to overheating during our 40°c temp yesterday..
I don't want to be part everything. I want to be something. - Weapon X
Antifate
Profile Blog Joined August 2004
United States415 Posts
February 01 2011 22:36 GMT
#215
Passes the system reqs comfortably. The error log thing is + Show Spoiler +
Version: 1.3.3.5
Thread: RenderThread
Microsoft.Xna.Framework.NoSuitableGraphicsDeviceException: Could not find a Direct3D device that supports the requested features.
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges()
at Magicka.Game..ctor()
at Magicka.Game.get_Instance()
at Magicka.GlobalSettings..ctor()
at Magicka.GlobalSettings.get_Instance()
at Magicka.Program.Main(String[] args)


It's weird, it seems like there's a DirectX problem, and doing "System Information" on Steam tells me I have DirectX 7.5 (the game requires 9.0 right?). But I've had DirectX 10 for as long as I can remember, and I updated it again like 5 times in the last 30 minutes. dxdiag tells me that I have DirectX 10 as well. So... Yeah I don't know why this isn't working.

Boooo,
No one is taller than the last man standing.
Bibdy
Profile Joined March 2010
United States3481 Posts
February 01 2011 23:19 GMT
#216
Something might be wrong on steam's end. Try reinstalling/repairing it on steam, and check for a driver update for your graphics card, while you're at it.
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
February 01 2011 23:34 GMT
#217
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.
I don't want to be part everything. I want to be something. - Weapon X
keeblur
Profile Joined April 2010
United States826 Posts
February 01 2011 23:35 GMT
#218
On February 02 2011 08:34 Khul Sadukar wrote:
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.


Pretty sure when you imbue the m60, you just swing it like you would any other melee weapon.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 01 2011 23:36 GMT
#219
On February 02 2011 08:34 Khul Sadukar wrote:
Can u imbue the m60 with ice shards? :p

I might just have to redo that lvl and unlock it.


Nope. It performs one melee attack and than resumes auto fire. Nothing too spectacular.

I used the M60 until I got the Holy Divider. 1337 damage on hit was just too good, and I actually finished Grimnir with it .).
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2011-02-01 23:49:07
February 01 2011 23:46 GMT
#220
Cool I need to find that then. Im up to chp 10 and think I missed a bunch of weapons. (i was addicted to the regen staff until I got the acolyte and just using an ice sword)

My friends like to spam chaotic aoes while I just frost wall > arcane lighting stuff nice and cleanly. U can imagine how often I die lol.
I don't want to be part everything. I want to be something. - Weapon X
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