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Crysis 2 - Page 21

Forum Index > General Games
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FinalForm
Profile Joined August 2010
United States450 Posts
April 13 2011 04:46 GMT
#401
thanks Shizuru, sounds like a good multi-player experience then... managing suit energy sounds like what good players will naturally be forced to do

is there some sort of matchmaking system, or do you just get to own up random players? basically i'm asking if once you get good, is there a way you can be able to only play other good players?
a176
Profile Blog Joined August 2009
Canada6688 Posts
April 13 2011 04:47 GMT
#402
On April 13 2011 08:53 Boblion wrote:


i hope it is fake... "A Walk in the Park" lol


not really. im sure its possible.

the only thing with that video,

+ Show Spoiler +
the big guys absolutely demolish you, so that player was kind of lucky he managed to stay alive running by them
starleague forever
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
April 13 2011 05:08 GMT
#403
On April 13 2011 13:46 HotSoup470 wrote:
thanks Shizuru, sounds like a good multi-player experience then... managing suit energy sounds like what good players will naturally be forced to do

is there some sort of matchmaking system, or do you just get to own up random players? basically i'm asking if once you get good, is there a way you can be able to only play other good players?


random, even though this game was released not more than a month ago, the player count on the PC is extremely low, could be hard to get games some times.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
April 13 2011 15:46 GMT
#404
I am enjoying the single player, but it's nothing mind blowing. It was pretty dull up until the point where shit goes crazy and the aliens show up for reals. And I like the visual design of the levels after that point as well.
scouting overlord
Profile Joined April 2011
120 Posts
April 13 2011 16:58 GMT
#405
SP is probably the best 'cinematic linear fps' released - not that it has much honest competition against Call of Duty 3: Epic American Soldier 5. Still, it's not what Crysis was when it was released in 07. Definitely lacks replayability, which is a shame as the game looks incredible and clearly has high production values put into it. I'd give it an 8/10.

MP is where the game really lets itself down. The MP for the original Crysis and the revamped version released with Warhead were criminally underplayed due to the system requirements needed at the time. It was a shame as the maps were large, open areas full of foliage to go prone in, and scattered with 'urban' military bases containing objectives (e.g. vehicle production facilities, respawn points). It gave the game a kind of Battlefield feel, except you had an awesome nanosuit and better netcode.

The MP for Crysis 2 forgoes this for a more arcade style Call of Duty MP, with smaller maps designed to be quickly sprinted around multiple times in a constant manhunt. It feels consolised, 'streamlined' for a 'wider' audience. It just doesn't strike me to have any lasting appeal.
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
April 16 2011 12:40 GMT
#406
lol i dont what what you all say. I paid about 7 usd for it. Thanks human stupidity and pricing errors. Cant wait to get home and try it out
6 poll is a good skill toi have
Enox
Profile Joined April 2010
Germany1667 Posts
April 16 2011 13:20 GMT
#407
On April 13 2011 09:19 Twisted wrote:
Anyone know how to fix the bug at the end of the semper fi or die mission? The bomber doesn't show up and I can't continue with the game =[.

do you mean the mission where the objective is to defend against the alien threat and nothing shows up? i was stuck there for a while, too. you can just go over the wall to the right and ignore the objective. the mission will finish if you go on for a bit
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
gulati
Profile Blog Joined April 2007
United States2241 Posts
April 28 2011 07:31 GMT
#408
Just bought the game yesterday. Phenomenal graphics. It will run on a medium+ computer, because it uses DX9, instead of Crysis which used DX10. The game, graphically speaking, is almost identical to Crysis (not better, not worse), but Crysis allowed for modded textures which made Crysis look even better.

Either way, the gameplay is amazing, as are the graphics.

I am looking for more people to play online with (PC). Please add me on Crysis 2 if you have it for PC, and are a good FPS player. MyCrysis ID: gulati
C r u m b l i n g
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-05-24 19:57:28
May 24 2011 19:52 GMT
#409
Boy oh boy is this funny stuff.

http://gamrfeed.vgchartz.com/story/86242/gamrdiscuss-do-you-still-play-crysis-2-online/

With a highly anticipated FPS, backed by publishing giant EA, recieving --for the most part-- good reviews, one would assume that Crysis 2 is a much-played game across all platforms, right? Well, they would wrong; it's not.

According to Xbox LIVE data published by Microsoft's "Major Nelson" yesterday, Crysis 2 isn't even on the top 20 most played games on Xbox LIVE, with titles such as Call of Duty: World at War and even 2007's Halo 3 making appearances on the list -- meaning that more people play said games than Crysis 2.

Things only look worse when we take a look at statistics on Steam. According to the service, there are currently 472 players on right now, with the "peak" being 551. We're unable to take a gander at numbers on the PlayStation 3 version.


http://gamrreview.vgchartz.com/browse.php?name=crysis 2


Crysis 1 sold 3+ million copies

Crysis 2 sales
800,000 on the 360
600,000 on the PS3
200,000 on the PC

They're also selling a $10 map pack on the PC, 360 and PS3 to further split the community.


Crysis 1 was the most pirated game of all time, and one of the top 20 most selling games of all time. It built up a huge loyal fanbase, including me, and tried to gather the "CoD Crowd". Therefore alienating their loyal fanbase with that gameplay, and the CoD Crowd becoming completely uninteresting because at the end of the day -- it's still not CoD so they don't care and will not remember it.

Considering how much they probably spent on marketing and producing this game and how hyped they made it, I can't help but call this game a flop. Financially? Not overall, I'm sure they made at least SOME profit, if not a decent amount. Don't get me wrong on that note. But it was by no means a home run like it should and could have been, and the community is for all intensive purposes dead. People in the PC community are now approaching this like they are with CoD, extremely skeptical unless they can prove it's not a steaming pile of shit instead of vice versa.

I'm not going to be a mindless Crytek hater. I still play Crysis 1 all the time, along with Warhead. It's boat loads of fun, and I think this was just more or less a wake up call for them. Hopefully they listen to it and this could just be "that game" that they made.

EDIT: I'm hearing from friends that the budget for Crysis 2 was around $90 million overall. With 1.6 million sales at $60 a pop, that comes out to be $96 million total in profit. And considering most of those sales occurred in actual stores, I think the figure was Developers get roughly 8-12% of the revenue because of the cost of the holder holding the game, packaging the same, selling the game, the labor, the shipping to the store, and of course the Publisher (Activision) getting a portion of the revenue. So it was probably closer to a flat 90 million gained, if anything.

EDIT 2: Correcting someone

instead of Crysis which used DX10


Crysis 1 had support up to DX11.
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
Last Edited: 2011-05-24 19:59:07
May 24 2011 19:58 GMT
#410
Alright, I finished up Crysis 2. The single player was okish. I liked it up to the alien part. The Crysis 2 urban combat was more entertaining than Crysis 1's Koreans. However, the flow of Crysis 2 felt a bit messy. In addition, the aliens felt inferior to Warhead's counterparts. Also, the final "boss" battle was very very underwhelming. I didn't even realize I was at the last chapter of Crysis 2 until the credits rolled.

The multiplayer was kinda fun. I can't really comment on it though as I haven't played enough.

Warhead remains the best Crysis.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
May 28 2011 19:32 GMT
#411
On May 25 2011 04:58 dukethegold wrote:
Warhead remains the best Crysis.

I've been sitting on a sealed copy of it for three years now. I didn't think it was worth playing (I beta tested Crysis Wars and it was kinda fun) so I was hoping to sell it. I guess I'd better open it up now, especially because MechWarrior: Living Legends 0.5.0 Open Beta was just released.
Ideas
Profile Blog Joined April 2008
United States8142 Posts
May 28 2011 20:16 GMT
#412
On May 25 2011 04:52 Fruscainte wrote:
Boy oh boy is this funny stuff.

http://gamrfeed.vgchartz.com/story/86242/gamrdiscuss-do-you-still-play-crysis-2-online/

Show nested quote +
With a highly anticipated FPS, backed by publishing giant EA, recieving --for the most part-- good reviews, one would assume that Crysis 2 is a much-played game across all platforms, right? Well, they would wrong; it's not.

According to Xbox LIVE data published by Microsoft's "Major Nelson" yesterday, Crysis 2 isn't even on the top 20 most played games on Xbox LIVE, with titles such as Call of Duty: World at War and even 2007's Halo 3 making appearances on the list -- meaning that more people play said games than Crysis 2.

Things only look worse when we take a look at statistics on Steam. According to the service, there are currently 472 players on right now, with the "peak" being 551. We're unable to take a gander at numbers on the PlayStation 3 version.


http://gamrreview.vgchartz.com/browse.php?name=crysis 2

Show nested quote +

Crysis 1 sold 3+ million copies

Crysis 2 sales
800,000 on the 360
600,000 on the PS3
200,000 on the PC

They're also selling a $10 map pack on the PC, 360 and PS3 to further split the community.


Crysis 1 was the most pirated game of all time, and one of the top 20 most selling games of all time. It built up a huge loyal fanbase, including me, and tried to gather the "CoD Crowd". Therefore alienating their loyal fanbase with that gameplay, and the CoD Crowd becoming completely uninteresting because at the end of the day -- it's still not CoD so they don't care and will not remember it.

Considering how much they probably spent on marketing and producing this game and how hyped they made it, I can't help but call this game a flop. Financially? Not overall, I'm sure they made at least SOME profit, if not a decent amount. Don't get me wrong on that note. But it was by no means a home run like it should and could have been, and the community is for all intensive purposes dead. People in the PC community are now approaching this like they are with CoD, extremely skeptical unless they can prove it's not a steaming pile of shit instead of vice versa.

I'm not going to be a mindless Crytek hater. I still play Crysis 1 all the time, along with Warhead. It's boat loads of fun, and I think this was just more or less a wake up call for them. Hopefully they listen to it and this could just be "that game" that they made.

EDIT: I'm hearing from friends that the budget for Crysis 2 was around $90 million overall. With 1.6 million sales at $60 a pop, that comes out to be $96 million total in profit. And considering most of those sales occurred in actual stores, I think the figure was Developers get roughly 8-12% of the revenue because of the cost of the holder holding the game, packaging the same, selling the game, the labor, the shipping to the store, and of course the Publisher (Activision) getting a portion of the revenue. So it was probably closer to a flat 90 million gained, if anything.

EDIT 2: Correcting someone

Show nested quote +
instead of Crysis which used DX10


Crysis 1 had support up to DX11.


2 questions: do those count online sells for the PC version? And where did you get the stats of crysis 1 being "most pirated game of all time"? I remember several news articles about spore being the most pirated game of all time, and that came out a year after crysis 1.
Free Palestine
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-05-28 20:19:23
May 28 2011 20:18 GMT
#413
It was the most pirated for a while, it was overcame by Spore and something else. But it's in the top 5 now. I just remembered that now that you tell me, haha. Spore had like 4.1 mil, and I think Crysis was like 2 million or something.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
May 30 2011 19:46 GMT
#414
On May 25 2011 04:52 Fruscainte wrote:
EDIT: I'm hearing from friends that the budget for Crysis 2 was around $90 million overall. With 1.6 million sales at $60 a pop, that comes out to be $96 million total in profit. And considering most of those sales occurred in actual stores, I think the figure was Developers get roughly 8-12% of the revenue because of the cost of the holder holding the game, packaging the same, selling the game, the labor, the shipping to the store, and of course the Publisher (Activision) getting a portion of the revenue. So it was probably closer to a flat 90 million gained, if anything.

Revenue, not profit.

I'm pretty disappointed by Crysis 2. The graphics effects are phenomenal (lighting, shadows, omfg) but the textures are awfully lowres. The controls are terrible and the overall feeling is console-ish, which is something I abhor. I didn't play Halo because of it - and I didn't finish Mass Effect partly because of it (the other part was the game's excessive level of repetitiveness). I personally like Crysis 1 better than Warhead, if only for the fact that it's a bit longer.
hookyelyak
Profile Blog Joined July 2010
Egypt184 Posts
May 30 2011 19:52 GMT
#415
was a great experience
life.parting.mkp.hero.rain.
Xevious
Profile Joined February 2011
United States2086 Posts
June 09 2011 07:44 GMT
#416
Got the game on PC for steam, haven't touched the SP (only really care about MP). Really disappointed, not at all because of the gameplay or graphics (both of which are amazing and I love) but because nobody fucking plays it. Either the matchmaking system's broken or there's actually hardly anyone on, because there are only a few populated servers most of the time and the quick match function brings me to an empty server over and over again. Hopefully the DX11 patch will get more people playing it, it's an amazing game and surpasses CoD on so many levels.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
June 27 2011 17:50 GMT
#417
I just downloaded the DX11 and high-res textures patch. DX11 just absolutely rapes my system (phenom II x4 and radeon hd 5870). I can't even handly DX9 on ultra...

People asked for insane graphics, they got them..
schreddertt
Profile Joined April 2011
Germany102 Posts
June 27 2011 18:13 GMT
#418
On June 28 2011 02:50 maartendq wrote:
I just downloaded the DX11 and high-res textures patch. DX11 just absolutely rapes my system (phenom II x4 and radeon hd 5870). I can't even handly DX9 on ultra...

People asked for insane graphics, they got them..


That system should be able to play it fine on DX9 at least...
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
June 27 2011 18:18 GMT
#419
On June 28 2011 03:13 schreddertt wrote:
Show nested quote +
On June 28 2011 02:50 maartendq wrote:
I just downloaded the DX11 and high-res textures patch. DX11 just absolutely rapes my system (phenom II x4 and radeon hd 5870). I can't even handly DX9 on ultra...

People asked for insane graphics, they got them..


That system should be able to play it fine on DX9 at least...

They added some stuff in DX9 mode too (like shaders, post-processing, better shadows, ssao etc etc).

It easily runs the game on dx9 extreme, now gonna test dx11 extreme.
Vaporized
Profile Joined July 2010
United States1471 Posts
July 04 2011 17:39 GMT
#420
what a great game. probably the best ive played so far this year. one crazy sequence after another. if you like shooters you owe it to yourself to check this out.
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