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On April 22 2012 21:00 FireSA wrote: holy crap so after reading I went and played my first game in a month. Went 70-34 with the SKS, flash suppressor, and iron sights, WITH IRON SIGHTS OMG!! Oh man. And i mean I sucked. My aim was terrible, you know what it is like, getting used to a new gun, and having not played in a month or so. Oh man. OP Yep, I love this gun, it is so ridiculously strong! Try the G3A3 next, I do get a similar feeling with it, plus it is better at close range.
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quite in fact their nothing alike , the G3A3s recoils much much higher. The AR that behaves closest to the SKS is the AN94 , when you threat the 2-shot burst as a single bullet , their almost identical.
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On April 22 2012 19:28 chocopaw wrote:Show nested quote +On April 22 2012 19:08 ChrisXIV wrote:On April 22 2012 19:02 chocopaw wrote: Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it? They changed how the attachments work in the last big patch. Foregrip reduces horizontal recoil, but decreases aimed accuracy. Before, it only reduced the recoil and was a no-brainer on basically every gun. Flash Suppressor reduces vertical recoil and gives a bonus to aimed accuracy, where before the patch it just decreased accuracy. You now also get a small penalty to hip firing. Thanks for the info. Thougt for a second there that I've been doing it wrong for a long time. :D Well, then Flash Suppressor is pretty much a no-brainer on a weapon like the SKS, right?
Flash suppressor gives the SKS pretty much zero recoil
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If I were to use the SKS more, what scopes would people recommend? 3.4x? kobra rds?
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On April 23 2012 09:59 FireSA wrote: If I were to use the SKS more, what scopes would people recommend? 3.4x? kobra rds? Personally, I would run a KOBRA RDS/Holo sight only because the zoom isn't going to be of much benefit in short-mid range engagements as a mobile recon. The SKS isn't used for extreme long-range combat (one-shot doesn't kill for headshots anyway in normal mode), but for suppression/aim 2-3 shots to bring your opponent down quickly.
Although, I would advise that there will be some random bullet spread that will make you rage when playing with semi-auto battle rifles, especially when using low-powered scopes. Though the patch did buff the scopes in that the bullets are more accurate than the previous patch.
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So is anyone else pissed that EA is now selling servers, not giving? So I'm forced to play on servers with 300% tickets for rush that NEVER finish... I mean, sure server broswer to find ONE EA server but ususally that's full, and quickmatch gives me retarded matches... FML getting frustrated.
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conquest large on PC, only way to play BF 3 ;(
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Conquest on PC :D best mode eva. Conquest large is kinda big unless ur on <48 ppl server. i enjoy 32man servers the most when playing solo, where i can make a difference just by myself
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32 man size maps when I want to roll with infantry, 64 when I want to roll with vehicles.
To the poster below me: M4A1 is the best carbine, G53 is good to use if you unlock it, the gun basically an inferior version of the M4A1.
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Been trying out other engi guns, trying to level up my engineer class lately. Can't seem to find any other gun I like that isn't the M4A1. Pre-patch I liked the SCAR-H but it just feels different now and I find that it doesn't kill people as much as it used to.
Makes it an issue to play as RU since I don't have it unlocked yet for use on either side (still working on unlocking my jav).
Been trying out the G53 a bit and finding it a bit to my liking. What are your favorite engi guns?
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M4A1 is probably still my favorite carbine but I like the AKS-74u too.
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i like the A91 with laser attachment, pretty good for hipfiring. SCAR-H WAS my fav gun for engineer, but i havent used it since the patch. No idea what goes well with it. Personally i would just stick to the M4A1 because of it handling just like a M16A3.
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use the mp7 with extended mags and laser.
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On April 22 2012 19:02 chocopaw wrote: Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it?
As a general rule of thumb - Short range guns (ones you are likely to hipfire with) should have foregrip. Mid-range semi-auto guns should have heavy barrel. Mid range full auto guns should have flash supressors.
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On April 23 2012 23:54 Rob28 wrote:Show nested quote +On April 22 2012 19:02 chocopaw wrote: Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it? As a general rule of thumb - Short range guns (ones you are likely to hipfire with) should have foregrip. Mid-range semi-auto guns should have heavy barrel. Mid range full auto guns should have flash supressors.
As a general rule of thumb you want to use an attachment to help a gun adjust to the role you want it to fulfill, however some guns aren't as capable of doing this, but most are. If you want more aimed accuracy and an increase of deadliness at range, use a heavy barrel. If your gun suffers from large horizontal recoil you can use a foregrip to reduce the recoil however you lose aimed accuracy which can be negated with a heavy barrel.
It is mostly a matter of what gun you like to use and how you want to use it. Of course you can always look at stats and see exactly what does what and figure out what is truly the best thing to use.
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you guys need to talk about sidearms more, they're not effected by suppression from what I read on symthic
Personally I don't like the revolver, only because its draw time feels relatively long :|
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On April 24 2012 00:17 Tennet wrote:Show nested quote +On April 23 2012 23:54 Rob28 wrote:On April 22 2012 19:02 chocopaw wrote: Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it? As a general rule of thumb - Short range guns (ones you are likely to hipfire with) should have foregrip. Mid-range semi-auto guns should have heavy barrel. Mid range full auto guns should have flash supressors. As a general rule of thumb you want to use an attachment to help a gun adjust to the role you want it to fulfill, however some guns aren't as capable of doing this, but most are. If you want more aimed accuracy and an increase of deadliness at range, use a heavy barrel. If your gun suffers from large horizontal recoil you can use a foregrip to reduce the recoil however you lose aimed accuracy which can be negated with a heavy barrel. It is mostly a matter of what gun you like to use and how you want to use it. Of course you can always look at stats and see exactly what does what and figure out what is truly the best thing to use.
Yeah, which just confirms what I said. For short range guns (ie. guns you want to hipfire with because you are playing close range since no intelligent person will try to use it long range), you use the foregrip. For midrange semi-auto guns (ie. guns you want to hit accurately with at ranges in your initial shot because that's the only reason anyone would ever use a single-shot weapon), you want heavy barrel. For midrange burst fire guns (ie guns you want to use at midrange but still want auto-fire with because you don't want to be confined to shortrange like with an SMG), you want flash supressor.
For the smart player, roles affect the gun you choose to use anyways.
Regarding post above: Sidearms, I like the G17C supressed. Built in laser sight is very handy considering most pistol use is hipfire. I too do not care for the magnum: I can click a mouse fast enough to match it's damage output with other pistols anyway... might as well pick one with a bigger clip and some better attachments.
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On April 24 2012 02:58 Rob28 wrote:Show nested quote +On April 24 2012 00:17 Tennet wrote:On April 23 2012 23:54 Rob28 wrote:On April 22 2012 19:02 chocopaw wrote: Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it? As a general rule of thumb - Short range guns (ones you are likely to hipfire with) should have foregrip. Mid-range semi-auto guns should have heavy barrel. Mid range full auto guns should have flash supressors. As a general rule of thumb you want to use an attachment to help a gun adjust to the role you want it to fulfill, however some guns aren't as capable of doing this, but most are. If you want more aimed accuracy and an increase of deadliness at range, use a heavy barrel. If your gun suffers from large horizontal recoil you can use a foregrip to reduce the recoil however you lose aimed accuracy which can be negated with a heavy barrel. It is mostly a matter of what gun you like to use and how you want to use it. Of course you can always look at stats and see exactly what does what and figure out what is truly the best thing to use. Yeah, which just confirms what I said. For short range guns (ie. guns you want to hipfire with because you are playing close range since no intelligent person will try to use it long range), you use the foregrip. For midrange semi-auto guns (ie. guns you want to hit accurately with at ranges in your initial shot because that's the only reason anyone would ever use a single-shot weapon), you want heavy barrel. For midrange burst fire guns (ie guns you want to use ad midrange but still want auto fire with because you don't want to be confined to shortrange like with an SMG), you want flash supressor. For the smart player, roles affect the gun you choose to use anyways.
So what does that mean for, as an example, the AN94? I already cut the foregrip as it now is counterproductive. Would you rather choose the Heavy Barrel or the Flash Suppressor?
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On April 24 2012 02:58 Rob28 wrote:Show nested quote +On April 24 2012 00:17 Tennet wrote:On April 23 2012 23:54 Rob28 wrote:On April 22 2012 19:02 chocopaw wrote:+ Show Spoiler +Wait, foregrip reduces accuracy? Why do I put it on every gun then? O_o *mindblown* And I'm pretty sure Flash Suppressor has negative sideffects... doesn't it? As a general rule of thumb - Short range guns (ones you are likely to hipfire with) should have foregrip. Mid-range semi-auto guns should have heavy barrel. Mid range full auto guns should have flash supressors. As a general rule of thumb you want to use an attachment to help a gun adjust to the role you want it to fulfill, however some guns aren't as capable of doing this, but most are. If you want more aimed accuracy and an increase of deadliness at range, use a heavy barrel. If your gun suffers from large horizontal recoil you can use a foregrip to reduce the recoil however you lose aimed accuracy which can be negated with a heavy barrel. It is mostly a matter of what gun you like to use and how you want to use it. Of course you can always look at stats and see exactly what does what and figure out what is truly the best thing to use. Yeah, which just confirms what I said. For short range guns (ie. guns you want to hipfire with because you are playing close range since no intelligent person will try to use it long range), you use the foregrip. For midrange semi-auto guns (ie. guns you want to hit accurately with at ranges in your initial shot because that's the only reason anyone would ever use a single-shot weapon), you want heavy barrel. For midrange burst fire guns (ie guns you want to use at midrange but still want auto-fire with because you don't want to be confined to shortrange like with an SMG), you want flash supressor. For the smart player, roles affect the gun you choose to use anyways. Regarding post above: Sidearms, I like the G17C supressed. Built in laser sight is very handy considering most pistol use is hipfire. I too do not care for the magnum: I can click a mouse fast enough to match it's damage output with other pistols anyway... might as well pick one with a bigger clip and some better attachments.
If I am hip firing I would much rather use a laser sight. Foregirp hurts you more than it benefits you in most situations. I guess what I am trying to say is that you can't just generalize what attachments to use for a gun based on the suggested use of the gun since there are multiple other factors to take in consideration.
On April 24 2012 03:06 chocopaw wrote: So what does that mean for, as an example, the AN94? I already cut the foregrip as it now is counterproductive. Would you rather choose the Heavy Barrel or the Flash Suppressor?
Well would you rather have 83% vertical recoil and 120% hip spread (Flash Suppressor) or 110% vertical recoil, 25% ADS spread, 120% hip spread, and 150% range(Heavy Barrel)?
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On April 24 2012 03:29 Tennet wrote: If I am hip firing I would much rather use a laser sight. Foregirp hurts you more than it benefits you in most situations. I guess what I am trying to say is that you can't just generalize what attachments to use for a gun based on the suggested use of the gun since there are multiple other factors to take in consideration.
You can use both, so why not? Foregrip decreases horizontal recoil but increases spread. At < 5m range, you almost WANT more spread anyway because your target takes up more of your screen. Plus, laser decreases hipfire spread, so any loss you gain from foregrip will be mitigated through laser anyway.
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