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QuanticHawk
Profile Blog Joined May 2007
United States32157 Posts
October 31 2011 19:10 GMT
#5841
Yeah the AoE is no where near the same as in other bf titles. BC2, the Carl killed anything it touched
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
October 31 2011 19:17 GMT
#5842
Great, billed twice for the game. Check your transactions guys.
And to add insult to injury I'm having a real hard time finding a place to get my money back, I'm trying with my bank now instead...
Hibzy
Profile Joined November 2010
United Kingdom445 Posts
October 31 2011 19:22 GMT
#5843
Tonight I'm getting disconnected from every game i try to play Anyone else having problems?
"Uhh, I just have an insanely good sense of fashion." -TLO
chambanog
Profile Joined October 2011
35 Posts
October 31 2011 19:24 GMT
#5844
On November 01 2011 02:14 Xinder wrote:
So my buddy and I were thinking of ways to disable the jets of the other team for the whole game. What we came up with is, for example on caspian border, fly the gunship low around the outside of the map at the start of the game. Come in on their runway and I hop out, I'm always the gunner cause my flying skills blow, then proceed to put c4 in a line across the runway. I would hop back in before the 10 secs are up to reset the timer if I needed. Then you blow up the c4 and it leaves craters on the runway for the rest of the game causing the airplanes to blow up if they try and take off.

There you have it. Once you take down their jets there won't be anymore flying for the rest of the match. Then you only have to worry about the opposing gunship, which is far easier to take down then the jets imo.


They removed or reduced cratering afaik. I've been having fun with c4 lately and I've never noticed it to leave big enough craters to hinder vehicles etc.

Someone just told me about C4 + MAV though, gonna try it later, hope the C4 still sticks on the mav, that's gonna be a lot of fun if it still works
Saishuuheiki
Profile Joined November 2010
United States188 Posts
October 31 2011 19:26 GMT
#5845
On November 01 2011 04:24 chambanog wrote:
Show nested quote +
On November 01 2011 02:14 Xinder wrote:
So my buddy and I were thinking of ways to disable the jets of the other team for the whole game. What we came up with is, for example on caspian border, fly the gunship low around the outside of the map at the start of the game. Come in on their runway and I hop out, I'm always the gunner cause my flying skills blow, then proceed to put c4 in a line across the runway. I would hop back in before the 10 secs are up to reset the timer if I needed. Then you blow up the c4 and it leaves craters on the runway for the rest of the game causing the airplanes to blow up if they try and take off.

There you have it. Once you take down their jets there won't be anymore flying for the rest of the match. Then you only have to worry about the opposing gunship, which is far easier to take down then the jets imo.


They removed or reduced cratering afaik. I've been having fun with c4 lately and I've never noticed it to leave big enough craters to hinder vehicles etc.

Someone just told me about C4 + MAV though, gonna try it later, hope the C4 still sticks on the mav, that's gonna be a lot of fun if it still works


By MAV you mean the little thing recon gets to fly around? That would be...mean...

...although it wouldn't work on me because I can't resist shooting at the lil buggers (which would detonate the c4 early)

I do find that loading the hood of a Humvee up with C4 and trying to ram doesn't work as well as BF2 since it's so easy to set off now
Warfie
Profile Joined February 2009
Norway2848 Posts
October 31 2011 19:26 GMT
#5846
I'm having the same thing.

I've had six "BF3 has stopped working" errors, and ten disconnects today. This game can be a bumpy ride sometimes, jesus..

Also, spawns on Seine Crossing can be so frustrating. I've lived through the bad spawns of the other BF games, but this map really takes the grand prize. When you're on one or two bases in conquest and there are three or four ways to enter the small plazas with the flag, they really should have added a spawning point which is not in the line of fire of either of the entries.. I got spawn raped four times in a row.
Saishuuheiki
Profile Joined November 2010
United States188 Posts
October 31 2011 19:28 GMT
#5847
On November 01 2011 04:26 Warfie wrote:
I'm having the same thing.

I've had six "BF3 has stopped working" errors, and ten disconnects today. This game can be a bumpy ride sometimes, jesus..

Also, spawns on Seine Crossing can be so frustrating. I've lived through the bad spawns of the other BF games, but this map really takes the grand prize. When you're on one or two bases in conquest and there are three or four ways to enter the small plazas with the flag, they really should have added a spawning point which is not in the line of fire of either of the entries.. I got spawn raped four times in a row.


There are some spawns in the lil buildings in the corners which occurs occasionally.

It's pretty bad spawning directly in front of someone (or in some cases, in front of a tank)
But it's equally cruel when you spawn directly behind someone
Latham
Profile Blog Joined May 2007
9592 Posts
Last Edited: 2011-10-31 19:32:05
October 31 2011 19:30 GMT
#5848
On November 01 2011 04:22 Hibzy wrote:
Tonight I'm getting disconnected from every game i try to play Anyone else having problems?

edit. read wrong.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
PepperoniPiZZa
Profile Blog Joined October 2010
Sierra Leone1660 Posts
October 31 2011 19:56 GMT
#5849
Stupid question.
Can anybody tell me why my defibrillator doesn't work? Does it only work on certain people?
Quote?
MaV_gGSC
Profile Blog Joined November 2010
Canada1345 Posts
October 31 2011 20:00 GMT
#5850
I envy those who can play this game on max @constant 60 fps
Life's good :D
Hibzy
Profile Joined November 2010
United Kingdom445 Posts
October 31 2011 20:03 GMT
#5851
On November 01 2011 04:56 PepperoniPiZZa wrote:
Stupid question.
Can anybody tell me why my defibrillator doesn't work? Does it only work on certain people?


You can only revive a fallen team member if they have the little heart rate wavy line thingy above them, after that they are gone....until they respawn
"Uhh, I just have an insanely good sense of fashion." -TLO
Razith
Profile Joined February 2011
Canada431 Posts
October 31 2011 20:06 GMT
#5852
On November 01 2011 04:56 PepperoniPiZZa wrote:
Stupid question.
Can anybody tell me why my defibrillator doesn't work? Does it only work on certain people?


You gotta be closer than you did in BC2. If there are other objects on the body it makes it hard to revive them. A player can only be revived once unless they survive long enough on that revival (stop the ridiculousness that was BC2 reviving lol).

If its anything other than that, I don't know, but I've been playing assault pretty much straight.
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2011-10-31 20:27:49
October 31 2011 20:17 GMT
#5853
On October 31 2011 19:17 TunaBarrett wrote:
Anyone playing recon that has gotten far with the unlocks here? I still only have SV98, do any of you know how m40a5 and m98b compare to it in terms of dmg/effective range/bullet speed etc, anyone have any weapon stats? :E

I've just unlocked the m98b and I love it. Every sniper rifle (bolt action that is) is the same with damage in a way that, one shot (100% HP to 0) will kill only if you hit the head/neck. Second shot is need if you miss. The difference is the bullet speed, so basically it helps you mostly with running targets and the bullet drop. If can illustrate it on ballistic x12 scope for a theoretical long range shot:
  • SV98 needs a 1 bar upwards, travel time 1
  • M40 needs 2/3, travel time 0,8
  • M98 needs <1/2, travel time ~0,5
all these numbers are just on a basic feel of the game, I don't have any data to support that.

On November 01 2011 02:07 TunaBarrett wrote:
Not sure if its because im used to the SV98 with 300 kills but i just cant hit shit with the m40a5, perhaps its time to give up recon...or start umping my way to m98b.


You are just used to it. I've progressed in a normal fashion through all the weapons, and as as You can see(filter for recon), I've needed less and less kills to unlock next weapon although points requirements are same/or even more. Although I got better and better with sniper rifles along the way. I just got used to the ballistic x12 scope, although being pro would suggest to go for x8 for better field of vision, but I don't mind it. I can also hit guy up close, long hours spent over CS 1.6 help with that.

On November 01 2011 02:15 Saishuuheiki wrote:
This aside my main question is what exactly determines the damage the m40a5 does? I don't know why, but I think about 80% of my shots with the gun will 1-shot an enemy even when it isn't a headshot. My question is, why not the other 20%? Do different classes have different armor like BF2? (I didn't see this mentioned anywhere) Does the damage vary on range? Do have to hit a specific part, like the torso?

If anyone knows it'd be appreciated.

On an interesting note, I once managed to actually kill 2 people with 1 bullet from this gun.

There is no hard data, that needs to be tested but my feeling is that it varies with the weapon but it will never one shot. This only matters if You hit the guy and some else finishes him, You get more points with M40 and even more with M98, but that is just 10-25 more points which is nothing compared to all those points you need to level up beyond 15lvl.
"(...)all in the game, yo. All in the game"
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2011-10-31 20:46:39
October 31 2011 20:36 GMT
#5854
On November 01 2011 01:50 thebigdonkey wrote:
Show nested quote +
On October 31 2011 13:16 zoltanium wrote:
On October 31 2011 13:01 TyrantPotato wrote:
HAHAHAHAHA logged into a server. Rush on Caspian border.. Attackers have 45 lives and all sniping from spawn.

so i type
:not sure if team retarded, or just play cod.

sheer laughs were had as almost ALL of them defended cod as the "pro" sport game.

i get banned from server.

oh you

Its like everyone has severe memory loss or is so far down the CoD bashing bandwagon they dont notice their bias. This shit happened ALL the time in BF series, eg karkand BF2, every man and his dog on US didnt bother with the objective, just sniped or player support sitting behind a fence chucking endless nades.


It's the fashionable thing to do. If players camp and snipe from spawn, it's because they're they're cod players. If they rush and die, it's because they're cod players.

I've played both games and haven't really noticed a difference between the "quality" of the players. Players ignore objectives equally in both games.

Inconvenient truth here: I found the pure FPS skill level to be a bit higher in CoD since you can't really be useful in that game if you can't shoot stuff (in BF3 you can get top score without killing much of anything).


Like i said much earlier in this thread, I'd rather have CoD players on my team than "BF players" for operation metro ;D


It comes on pretty much every gun I've checked. So pretty much, anyone can be running around using it on any kit and eliminate most of the bonus from going prone and sneaking around the ground. It's really great for those cheap kills where you shoot someone's feet and stuff. It's 1x, so snipers wouldn't find it too useful, unless the sniper ones also come with high magnitude ones? That would be really strong... It's amazing that it works in pretty much all light levels, and like chronix said basically has little disadvantage over a normal RDS. Only one I can think of off the top of my head is that tactical flashlights at close range will basically blind you if you are aiming down the sight with it, which is not necessary if you are that close anyway.

Once this becomes more popular, you can basically say bye to hiding in a bushes and tall grass as long as your opponents are vigilant. It makes seeing people through any sort of brush very easy, since as long as any part of them is visible they will be lit up like Times Square.


Thank you DICE for putting something in the game that can see people who hide in bushes instead of actually moving forward. I have no problem with people that use bushes for quick cover but bushes shouldn't just automatically be "turn you invisible" zone.

Also IR Scope takes longer to ADS than reddot/holo/Iron afaik
hihihi
TunaBarrett
Profile Joined April 2011
Sweden1045 Posts
October 31 2011 20:51 GMT
#5855
On November 01 2011 05:17 Jochan wrote:
I've just unlocked the m98b and I love it. Every sniper rifle (bolt action that is) is the same with damage in a way that, one shot (100% HP to 0) will kill only if you hit the head/neck. Second shot is need if you miss. The difference is the bullet speed, so basically it helps you mostly with running targets and the bullet drop. If can illustrate it on ballistic x12 scope for a theoretical long range shot:
  • SV98 needs a 1 bar upwards, travel time 1
  • M40 needs 2/3, travel time 0,8
  • M98 needs <1/2, travel time ~0,5
all these numbers are just on a basic feel of the game, I don't have any data to support that.


Thats cool, i guess im just going to start trying with the m40 then, also thinking of getting a x8 scope instead of the x12, not sure.

How do you play recon on conquest? Im awful at pretty much all conquest maps, mostly because there are enemies fucking everywhere D:
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 31 2011 20:54 GMT
#5856
I like this thread~ lots of info that i wouldn't otherwise discover. Looking forward to trying something less shit than SV98 and interesting that ADS time is slower with IR sight.

At this point I'm reallyw aiting for someone to post a full on damage chart like we've had for every FPS evar for the last few years.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2011-10-31 21:35:22
October 31 2011 21:09 GMT
#5857
On November 01 2011 05:51 TunaBarrett wrote:
Show nested quote +
On November 01 2011 05:17 Jochan wrote:
I've just unlocked the m98b and I love it. Every sniper rifle (bolt action that is) is the same with damage in a way that, one shot (100% HP to 0) will kill only if you hit the head/neck. Second shot is need if you miss. The difference is the bullet speed, so basically it helps you mostly with running targets and the bullet drop. If can illustrate it on ballistic x12 scope for a theoretical long range shot:
  • SV98 needs a 1 bar upwards, travel time 1
  • M40 needs 2/3, travel time 0,8
  • M98 needs <1/2, travel time ~0,5
all these numbers are just on a basic feel of the game, I don't have any data to support that.


Thats cool, i guess im just going to start trying with the m40 then, also thinking of getting a x8 scope instead of the x12, not sure.

How do you play recon on conquest? Im awful at pretty much all conquest maps, mostly because there are enemies fucking everywhere D:

It all depends on the enemy team, how they play, not the map for me mostly (apart from Metro obviously). I've had games where I couldn't do shit as recon either because opposite team played extremely well dominating us or all of them played very mobile and agile style with little to non recon players. But there are other instances where I was clearly on the losing team but just demolished the board with 30-2 score. You need to play a lot to get the feel of the maps and how/where to position yourself depending on the opposition play style and what bases you/they have. I guess what I'm saying is that it's so dynamic that I don't run on autopilot. I start on each map with a good sniping spot and then I move accordingly. Most obvious and blunt thing I can say is keep distance and be patient. You get sick bonus scores for ranged headshots 100pts for kill 10 for head and whatever distance is in meters. So 1 ranged kill from 300m gives you over 400pts. Oh and be mobile, don't be that guy that sits behind the rocks all the time, after You get 1-2 kills you are burned, sometimes even sooner if they mark you. Whenever I hear a hiss of a bullet flying by I get ready to move somewhere else. Unless You are far far away, that you are confident no one will hit you before you spot them. One more thing, but it's more a preference, I play very actively, almost never lay on the ground, run around, shot from the knees. You can stabilize the scope with shift and laying on ground makes the escape/relocation more difficult. Oh and make sure to mark targets, as a reflex with default "q" if they move it helps ( even if You scan for targets and saw something move, press q it will mark the enemy if he is there) ,and most of time it helps Your team !
"(...)all in the game, yo. All in the game"
froGGifyre
Profile Blog Joined October 2010
United States213 Posts
October 31 2011 21:31 GMT
#5858
On November 01 2011 04:02 irninja wrote:
Let me state if I catch anyone laying c4 on the runways in our Team Liquid server they will be banned without hesitation.

Understood? Not trying to be a jerk, but people should know better.

(I'm Freelancer315)



What about the TL tagged helicopter spawn killing that happened for over 3 games? is he going to get banned? The teams have been very unbalanced recently as well. Thanks for at least caring about the quoted.
channel PanK since '00 twitter.com/froggifyre twitch.tv/froggifyre
Latham
Profile Blog Joined May 2007
9592 Posts
October 31 2011 21:43 GMT
#5859
Man, how the fuck am I supposed to deal with helis/jets when everyone, their mother AND THEIR DOG has flares on a 2s cooldown... retarded design
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
BG1
Profile Blog Joined January 2005
Canada1550 Posts
October 31 2011 21:53 GMT
#5860
http://www.twitch.tv/bteamgaming/b/298794708

Skip to 1:33:00 for scrim. It continues in part 2 as well.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
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