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Elder Scrolls V - Skyrim - Page 42

Forum Index > General Games
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crms
Profile Joined February 2010
United States11933 Posts
August 11 2011 20:07 GMT
#821
On August 11 2011 15:32 Cassel_Castle wrote:
They've said the level scaling will be like Fallout 3, so when you go to a "zone" (a loading screen said there were 9) that zone is scaled to your current level and then locked. So if you first enter a zone at level 5, and dragons are scaled to +5 player level, then the dragons in that zone will be level 10 for the whole game.



I never played fallout 3 so im not sure how it ended up working out, but that sounds awful for gameplay/replayability, no?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 11 2011 20:10 GMT
#822
cant be so hard to just copy the Morrowind level scaling T_T
Mereel
Profile Joined February 2010
Germany895 Posts
August 11 2011 20:15 GMT
#823
im waiting for the hd version...when will it be released?
TPW Mapmaking Team
Brad
Profile Joined April 2010
2754 Posts
August 11 2011 20:44 GMT
#824
Just give it GOTY right now. That video is immense.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
August 11 2011 21:17 GMT
#825
On August 12 2011 05:07 crms wrote:
Show nested quote +
On August 11 2011 15:32 Cassel_Castle wrote:
They've said the level scaling will be like Fallout 3, so when you go to a "zone" (a loading screen said there were 9) that zone is scaled to your current level and then locked. So if you first enter a zone at level 5, and dragons are scaled to +5 player level, then the dragons in that zone will be level 10 for the whole game.



I never played fallout 3 so im not sure how it ended up working out, but that sounds awful for gameplay/replayability, no?

Fallout 3 scaling ended up working really well, in my opinion.
DDie
Profile Joined April 2010
Brazil2369 Posts
August 11 2011 22:27 GMT
#826
On August 12 2011 05:07 crms wrote:
Show nested quote +
On August 11 2011 15:32 Cassel_Castle wrote:
They've said the level scaling will be like Fallout 3, so when you go to a "zone" (a loading screen said there were 9) that zone is scaled to your current level and then locked. So if you first enter a zone at level 5, and dragons are scaled to +5 player level, then the dragons in that zone will be level 10 for the whole game.



I never played fallout 3 so im not sure how it ended up working out, but that sounds awful for gameplay/replayability, no?



If i never had played fallout 3 i would think the same, but fallout 3 level scaling was pretty good, as a matter of fact, i had no idea this was the system for Fallout, i'm shocked, actually..
''Television! Teacher, mother, secret lover.''
rotegirte
Profile Joined April 2011
Germany2859 Posts
August 11 2011 22:58 GMT
#827
i really can't care less about the vanilla game. crossing fingers that beth gives the mod community as much freedom as possible. this is what made the games for me.. spent more time customizing than actually playing...
hysterial
Profile Joined April 2011
United States2044 Posts
August 11 2011 23:00 GMT
#828
On August 12 2011 07:27 DDie wrote:
Show nested quote +
On August 12 2011 05:07 crms wrote:
On August 11 2011 15:32 Cassel_Castle wrote:
They've said the level scaling will be like Fallout 3, so when you go to a "zone" (a loading screen said there were 9) that zone is scaled to your current level and then locked. So if you first enter a zone at level 5, and dragons are scaled to +5 player level, then the dragons in that zone will be level 10 for the whole game.



I never played fallout 3 so im not sure how it ended up working out, but that sounds awful for gameplay/replayability, no?



If i never had played fallout 3 i would think the same, but fallout 3 level scaling was pretty good, as a matter of fact, i had no idea this was the system for Fallout, i'm shocked, actually..


Yeah me too. It makes sense, the dificulty level never got any easier which is good for gameplay.
Olsson
Profile Joined April 2011
Sweden931 Posts
August 11 2011 23:58 GMT
#829
Read that there is no 64-bit version of the PC game. Fuck bethesda so I wont be able to use 6gb of ram and run the high graphical demanding game optimally? PC rules fucking consoles.
Naniwa <3
Facedriller
Profile Joined January 2011
Sweden275 Posts
August 12 2011 00:02 GMT
#830
On August 12 2011 02:35 True_Spike wrote:
I don't believe anything they say or show. Bethesda has a long record of blatantly lying to their customers, Oblivion and F3 being the proof.

I really hope it will be a great game though.


Are you insane? I loved Oblivion beyond belief, played that game for so long.

I'm talking about the 360 version aswell, i just loved it, especially the music.
A Marine walks into a bar and says: "Where's the counter?"
Ravar
Profile Joined June 2011
United States447 Posts
August 12 2011 01:00 GMT
#831
Not sure if this has been posed yet so if it has sorry.

Unoffical skyrim info thread

Yeah bitch, magnets
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
August 12 2011 01:24 GMT
#832
On August 12 2011 10:00 KnightGrinder wrote:
Not sure if this has been posed yet so if it has sorry.

Unoffical skyrim info thread



Fast travel costs money.

Sprinting drains your stamina.

You can sleep in killed NPC's bed.

+ Show Spoiler +
take all of my money


These things were fixed in oblivion with mods (not sure about the bed), but its good to see bethesda listen to the fanbase over little things like this. Hopefully I won't need to install a ton of mods for this game.

"Time to put the mustard on the hotdog. -_-"
An_Hero
Profile Joined August 2011
United States12 Posts
August 12 2011 01:41 GMT
#833
I already pre ordered it for my PS3 like 3 months ago.
Si vis pacem, para bellum.
Lord_of_Chaos
Profile Joined June 2007
Sweden372 Posts
August 12 2011 08:57 GMT
#834
On August 12 2011 09:02 Facedriller wrote:
Show nested quote +
On August 12 2011 02:35 True_Spike wrote:
I don't believe anything they say or show. Bethesda has a long record of blatantly lying to their customers, Oblivion and F3 being the proof.

I really hope it will be a great game though.


Are you insane? I loved Oblivion beyond belief, played that game for so long.

I'm talking about the 360 version aswell, i just loved it, especially the music.

He's not saying they were bad games, just that Bethesda lied about their features. I can't recall any direct lies from the Oblivion hype but they definetly twisted the truth so much that the product we all got was pretty underwhelming compared to the hype. Still a great game though.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2011-08-12 09:08:37
August 12 2011 09:06 GMT
#835
On August 12 2011 08:58 Olsson wrote:
Read that there is no 64-bit version of the PC game. Fuck bethesda so I wont be able to use 6gb of ram and run the high graphical demanding game optimally? PC rules fucking consoles.


If this is true that is stupid...

That is just pure laziness imo.

On August 12 2011 17:57 Lord_of_Chaos wrote:
Show nested quote +
On August 12 2011 09:02 Facedriller wrote:
On August 12 2011 02:35 True_Spike wrote:
I don't believe anything they say or show. Bethesda has a long record of blatantly lying to their customers, Oblivion and F3 being the proof.

I really hope it will be a great game though.


Are you insane? I loved Oblivion beyond belief, played that game for so long.

I'm talking about the 360 version aswell, i just loved it, especially the music.

He's not saying they were bad games, just that Bethesda lied about their features. I can't recall any direct lies from the Oblivion hype but they definetly twisted the truth so much that the product we all got was pretty underwhelming compared to the hype. Still a great game though.


"Every NPC is a different and dynamic human being, making living and breathing choices with dynamic exciting and revolutionary AI technology..."

Olsson
Profile Joined April 2011
Sweden931 Posts
August 12 2011 10:00 GMT
#836
Read the article: http://www.destructoid.com/skyrim-pc-mods-textures-no-64-bit-version-205403.phtml

"Bethesda has detailed The Elder Scrolls: Skyrim for PC gamers and they will be pleased to learn that the good times are back again! The only disappointment is the lack of a 64-bit version of the game, but other than that, PC gamers are getting what they want."
Naniwa <3
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
August 12 2011 10:10 GMT
#837
On August 12 2011 10:00 KnightGrinder wrote:
Not sure if this has been posed yet so if it has sorry.

Unoffical skyrim info thread




Exciting stuff! One minor complaint I had about Oblivion is that towns could feel a little dry. I like that fact that Taverns will play a big role in advancing the plot/gathering information. I'm really looking forward to the perks system; at times it just felt like the customization in Oblivion was a bit shallow ad indistinct.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 12 2011 10:12 GMT
#838
Hope there is the infinite money glitch lol! I am far too lazy to get it the real way, although I suppose I should try it for a more immersive experience.
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 12 2011 10:18 GMT
#839
On August 12 2011 19:12 ProxyKnoxy wrote:
Hope there is the infinite money glitch lol! I am far too lazy to get it the real way, although I suppose I should try it for a more immersive experience.


money was never really an issue for me. In Oblivion with all the Glass armor dropping you had enough money anyway
heishe
Profile Blog Joined June 2009
Germany2284 Posts
August 12 2011 11:01 GMT
#840
What, why no 64 bit version? Enabling more memory for all of us is literally nothing more than a few clicks for their programmers (and someone who uploads the new dlls and .exe to their server).

I'm guessing (or at least strongly hoping) that they release this afterwards as an optional patch of some sort.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
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