Mass Effect 3 - Page 18
Forum Index > General Games |
Maixori
United States13 Posts
| ||
Euronyme
Sweden3804 Posts
Really pumped to see how it turns out. So many great games coming. | ||
procyonlotor
Italy473 Posts
On November 07 2011 13:36 Maixori wrote: I hope the "who cares what happened before" perceived thought process by the devs is a misread; would be a disaster of galactic proportions if they did not at least bring on some key ME1 / 2 decisions for "flavor." It would also be a poor financial move as they will miss out on ME1 / 2 sales and the # of people willing to buy an ME1-3 boxed set would diminish... I'm certain this is a marketing statement aimed at convincing new players that it's alright to enter the series at Mass Effect 3. The game itself will probably import thousands of variables from Mass Effect 1 and 2 for returning players. There is no reason why it they would change such a fundamental feature of the series. | ||
nathangentzen
United States41 Posts
+ Show Spoiler + The game is pushed forward by tons of planets under assault by reapers, with Cerebus troops being a constant pain. The geth work for the reapers, but then you get to decide if they can be granted a soul (IE individual intelligence) You build a device designed by the protheans to control the reapers. You find this out from a surviving prothean. The game ends like this: Shepard must now make his final decision - to control the Reapers, (Earth blows up) to destroy the Reapers, (Earth blows up) or if they had a perfect game to become one with the Reapers. (Earth OK) Cool moments: Uber Thresher Maw owning reaper as you fight it Forced to abandon Tali over geth issue Endless wave of bad-guys level. The longer you hold out the more people you save or something. Council gets killed. Genophage is cured to convince the Krogans to help fight. | ||
Candadar
2049 Posts
![]() + Show Spoiler [Shit completely retconned from ME3] + * Destroyed the Batarian Colony in ME2 DLC? LOL NOPE * Destroy Collector base in ME2? Doesn't matter, TIM and Cerberus are Indoctrinated anyway * Blew up the Geth in ME2? Don't matter, there were still plenty more Geth willing to die for the Reapers. * Rewrote the Geth programming to remove the Reaper worship integer in ME2? Doesn't matter, the Reapers exploited the security weakness in the Geth AI and turned them evil again. * Saved the Rachni Queen in ME1? Rachni are anally pained and join the Reapers. * Didn't save the Rachni Queen in ME1? The Reapers found ANOTHER long-lost Rachni Queen egg--WHAT LUCK! * Picked Kaiden to die on Virmire? Doesn't matter, you didn't check his pulse, he's still alive. * Picked Ashley to die on Virmire? Doesn't matter, you didn't check her pulse, she's still alive | ||
Telcontar
United Kingdom16710 Posts
On November 08 2011 06:20 Candadar wrote: The gift that just keeps on giving. ![]() + Show Spoiler [Shit completely retconned from ME3] + * Destroyed the Batarian Colony in ME2 DLC? LOL NOPE * Destroy Collector base in ME2? Doesn't matter, TIM and Cerberus are Indoctrinated anyway * Blew up the Geth in ME2? Don't matter, there were still plenty more Geth willing to die for the Reapers. * Rewrote the Geth programming to remove the Reaper worship integer in ME2? Doesn't matter, the Reapers exploited the security weakness in the Geth AI and turned them evil again. * Saved the Rachni Queen in ME1? Rachni are anally pained and join the Reapers. * Didn't save the Rachni Queen in ME1? The Reapers found ANOTHER long-lost Rachni Queen egg--WHAT LUCK! * Picked Kaiden to die on Virmire? Doesn't matter, you didn't check his pulse, he's still alive. * Picked Ashley to die on Virmire? Doesn't matter, you didn't check her pulse, she's still alive Not sure how accurate/reliable those are, but I wouldn't be surprised if Bioware applied these kinds of 'plot forcings'. ME series' story has always seemed more open than it actually is. They give you the illusion of freedom of choice, when in reality it is pretty linear and restrictive. Some of these sound particularly awful though. I hope the Bioware mod/admin wasn't lying when he said the storylines are outdated. I have a feeling that's just damage control though. | ||
Candadar
2049 Posts
On November 08 2011 06:43 Telcontar wrote: Not sure how accurate/reliable those are, but I wouldn't be surprised if Bioware applied these kinds of 'plot forcings'. ME series' story has always seemed more open than it actually is. They give you the illusion of freedom of choice, when in reality it is pretty linear and restrictive. Some of these sound particularly awful though. I hope the Bioware mod/admin wasn't lying when he said the storylines are outdated. I have a feeling that's just damage control though. If by "forced" and "linear" you mean + Show Spoiler [SPOILERS] + mordin dies, no matter what legion dies, no matter what muscle man lives and narrates the ending, no matter what rachni joins the reapers, no matter what illusive man is indoctrinated and gets the base info, no matter what Then yes, you have absolutely no choice in any of these games. | ||
Latham
9555 Posts
| ||
procyonlotor
Italy473 Posts
What we can be sure about is Cerberus becoming indoctrinated, since that's what Bioware themselves have stated to be true, but that doesn't mean your choice at the end of ME2 is overwritten, merely that they were dogged enough to go poking at the reapers themselves or they found another dormant reaper. | ||
Candadar
2049 Posts
+ Show Spoiler [MAJOR rant and spoilers] + I mean, in the first game the Reapers are made out to be fucking gods. One of their ships took out the entire god damn fleet without even taking a scratch. A single reaper took out thousands of people single handedly and it was a big fucking deal. Now you're fighting them in fucking corridors taking them out with a few bullets and, in the end, you fucking beat them with, essentially, an off-switch. EVERY SINGLE CHOICE you made in Mass Effect 1 and Mass Effect 2 is irrelevant. Not a single god damn one. They even pull some fucking Dragon Age 2 shit with what they did with Leliana (oh my decapitation was merely a setback, you only THOUGHT I was dead!!1!11!11!!!) and are bringing fucking people back that were completely assumed to just be dead because THEY WERE FUCKING DEAD. They weren't kidding when they said "Mass Effect 3 is a good place to start" because they're basically saying "fuck you" to the previous games. I mean, this is most shown with the Geth. Reprogram them to not fight the Reapers, or did you even kill off all the Geth? LOL NO YOU DID NOT. There are a bunch of Geth out there who were just in hiding and no one knew about, but were large enough to be significant to fight for the Reapers. The entire god damn council is indoctrinated, Cerberus is indoctrinated, EVERYONE is fucking indoctrinated. Oh, and to top it all off you meet a Prothean. Want to know what happens? "Hurr, we purposely died to the Reapers and let the Humans in the next cycle beat the Reapers so that we would be considered God's!!!11!1!!!! so here's the off switch to beat them that we had all along!!!!" Then you get some fucking Deus Ex ending where it's like "NO MATTER WHAT YOU DID ALL GAME HERE ARE ALL THE CHOICES FOR ENDINGS!!!!! 1) BECOME A REAPER 2) DESTROY REAPERS AND DESTROY EARTH 3) BECOME THE REAPERS GOD (ie: control them)" I mean, it blows my mind. It blows my mind how they can make a game that was as good as Mass Effect 1, and just fuck it up. Especially with this "Story Mode" bullcrap and spending so much resources on Multiplayer. | ||
skindzer
Chile5114 Posts
![]() Its quite possible everything is true though, like with the leaked HOTS ending they are going to say a lot has changed but we all know thats not true. | ||
Ansinjunger
United States2451 Posts
On September 23 2011 16:35 Torte de Lini wrote: Mass Effect 1 had a better storyline than ME2. However its inventory system is terrible and the AI is really dumb (especially those on your team are a bit... idiotic). The storyline is absolutely amazing and I really enjoyed the game overall. There is no replay value, so wait until it goes on sale again to 5$. ME1 is more RPG than ME2 and ME1 runs along the lines of making moral decisions that ultimately affect the play-out of major events, people/characters and the sequel should you ever engage in the sequel as well. Thanks for the advice, they were on sale the 23rd - 27th. I really loved both games...I completely halted my Skyrim playing even though I hadn't finished the "main" story in Skyrim yet. And obviously, that was a very expensive game. In case anyone's wondering how I got the money for Skyrim--don't ask. It is somewhat hard to replay ME1 I admit, but that's mostly because I'm torn between replaying 1 and 2, and the controls are different enough that it's kind of frustrating to switch. Otherwise, there's a decent amount of replay value, at the very least the male/female thing. I must say I prefer the VA for female Shepard, evidently known as "FemShep." That's the other somewhat difficult thing for me to replay ME1: male Shepard's voice weirded me out at first. I am finally acclimated though. Anyways, I really hope there's nothing to grind-ish resource grabbing in ME3, unless there's some huge "bonus" reward, like a weapon, but it's probably best to avoid any situations where a player isn't sure whether or not they need 500,000 of iridium, platinum, etc. An in game cue like, EDI saying, "that should be enough to last us a long time" would've saved me a ton of time pointlessly harvesting. I don't mind that the option was there, but I was too proud to go online and make the usual queries, especially as that takes time as well. It wasn't much better in ME1 though. I though getting all the Turian insignias or Matriarch writings would yield some reward, yet all I noticed was a slight cash reward--maybe xp. And there reached a point where getting near stuck while riding the MAKO over "rough" terrain got old as well. For a fan of Xenosaga, it's nice to see something similar and better in most ways, at least as far as a space epic goes. But in particular, it feels like Mass Effect is getting the proper funding and cohesive effort compared to some of my other favorites past. I realize there was some Citadel mission(s) cut from ME2, but that's not nearly as bad as it could have been, plus they recently announced they'd be adding some of that back for ME3. It's funny I completely dropped Skyrim to play ME, even though playing Skyrim I was in awe of so many visuals, and the battle system is really quite enjoyable--tripping out mammoths on tiny rocks aside. Yet a good story is what sells me more than anything. Before I began playing, I wasn't actually sure Shepard was voiced, but I was really glad she was. I wonder if most players prefer the male/female Shepard they play first, or if they change allegiance based on preference. I honestly think if I played male first, I'd still prefer female Shepard. As far as ME3 goes, I hope like ME2, it never crashes (it's only crashed once when I alt tabbed, out of two times, although a few times I "walked on air" and had to reload). Every other Bioware game I've ever played has had intermittent crashes. ME1 seems to have certain spots where it's more likely. In particular, both times you arrive back on the ship after Liara joins and the team's discussing the Protheans, it crashed and I had to redo the battle with the geth/krogan. So my fingers are really crossed for ME3, plus getting rid of those clip issues or w/e it's called when you air walk and get stuck. I never played Quake during its heyday, but judging from the credits for ME2, I'm guessing that using the Unreal engine or whatever could be one reason ME2 hasn't crashed. Thanks again for the advice Torte, simply for the sake of saving money. I may disagree about replayability but then I'm really hyped for the whole thing atm. However, there is at least some replay value, just less interest to explore every single system and planet. My maleShep run is clearing main story faster in ME1 and only going to map anomalies already shown when exploring a planet in the MAKO--during those times I do explore more. --Btw, is there a level cap in either game--as far as the new game + goes? Also, Mordin--and several others--were soooo funny | ||
floor exercise
Canada5847 Posts
| ||
TigerKarl
1757 Posts
| ||
Tomazi
United Kingdom158 Posts
Also use spoilers | ||
Chrispy
Canada5878 Posts
![]() Multiplayer, action modes.... ![]() I loved the first Mass Effect, ME2 was alright and this one looks kinda scary. BUT Clint Mansell soundtrack will be amazing no matter what. | ||
ApocAlypsE007
Israel1007 Posts
On January 05 2012 15:39 Tomazi wrote: This might be a big no-no, but can somebody summarize the stories of me1 + 2 for me? I played them both to death and can't remember anything... Also use spoilers + Show Spoiler + Shepard is an Alliance soldier and a Spectre candidate who promoted to Spectre after he saw and proved to the council that the Spectre Saren is a traitor. The 1st game he chases him around, fighting his army of Geth and finding out that his 2km long flagship Sovereign is actually a Reaper (One of many sapient constructs who wipe all intelligent life in the galaxy every 50000 years). In the end of the game Sovereign attacks the citadel with a fleet of Geth to open a gateway to other Reapers to come. Shepard kills Sovereigns avatar in Saren and this drops the shields of Sovereign allowing Human fleet to finish him. In the second game Shepard was killed by the Collectors and resurrected by Cerberus organization after two years and billions of funds, and goes out to hunt the Collectors down. On the way he finds that the Collectors work for the Reapers and are the same race that was last whipped out by the Reapers. In the end of the game Shepard goes after the collector base in the middle of the galaxy, finds out that they are building some kind of human Reaper, he destroys it and blows up the base or killing every single collector there with a radiation pulse and keeps the base (you choose in the end). In the Arrival DLC of ME2 Shepard blows up a mass relay to delay the Reapers from invading and in the process kills 300,000 Batarians. Later he is brought to Earth for a trial and is relived of duty. In the beginning of ME3 the Reapers attack Earth and Shepard is back to duty. For more details go to Mass Effect Wikia | ||
Tomazi
United Kingdom158 Posts
| ||
Gnosis
Scotland912 Posts
On September 23 2011 16:35 Torte de Lini wrote: Mass Effect 1 had a better storyline than ME2. However its inventory system is terrible and the AI is really dumb (especially those on your team are a bit... idiotic). The storyline is absolutely amazing and I really enjoyed the game overall. There is no replay value, so wait until it goes on sale again to 5$. ME1 is more RPG than ME2 and ME1 runs along the lines of making moral decisions that ultimately affect the play-out of major events, people/characters and the sequel should you ever engage in the sequel as well. The are plenty of reasons to play through ME1 more than once, e.g. different pathing, reaching level cap, making different decisions -- Have you even played ME1? As for ME3; if this series is going to be remembered as "great", the only reason is because of the first game. I'll gladly eat my words, but I doubt I will. | ||
heishe
Germany2284 Posts
I can't play through both games again, since I already played both to death when they were new. Is there something like a database with ME1 and ME2 saves that lists choices made in the game? | ||
| ||