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Yay for micro transactions, I love killing pimped out looking heroes that cosed $100 with a free hero that looks really bland
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-Creeps and Experience Denies by enemy players will still give you full experience.
I read this and immediately thought HoN 2.0 will suck. Sounds more like LoL 2.0 then. Well casual mode will suck at least, not necessarily HoN 2.0 as a whole. But I think denying was one of the core fundamentals to early parts of a game. Removing the benefits of denying by such a large extent really kills incentives to deny. But I understand why they would implement this since denying and lane control is what truly separates the good from the bad, but 100% exp gain? Make it like 75% or something(I'm not even sure about the current deny exp lost).
-Interactive Minimaps You may now hover over a dot on the minimap to see the unit's name, life points and mana points. If it's a hero, the inventory slot will also be displayed.
Sounds like a cute gimmick, if you really want to know the state of allies, you would click on that specific spot or look at the party interface on the top left. Not trying to aim for a little dot.
-HoN will be releasing a map editor for the HoN modding community. A lot of players will be expecting popular Warcraft 3 custom maps like Tower Defense, Fufu Ninja, RPGs and other Dota-type maps. I coulda sworn they had this already. Guess not. I just hope SC2's modding community really picks up and shines to the level of creativity and performance that WC3 had. It seems fairly simplistic and unoptimized at the moment, but I can't complain. I'm not a map maker.
They should hurry up and nerf Maraxus already. 1000 range axes is a bit too much.
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Those changes sound really interesting.
I played HoN until the beta ended and decided not to buy a full account. Despite the game being the pinnacle of the Dota-genre, its community was downright atrocious and I have never before in any game encountered that much BM. I do not know how it has developed since, but the target demographic didn't change until now, so I assume it stayed pretty much the same. Am I wrong? Any active players that can update me there?
Opening the game to casuals might actually improve the situation, create an influx of new players which is always good and may especially balance the community a bit toward less hardcore, less elitist.
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The modding and map making part would sound a lot cooler had DotA 2 not announced that feature a month ago.
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I have never before in any game encountered that much BM. I do not know how it has developed since, but the target demographic didn't change until now, so I assume it stayed pretty much the same. Am I wrong? Any active players that can update me there?
If you encountered BM, chances are you played really really bad or the BMing person was really really bad. In either case, because its a team game, BM is going to be a huge part of it, because the outcome depends on other people as well as you. So unless you have a team that's ready to listen to you and play to win, HoN can be a very frustrating experience.
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On December 03 2010 07:16 Shockk wrote: I have never before in any game encountered that much BM.
i suggest that you go out of your little starcraft cocoon where everything is considered bm and play different games. HoN "bm" is nothing fyi.
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On December 03 2010 07:35 Sadistx wrote: ... because its a team game, BM is going to be a huge part of it ...
On December 03 2010 07:41 Glasse wrote:Show nested quote +On December 03 2010 07:16 Shockk wrote: I have never before in any game encountered that much BM.
i suggest that you go out of your little starcraft cocoon where everything is considered bm and play different games. HoN "bm" is nothing fyi.
I guess those two responses give me a better answer to my question than any direct statement could have done. Thanks for that.
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true, at least leavers arent really a concern. (I can't really recall the last time i lost because of leavers)
much bm, I myself like to flame (mostly defensivly) but nontheless if I got once in a fight I wont let go so easy.. its a real problem for me...
but well iam not the average, i have 3x the concede votes than actually games lost xD
anyway game itself is cool. Many things will make you rage though.
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Yeah the community is pretty bad for HoN, but I remember playing Savage 2 in beta and the S2 crew were not any better.
One of the GM's, I can't recall his name, would call me a nigger every time I killed him and would eventually shut down the server after multiple times of me destroying his face.
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On December 03 2010 08:11 Xife wrote: Yeah the community is pretty bad for HoN, but I remember playing Savage 2 in beta and the S2 crew were not any better.
One of the GM's, I can't recall his name, would call me a nigger every time I killed him and would eventually shut down the server after multiple times of me destroying his face.
That's probably Maliken. He calls people niggers in HoN too 
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I see this announcement as another company creating competition for bnet. It might influence Blizzard to turn their gaze back on their attention starved fans :p.
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Well, Blizz needs a serious system to improve games like Sotis.
People exploit so much about it. For example, randoming a hero, then leaving if they don't like the one they got.
Not to mention there's like a 50% probability someone drops on the loading screen and fucking up teams.
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I started playing LoL lately; these changes indeed sound LoL-ish.
Love the MMO aspect of it vs HoN, but had heard so many good things about HoN that I bought it anyway. Shouldn't have bothered, dunno what kind of crack I was smoking as I hate ragers enough in SC2 and LoL as it is. Most games are 5v5 (yes I'm well aware it's designed for that) but figured I'd be able to do some solo action. For all the effort it would take to be good at the game, I'll stick with SC2 and LoL for when I need change of pace.
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On December 03 2010 08:35 ToxNub wrote: Well, Blizz needs a serious system to improve games like Sotis.
People exploit so much about it. For example, randoming a hero, then leaving if they don't like the one they got.
Not to mention there's like a 50% probability someone drops on the loading screen and fucking up teams.
the only way to improve games like sotis is ban sotis from bnet
that map is so horrible
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A map editor? Will you be able to do things like in SC2 or just make a map for the DOTA gametype?
Sounds awesome, I might have to get back into HoN, paid 30$ for it and then really never played it!
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On December 03 2010 07:11 Gamerah wrote: -Creeps and Experience Denies by enemy players will still give you full experience.
I read this and immediately thought HoN 2.0 will suck. Sounds more like LoL 2.0 then. Well casual mode will suck at least, not necessarily HoN 2.0 as a whole. But I think denying was one of the core fundamentals to early parts of a game. Removing the benefits of denying by such a large extent really kills incentives to deny. But I understand why they would implement this since denying and lane control is what truly separates the good from the bad, but 100% exp gain? Make it like 75% or something(I'm not even sure about the current deny exp lost).
They're replacing easy mode with casual mode, which aims to do what easy mode did already except better, instead of just watering down the numbers and giving more money. It's not going to affect normal gameplay at all, unless you play easy mode already.
Edit: Also glad the skins and such they're adding don't actually affect gameplay like new heroes in LoL (aka they're more of "just a bonus") and that they'll be able to be earned through the game and not just microtransactions
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On December 03 2010 08:14 Shade692003 wrote:Show nested quote +On December 03 2010 08:11 Xife wrote: Yeah the community is pretty bad for HoN, but I remember playing Savage 2 in beta and the S2 crew were not any better.
One of the GM's, I can't recall his name, would call me a nigger every time I killed him and would eventually shut down the server after multiple times of me destroying his face. That's probably Maliken. He calls people niggers in HoN too 
Yep, that'd be him. It was humorous how upset he would get after every death. Kinda shocked he still has a job... Okay not really.
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a 3v3 map and an improved shop? haven't they learned from LoL that you cant balance a 3v3 and a 5v5 map at the same time?
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On December 03 2010 08:11 Xife wrote: Yeah the community is pretty bad for HoN, but I remember playing Savage 2 in beta and the S2 crew were not any better.
One of the GM's, I can't recall his name, would call me a nigger every time I killed him and would eventually shut down the server after multiple times of me destroying his face.
Yeah, Maliken would always shut down the server whenever his team was losing in Savage 2. He's the head of the company too, not a GM.
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