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[TL] EU - WoW: Cataclysm

Forum Index > General Games
Post a Reply
1 2 3 4 5 19 20 21 Next All
absalom86
Profile Joined April 2010
Iceland1770 Posts
Last Edited: 2011-02-01 21:48:55
November 12 2010 01:08 GMT
#1
News:

Recruitment is Open !

Apply here

Nefarian and Onyxia once again put down !

[image loading]


Progress

+ Show Spoiler +
Bastion of Twilight 4/4

Halfus Wyrmbreaker
[image loading]

Valiona / Theralion

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Twilight Ascendant Council

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Cho'gall

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Blackwing Descent 6/6

Omnotron
[image loading]

Magmaw

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Maloriak

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Atramedes

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Chimaeron

Nefarian

[image loading]


Throne of Four Winds 2/2

Conclave of Wind

[image loading]

Al'Akir

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Raid times :

+ Show Spoiler +
Raid times will be 20:00 - 23:30 on Wednesday and Thursday and then we'll have an extended raid on Sunday from 15:00+

You are expected to be ready on time and preferably be online half an hour before the raid is supposed to start.


Recruitment:

+ Show Spoiler +
Classes we need most at the moment are :

* Exceptional Tanks
* Ranged dps
* Exceptional Healers
* Great applications from other roles are also looked into

Apply here

Roles needed :

* DPS
* HEALERS

Talk to a player / officer ingame for invite or ask for information by pm to absalom86 or liquoid.


Guild information :

+ Show Spoiler +
The guild is live on Haomarush EU Horde under the tag <Team Liquid>. We have around 65 members at the time of this edit. Our objectives are to set up a strong core of raiders with the objective of hitting a high ranking in Europe. We will also accept PvPers and casuals. Guild arena teams and rated battleground are something we foresee in our future.

Who do we want ?

* Raiders
* PvP'ers
* Casuals

1. Guild Structure

Ranks and Responsibilities

The guild is broken down into the following ranks

* Guild Master
* Officer
* Officer alt
* Veteran Member
* Member
* Alt
* Trial


Collectively, Guild Master and Officers are referred to as officers, or leaders

The following gives some basic roles/responsibilities to each of the ranks. These lists show where ultimately the responsibility lies but in almost all cases there is some flexibility, and the points can be discussed at any level we deem sensible. Some specific requirements for all people within the guild are set out later in this thread.

General requirements for signups etc are taken in separate points and apply to all raiding players.

During raids, the highest rank player of each class will act as a raid leader for that raid (so 3 raid leaders), with specific responsibilities. These are covered in point 4.

All active ranks assume the responsibilities of subsequent ranks (excludes the inactive rank, old guy).

Raiding Ranks
- You are a representative of our guild. Please act responsibly and professionally!
- Please make the officers' jobs easier. Early signups, punctual for raids that kind of stuff.
- RECRUITMENT. When the guild needs a new player, we all need the new player so we're all in on this one!
- But above all; please remember this is a game; we are here to have fun.

Officers
- Lead by example
- Raid schedule
- Target guild numbers
- Player Reviews
- Guild bank
- GMotD and Notifications
- Organisation during raids
- Rotations
- Calendar events
- Handle private applications
- Formally approve / deny applications
- Identifying recruitment needs
- Discuss and award loot in raids.
- Understand the needs/requirements of the classes in your camp.
- Understand the various factors used to determine who should get loot.
- Discuss and help distribute crafted loot.
- Be comfortable with acting as master looter during raids.

Veteran Member
- Thrall tested, Jaina approved, senior member

Member
- Contribute to tactics
- Help the officers
- Beat the officers at DPS/TPS/HPS and mock them.

Trial
- New recruits. Learn to be a member or die trying.
Non Raiding Ranks
- Represent the guild you have the privelege of being a member of professionally and responsibly
- Be nice

Alts
- Alternative characters. Edit your guild notes to reflect that your character is an alt.


2. Raid Leading

The raid will be lead by the Raid Leader in conjunction with the officers.

They will decide.
- Next boss
- Breaks
- Group setup
- Who sits out

All of these decisions can be discussed with lower ranks.

The officers will each have specific responsibilities when leading the raid. They may delegate the following roles as they see fit, but ultimatly they are responsible for making sure things run smoothly. Where tasks overlap, they may be deferred to one of the players. It should not be assumed that the task is being done just because there's an overlap of responsibilies.

Healer leader
Healing assignments
Ranged positions

Melee leader
Interuption
DPS Priorities
Melee Buffs/Debuffs. Including boss damage reduction
"camping" (2-3 groupings on bosses)

Ranged leader
Interuptions
DPS Priorities
Ranged positions
Ranged camp buffs (excluding hunter)

The raid will also have a Master Looter. The master looter will be one of the officers

3. Raiding Schedule and Loot rules:

During progress raiding the following schedule is typically used.

When we think a raid isn't possible or needed, we will endevour to cancel the raid at least 24 hours in advance. (this will only be possible with good use of signups/signoffs). We are still working on such a system, please bear with us.

4. Loot Council

The loot council is made up of the officers and some veteran members.
Our aim is to gear our members to allow us to best progress upcoming encounters. However we also try to reward players for their effort, and give loot out to those who deserve it wherever possible.
Some info
As a general rule, loot is awarded when it drops, although there are no rules against deciding before hand. Because loot decisions are often made on the go, people have to accept, that from time to time, loots are not given to the best candidate. Hopefully the guys on the loot council will learn from the mistakes and not repeat similar mistakes. The only way the whole system will work is if people act maturely and respect the decisions the council make, whether they ultimatley agree with them or not.

Loot is currently being awarded based on the following (as much as possible):

* Attendances
* Player ability
* Level of upgrade
* Class suitability
* Number of recent loots
* Overall contribution to the guild
* Consumable usage


How do I get loot?!
The current procedure is.

* Master looter announces which loot we are awarding.
* Each player who would like that item, pastes their current item/s along with a short reason for getting the item (stats, set bonuses, etc)
* The loot council discuss and award
* The loot is awarded
* 1 player is happy


The best way to get loot is to be active and good at playing your class!

Please observe and act in accordance with the following rules:-

1. Loot decisions will be made by the council and the reasons for loot reward will be given as and when the council deem appropriate.
2. Decisions are final. Any whining whatsoever will not be tolerated. If you would like to make constructive enquiries or criticism about decisions it will be done so through whispers only.
3. Think carefully about what you are 'rolling' on; if you're not 100% sure you should get the item then let someone else have it that can utilise it more.
4. "Saving" is not allowed; this is when you hold out on rolling to have more of a chance at other loot. This is unfair and the council will notice you doing it.
5. The linking of items at a lesser quality than items you already have is strictly not allowed. The swapping of equipment prior to looting will be noticed. Do not do this.
6. When linking loot, do not make comments about how you deserve the loot, but you are welcome to explain why you would benefit from it.
7. When linking loot, comments such as "please!" or smiley faces will simply be frowned upon.
8. If you feel that your council members are not representing you within the loot council, or you feel constructive enquires or criticism is not being dealt with by them, you may take it to a Guild Officer.

5. What we expect of each other

- Full consumable use.
- PvE dual spec if possible
- Learn about the encounters. Know what to expect in advance.
- Accurate signups and punctuality.

Gear related.
- At least 1 profession that can boost your pve performance. Skilled to a suitable level. (Alch/BS/Enchanting/Eng/Inscription/JC/LW/Tailoring)
- Any 2nd profession skilled. If you don't have a 2nd prof, you'll be expected to take one of the above as your 2nd prof.
- Best quality gems possible as a minimum.
- Best enchants available.
- A sound understanding of what gear upgrades are available.


TeamSpeak
3.0.x Build

Version: 3.0

IP: ts3.teamliquid.net
Port: 9988
For channel and password, check the guild forum post or ask a member in-game.

______________

Forums :

TL EU WoW Forums

For access whisper absalom86, members only.
Thief @ #teamliquid @ Quakenet
qoiN
Profile Joined March 2010
Sweden576 Posts
November 12 2010 01:16 GMT
#2
Very interested. The major problem right now I feel is that there's no one willing to take on the leader roll. Hopefully if the interest is high enough there'll be a suitable one!
Thrill
Profile Blog Joined May 2007
2599 Posts
November 12 2010 01:25 GMT
#3
For now i think i'll be playing in the US <TL> guild, but if there's a leader emerging for the EU initiative, i might be up for that instead.

Actually - one thing might not have to rule out the other - with rated battlegrounds being released - who'd be up for a *push for rank 1 attempt* style guild doing mainly rated BGs? I could see myself investing some extra time getting it done and then leading at least one of the groups!
absalom86
Profile Joined April 2010
Iceland1770 Posts
November 12 2010 01:50 GMT
#4
I am very interested in PvP myself, We could do all of it, top raiding and top pvp. I've led raids in both but of course if the EU group grows large we can definately have many officers and decide where we want to focus.
Thief @ #teamliquid @ Quakenet
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3470 Posts
Last Edited: 2010-11-12 11:32:27
November 12 2010 11:31 GMT
#5
If this is actually going to happen I'd be very interested. As most of the TL guys are "serious" gamers I'm quite sure we have lots of talented players here. I myself raided in hardcore guilds since release until the end of BC, where i played a couple of weeks in Nihilum trying to get the old feeling back, but had ultimately already lost interest in the game. I am also up for an officer/raid leader positition if things work out and we get a good player pool on a decent server.
"I just pressed stimpack, and somehow I won the battle" -Flash
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
November 12 2010 11:45 GMT
#6
Tank here, and I'd be very interested in doing this, as a part of the guys leading the guild. I have always taken a hardcore approach to gaming and I won't settle for mediocre play. Alliance or Horde doesn't matter.
Rawenkeke
Profile Joined September 2010
Norway350 Posts
November 12 2010 12:09 GMT
#7
On November 12 2010 10:16 qoiN wrote:
Very interested. The major problem right now I feel is that there's no one willing to take on the leader roll. Hopefully if the interest is high enough there'll be a suitable one!



Well, like 5 people or something could have shared control of the guild, and just not one GM I think it's better that way!


Anyways I'm up for this, starting again when Cata hits live I'll either go DK or my druid, sign me up!
XGDragon
Profile Joined September 2008
Netherlands61 Posts
November 12 2010 12:13 GMT
#8
I'm starting a worgen when Cata hits. If you guys decide on a (RP-)PvP server and Alliance, I'm game.
My current qq: TvT hellions are boring to watch :(
Ryndika
Profile Blog Joined August 2010
1489 Posts
Last Edited: 2010-11-12 12:24:54
November 12 2010 12:23 GMT
#9
If you come Horde side at stormscale you got one veteran interested to join your ranks.

Done HC pvp and pve aswell. Interested and dedicated in both.
as useful as teasalt
Monsen
Profile Joined December 2002
Germany2548 Posts
November 12 2010 12:32 GMT
#10
I'd be very interested as well. How about adding some style-spice? I'd totally LOVE to make a TeamLiquid-Goblin only (they're freaks and insane just like us!) guild. Should be really doable with the new buff system.

Raided top tier and played arena at rival/low glad level.
11 years and counting- TL #680
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
Last Edited: 2010-11-12 12:38:27
November 12 2010 12:36 GMT
#11
On November 12 2010 21:09 Rawenkeke wrote:
Well, like 5 people or something could have shared control of the guild, and just not one GM I think it's better that way!


Guild leader / manager isn't the issue, that's work which can be done by anyone or even a group of people.

The real issue is finding one dedicated long term raid leader. I've seen some guilds work with two or even three RLs, but most just have one, with good cause.
Groslouser
Profile Blog Joined December 2007
France337 Posts
Last Edited: 2010-11-12 12:42:57
November 12 2010 12:42 GMT
#12
I'm really interested too.

Since i don't really want to make another reroll i'm ready to move my main ( resto shaman ) to any EU server ( a pvp server would be better). Or if a guild is created and there is a real need for something specific can also reroll a specific class/spec.

(note that a goblin guild would be AWESOME, i'd totally go for that, it would lack severall class but hey, we are TL, a little handicap would not stop us)
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3470 Posts
November 12 2010 12:51 GMT
#13
On November 12 2010 21:36 Shockk wrote:
Show nested quote +
On November 12 2010 21:09 Rawenkeke wrote:
Well, like 5 people or something could have shared control of the guild, and just not one GM I think it's better that way!


Guild leader / manager isn't the issue, that's work which can be done by anyone or even a group of people.

The real issue is finding one dedicated long term raid leader. I've seen some guilds work with two or even three RLs, but most just have one, with good cause.


Why is that? As long as you have 2 or 3 able people, I think it's much better than having just one guy. While leadership is important to make people execute a certain strategy without doing stuff on their own, one person can not possibly always think of everything or not make mistakes/overlook stuff..
And what happens if the leader can't raid one day. Just blow the whole raid off? I think the "one raidleader system" is mostly due to lack of competent people to do the job.

Also, I don't like the idea of only playing Race X at all. Yea it may look funny on screenshots, but you miss certain classes and race buffs as well as not letting people play the race they like most. Imo the cons highly outweigh the pros ("style" is the only one I can think of really) in this case.
"I just pressed stimpack, and somehow I won the battle" -Flash
TymerA
Profile Joined July 2010
Netherlands759 Posts
Last Edited: 2010-11-12 12:55:15
November 12 2010 12:53 GMT
#14
I stopped playing WoW after my Ulduar, mainly because of drama. I used to tank back then but if i can find the time i want to make a fresh start, only with team liquid, and roll as a DPS. Definitely intrested. Don't care about the server, preffer Horde this time around.

(Edit: Will dedicate. altho you have to understand i got a lot of school work, i won't be able to
raid / pvp every evening.. ;] )

nice.
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
November 12 2010 12:55 GMT
#15
Limiting yourself to one race only would not be awesome at all. It would in fact, be absolutely retarded. If the goal is to make top 100 EU I can assure you we won't get there by imposing ridiculous limits on ourselves because "it's awesome." What would be awesome however, is to be one of the best guilds in the world.

I would be up for taking on a role of guild leader / raid leader as I believe my attitude towards raiding and skill is good to create a top European guild.
TymerA
Profile Joined July 2010
Netherlands759 Posts
November 12 2010 13:01 GMT
#16
On November 12 2010 21:55 SolHeiM wrote:
Limiting yourself to one race only would not be awesome at all. It would in fact, be absolutely retarded. If the goal is to make top 100 EU I can assure you we won't get there by imposing ridiculous limits on ourselves because "it's awesome." What would be awesome however, is to be one of the best guilds in the world.

I would be up for taking on a role of guild leader / raid leader as I believe my attitude towards raiding and skill is good to create a top European guild.


This guy says it. Wanna be a good guild? Lets not do anything redicilous.

PS. I hope a ''guild meeting'' won't be in-game. I don't play it atm and only plan on playing it when <Team Liquid> launches. I will only play for the glory of TL!
So it would be nice if it could be a chat room
nice.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
November 12 2010 13:01 GMT
#17
On November 12 2010 21:51 InFiNitY[pG] wrote:
Show nested quote +
On November 12 2010 21:36 Shockk wrote:
On November 12 2010 21:09 Rawenkeke wrote:
Well, like 5 people or something could have shared control of the guild, and just not one GM I think it's better that way!


Guild leader / manager isn't the issue, that's work which can be done by anyone or even a group of people.

The real issue is finding one dedicated long term raid leader. I've seen some guilds work with two or even three RLs, but most just have one, with good cause.


Why is that? As long as you have 2 or 3 able people, I think it's much better than having just one guy. While leadership is important to make people execute a certain strategy without doing stuff on their own, one person can not possibly always think of everything or not make mistakes/overlook stuff..
And what happens if the leader can't raid one day. Just blow the whole raid off? I think the "one raidleader system" is mostly due to lack of competent people to do the job.


Multiple equally abled raid leaders would be perfect, of course. No disagreement there. The problem is finding them and having them work together.

My experience tells me that will only work in some rare cases. Having multiple raid leaders often only means disagreement on general raid issues and meanderings regarding the way the raid is lead. Also, successfully leading hardcore raids requires a certain type of personality that usually doesn't work well with others of its kind.

I disagree with one person not being able to think of everything. Sure, mistakes happen, but a single dedicated raid leader can do the job just fine. The amount of time and work required from that person is huge, though, and only few manage that. I did it for a year and vowed never to raid again, and I've seen only a handful of people doing it for years (but they lead incredibly successful raids during their time).

Many groups, even very successful ones (Top100/200) will rather go for the single leader for maximum success than for multiple ones for maximum security in case one of them gets sick/quits the game/gets hit by a truck. It usually pays off, despite the risk.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
November 12 2010 13:13 GMT
#18
If my old friends and guildies aren't up for reforming in Cata I might as well give this a try, or depending activity just come with one character to chill with you and prehaps eventually turn more active.

I have a character on boths sides on different realms on current cap, though finishing leveling one of my VERY old 60-ish character to current cap and going with it depending on classes you have shouldn't be too hard, only time consuming.
SolHeiM
Profile Blog Joined April 2010
Sweden1264 Posts
Last Edited: 2010-11-12 13:20:57
November 12 2010 13:17 GMT
#19
The format I propose is one guild leader and one raid leader completely separate from each other. The guild leader is in charge of the guild as a whole and shouldn't have anything to do with leading a raid. With one or two officers under the raid leader, and under those, have all the class leaders.

Class leaders consult the raid leader and officers about what they think is best for their class for a given raid, and then the raid leader, officers and guild leader talk amongst themselves on what they think is best, and then the raid leader makes a decision based on that.

And when the raid leader has made a decision, everyone should shut the fuck up about it because he's in charge and if you disagree you can take it up with the raid leader in private after the raid, or after a wipe. Not on vent or in guild chat. People bickering during a raid is the worst thing you can have for morale and I have been in lots of guilds where raid leaders disagree and it kills not only my will to raid, but kills almost everyone's will to raid as well.

Oh and another thing, a raid leader calling people fucking retarded idiot monkeys ON VENT SO EVERYONE HEARS because they make mistakes is absolutely ridiculous as well.

Now I understand that being a little pussy doesn't solve problems, but being a total cunt doesn't solve them either. Being a cunt doesn't make people listen any better because it has force behind it.
InFiNitY[pG]
Profile Blog Joined December 2002
Germany3470 Posts
November 12 2010 13:24 GMT
#20
a raid leader should obviously be able to tell people when they need to improve or change something without being a dick. He also needs to be someone people like and trust to make good decisions
"I just pressed stimpack, and somehow I won the battle" -Flash
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